ocornut
915c6393ad
Version 1.90.3 WIP
2024-02-12 14:54:48 +01:00
ocornut
536090303a
Version 1.90.2
2024-02-09 16:59:31 +01:00
ocornut
7b5357d817
Debug Tools: Metrics: Improved Monitors and Viewports minimap display. Highlight on hover.
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Added ImGuiViewport ID in Master branch.
2024-02-09 16:32:26 +01:00
ocornut
a06dd7a27b
OpenPopup(): Added ImGuiPopupFlags_NoReopen. Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow. ( #1497 , #1533 )
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reopen
2024-02-08 15:02:22 +01:00
ocornut
f104967c68
Comments
2024-02-08 12:10:14 +01:00
ocornut
06ce312745
InputText: Internal: added reload from user-buf feature. ( #2890 )
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Very highly requested feature (#6962 , #5219 , #3290 , #4627 , #5054 , #3878 , #2881 , #1506 , #1216 , #968 ).
Also useful for interactive completion/selection popups (#2057 , #718 )
Based on @kudaba PR. Design for Inputtext V2 should make this obsolete.
2024-02-07 22:04:18 +01:00
ocornut
8491cf36ad
Inputs: g.ActiveIdUsingManyKeys[] prevent routes from being claimed.
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Amend fc134f5
2024-01-24 18:53:36 +01:00
ocornut
a201af7354
Added SetNextItemShortcut() wip function. ( #456 )
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Mark widget as hovered. Amend d10641b
.
2024-01-22 18:38:54 +01:00
ocornut
7c3fa7d049
Refactor: moved section in imgui_internal.h
2024-01-22 17:42:00 +01:00
ocornut
1844f903d5
Nav: space/enter poll check ownership. InputText: declare ownership of Enter key as it doesn't go through Shortcut
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InputText: no need to call SetShortcutRouting() directly.
Tangential to experiments for #7237
2024-01-19 16:22:45 +01:00
ocornut
5fdcdf7080
Shortcut: ImGuiInputFlags_RouteFocused policy can filter Shortcuts conflicting with character input when an item is active. ( #456 )
2024-01-16 17:51:14 +01:00
ocornut
2156db7a07
Debug Log: added InputRouting logging. Made GetKeyChordName() use its own buffer. Fixed debug break in SetShortcutRouting(). ( #6798 , #2637 , #456 )
2024-01-15 17:33:23 +01:00
ocornut
8a3dfda8d0
Commented out obsolete ImGuiIO::ImeWindowHandle marked obsolete in 1.87, favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'.
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Amend 3a90dc38
(#2589 , #2598 , #3108 , #3113 , #3653 , #4642 )
2024-01-15 11:30:52 +01:00
ocornut
29809d7220
Version 1.90.2 WIP
2024-01-11 14:37:13 +01:00
ocornut
d6cb3c923d
Version 1.90.1
2024-01-10 18:00:57 +01:00
ocornut
fdf8d02be1
Debug Tools: Added io.ConfigDebugIsDebuggerPresent and Debug Break buttons. ( #2673 )
2024-01-10 17:33:19 +01:00
ocornut
fc2e532f99
Shortcut: do not return true on mods changes. Internals: added ImGuiInputFlags_RepeatUntilKeyModsChange, ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone, ImGuiInputFlags_RepeatUntilOtherKeyPress. ( #456 , #2637 )
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Took a while to come to this design, but it is flexible and lightweight and allow all decision to be taken a polling location. All three policies are useful.
2024-01-09 15:54:12 +01:00
Tom Seddon
27e83c2953
Add comment about how ImGuiKey values are named after US keyboard keys. ( #7205 )
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General text input is already covered by AddInputCharacter. For scancode-based key up/down info, simplest to admit that the up/down state indexes are kind of arbitrary and may not actually map perfectly to the labels on the keys.
2024-01-08 11:37:38 +01:00
ocornut
7938550d52
Comments and some extra line-wrapping in demo ( #3193 )
2024-01-04 11:50:38 +01:00
ocornut
b4c5a83cfe
Commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. ( #2625 , #7143 )
2023-12-19 13:55:09 +01:00
ocornut
70f2aaff43
Nav: tabbing happen within FocusScope. ImGuiWindowFlags_NavFlattened make window inherit focus scope from parent.
2023-12-19 13:48:04 +01:00
ocornut
9d8de45313
Image(): comment and minor refactor to resurface the fact that a border size may be added. ( #2118 )
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Make more similar to ImageButton()
2023-12-07 16:07:50 +01:00
ocornut
c58d2c89c3
Tabs: Added ImGuiTabItemFlags_NoAssumedClosure to enable app to react on closure attempt. ( #7084 )
2023-12-07 14:20:35 +01:00
ocornut
d72e1563d4
Removed CalcListClipping() marked obsolete in 1.86. ( #3841 ) + comments
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Amend 64daeddf
2023-12-06 15:10:12 +01:00
ocornut
0b77980cab
Moved Tables API related declarations to their own section in imgui.h
2023-12-05 18:13:04 +01:00
Bryce Berger
52886872f1
Misc: Added IMGUI_USER_H_FILENAME to change the path included when using IMGUI_INCLUDE_IMGUI_USER_H. ( #7039 )
2023-12-01 14:26:21 +01:00
ocornut
7965494ff3
Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
2023-11-28 19:40:38 +01:00
ocornut
c1a3c7f445
Fixed Clang zealous warnings
2023-11-28 19:33:10 +01:00
ocornut
077e4db772
Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined.
2023-11-28 15:00:32 +01:00
ocornut
3d083dbe1a
Version 1.90.1 WIP
2023-11-15 23:53:58 +01:00
ocornut
b81bd7ed98
Version 1.90.0
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w/ Changelog tweaks.
2023-11-15 15:56:05 +01:00
ocornut
f298491a8a
Docs: amend/tweak details about using io.WantCaptureMouse. ( #7012 )
2023-11-15 13:29:37 +01:00
ocornut
afadf74a53
BeginChild: undo child name simplification as it reveal an issue with handling of ### in child names.
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When the later is fixed we can re-enable this. Essentially reverts 8ee8513
.
2023-11-14 14:23:18 +01:00
ocornut
46843b683b
Fonts: minor/shallow amends ( #6925 )
2023-11-13 19:00:29 +01:00
thedmd
abfb9269b5
Fonts: added RasterizerDensity to ImFontConfig. ( #6925 )
2023-11-13 19:00:28 +01:00
ocornut
fe6544622b
SetNextWindowSizeConstraints() clarified parameters, fixed comments. ( #1139 , #3186 , #3270 )
2023-11-13 14:13:17 +01:00
ocornut
454f36d2af
Removed 'bool border' legacy versions of BeginChild() as they seemingly have no value other than confusing user and IDE.
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Amend 7713c29
(was for #1666 , #1496 , #1395 , #1710 )
2023-11-10 16:03:19 +01:00
ocornut
d0da79c572
Defining IMGUI_DISABLE_OBSOLETE_FUNCTIONS now automaticaly define IMGUI_DISABLE_OBSOLETE_KEYIO. ( #4921 )
2023-11-09 16:51:31 +01:00
ocornut
ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
2023-11-09 16:44:39 +01:00
ocornut
0d3b468cb3
BeginChild(): added ImGuiChildFlags_AutoResizeX, ImGuiChildFlags_AutoResizeY, ImGuiChildFlags_AlwaysAutoResize + support for SetNextWindowSizeConstraints(). ( #1666 , #1395 , #1496 , #1710 ) + Demo
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Note that child don't report ideal content size to parent so nesting may be difficult.
Note 4e4042b
simplified SkipItems logic.
Note e2035a5
standardizing WindowMinSize application on child
2023-11-07 20:15:32 +01:00
ocornut
44345c2108
Better documented the difference between BeginListBox() and BeginChild() w/ ImGuiChildFlags_FrameStyle.
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BeginListBox() can't yet expose child flags because coarse clipping require query of stored size (same issue as with adding resize support to Tables).
2023-11-07 20:14:54 +01:00
ocornut
cdbc21a191
BeginChild(): Added ImGuiChildFlags_FrameStyle as a replacement for BeginChildFrame(). ( #1666 , #1496 , #1395 , #1710 , #462 , #503 , #263 )
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Effectively allows us to avoid extending BeginChildFrame() api to mimic BeginChild() new parameters.
2023-11-07 18:50:32 +01:00
ocornut
ab47efd9a0
Bits / comments
2023-11-06 18:17:12 +01:00
ocornut
cfc71ab7c5
Made ImDrawCallback_ResetRenderState special value -8 instead of -1 so it is pointer aligned ( #6969 )
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note https://github.com/dearimgui/dear_bindings/issues/56 may not be of direct use as-i.
2023-11-06 14:00:39 +01:00
ocornut
c0bc43ccff
Offset values for ImGuiWindowFlags_NoNavInputs, ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_UnsavedDocument.
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(ABI breaking but we technically never supported ABI backward/forward compat, thought it is possible that some generated backends be affected)
2023-11-02 17:39:32 +01:00
ocornut
9235352400
BeginChild: Added ImGuiChildFlags_ResizeX and ImGuiChildFlags_ResizeY. ( #1710 )
2023-11-02 17:34:49 +01:00
ocornut
34a0bc456e
BeginChild: Added ImGuiChildFlags_AlwaysUseWindowPadding, obsoleted ImGuiWindowFlags_AlwaysUseWindowPadding. ( #462 , (toward #1666 , #1496 , #1395 , #1710 )
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(bonus: will also eventually free a window flag)
2023-11-02 17:26:23 +01:00
ocornut
7713c29258
BeginChild: Upgraded 'bool border = true' parameter to use a ImGuiChildFlags type and the ImGuiChildFlags_Border value. (toward #1666 , #1496 , #1395 , #1710 )
2023-11-02 17:26:05 +01:00
ocornut
8ee85137d8
BeginChild(): Internal name used by child windows now omits the hash/id if the child window is submitted in root of id stack of parent window.
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.h
2023-10-20 15:40:11 +02:00
ocornut
ade2acfd1d
Inputs: Added IsKeyChordPressed() public helper function.
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Amend 99913b5
2023-10-19 14:44:24 +02:00