ocornut 
							
						 
					 
					
						
						
							
						
						b3b8cbd001 
					 
					
						
						
							
							IsItemHovered, Tooltips: Added ImGuiHoveredFlags_ForTooltip, ImGuiHoveredFlags_Stationary. ( #1485 )  
						
						 
						
						... 
						
						
						
						Update demo accordingly. 
						
						
					 
					
						2023-06-20 15:04:14 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						d4b94bd65b 
					 
					
						
						
							
							(Breaking) Moved io.HoverDelayShort/io.HoverDelayNormal to style.HoverDelayShort/style.HoverDelayNormal. ( #1485 )  
						
						 
						
						
						
						
					 
					
						2023-06-20 15:04:13 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						f09ef23ae6 
					 
					
						
						
							
							IsItemHovered, Tooltips: Tweak default delay again. ( #1485 )  
						
						 
						
						... 
						
						
						
						Amend eec344c 
						
						
					 
					
						2023-06-20 14:43:38 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						d96bbf0aae 
					 
					
						
						
							
							TreeNode: Added undocumented ImGuiTreeNodeFlags_UpsideDownArrow flag. ( #6517 )  
						
						 
						
						... 
						
						
						
						+ Minor tweak comment/layout in ImGuiIO 
						
						
					 
					
						2023-06-19 14:33:23 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						194916135a 
					 
					
						
						
							
							Internals: renamed HoverDelay fields.  
						
						 
						
						
						
						
					 
					
						2023-06-16 16:56:33 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						15d74bad1d 
					 
					
						
						
							
							Internals: Tooltips: renamed internal flags (expecting to expose later when we publish priority stuff).  
						
						 
						
						
						
						
					 
					
						2023-06-16 16:55:51 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						89d3dabf2e 
					 
					
						
						
							
							Modals: In the case of nested modal, made sure that focused or appearing windows are moved below the lowest blocking modal (rather than the highest one). ( #4317 )  
						
						 
						
						... 
						
						
						
						Fix FindBlockingkModal() which didn't do what the comments say for the first 2 lines.
This is also fixing a crash in FindBlockingModal() which can only happen with dock node, see "window_popup_nested_interruptions_2" and viewport_platform_focus_4" tests.
The dock-node related crash comes from the fact that automatic dock node and implicit debug window don't share a common ancestor, so ParentWindowInBeginStack ends up NULL before the loop had a chance to find a match. 
						
						
					 
					
						2023-06-14 21:58:28 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						eec344cc1e 
					 
					
						
						
							
							Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). ( #1485 )  
						
						 
						
						... 
						
						
						
						+ Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35. 
						
						
					 
					
						2023-06-14 18:29:49 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						6cabad6e7a 
					 
					
						
						
							
							Encode version string in binary to facilitate identification when demo/tools are striped + amend About window.  
						
						 
						
						
						
						
					 
					
						2023-06-14 16:18:40 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						534340cd88 
					 
					
						
						
							
							Tooltips: Tweak default offset for non-drag and drop tooltips.  
						
						 
						
						
						
						
					 
					
						2023-06-13 15:27:46 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						e95d66faa8 
					 
					
						
						
							
							Clipper: Rework inner logic to allow functioning with a zero-clear constructor. ( #5856 )  
						
						 
						
						
						
						
					 
					
						2023-06-13 14:55:02 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						9c16976749 
					 
					
						
						
							
							Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra comments.  
						
						 
						
						... 
						
						
						
						Moved from compile-time to runtime flag. Note: commit in master is not particularly useful. Docking version will add stuff. 
						
						
					 
					
						2023-06-13 11:54:29 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						3cc9d2051a 
					 
					
						
						
							
							Examples: Win32+OpenGL3: Fixed not calling DefWindowProcW() as with other Win32 examples. ( #6516 ,  #5725 ,  #5961 ,  #5975 )  
						
						 
						
						... 
						
						
						
						Amend fe0a24f 
						
						
					 
					
						2023-06-13 11:24:09 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						884e3fd21f 
					 
					
						
						
							
							Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value. ( #6491 ,  #6189 ,  #6114 )  
						
						 
						
						
						
						
					 
					
						2023-06-12 11:58:17 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						dec082ff97 
					 
					
						
						
							
							Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. ( #6375 ,  #6508 )  
						
						 
						
						... 
						
						
						
						Amend dd9db5e8  + 39f7248d4 
						
						
					 
					
						2023-06-12 11:45:11 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						4fab72b40e 
					 
					
						
						
							
							BeginChild/Tables: Fixed BeginChild temporary activation id collision. Fixes regression in 1.89.6 leading to the first column of tables with either ScrollX or ScrollY flags from being impossible to resize. ( #6503 )  
						
						 
						
						
						
						
					 
					
						2023-06-09 14:01:21 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						a134892a3d 
					 
					
						
						
							
							BeginComboPreview: fix when part of preview rect is clipped by parent window. ( #6501 ,  #1658 )  
						
						 
						
						
						
						
					 
					
						2023-06-09 13:41:11 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						666b93e989 
					 
					
						
						
							
							Demo: fixed a misuse of EndChildFrame(). ( #6496 )  
						
						 
						
						
						
						
					 
					
						2023-06-07 13:43:56 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						956a1a17fb 
					 
					
						
						
							
							Internals: add ImGuiNavMoveFlags_NoSelect and use in FocusItem().  
						
						 
						
						... 
						
						
						
						(amend 31f11cf  which broke raage-select) 
						
						
					 
					
						2023-06-01 15:50:14 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						31f11cf304 
					 
					
						
						
							
							Internals: Added FocusItem(). Made activation explicit/opt-in via ImGuiNavMoveFlags_Activate. Rename ActivateItem() to ActivateItemByID().  
						
						 
						
						
						
						
					 
					
						2023-06-01 15:35:01 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						61ebb37843 
					 
					
						
						
							
							Version 1.89.7 WIP  
						
						 
						
						
						
						
					 
					
						2023-06-01 11:22:43 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Christian Fillion 
							
						 
					 
					
						
						
							
						
						f1777f9517 
					 
					
						
						
							
							Demo: fix casing swap demo inserting garbage characters when typing lowercase letters ( #6482 )  
						
						 
						
						
						
						
					 
					
						2023-06-01 10:17:32 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						5319d1cffa 
					 
					
						
						
							
							Version 1.89.6  
						
						 
						
						
						
						
					 
					
						2023-05-31 14:47:32 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						075b975fed 
					 
					
						
						
							
							Fonts: Fixed crash when manually specifying an EllipsisChar that doesn't exist. ( #6480 )  
						
						 
						
						
						
						
					 
					
						2023-05-31 14:44:29 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						b476184574 
					 
					
						
						
							
							Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. ( #6286 )  
						
						 
						
						
						
						
					 
					
						2023-05-30 20:36:07 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Andrea Carcone 
							
						 
					 
					
						
						
							
						
						0b57c07c79 
					 
					
						
						
							
							Backends: SDL3: Add SDL_Renderer for SDL3 implementation. ( #6286 )  
						
						 
						
						... 
						
						
						
						This is mostly a duplicate of SDL2 version with a few changes:
SDL_GetRenderScale -> SDL_RenderGetScale
SDL_ScaleModeLinear -> SDL_SCALEMODE_LINEAR 
						
						
					 
					
						2023-05-30 20:30:30 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						b709b02e96 
					 
					
						
						
							
							Backends: SDL_Renderer2: renamed all functions accordingly. ( #6286 )  
						
						 
						
						
						
						
					 
					
						2023-05-30 20:15:31 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						88e7d773df 
					 
					
						
						
							
							Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' ( #6286 )  
						
						 
						
						
						
						
					 
					
						2023-05-30 20:11:19 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						216ae7db52 
					 
					
						
						
							
							Examples: SDL3: Added clues that Emscripten doesn't support SDL3 yet. ( #6386 )  
						
						 
						
						
						
						
					 
					
						2023-05-30 19:53:49 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						7e03ae3240 
					 
					
						
						
							
							Window: Fixed resizing from upper border when io.ConfigWindowsMoveFromTitleBarOnly is set. ( #6390 )  
						
						 
						
						
						
						
					 
					
						2023-05-25 15:23:01 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						7947f327de 
					 
					
						
						
							
							Demo: added casing swap demo to clarify use of ImGuiInputTextFlags_CallbackCharFilter. ( #6457 ) + Metrics: simplified some code.  
						
						 
						
						
						
						
					 
					
						2023-05-25 14:19:11 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						47579f8a40 
					 
					
						
						
							
							Nav: set NavJustMovedToXXX fields on NavInit result + BeginChild() clears ActiveId on N+1 on entering instead of waiting for ID to elapse on N+2.  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui_internal.h 
						
						
					 
					
						2023-05-23 16:28:53 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						52e19113f3 
					 
					
						
						
							
							Backends: OpenGL3: Added more explicit comments about using GL ES2/3 on targets where it's not automatic. ( #6450 )  
						
						 
						
						
						
						
					 
					
						2023-05-23 11:43:16 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						08145bc45c 
					 
					
						
						
							
							Fonts: Fixed crash when merging fonts and the first font has no valid glyph. ( #6446 )  
						
						 
						
						
						
						
					 
					
						2023-05-23 10:56:41 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						45c8c3b611 
					 
					
						
						
							
							Listbox: commented out obsolete/redirecting functions that were marked obsolete more than two years ago: ListBoxHeader(), ListBoxFooter().  
						
						 
						
						... 
						
						
						
						+ Added default parameter to SeparatorEx() amend 2c558d5 
						
						
					 
					
						2023-05-22 10:09:20 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						df8667b18b 
					 
					
						
						
							
							Comments/typos tweaks  
						
						 
						
						
						
						
					 
					
						2023-05-20 18:07:31 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						2c558d5741 
					 
					
						
						
							
							Internals: SeparatorEx(): expose thickness + add misc comments relating to Separators.  
						
						 
						
						
						
						
					 
					
						2023-05-20 16:25:14 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						c8579abb43 
					 
					
						
						
							
							Examples: DX9: Fix WM_SIZE handling bug introduced in  031e152d2. ( #6374 )  
						
						 
						
						
						
						
					 
					
						2023-05-20 14:01:34 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						7348e99269 
					 
					
						
						
							
							CI: temporarily use Emscripten 3.1.37 because 3.1.18 has a regression.  
						
						 
						
						... 
						
						
						
						Ref https://github.com/emscripten-core/emscripten/issues/19363  
						
						
					 
					
						2023-05-18 12:33:47 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								GamingMinds-DanielC 
							
						 
					 
					
						
						
							
						
						e489e40a85 
					 
					
						
						
							
							Clipper: Amend  ecb0aaa ( #6424 ,  #3841 )  
						
						 
						
						
						
						
					 
					
						2023-05-15 14:06:16 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						ecb0aaa7c2 
					 
					
						
						
							
							Clipper: Renamed ForceDisplayRangeByIndices() to IncludeRangeByIndices(). ( #6424 ,  #3841 ) + commented out obsolete ImGuiListClipper() constructor.  
						
						 
						
						
						
						
					 
					
						2023-05-15 12:06:29 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						a550263d6c 
					 
					
						
						
							
							Misc: made ErrorCheckEndWindowRecover() handle font stack. ( #6431 ,  #1651 )  
						
						 
						
						
						
						
					 
					
						2023-05-15 11:15:13 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						bcfc1ad8f6 
					 
					
						
						
							
							Nav: Forwarded (wrap/loop) request don't mistakenly wreck reference pos.  
						
						 
						
						... 
						
						
						
						Amend 6656553 
						
						
					 
					
						2023-05-10 15:22:17 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						430c05991c 
					 
					
						
						
							
							Docs: added more detailed information about UTF-8 encoding.  
						
						 
						
						... 
						
						
						
						+ Revert mistakenly committed Win32+DX11 main.cpp from last commit. 
						
						
					 
					
						2023-05-10 12:54:51 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						513af1efc9 
					 
					
						
						
							
							Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default.  
						
						 
						
						... 
						
						
						
						(Not to misake with "Character Set" "Use Unicode Character Set" "Use Multi-Byte Character Set" which is a VS/Windows SDK thing but not a compiler-encoding thing.) 
						
						
					 
					
						2023-05-10 12:34:11 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						0397321be0 
					 
					
						
						
							
							Debug Tools: Added 'io.ConfigDebugIgnoreFocusLoss' option. ( #4388 ,  #4921 )  
						
						 
						
						
						
						
					 
					
						2023-05-09 20:28:08 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						6656553fa4 
					 
					
						
						
							
							Nav: Record/restore preferred position on each given axis.  
						
						 
						
						... 
						
						
						
						Tagging #6344  #6003  #2694  #1688  as it relates to scoring, however this doesn't technically fix any of them fully yet.
But e.g. once we restore axial path for #2694  this commit will allow going back and forth to initial location. 
						
						
					 
					
						2023-05-09 17:26:27 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jason Millard 
							
						 
					 
					
						
						
							
						
						39f7248d4a 
					 
					
						
						
							
							Backends: OpenGL3: Add glBindSampler for GL ES 3.0. ( #6375 )  
						
						 
						
						... 
						
						
						
						Amended given addition of GlProfileIsES3 in dd9db5e 
						
						
					 
					
						2023-05-09 15:17:18 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						dd9db5e889 
					 
					
						
						
							
							Backends: OpenGL3: Added runtime flags for ES2/ES3 to simplify coding-style. ( #6375 )  
						
						 
						
						
						
						
					 
					
						2023-05-09 15:09:47 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ocornut 
							
						 
					 
					
						
						
							
						
						6cdedf5834 
					 
					
						
						
							
							Drag, Sliders: if the format string doesn't contain any %, when using CTRL+Click to input we use a default format. ( #6405 )  
						
						 
						
						
						
						
					 
					
						2023-05-09 12:04:04 +02:00