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								 ocornut | 1780579403 | Merge branch 'master' into docking # Conflicts:
#	imgui.cpp | 2021-10-06 17:57:11 +02:00 |  | 
			
				
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								 Basil Fierz | 25332fa5ac | Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512) | 2021-10-06 17:51:00 +02:00 |  | 
			
				
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								 ocornut | e443ea139d | Backends: SDL_Renderer: Backup and restore modified ClipRect/Viewport. (#3926, #4582) | 2021-10-06 13:41:39 +02:00 |  | 
			
				
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								 ocornut | 677fe33990 | Backends: DX12: use dxgiformat.h to fix using forward declared DXGI_FORMAT (#4594) | 2021-09-30 11:53:20 +02:00 |  | 
			
				
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								 ocornut | 835a5344b0 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h | 2021-09-24 15:49:28 +02:00 |  | 
			
				
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								 ocornut | fba756176d | Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926) | 2021-09-21 19:29:48 +02:00 |  | 
			
				
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								 Sylvain | 62b17f928e | Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926) (Squashed 20 commits) | 2021-09-21 19:29:48 +02:00 |  | 
			
				
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								 James McCartney | bc3d267c51 | Backends: OSX: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards. (#4557, #4563) | 2021-09-21 12:36:37 +02:00 |  | 
			
				
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								 ocornut | c6ca327fb2 | Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) | 2021-09-20 18:43:05 +02:00 |  | 
			
				
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								 ocornut | fa9fc05ac6 | Merge branch 'master' into docking # Conflicts:
#	imgui.cpp | 2021-09-07 18:20:12 +02:00 |  | 
			
				
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								 ocornut | 755bf985d2 | Backends: OpenGL3: Made our custom GL loader a bit more tolerant of use of another loader in same compilation unit. (#4445, #4514) | 2021-09-07 14:48:26 +02:00 |  | 
			
				
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								 Jackamilio | 03ce17f0a5 | Backends: Allegro: Fixed clipping rectangles (#4498) broken by 2b0bd40b(#4464) | 2021-08-31 12:52:54 +02:00 |  | 
			
				
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								 ocornut | dedb381c51 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	examples/imgui_examples.sln
#	imgui.cpp
#	imgui.h | 2021-08-30 20:01:16 +02:00 |  | 
			
				
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								 Cort | 80ed4eba87 | Backends: Vulkan: non-dispatchable handles should compare to VK_NULL_HANDLE, not NULL (#4475) | 2021-08-24 21:53:54 +02:00 |  | 
			
				
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								 Rokas Kupstys | 2b0bd40b99 | Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464) Backends: Normalize clipping rect handling across backends.
+ Squashed amends. | 2021-08-24 18:23:13 +02:00 |  | 
			
				
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								 Siarhei Fiedartsou | f8bad7e1e3 | Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include | 2021-08-24 15:36:44 +02:00 |  | 
			
				
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								 Corentin Wallez | e652527313 | Backends: WebGPU: Update impl_wgpu for an emscripten change | 2021-08-24 14:55:43 +02:00 |  | 
			
				
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								 Rokas Kupstys | 4c22b3e5d9 | Backends: OpenGL3: Fix gl3wProcs colliding with gl3w. (#4445) | 2021-08-24 14:33:04 +02:00 |  | 
			
				
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								 Nicolas Noble | e3e1fbcf02 | Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. (#4463) | 2021-08-23 15:03:27 +02:00 |  | 
			
				
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								 ocornut | 6bd447c885 | Backends: GLFW: Fixed unused variable warning for empty assert macro. (#4459) | 2021-08-22 18:46:49 +02:00 |  | 
			
				
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								 ocornut | 5a7d18a441 | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt | 2021-08-20 18:15:25 +02:00 |  | 
			
				
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								 ocornut | d2ffbd9b86 | Version 1.84 Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path | 2021-08-20 18:03:55 +02:00 |  | 
			
				
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								 Rokas Kupstys | fc062e6028 | Backends: OpenGL3: Update loader to include APIs used by test framework. | 2021-08-20 17:22:27 +02:00 |  | 
			
				
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								 ocornut | 0b06c4b2b0 | Merge branch 'master' into docking (will need further for io.AddFocusEvent) # Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp | 2021-08-19 17:25:12 +02:00 |  | 
			
				
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								 ocornut | e3988a84db | Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445) | 2021-08-19 16:24:59 +02:00 |  | 
			
				
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								 Rokas Kupstys | 459de65477 | Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445) Loader repository at https://github.com/dearimgui/gl3w_stripped
Removed support for using custom loaders in examples/opengl3 backend | 2021-08-19 16:24:58 +02:00 |  | 
			
				
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								 ocornut | f24abbc47d | Fix various warnings (#4442) | 2021-08-18 12:38:24 +02:00 |  | 
			
				
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								 thedmd | 2f40be638f | IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532) Amend/fix #2445, #2696, #3751, #4377 | 2021-08-17 20:10:45 +02:00 |  | 
			
				
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								 ocornut | b380d3abe3 | Backends: OpenGL3: Clarify use of GL_POLYGON_MODE. | 2021-08-17 15:16:29 +02:00 |  | 
			
				
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								 ocornut | f99fe72c42 | Backends: Win32: Fixed keyboard modifiers being reported when host window doesn't have focus. (#2622) | 2021-08-02 17:22:33 +02:00 |  | 
			
				
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								 ocornut | 80b5fb51ed | Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. (#787, #2445, #2696, #3751, #4377) # Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp | 2021-08-02 16:21:13 +02:00 |  | 
			
				
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								 ocornut | 2ad912bb85 | Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. (#787, #2445, #2696, #3751, #4377) | 2021-08-02 16:19:50 +02:00 |  | 
			
				
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								 ocornut | f9b5168fb3 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp | 2021-08-02 16:00:50 +02:00 |  | 
			
				
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								 ocornut | db686ad522 | Backends: Win32: Mouse position is correctly reported when the host platform window is hovered but not focused. (#2445, #2696, #3751, #4377) | 2021-07-29 19:38:33 +02:00 |  | 
			
				
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								 ocornut | 044fd0cd2d | Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. (#3751, #4377, #2445) | 2021-07-29 19:37:18 +02:00 |  | 
			
				
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								 ocornut | 1cdd110eb4 | Backends: SDL2: Mouse position is correctly reported when the host platform window is hovered but not focused. (#2445, #3751, #4377) (requires SDL 2.0.5 because SDL_GetMouseFocus() is only usable with SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH). | 2021-07-29 18:47:43 +02:00 |  | 
			
				
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								 ocornut | a11f36811f | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h | 2021-07-09 20:16:19 +02:00 |  | 
			
				
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								 ocornut | baa4caf9e3 | Backends: GLFW: Installing and exposed ImGui_ImplGlfw_MonitorCallback() for forward compatibility with docking branch. + Comments (#3934) | 2021-07-07 14:12:48 +02:00 |  | 
			
				
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								 ocornut | 327a5d8253 | Fix warning + apply trailing whitespaces in stb_ libs (as applied on nothings/stb on 2020/02/02, facilitating further diffs) | 2021-07-05 17:52:44 +02:00 |  | 
			
				
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								 ocornut | cf2daf353e | Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend. + Update gallery links (#4280) | 2021-06-30 15:50:15 +02:00 |  | 
			
				
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								 Giovanni Funchal | 6792e1a3e0 | Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244) | 2021-06-30 15:04:40 +02:00 |  | 
			
				
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								 ocornut | 23a15834fa | Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). (#3487) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend. | 2021-06-29 18:16:47 +02:00 |  | 
			
				
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								 ocornut | 4cec3a0467 | Backends: support for multiple imgui context with little testing (#586, #1851, #2004, #3012, #3934, #4141) I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues. | 2021-06-29 16:42:13 +02:00 |  | 
			
				
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								 ocornut | 36a0d1028c | Backends: Viewports: renamed viewport storage structures ImGuiViewportDataXXXX -> ImGui_ImplXXXX_ViewportData and locals (matching naming convention in 70c60385) | 2021-06-29 15:46:50 +02:00 |  | 
			
				
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								 ocornut | 0f7eb00f67 | Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys(). No need to clear fields before deletion. DX12: renamed to match docking branch. | 2021-06-29 15:31:05 +02:00 |  | 
			
				
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								 ocornut | b5a2bd1a5b | Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys(). No need to clear fields before deletion. DX12: renamed to match docking branch. | 2021-06-29 15:25:19 +02:00 |  | 
			
				
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								 ocornut | 682447306d | Merge branch 'features/backends_context' into docking # Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
#	examples/example_apple_opengl2/main.mm | 2021-06-29 14:53:25 +02:00 |  | 
			
				
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								 ocornut | 70c603854e | Backends: moved global to a data structure to facilitate support for multi-contexts. (#586, #1851, #2004, #3012, #3934, #4141) This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
- | 2021-06-29 14:37:58 +02:00 |  | 
			
				
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								 ocornut | 95db098477 | ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend. | 2021-06-25 17:27:17 +02:00 |  | 
			
				
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								 Chaoya Li | 2ab7f96f21 | Backends: OpenGL3: Enable OES_vertex_array_object extension for emscripten/wasm build (#4266, #4267) | 2021-06-25 16:19:55 +02:00 |  |