omar
1575a3fbcd
Docking: Fixed temporarily losing Dockspace flag when merging remaining sibling back into a parent node. ( #2563 , #2109 )
...
Would trigger an assert in the Passthru hole path. Broken by fd5859ed
.
2019-05-19 17:00:17 +02:00
omar
7e772f6a51
Docking: Fixed undocking whole node (from collapse/docking menu button) from losing its size/pos. Made collapose/docking menu id easier to compute for testing.
2019-05-18 18:42:59 +02:00
omar
2e5860b5a0
Docking: Fixed incomplete merge of 36e714a
leading to undocking. #2109
2019-05-18 13:00:00 +02:00
omar
4158cba1ff
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
2019-05-13 19:23:18 +02:00
omar
fc3c3de551
Fixed uses of IsItemDeactivated(), IsItemDeactivatedAfterEdit() on multi-components widgets and after EndGroup(). ( #2550 , #1875 )
2019-05-13 19:05:41 +02:00
omar
d3a387cc18
Fixed InputFloatX, SliderFloatX, DragFloatX functions erroneously reporting IsItemEdited() multiple times when the text input doesn't match the formatted output value (e.g. input "1" shows "1.000"). It wasn't much of a problem because we typically use the return value instead of IsItemEdited() here. ( #1875 , #2034 )
2019-05-13 19:04:57 +02:00
omar
99a845053a
Internal: Renamed fields + minor tweaks (probably shallow break stack-layout pr, sorry!)
2019-05-13 18:26:28 +02:00
omar
64dbd932d2
Internal: Removed GetNextItemWidth(), relying on ItemAdd or NextItemData.ClearFlags() to clear the width data. Amend 5078fa20
and undo some of its effects of imgui_widgets.cpp
2019-05-13 15:29:00 +02:00
omar
632469d2e5
Renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Refactored SetNextItemXXX stuff to match SetNextWindowXXX code closely.
2019-05-13 15:11:25 +02:00
omar
36e714a459
Internal: Storing flags for NextWindowData so that we can clear everything with a single write and remove dummy condition fields.
2019-05-13 14:57:30 +02:00
omar
0b485f12d7
Internal: Minor tidying/reordering of sections within ImGuiContext / window DC.
2019-05-13 14:02:03 +02:00
omar
7355c84701
Tweak EndGroup() to facilitate fixing #2550 later (currently should have no side-effect0. Demo: Add extra widget to status query test.
2019-05-12 21:42:36 +02:00
Chris Savoie
b955e485f1
Fixed unused variables warnings when asserts are compiled out. ( #2551 )
2019-05-12 17:53:08 +02:00
omar
aca6ee1a91
Cast ImTextureId to void* before printing in Metrics window. ( #2548 )
2019-05-11 11:34:41 +02:00
Alzathar
02d6d2d487
Platform Binding for GLFW updated with the release of GLFW 3.3 ( #2547 )
...
* With the release of GLFW 3.3, it is now possible to detect correctly monitors working area (see GLFW_HAS_MONITOR_WORK_AREA). GLFW 3.3 also introduced the window hint GLFW_FOCUS_ON_SHOW. This fixed the case where a new created window (viewport) takes the focus even if not visible.
* Disable a GLFW 3.2 windows hack when GLFW 3.3 is detected (related to window focused when shown).
2019-05-11 10:54:56 +02:00
HolyBlackCat
87c5356d97
FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. ( #2545 ) Combine with RasterizerFlags::MonoHinting for best results.
2019-05-11 10:46:26 +02:00
omar
ef13d95466
IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
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Examples/Backends: Don't filter characters under 0x10000 before calling io.AddInputCharacter(), the filtering is done in io.AddInputCharacter() itself. This is in prevision for fuller Unicode support. (#2538 , #2541 )
2019-05-11 10:33:56 +02:00
omar
b668726a38
Fixed a PVS Studio static analyzer warning.
2019-05-10 22:58:24 +02:00
omar
835a8b2c9b
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-05-10 22:56:43 +02:00
omar
7c256fbd40
Internal: Extracted some of the Begin code into RenderWindowDecorations().
2019-05-10 22:45:52 +02:00
omar
72951a1a85
Internal: Extracted some of the Begin code into RenderWindowTitleBarContents().
2019-05-10 22:45:28 +02:00
omar
b50c61c961
Internal: Begin: Update rectangles before Scrollbar() which now uses them. Fixes 39eeda0
.
2019-05-10 22:30:33 +02:00
omar
39eeda0227
Internal: Scrollbar: Further sane simplification (using InnerMainRect instead of duplicating calculations).
2019-05-10 18:52:29 +02:00
omar
37174c85e2
Internal: Scrollbar: Extracted scrollbar code for other uses (eg. table v2 scrolling without using a child window).
2019-05-10 18:52:23 +02:00
omar
9534ef9b26
Separator: Revert 1.70 "Declare its thickness (1.0f) to the layout" change ( c5d83d8a
). It's not incorrect but it breaks existing some layout patterns. Will return back to it when we expose Separator flags.
2019-05-09 17:52:56 +02:00
omar
e29176df53
Internals: Columns: Renamed fields. Comments and tweak. Moved a demo block.
2019-05-09 13:12:09 +02:00
omar
a4d0b0efa4
Internal: Refactored Separator into SeparatorEx(), exposed ImGuiSeparatorFlags_SpanAllColumns in imgui_internal.h and support without. ( #759 ) + misc comments
2019-05-09 12:55:01 +02:00
omar
b7c2759f95
Columns: Fixed Separator from creating an extraneous draw command. Fixed Selectable with SpanAllColumns flag from creating an extraneous draw command. ( #125 )
2019-05-09 12:10:36 +02:00
omar
239c8732d7
Viewports: Minor tweaks. ( #2471 )
2019-05-08 18:33:08 +02:00
omar
9bf3f910c8
Viewports: Fix to avoid SetNextWindowViewport being overrided by creation of a standalone viewport. ( #2544 , #1542 )
2019-05-08 18:20:13 +02:00
omar
42fc563fed
Version 1.71 WIP + fixed minor typo
2019-05-07 16:36:08 +02:00
omar
d1d5075b66
Version 1.70
2019-05-06 14:17:39 +02:00
omar
e6c982509d
Examples: DirectX9: Fixes for multi-viewports. Avoid using a depth/stencil target for secondary viewport. ( #2520 , #2502 )
2019-05-06 12:12:32 +02:00
omar
9ddb8493d5
Examples: DirectX9: Fixes for multi-viewports, destroying all swap chains. ( #2520 , #2502 )
2019-05-06 12:07:29 +02:00
omar
76e61958fd
Merge branch 'master' into docking
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# Conflicts:
# examples/README.txt
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
2019-05-06 10:16:43 +02:00
omar
d88121ff5b
Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524
2019-05-06 10:15:22 +02:00
omar
6c196cf432
Examples Readme and Changelog tweaks, added #2527 , re-ordered examples/README alphabetically.
2019-05-06 10:02:59 +02:00
Max Thrun
5ecc9d5865
Examples: Metal: Add GLFW+Metal example
2019-05-06 09:51:21 +02:00
ibachar
4f22a45cb5
Removed git merge leftovers
2019-05-04 15:02:28 +02:00
omar
526e2303bc
Window: Fixed SetNextWindowSizeConstraints() with non-rounded positions making windows drift. ( #2067 , #2530 )
2019-05-03 19:09:44 +02:00
omar
9c1f02a42c
Misc: Made IMGUI_CHECKVERSION() macro also check for matching size of ImDrawIdx.
2019-05-03 18:42:53 +02:00
omar
e2166db282
Internals: Fixed incorrect repeat delay/rate calculation in IsMouseClicked() with repeat flag leading to involontary but thankfully doubling the rate. Using our standard function, making the multiplicator explicit.
2019-05-03 15:06:06 +02:00
omar
2dc81057ec
Selectable: With ImGuiSelectableFlags_AllowDoubleClick doesn't return true on the mouse button releas efollowing the double-click. Only first mouse release + second mouse down (double-click) returns true. Likewise for internal ButtonBehavior() with both _PressedOnClickRelease | _PressedOnDoubleClick. ( #2503 )
2019-05-03 14:31:12 +02:00
omar
86f92fe756
Demo: Improved trees in columns demo. ( #2136 )
2019-05-02 21:32:36 +02:00
omar
ce19cb465f
Internals: Rename GetContentRegionMaxScreen() -> GetWorkRectMax(). At this point this is mostly useful to facilitate merge of other branches.
2019-05-02 16:29:40 +02:00
omar
825b61e4ba
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
2019-05-02 14:56:47 +02:00
omar
a1c432d1ad
Internals: SettingsHandlerWindow_ReadLine uses context parameter.
2019-05-02 14:30:35 +02:00
omar
ae405b83a4
Examples: Added missing per-renderer local changelogs. ( #2037 , #1639 , #2452 )
2019-04-30 22:28:29 +02:00
Max Thrun
7c6ba3a1da
ImDrawCallback_ResetRenderState: Added Metal.
2019-04-30 22:18:25 +02:00
omar
5c1cd5c8c7
ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. ( #2037 , #1639 , #2452 )
2019-04-30 22:15:59 +02:00