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FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. (#2545) Combine with RasterizerFlags::MonoHinting for best results.
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@ -41,6 +41,8 @@ Other Changes:
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- Separator: Revert 1.70 "Declare its thickness (1.0f) to the layout" change. It's not incorrect
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but it breaks existing some layout patterns. Will return back to it when we expose Separator flags.
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- Scrollbar: Very minor bounding box adjustment to cope with various border size.
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- ImFontAtlas: FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. (#2545)
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Combine with RasterizerFlags::MonoHinting for best results.
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- Examples/Backends: Don't filter characters under 0x10000 before calling io.AddInputCharacter(),
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the filtering is done in io.AddInputCharacter() itself. This is in prevision for fuller Unicode
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support. (#2538, #2541)
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@ -120,6 +120,7 @@ struct FreeTypeTest
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WantRebuild |= ImGui::CheckboxFlags("MonoHinting", &FontsFlags, ImGuiFreeType::MonoHinting);
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WantRebuild |= ImGui::CheckboxFlags("Bold", &FontsFlags, ImGuiFreeType::Bold);
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WantRebuild |= ImGui::CheckboxFlags("Oblique", &FontsFlags, ImGuiFreeType::Oblique);
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WantRebuild |= ImGui::CheckboxFlags("Monochrome", &FontsFlags, ImGuiFreeType::Monochrome);
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}
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ImGui::End();
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}
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@ -12,6 +12,7 @@
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// - v0.56: (2018/06/08) added support for ImFontConfig::GlyphMinAdvanceX, GlyphMaxAdvanceX.
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// - v0.60: (2019/01/10) re-factored to match big update in STB builder. fixed texture height waste. fixed redundant glyphs when merging. support for glyph padding.
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// - v0.61: (2019/01/15) added support for imgui allocators + added FreeType only override function SetAllocatorFunctions().
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// - v0.62: (2019/02/09) added RasterizerFlags::Monochrome flag to disable font anti-aliasing (combine with ::MonoHinting for best results!)
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// Gamma Correct Blending:
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// FreeType assumes blending in linear space rather than gamma space.
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@ -109,6 +110,7 @@ namespace
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FT_Face Face;
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unsigned int UserFlags; // = ImFontConfig::RasterizerFlags
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FT_Int32 LoadFlags;
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FT_Render_Mode RenderMode;
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};
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// From SDL_ttf: Handy routines for converting from fixed point
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@ -142,6 +144,11 @@ namespace
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else
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LoadFlags |= FT_LOAD_TARGET_NORMAL;
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if (UserFlags & ImGuiFreeType::Monochrome)
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RenderMode = FT_RENDER_MODE_MONO;
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else
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RenderMode = FT_RENDER_MODE_NORMAL;
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return true;
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}
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@ -208,7 +215,7 @@ namespace
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const FT_Bitmap* FreeTypeFont::RenderGlyphAndGetInfo(GlyphInfo* out_glyph_info)
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{
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FT_GlyphSlot slot = Face->glyph;
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FT_Error error = FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL);
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FT_Error error = FT_Render_Glyph(slot, RenderMode);
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if (error != 0)
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return NULL;
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@ -230,16 +237,42 @@ namespace
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const uint8_t* src = ft_bitmap->buffer;
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const uint32_t src_pitch = ft_bitmap->pitch;
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if (multiply_table == NULL)
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switch (ft_bitmap->pixel_mode)
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{
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for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
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memcpy(dst, src, w);
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}
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else
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{
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for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
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for (uint32_t x = 0; x < w; x++)
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dst[x] = multiply_table[src[x]];
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case FT_PIXEL_MODE_GRAY: // Grayscale image, 1 byte per pixel.
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{
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if (multiply_table == NULL)
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{
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for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
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memcpy(dst, src, w);
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}
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else
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{
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for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
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for (uint32_t x = 0; x < w; x++)
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dst[x] = multiply_table[src[x]];
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}
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break;
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}
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case FT_PIXEL_MODE_MONO: // Monochrome image, 1 bit per pixel. The bits in each byte are ordered from MSB to LSB.
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{
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uint8_t color0 = multiply_table ? multiply_table[0] : 0;
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uint8_t color1 = multiply_table ? multiply_table[255] : 255;
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for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
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{
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uint8_t bits = 0;
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const uint8_t* bits_ptr = src;
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for (uint32_t x = 0; x < w; x++, bits <<= 1)
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{
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if ((x & 7) == 0)
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bits = *bits_ptr++;
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dst[x] = (bits & 0x80) ? color1 : color0;
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}
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}
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break;
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}
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default:
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IM_ASSERT(0 && "FreeTypeFont::BlitGlyph(): Unknown bitmap pixel mode!");
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}
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}
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}
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@ -24,7 +24,8 @@ namespace ImGuiFreeType
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LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
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MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
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Bold = 1 << 5, // Styling: Should we artificially embolden the font?
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Oblique = 1 << 6 // Styling: Should we slant the font, emulating italic style?
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Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
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Monochrome = 1 << 7 // Disable anti-aliasing. Combine this with MonoHinting for best results!
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};
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IMGUI_API bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags = 0);
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