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								 omar | dfb82d5c22 | Merge branch 'master' into docking # Conflicts:
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	imgui.cpp | 2019-04-25 17:53:11 +02:00 |  | 
			
				
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								 omar | 6789ea3482 | Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484). | 2019-04-23 12:38:59 +02:00 |  | 
			
				
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								 David Amador | 994a92d79d | Added support to use controllers via SDL_GameController. (#2509) Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag | 2019-04-23 12:14:05 +02:00 |  | 
			
				
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								 omar | f159eb35fb | Examples: SDL: Removed unused code. (#2484) | 2019-04-22 10:43:14 +02:00 |  | 
			
				
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								 omar | b89202824e | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_sdl.cpp | 2019-04-15 16:03:17 +02:00 |  | 
			
				
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								 omar | 35cbf9c052 | Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings. | 2019-04-15 15:48:38 +02:00 |  | 
			
				
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								 omar | cf029b3e1c | Merge branch 'master' into docking | 2019-04-08 18:05:52 +02:00 |  | 
			
				
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								 omar | 1295205cd4 | Examples: Vulkan: Fixed warnings. (#2480) | 2019-04-07 22:27:45 +02:00 |  | 
			
				
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								 omar | 50ceb25003 | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_vulkan.cpp | 2019-04-07 16:23:31 +02:00 |  | 
			
				
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								 omar | c43dab2414 | Vulkan: Fix not incrementing semaphore index. (#2472, #2071) | 2019-04-07 15:57:07 +02:00 |  | 
			
				
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								 omar | e099a7dc74 | Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[]. | 2019-04-05 20:27:46 +02:00 |  | 
			
				
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								 omar | 452047c7ca | Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally. | 2019-04-05 18:24:28 +02:00 |  | 
			
				
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								 omar | ec76722d2d | Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071) | 2019-04-05 17:22:24 +02:00 |  | 
			
				
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								 MindSpunk | a45840746e | Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472) | 2019-04-05 17:04:12 +02:00 |  | 
			
				
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								 omar | 0034e65c26 | Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp. | 2019-04-04 23:40:28 +02:00 |  | 
			
				
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								 omar | 4f54a527ab | Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071) | 2019-04-04 23:13:31 +02:00 |  | 
			
				
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								 omar | 66f4be2e13 | Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677) | 2019-04-04 22:27:29 +02:00 |  | 
			
				
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								 omar | 6bf981c85c | Vulkan: More renaming. Comments. | 2019-04-04 22:20:01 +02:00 |  | 
			
				
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								 omar | f586764cdd | Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071) | 2019-04-04 22:12:16 +02:00 |  | 
			
				
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								 omar | 54b8a65d9e | Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071) | 2019-04-04 22:12:15 +02:00 |  | 
			
				
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								 omar | 317859a3da | Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071) | 2019-04-04 22:11:13 +02:00 |  | 
			
				
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								 omar | c7eef99a33 | Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071) | 2019-04-04 22:10:43 +02:00 |  | 
			
				
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								 MindSpunk | b88a3b2711 | Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071) | 2019-04-04 22:10:43 +02:00 |  | 
			
				
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								 omar | 43a85dd02e | Merge branch 'master' into docking | 2019-04-04 22:10:18 +02:00 |  | 
			
				
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								 omar | fc52364652 | Tabs to Spaces, comments. | 2019-04-03 17:25:02 +02:00 |  | 
			
				
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								 omar | 2cada3c143 | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_widgets.cpp | 2019-02-11 18:59:49 +01:00 |  | 
			
				
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								 omar | d16dbc5b87 | Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky] | 2019-02-11 18:52:08 +01:00 |  | 
			
				
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								 omar | f94af2f5c5 | Merge branch 'viewport' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_draw.cpp | 2019-01-20 22:13:35 +01:00 |  | 
			
				
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								 omar | 8079344cee | Merge branch 'master' into viewport # Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp | 2019-01-20 22:12:06 +01:00 |  | 
			
				
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								 omar | 2c38b32db1 | Removed trailing spaces (#2038, #2299) | 2019-01-20 17:56:17 +01:00 |  | 
			
				
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								 omar | 81a2546cea | Merge branch 'viewport' into docking # Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_win32_directx9/main.cpp | 2018-12-20 23:06:29 +01:00 |  | 
			
				
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								 omar | ee5560a958 | Merge branch 'master' into viewport + added style tweak block when viewports are enabled # Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp | 2018-12-20 23:04:40 +01:00 |  | 
			
				
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								 omar | d5b22fb635 | Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. | 2018-12-20 22:58:34 +01:00 |  | 
			
				
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								 omar | 2515413080 | Merge branch 'viewport' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	imgui_widgets.cpp | 2018-11-22 15:29:18 +01:00 |  | 
			
				
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								 omar | d87b80c6c1 | Merge branch 'master' into viewport # Conflicts:
#	imgui.cpp | 2018-11-22 15:28:27 +01:00 |  | 
			
				
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								 omar | c00a3bd98f | Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181) | 2018-11-21 18:43:25 +01:00 |  | 
			
				
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								 omar | 4a43f347bb | Merge branch 'viewport' into docking # Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_marmalade/main.cpp | 2018-11-15 14:00:01 +01:00 |  | 
			
				
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								 omar | a3d6554e8e | Merge branch 'master' into viewport + specific changes for GLFW callbacks # Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_glfw.cpp | 2018-11-08 16:56:51 +01:00 |  | 
			
				
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								 omar | 9d155c73bc | Examples: Misc comments mainly related to GLFW callbacks. (#1759) | 2018-11-08 16:06:22 +01:00 |  | 
			
				
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								 omar | c6193d0605 | Merge branch 'viewport' into docking | 2018-09-26 21:35:09 +02:00 |  | 
			
				
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								 omar | 6cc380fc41 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp | 2018-09-26 21:34:52 +02:00 |  | 
			
				
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								 omar | 788febf044 | Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097) | 2018-09-24 10:13:01 +02:00 |  | 
			
				
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								 omar | b57baa5ba0 | Viewport: Enabled viewports by default in more example apps. | 2018-09-20 10:31:23 +02:00 |  | 
			
				
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								 omar | e32256b4b4 | Merge branch 'viewport' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	imgui_demo.cpp
#	imgui_internal.h | 2018-09-14 11:38:10 +02:00 |  | 
			
				
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								 omar | b85f345369 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp | 2018-09-14 11:32:55 +02:00 |  | 
			
				
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								 omar | 1afd29d382 | Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. | 2018-09-13 16:50:13 +02:00 |  | 
			
				
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								 omar | a82be53407 | Merge branch 'docking2' into viewport_docking # Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h | 2018-09-06 22:28:21 +02:00 |  | 
			
				
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								 omar | 49533bc86e | Examples: Enabled Docking + Nav by default in the branch. (#351) | 2018-09-06 21:53:35 +02:00 |  | 
			
				
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								 omar | e312363007 | Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) | 2018-08-30 19:00:33 +02:00 |  | 
			
				
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								 omar | 01586d33f3 | Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) | 2018-08-30 14:29:11 +02:00 |  |