04022114d9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-05-21 14:47:29 +02:00
34b881eb12
ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not fully cleared. Fixed edge case overflow when adding character 0xFFFF. ( #2568 )
2019-05-21 12:45:27 +02:00
882d2c3aea
Fixed crash when appending with BeginMainMenuBar() more than once and no other window are showing. ( #2567 ) + comments
2019-05-21 12:18:34 +02:00
392ab08580
BeginPopupContextItem(): Skip processing when SkipItems is set as LastItemId is unreliable and we assert when it is zero. + Minor comments on columns.
2019-05-20 16:46:47 +02:00
f242cd4d8a
Fixed GCC mem-access warnings ( #2565 )
...
+ using "if defined" more consistently for Clang.
2019-05-19 17:15:14 +02:00
1575a3fbcd
Docking: Fixed temporarily losing Dockspace flag when merging remaining sibling back into a parent node. ( #2563 , #2109 )
...
Would trigger an assert in the Passthru hole path. Broken by fd5859ed
.
2019-05-19 17:00:17 +02:00
7e772f6a51
Docking: Fixed undocking whole node (from collapse/docking menu button) from losing its size/pos. Made collapose/docking menu id easier to compute for testing.
2019-05-18 18:42:59 +02:00
31e3e861ef
Update changelog, comments, made empty/no-text clipboard return NULL as with other implementation. Minor style tweaks. ( #2546 )
...
Fixed IMGUI_DISABLE_WIN32_FUNCTIONS not disabling IME code.
2019-05-18 17:44:09 +02:00
02de498a41
Add native mac copy/paste support to match win32 ( #2546 )
2019-05-18 17:34:58 +02:00
2e5860b5a0
Docking: Fixed incomplete merge of 36e714a
leading to undocking. #2109
2019-05-18 13:00:00 +02:00
e6109a9145
Fixed ColorEdit breakage introduced by d3a387c
( #2557 , #1875 , #2034 )
2019-05-18 11:18:31 +02:00
679cf7434e
Fix undefined behavior ( #2561 )
2019-05-18 10:43:30 +02:00
4158cba1ff
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
2019-05-13 19:23:18 +02:00
fc3c3de551
Fixed uses of IsItemDeactivated(), IsItemDeactivatedAfterEdit() on multi-components widgets and after EndGroup(). ( #2550 , #1875 )
2019-05-13 19:05:41 +02:00
d3a387cc18
Fixed InputFloatX, SliderFloatX, DragFloatX functions erroneously reporting IsItemEdited() multiple times when the text input doesn't match the formatted output value (e.g. input "1" shows "1.000"). It wasn't much of a problem because we typically use the return value instead of IsItemEdited() here. ( #1875 , #2034 )
2019-05-13 19:04:57 +02:00
99a845053a
Internal: Renamed fields + minor tweaks (probably shallow break stack-layout pr, sorry!)
2019-05-13 18:26:28 +02:00
64dbd932d2
Internal: Removed GetNextItemWidth(), relying on ItemAdd or NextItemData.ClearFlags() to clear the width data. Amend 5078fa20
and undo some of its effects of imgui_widgets.cpp
2019-05-13 15:29:00 +02:00
632469d2e5
Renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Refactored SetNextItemXXX stuff to match SetNextWindowXXX code closely.
2019-05-13 15:11:25 +02:00
36e714a459
Internal: Storing flags for NextWindowData so that we can clear everything with a single write and remove dummy condition fields.
2019-05-13 14:57:30 +02:00
0b485f12d7
Internal: Minor tidying/reordering of sections within ImGuiContext / window DC.
2019-05-13 14:02:03 +02:00
7355c84701
Tweak EndGroup() to facilitate fixing #2550 later (currently should have no side-effect0. Demo: Add extra widget to status query test.
2019-05-12 21:42:36 +02:00
b955e485f1
Fixed unused variables warnings when asserts are compiled out. ( #2551 )
2019-05-12 17:53:08 +02:00
aca6ee1a91
Cast ImTextureId to void* before printing in Metrics window. ( #2548 )
2019-05-11 11:34:41 +02:00
02d6d2d487
Platform Binding for GLFW updated with the release of GLFW 3.3 ( #2547 )
...
* With the release of GLFW 3.3, it is now possible to detect correctly monitors working area (see GLFW_HAS_MONITOR_WORK_AREA). GLFW 3.3 also introduced the window hint GLFW_FOCUS_ON_SHOW. This fixed the case where a new created window (viewport) takes the focus even if not visible.
* Disable a GLFW 3.2 windows hack when GLFW 3.3 is detected (related to window focused when shown).
2019-05-11 10:54:56 +02:00
87c5356d97
FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. ( #2545 ) Combine with RasterizerFlags::MonoHinting for best results.
2019-05-11 10:46:26 +02:00
ef13d95466
IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
...
Examples/Backends: Don't filter characters under 0x10000 before calling io.AddInputCharacter(), the filtering is done in io.AddInputCharacter() itself. This is in prevision for fuller Unicode support. (#2538 , #2541 )
2019-05-11 10:33:56 +02:00
b668726a38
Fixed a PVS Studio static analyzer warning.
2019-05-10 22:58:24 +02:00
835a8b2c9b
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-05-10 22:56:43 +02:00
7c256fbd40
Internal: Extracted some of the Begin code into RenderWindowDecorations().
2019-05-10 22:45:52 +02:00
72951a1a85
Internal: Extracted some of the Begin code into RenderWindowTitleBarContents().
2019-05-10 22:45:28 +02:00
b50c61c961
Internal: Begin: Update rectangles before Scrollbar() which now uses them. Fixes 39eeda0
.
2019-05-10 22:30:33 +02:00
39eeda0227
Internal: Scrollbar: Further sane simplification (using InnerMainRect instead of duplicating calculations).
2019-05-10 18:52:29 +02:00
37174c85e2
Internal: Scrollbar: Extracted scrollbar code for other uses (eg. table v2 scrolling without using a child window).
2019-05-10 18:52:23 +02:00
9534ef9b26
Separator: Revert 1.70 "Declare its thickness (1.0f) to the layout" change ( c5d83d8a
). It's not incorrect but it breaks existing some layout patterns. Will return back to it when we expose Separator flags.
2019-05-09 17:52:56 +02:00
e29176df53
Internals: Columns: Renamed fields. Comments and tweak. Moved a demo block.
2019-05-09 13:12:09 +02:00
a4d0b0efa4
Internal: Refactored Separator into SeparatorEx(), exposed ImGuiSeparatorFlags_SpanAllColumns in imgui_internal.h and support without. ( #759 ) + misc comments
2019-05-09 12:55:01 +02:00
b7c2759f95
Columns: Fixed Separator from creating an extraneous draw command. Fixed Selectable with SpanAllColumns flag from creating an extraneous draw command. ( #125 )
2019-05-09 12:10:36 +02:00
239c8732d7
Viewports: Minor tweaks. ( #2471 )
2019-05-08 18:33:08 +02:00
9bf3f910c8
Viewports: Fix to avoid SetNextWindowViewport being overrided by creation of a standalone viewport. ( #2544 , #1542 )
2019-05-08 18:20:13 +02:00
42fc563fed
Version 1.71 WIP + fixed minor typo
2019-05-07 16:36:08 +02:00
d1d5075b66
Version 1.70
v1.70
2019-05-06 14:17:39 +02:00
e6c982509d
Examples: DirectX9: Fixes for multi-viewports. Avoid using a depth/stencil target for secondary viewport. ( #2520 , #2502 )
2019-05-06 12:12:32 +02:00
9ddb8493d5
Examples: DirectX9: Fixes for multi-viewports, destroying all swap chains. ( #2520 , #2502 )
2019-05-06 12:07:29 +02:00
76e61958fd
Merge branch 'master' into docking
...
# Conflicts:
# examples/README.txt
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
2019-05-06 10:16:43 +02:00
d88121ff5b
Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524
2019-05-06 10:15:22 +02:00
6c196cf432
Examples Readme and Changelog tweaks, added #2527 , re-ordered examples/README alphabetically.
2019-05-06 10:02:59 +02:00
5ecc9d5865
Examples: Metal: Add GLFW+Metal example
2019-05-06 09:51:21 +02:00
4f22a45cb5
Removed git merge leftovers
2019-05-04 15:02:28 +02:00
526e2303bc
Window: Fixed SetNextWindowSizeConstraints() with non-rounded positions making windows drift. ( #2067 , #2530 )
2019-05-03 19:09:44 +02:00
9c1f02a42c
Misc: Made IMGUI_CHECKVERSION() macro also check for matching size of ImDrawIdx.
2019-05-03 18:42:53 +02:00