ocornut
e10ecfe28a
BeginChild(): tweak to make the code easier to understand
2016-07-18 18:22:08 +02:00
ocornut
24f79b91bd
Style: minor tweak to default color theme to make currently focused window more prominent ( #323 , #707 )
2016-07-18 18:22:07 +02:00
ocornut
068984691e
Tab-key focusing inhibited when CTRL is held ( #323 )
2016-07-18 15:26:05 +02:00
ocornut
267e54cf06
NewFrame(): update activeid data and keyboard before mouse. Should have no side-effects! (So that later we can update Nav between Keyboard and Mouse) ( #323 )
2016-07-18 15:26:04 +02:00
ocornut
272745bd93
ImGuiIO: initializing fields in the same order as the declaration.
2016-07-18 15:26:03 +02:00
ocornut
848e62bfe0
InputText: don't process keys during the activation frame (this is mostly a workaround to that activation with enter doesn't validate immediately, which is turns triggers an assert in InputScalarAsWidgetReplacement - can't see an issue with changing it this way so trying out) + using local flag clear_active_id to only clear the active id at the end of the frame, which is one of the step that my stash for #701 requires. ( #323 )
2016-07-18 15:26:02 +02:00
ocornut
57841f417d
SliderBehavior, RoundScalar: split into separate functions for usage in upcoming nav commits. Testing power==1.0f without fabsf(). Maybe just use == 1.0f as well? ( #323 )
2016-07-18 15:26:01 +02:00
ocornut
6f7da2f9f2
Popup: Fixed popup initial frame reading MousePos again instead of the value already stored within the CurrentPopupStack in the previous frame. Doesn't make a big difference here, but will do as gamepad/keyboard navigation will set its own popup position. ( #323 )
2016-07-18 15:26:01 +02:00
ocornut
91e1c56da6
Minor bits.
2016-07-18 15:25:59 +02:00
ocornut
bbd3b75609
Added IsKeyPressed() with explicit repeat delay and repeat rate (for usage by nav) ( #323 )
2016-07-18 15:25:58 +02:00
ocornut
9f92cc255b
SetActiveId() sets ActiveIdIsJustActivated only when id changes. ( #323 )
2016-07-18 15:25:57 +02:00
ocornut
ffdd7d7f17
Begin: Moved code that calls FocusWindow() on a newly appearing window lower in the function so that Nav branch can use CursorStartPos on the first window frame. ( #323 )
...
Pushing in master because it _should_ be a no-op but I'd rather test for any issue in Begin() as soon as possible.
2016-07-18 15:25:44 +02:00
ocornut
19d02becef
Closing the focused window restore focus to the first active root window in descending z-order (part of #727 )
2016-07-17 19:17:49 +02:00
ocornut
e215905765
Fixed scrolling offset when using SetScrollY(), SetScrollFromPosY(), SetScrollHere() with menu bar.
...
Tests:
a) add SetScrollY(+20) after Begin("ImGui Demo") test with/without title/menu.
b) add ImGuiWindowFlags_MenuBar in BeginChild() in scrolling tracking demo.
2016-07-16 18:12:41 +02:00
ocornut
44a13a7f25
Windows: No default IME handler when compiling using GCC. ( #738 )
2016-07-16 11:29:41 +02:00
ocornut
04b36bc397
TODO list
2016-07-14 13:38:44 +02:00
ocornut
81036ee46f
InputTextMultiline(): fix so that IsItemActive() can be used afterwards (otherwise the info was lost by using child/group)
2016-07-14 13:27:14 +02:00
ocornut
88721118fd
InputTextEx: comments (related to #725 )
2016-07-13 01:54:29 +02:00
ocornut
d9e2e688e9
InputTextMultiline(): partial fix for when input and internal buffers differs in a way where scrollbar existence differs. ( #725 )
...
Partial fix, won't stop ids from functioning because of a zombie id.
2016-07-13 01:18:59 +02:00
ocornut
5525c2356a
Using GetCurrentWindowRead() instead of GetCurrentWindow()
2016-06-29 10:30:42 +02:00
ocornut
fe7274b6c7
SetCursorScreenPos() fixed not adjusting CursorMaxPos as well
2016-06-29 10:25:47 +02:00
ocornut
b9b3dec7da
ImGuiListClipper: Fix to behave within column ( #661 , #662 , #716 )
2016-06-29 10:19:01 +02:00
ocornut
74bbfcfaa6
ImGuiListClipper: fixed automatic-height calc path dumbly having user display element 0 twice ( #661 , #716 )
...
First bug out of two. Was easily visible using e.g. 50% alpha text.
2016-06-29 10:07:36 +02:00
ocornut
297bb3fc92
NextColumn() tidying up with a sane early out
2016-06-29 09:53:02 +02:00
ocornut
ba7acdac47
Added assert to track stb_textedit.h issue ( #715 )
2016-06-27 12:59:49 +02:00
ocornut
c36fd541ad
InputTextMultiline(): Fixed Ctrl+DownArrow moving scrolling out of bounds
2016-06-27 09:56:45 +02:00
ocornut
e06852abaf
Fixed Windows default clipboard leaving its buffer unfreed on application's exit. ( #714 )
2016-06-26 13:24:30 +02:00
ocornut
de61fcc619
Minor bits
2016-06-25 17:03:49 +02:00
ocornut
355dae5d99
Comments amend 3c8e490778
(committed before saving last comment edit) ( #703 )
2016-06-25 14:37:14 +02:00
ocornut
3c8e490778
Comment on dealing with io.WantCaptureKeyboard ( #703 )
2016-06-25 14:28:58 +02:00
ocornut
13615a1318
InputText: render currently edited buffer from the internal buffer, toward #701
2016-06-25 13:57:05 +02:00
ocornut
2f4e2eec68
InputText, ImGuiTextFilter: using strncpy instead of printf("%s").
2016-06-25 13:54:34 +02:00
ocornut
4621b357c1
Wrapped text: fixed incorrect testing for negative wrap coordinates, they are perfectly legal. ( #706 )
2016-06-19 12:50:22 +02:00
ocornut
92bff4c8d7
ColorEdit4(): better preserve inputting value out of 0..255 range, display then clamped in Hexadecimal form
2016-06-16 23:09:48 +02:00
ocornut
9cb271f4c8
Fixed minor text clipping issue in window title for when using font straying above usual line ( #699 )
2016-06-15 23:09:40 +02:00
ocornut
c4db79f34b
Member variable name renamed "ID" "Id" for casing consistency
2016-06-12 22:27:15 +02:00
ocornut
9f21c7189f
TextUnformatted() fixed clipping bug in the large-text path when horizontal scroll has been applied ( #692 , #246 )
2016-06-12 12:23:16 +02:00
ocornut
d79186931e
ImDrawList: Fixed a (rarely occuring) bug with merging with previous command + unnecessary OverlayDrawList command
2016-06-11 15:42:10 +02:00
ocornut
3fd3eac370
Fixed TextWrapped() override wrap position is one is already set ( #690 )
2016-06-11 10:23:37 +02:00
ocornut
8291d7dc7c
Fixed minor bug introduced in 45dacbf084
( #682 )
...
Actually minor because nobody uses that value. Still a terrible
bug.
2016-05-31 22:34:48 +02:00
ocornut
d1c073a199
Comments, tweaks
2016-05-31 00:00:44 +02:00
ocornut
254a1a9e4c
InputText: Added support for CTRL+Backspace.
2016-05-30 20:00:20 +02:00
ocornut
5d4cf1c3f3
Version 1.50 WIP
2016-05-30 19:38:36 +02:00
ocornut
adb85d800d
Version 1.49
2016-05-29 19:16:44 +02:00
ocornut
0fb51b6b4b
Removed various superflous ImGui:: prefixes in internal code
2016-05-29 18:58:41 +02:00
ocornut
9886c1b43d
Undo modification of ContentsRegionRect.Max, too many side-effects (undo dff078365f
)
2016-05-29 18:37:26 +02:00
ocornut
dcef7dedce
Comments ( #590 )
2016-05-29 18:24:02 +02:00
ocornut
784e1ef053
CollapsingHeader() with close button adapt to horizontal scrolling ( #600 )
2016-05-29 18:12:25 +02:00
ocornut
dff078365f
Fix selectable/tree node not reaching right-side of contents size when horizontal scrolling is active and no explicit size is known
2016-05-29 18:08:51 +02:00
ocornut
45dacbf084
Fixed GetWindowContentRegionMax() being off by ScrollSize amount when SizeExplicit is set + caching ContentsRegionRect.
...
Relates to horizontal scrollbar, explicit contents size
2016-05-29 17:50:23 +02:00