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								 ocornut | 1916a0c78c | Renamed FontAtlas to Fonts. Further cleanup/comments. | 2015-01-18 10:46:49 +00:00 |  | 
			
				
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								 ocornut | 2c31599bcc | ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 | 2015-01-17 22:15:29 +00:00 |  | 
			
				
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								 ocornut | cb9a3235be | Removed PixelCenterOffset, uncesssary | 2015-01-17 17:17:18 +00:00 |  | 
			
				
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								 ocornut | 43c8b5e0d2 | Examples: DirectX11: use linear sampler to be in sync with other examples. | 2015-01-17 16:52:21 +00:00 |  | 
			
				
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								 ocornut | ab8d2782c6 | Merge remote-tracking branch 'upstream/master' into 2015-01-truetype Conflicts:
	imgui.cpp
	imgui.h | 2015-01-15 18:07:44 +00:00 |  | 
			
				
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								 ocornut | 62ecdd21a5 | Examples: Added a color slider for the background color + tweak first example use of button.s | 2015-01-15 09:59:18 +00:00 |  | 
			
				
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								 ocornut | 0f4d74d614 | ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration. | 2015-01-11 21:06:57 +00:00 |  | 
			
				
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								 ocornut | 241e8086fa | Mde it optional to new() io.Font - however it stills needs to be loaded. | 2015-01-11 18:27:05 +00:00 |  | 
			
				
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								 ocornut | 51df5874a6 | Examples' Says "OpenGL2" vs "OpenGL3" in title bar. | 2015-01-11 18:03:40 +00:00 |  | 
			
				
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								 ocornut | a09f426b89 | TAB to spaces | 2015-01-11 17:56:43 +00:00 |  | 
			
				
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								 ocornut | 5ca563b5a5 | Speculative fix for warnings for GCC/Clang | 2015-01-11 17:22:04 +00:00 |  | 
			
				
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								 ocornut | 20bb6270bc | Examples: all supports TextureID in renderer, added LoadFontTexture() function. | 2015-01-11 17:17:43 +00:00 |  | 
			
				
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								 ocornut | f77490cb2d | Cleanup extra_fonts/ folder | 2015-01-08 23:49:17 +00:00 |  | 
			
				
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								 ocornut | b3a208901a | Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. | 2015-01-08 23:35:01 +00:00 |  | 
			
				
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								 ocornut | dd8a7655f5 | Fixed DirectX11 example. | 2015-01-08 18:56:47 +00:00 |  | 
			
				
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								 ocornut | c1251d2994 | Examples: Fixed warnings for Clang | 2015-01-06 17:43:23 +00:00 |  | 
			
				
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								 ocornut | 1c657564ac | Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109 | 2015-01-06 17:35:36 +00:00 |  | 
			
				
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								 ocornut | b3febabc30 | OpenGL3 example: fix growing of VBO | 2014-12-22 01:47:34 +00:00 |  | 
			
				
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								 omar | e9e0e36f98 | New and better Set[Next]Window(Pos|Size|Collapsed) API. Removed rarely useful SetNewWindowDefaultPos() in favor of new API. | 2014-12-10 19:22:30 +00:00 |  | 
			
				
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								 omar | 09bacfbe18 | OpenGL example: allow resizing window. | 2014-12-10 15:27:40 +00:00 |  | 
			
				
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								 omar | 6523fb263d | OpenGL3 example: fixed mouse handling. | 2014-12-08 17:15:08 +00:00 |  | 
			
				
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								 ocornut | 987188d437 | Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example. | 2014-12-07 09:58:45 +00:00 |  | 
			
				
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								 ocornut | 71e20680db | Setup Travis CI integration with Clang + -Wall in Makefiles | 2014-12-07 09:48:01 +00:00 |  | 
			
				
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								 ocornut | 036ed3ea93 | OpenGL3 example: unregistered mouse callback for mouse click-release faster than frame interval. | 2014-12-06 20:43:08 +00:00 |  | 
			
				
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								 omar | 2e5b81627f | Examples: DirectX11: moved shader to be close to its usage location, | 2014-12-03 18:46:13 +00:00 |  | 
			
				
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								 omar | 52b5376d9b | Examples: OpenGL3: cleaned up to match features of OpenGL2 example | 2014-12-03 18:40:28 +00:00 |  | 
			
				
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								 omar | b02eed3e49 | Examples: adding title to the top of each examples. Cleaning up file headers. | 2014-12-03 18:29:46 +00:00 |  | 
			
				
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								 omar | 6c9edb6db0 | Examples: removed LICENSE file from MSVC project. | 2014-12-03 18:19:05 +00:00 |  | 
			
				
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								 Olivier Chatry | 2f176033c6 | fixed indentation mix, removed some unused code, updated different callback using the example_opengl code. | 2014-12-03 19:11:23 +01:00 |  | 
			
				
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								 Olivier Chatry | a8d2bc69ed | added opengl3 sample, mix from @ocornut and @thelinked | 2014-12-03 18:37:07 +01:00 |  | 
			
				
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								 omar | 63ff0ad0ff | Examples: OpenGL: fix accessing libraries via ProjectDir instead of SolutionDir | 2014-12-03 12:00:03 +00:00 |  | 
			
				
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								 ocornut | bd762b559c | DirectX11 example: fixed projection matrix offset. | 2014-12-01 09:34:17 +00:00 |  | 
			
				
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								 ocornut | b4fd216bd2 | DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor. | 2014-11-30 18:02:08 +00:00 |  | 
			
				
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								 ocornut | 0730ec7577 | Example apps: accumulate mouse wheel to accodomate for slow framerate. | 2014-11-30 17:41:08 +00:00 |  | 
			
				
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								 ocornut | 0e6f288a2f | DirectX11 example: further tweaks/massaging (-15 lines). Syncing example. | 2014-11-30 17:26:44 +00:00 |  | 
			
				
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								 ocornut | 7f804d3d64 | Tab->Spaces :( visual studio can't even be trusted for that, oh thanks. | 2014-11-30 16:56:35 +00:00 |  | 
			
				
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								 ocornut | de44af5227 | DirectX11 example: closing all handler/resources in Cleanup. | 2014-11-30 16:53:33 +00:00 |  | 
			
				
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								 ocornut | 0f29cd7a14 | Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block. | 2014-11-30 15:54:58 +00:00 |  | 
			
				
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								 ocornut | a5a84a9b69 | Tab->Spaces :( | 2014-11-30 15:53:47 +00:00 |  | 
			
				
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								 ocornut | 197b2763fc | Fixed DirectX11 example Release build include | 2014-11-30 15:51:42 +00:00 |  | 
			
				
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								 ocornut | df00fa8113 | Fixed DirectX11 example to compile with whatever Visual Studio version user has | 2014-11-30 15:33:57 +00:00 |  | 
			
				
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								 ocornut | 9e16317382 | Added DirectX11 example application (code is too long!) | 2014-11-30 14:59:21 +00:00 |  | 
			
				
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								 ocornut | b5acb16378 | Examples: created single .sln solution for all example projects. | 2014-11-30 12:54:27 +00:00 |  | 
			
				
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								 ocornut | 214c967df8 | Example code: warning fix + comments. | 2014-11-30 12:28:21 +00:00 |  | 
			
				
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								 Mikko Mononen | 54ea495207 | Updated example code. | 2014-11-30 12:24:27 +02:00 |  | 
			
				
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								 ocornut | e4a79e9fc8 | Moved IO.Font*** options to inside the IO.Font-> structure.. Added IO.FontGlobalScale setting (vs Font->Scale) | 2014-11-29 00:02:46 +00:00 |  | 
			
				
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								 ocornut | df2ad5e899 | Renamed ImBitmapFont -> ImFont, removed abstraction-pretend typedef | 2014-11-28 22:38:41 +00:00 |  | 
			
				
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								 ocornut | 2aee4419e3 | Fixed compatibility with std::vector if user decide to #define ImVector | 2014-11-20 08:15:21 +00:00 |  | 
			
				
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								 ocornut | 616668dac3 | OpenGL example: uses offsetof() macros for vertice definition instead of hardcoded offsets | 2014-11-15 13:10:15 +00:00 |  | 
			
				
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								 ocornut | 36e52167da | OpenGL example: made the render function save/restore OpenGL state properly-ish | 2014-11-15 12:56:41 +00:00 |  |