omar
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42fc563fed
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Version 1.71 WIP + fixed minor typo
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2019-05-07 16:36:08 +02:00 |
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omar
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d1d5075b66
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Version 1.70
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2019-05-06 14:17:39 +02:00 |
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omar
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d88121ff5b
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Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524
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2019-05-06 10:15:22 +02:00 |
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omar
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6c196cf432
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Examples Readme and Changelog tweaks, added #2527, re-ordered examples/README alphabetically.
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2019-05-06 10:02:59 +02:00 |
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Max Thrun
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5ecc9d5865
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Examples: Metal: Add GLFW+Metal example
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2019-05-06 09:51:21 +02:00 |
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omar
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ae405b83a4
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Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
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2019-04-30 22:28:29 +02:00 |
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Max Thrun
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7c6ba3a1da
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ImDrawCallback_ResetRenderState: Added Metal.
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2019-04-30 22:18:25 +02:00 |
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omar
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5c1cd5c8c7
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ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
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2019-04-30 22:15:59 +02:00 |
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omar
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1ca6e5b59f
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Examples: Glut: Added note about missing cursor support. (#2375, #2465)
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2019-04-25 12:01:01 +02:00 |
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omar
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6789ea3482
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Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
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2019-04-23 12:38:59 +02:00 |
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David Amador
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994a92d79d
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Added support to use controllers via SDL_GameController. (#2509)
Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag
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2019-04-23 12:14:05 +02:00 |
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omar
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f159eb35fb
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Examples: SDL: Removed unused code. (#2484)
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2019-04-22 10:43:14 +02:00 |
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Andre Weissflog
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74a3878be4
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emscripten: replace shell_minimal.html with 'soft fullscreen' version
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2019-04-17 11:59:26 +02:00 |
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omar
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1f25cdd6b4
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Clarified asserts comments + todo entries. (#2500)
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2019-04-17 09:59:03 +02:00 |
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omar
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8130fd9816
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Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
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2019-04-15 18:47:36 +02:00 |
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omar
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1fe6533192
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Examples: Emscripten: Tweaks for size. (#2494)
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2019-04-15 17:18:31 +02:00 |
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omar
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35cbf9c052
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Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
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2019-04-15 15:48:38 +02:00 |
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omar
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eeea7da3d0
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Examples: Emscripten: Fixed error in shell template. (#2494)
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2019-04-15 01:46:34 +02:00 |
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omar
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c1848b185c
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Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
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2019-04-15 01:28:44 +02:00 |
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omar
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882d480b5e
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Examples: Removed unused variable (will be used in docking branch tho, undo when merging!)
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2019-04-15 01:01:39 +02:00 |
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Nicolas "Pixel" Noble
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a936d0669c
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Adding standalone Emscripten example.
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2019-04-13 22:39:42 +02:00 |
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omar
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b8fe0df7df
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Examples: Null: Added Makefile.
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2019-04-08 19:16:45 +02:00 |
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omar
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42423d5ea4
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Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297)
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2019-04-07 23:02:07 +02:00 |
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omar
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1295205cd4
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Examples: Vulkan: Fixed warnings. (#2480)
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2019-04-07 22:27:45 +02:00 |
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omar
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c43dab2414
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Vulkan: Fix not incrementing semaphore index. (#2472, #2071)
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2019-04-07 15:57:07 +02:00 |
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omar
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e099a7dc74
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Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
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2019-04-05 20:27:46 +02:00 |
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omar
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6bc47dfe48
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Vulkan: Removed superfluous vkInstance parameters being passed along.
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2019-04-05 18:24:28 +02:00 |
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omar
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452047c7ca
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Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
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2019-04-05 18:24:28 +02:00 |
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omar
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ec76722d2d
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Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
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2019-04-05 17:22:24 +02:00 |
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MindSpunk
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a45840746e
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Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
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2019-04-05 17:04:12 +02:00 |
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omar
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0034e65c26
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Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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2019-04-04 23:40:28 +02:00 |
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omar
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4f54a527ab
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Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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2019-04-04 23:13:31 +02:00 |
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omar
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86f5945f49
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Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
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2019-04-04 23:13:31 +02:00 |
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omar
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66f4be2e13
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Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
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2019-04-04 22:27:29 +02:00 |
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omar
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6bf981c85c
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Vulkan: More renaming. Comments.
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2019-04-04 22:20:01 +02:00 |
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omar
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f586764cdd
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Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
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2019-04-04 22:12:16 +02:00 |
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omar
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54b8a65d9e
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Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
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2019-04-04 22:12:15 +02:00 |
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omar
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317859a3da
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Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
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2019-04-04 22:11:13 +02:00 |
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omar
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c7eef99a33
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Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
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2019-04-04 22:10:43 +02:00 |
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MindSpunk
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b88a3b2711
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Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
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2019-04-04 22:10:43 +02:00 |
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omar
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1c3311e4d6
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Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
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2019-04-04 22:09:26 +02:00 |
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omar
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fc52364652
|
Tabs to Spaces, comments.
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2019-04-03 17:25:02 +02:00 |
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omar
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cdb109f617
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Renamed freeglut vcxproj files + Comments, Changelog (#2465)
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2019-04-03 16:25:35 +02:00 |
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Andrew Willmott
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ece322ff12
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freeglut -> glut rename
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2019-04-03 07:19:31 -07:00 |
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Andrew Willmott
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3fad375f5f
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ifdef freeglut extensions properly
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2019-04-03 07:19:31 -07:00 |
|
Andrew Willmott
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81f70e5b7c
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Fixups for OSX
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2019-04-03 07:19:31 -07:00 |
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Andrew Willmott
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a402f5b9a9
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Add makefile for freeglut
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2019-04-03 07:19:31 -07:00 |
|
omar
|
5c4cc370bb
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Examples: Vulkan: Added shader sources/references in the .cpp source.
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2019-04-03 11:23:54 +02:00 |
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omar
|
da035ced97
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InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
+ Fix some output filename in SDL build batch files.
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2019-04-03 11:04:00 +02:00 |
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omar
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e3cd6b1cbb
|
Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
|
2019-04-02 15:34:16 +02:00 |
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