801645d350
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
2018-12-03 10:17:17 +01:00
7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:30:21 +01:00
3849def253
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:30:21 +01:00
4a94b251fd
Comments
2018-11-29 22:00:17 +01:00
4105cc7e97
Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
2018-11-27 19:46:14 +01:00
1fa2cb8748
imgui.h: Comments
2018-11-27 14:10:40 +01:00
ce07d55d1b
imgui.h: Moved ImGuiListClipper
2018-11-27 14:01:07 +01:00
8495c931c0
mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section.
2018-11-27 14:01:07 +01:00
d27ffefbd4
Version 1.67 WIP
2018-11-22 18:59:57 +01:00
da3c4330c1
Version 1.66
2018-11-22 15:11:52 +01:00
19b4fcdacb
Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. ( #2185 )
2018-11-13 11:23:15 +01:00
faecf90383
SliderAngle: Added optional format
argument to allow users customize precision and make localization. ( #2150 )
2018-10-25 22:29:29 +02:00
a72d5ada61
Misc comments improvements
2018-10-25 19:02:43 +02:00
000c1fc221
Demo: Added comments / tweaks related to the popups.
2018-10-16 10:25:32 +02:00
5be915d6ab
Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. ( #1660 , #787 )
2018-10-15 18:23:18 +02:00
90b50bd4c3
Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. ( #1660 )
2018-10-15 18:16:49 +02:00
8606d9fa11
Fix Clang/GCC's null-conversion warning: ( #2081 )
...
The warning is "implicit conversion of NULL constant to 'unsigned int' [-Wnull-conversion]". Happens when ImTextureID is not a void*, but unsigned int, for example.
2018-10-15 17:07:06 +02:00
0fe48cbb61
Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.( #2035 , #2096 )
...
Added misc/README file.
2018-10-12 11:16:51 +02:00
74c0309126
InputText: Clarified comments around ImGuiInputTextFlags_CallbackResize and other callbacks. ( #2006 , #1443 , #1008 )
2018-10-12 10:34:58 +02:00
d02b11dfbd
ImGuiTextBuffer: Avoid heap allocation when empty.
2018-10-11 12:08:09 +02:00
1efafa1d29
Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus)
2018-10-10 12:09:06 +02:00
e623be998d
Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. ( #143 )
2018-10-01 15:53:18 +02:00
9aae21483a
Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings ( #2105 )
2018-09-27 12:59:22 +02:00
61d94ff88e
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
2018-09-26 21:30:37 +02:00
a7d3ae8937
BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. ( #1698 , #894 , #713 ) + reworked the Begin/BeginChild comments in imgui.h.
2018-09-26 21:24:42 +02:00
781a7950d7
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
2018-09-24 11:33:26 +02:00
201fcfd2e5
Internals: Replace unsigned short with ImWchar when dealing with character storage. ( #2078 )
2018-09-11 22:00:57 +02:00
eb7033e75b
Version 1.66 WIP
2018-09-06 21:44:59 +02:00
e0cab5664a
Version 1.65
2018-09-06 15:58:58 +02:00
65876f348a
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. ( #787 )
2018-09-05 17:33:00 +02:00
77ba883f23
Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. ( #1427 ) + changed ImGuiIO layout.
2018-09-05 17:29:47 +02:00
bbcc976739
Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
2018-09-05 17:29:47 +02:00
b944aa623c
Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
2018-09-05 11:52:48 +02:00
bcb1441ce7
Version 1.65 WIP
2018-09-03 14:38:04 +02:00
48db5713d6
Version 1.64
2018-08-31 10:00:03 +02:00
f2aa124eb8
Version 1.64 WIP
2018-08-30 14:25:23 +02:00
9e0f24dcb6
Version 1.63
2018-08-29 16:20:25 +02:00
ec148988f0
Reordered some declarations in imgui.h (in prevision of 1.64 refactor)
2018-08-29 16:12:23 +02:00
a082692b0a
ImFontAtlas Comments ( #2042 ) + added ImGuiFontAtlas_None for consistency.
2018-08-25 20:06:17 +02:00
042f88e5f0
Removed obsolete redirection functions: CollapsingHeader() variation with 2 bools - marked obsolete in v1.49, May 2016.
2018-08-23 13:40:38 +02:00
3612885dea
Comments, demo
2018-08-23 13:37:06 +02:00
0810d57819
Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). ( #820 , #956 , #1875 , #2034 )
2018-08-23 13:26:14 +02:00
e28b1078f5
Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. ( #2034 )
2018-08-23 13:21:01 +02:00
102d5e6de6
Rearrange header comments to find enums easily + fixed inconsistent sorting.
2018-08-22 22:13:05 +02:00
ea9f5d7600
Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). ( #2035 , #2006 , #1443 , #1008 )
2018-08-22 13:25:08 +02:00
8d639ec60d
InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259
) + fixed demo to use those functions. ( #2006 , #1443 , #1008 ).
2018-08-22 13:09:44 +02:00
2dc5ec95d7
Internals: InputText: Renaming. Comments.
2018-08-22 12:46:46 +02:00
9f393c38e9
InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
2018-08-22 12:46:45 +02:00
24ff259816
InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. ( #2006 , #1443 , #1008 ).
2018-08-21 21:36:07 +02:00
4de6e1f7e4
InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
2018-08-21 15:14:10 +02:00