omar
f10a1d7b9e
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-10-27 15:53:59 +02:00
omar
d42f6bb6cc
Merged a bit of code from Navigation branch to ease further merging (InnerRect is currently not required in the Master branch)
2017-10-27 15:52:45 +02:00
omar
c432fcf2bb
Minor renaming.
2017-10-27 12:01:52 +02:00
omar
549f9e3f03
Merge branch 'master' into navigation
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# Conflicts:
# imgui_internal.h
2017-10-25 16:37:10 +02:00
omar
daef33e268
Comments about mouse setup and clearing HoveredWindow when mouse down isn't owned by imgui (will affect some future hovered test and drag'n drop patterns) ( #143 , #1382 , #1392 )
2017-10-25 11:01:41 +02:00
omar
4faf99eff5
Added most basic form of Disabled flag to disable interactions (but visuals aren't altered), in imgui_internals.h, undocumented/unsupported ( #211 , #1012 )
2017-10-25 09:28:54 +02:00
omar
fc25881207
Merge branch 'master' into navigation
2017-10-24 21:13:24 +02:00
omar
efcd53a0c3
Removed direct dependency on sprintf() in imgui.cpp ( #1038 )
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(NB: imgui_demo stills uses it)
2017-10-24 20:57:41 +02:00
omar
1f3372b7f1
ImFormatString, ImFormatStringV(): clarifying specs so that passing a NULL buffer should return the desired length. ( #1038 )
2017-10-24 20:48:29 +02:00
omar
8fd5620277
Renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency. (ref #238 , #520 , #738 )
2017-10-24 20:23:42 +02:00
omar
7d2cd0e6ff
Added IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS support in imconfig.h ( #1038 )
2017-10-24 20:19:32 +02:00
Patrick Doane
70cb427469
Add missing CloseClipboard call
2017-10-24 20:12:42 +02:00
omar
d513546325
Merge branch 'master' into navigation
2017-10-24 15:49:01 +02:00
omar
5b062c4c29
Fixed typos
2017-10-24 15:26:04 +02:00
omar
0260fdd1c6
ColorButton: As a small convenience, provide a text baseline.
2017-10-24 14:38:32 +02:00
omar
e9ff7162bc
ColorButton: Fixed rendering color button with a checkerboard if the transparency comes from the global style.Alpha and not from the actual source color.
2017-10-24 10:43:41 +02:00
omar
97bf2131e2
Fixed calling SetNextTreeNodeOpen() on a collapsed window leaking to next frame.
2017-10-23 14:37:47 +02:00
omar
20983773f1
Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. ( #787 )
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This is enough for basic mouse/gamepad usage, but 1- previous window gets an unfocused title bar color temporarily, 2- generaly for gamepad and especially keyboard we need much more to get this done right
2017-10-23 12:38:39 +02:00
omar
025d4f0c97
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
2017-10-23 12:34:46 +02:00
omar
e7922b3fa0
Factorized some code (+ declared as static function without namespace, a pattern with the Nav branch has started to use)
2017-10-23 12:34:15 +02:00
omar
2ef2c104a1
Begin: Minor tweaks
2017-10-23 11:36:43 +02:00
omar
be12f8c55d
Nav: Fixed handling of ImGuiNavInput_KeyMenu so it doesn't set g.NavWindowingTarget at all, reducing size effects + handling menu layer toggle on Alt Release ( #787 )
2017-10-23 11:26:52 +02:00
omar
6f0aa766e1
Nav: Added internal ImGuiNavReadMode_Released test for key releases.
2017-10-23 11:26:30 +02:00
omar
d769e2515a
Merge branch 'master' into navigation
2017-10-23 10:05:36 +02:00
omar
1bc1751670
MenuItem(): Tweaks to mimic exact spacing of BeginMenu() when inside a menu bar, which is a little misleading imho but may be useful. ( #1387 )
2017-10-22 10:56:37 +02:00
omar
b177f2432d
MenuItem(): Tweak to not draw over all horizontal space when in horizontal layout mode. ( #1387 )
2017-10-22 10:36:22 +02:00
omar
5fa81f2a26
Nav: Added ImGuiNavInput_KeyMenu aside from ImGuiNavInput_PadMenu as it is one differenciator between pad and keyboard that's very annoying with the keyboard.
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Remove the move/resize behavior that appears than holding the button for a while. (#787 )
2017-10-20 22:12:10 +02:00
omar
1c5b3fb1d2
Merge branch 'master' into navigation
2017-10-20 21:17:57 +02:00
omar
f7259e60ee
Comments
2017-10-20 21:17:51 +02:00
omar
23b9060468
Nav: Honoring ImGuiItemFlags_NoNav which is used by color picker ( #787 )
2017-10-20 20:35:39 +02:00
omar
e4bb9102f9
Merge branch 'master' into navigation
2017-10-20 20:32:17 +02:00
omar
6ab737a4bb
Popups: Fixed right-click to close popups not handling modal windows properly. (~#439)
2017-10-20 20:31:01 +02:00
omar
aca23fd3f0
Popups: similarly to previous commit, we fix reopening a popup within a popup stack from truncating the whole stack. This is done by properly refocusing the lower level popup. (~#439)
2017-10-20 19:25:34 +02:00
omar
59a89774d7
Popups: fixed CloseInactivePopups() so that right-clicking to close one level of popups in a popups stack won't close the whole stack. This is done by properly refocusing the lower level popup. Fixes 87ae40843c
(~#439)
2017-10-20 19:24:12 +02:00
omar
43df7eb5ea
Added OpenPopupOnItemClick(); helper which mimic BeginPopupContextItem() but doesn't do the open.
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Made the color popups uses this standard function so they handle reopening a context menu.
2017-10-20 18:56:31 +02:00
omar
0ea66dc260
Fixed bad merge from Master
2017-10-20 18:16:53 +02:00
omar
1172ff62e1
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2017-10-20 18:10:07 +02:00
omar
3cc10d25a9
BeginPopupContextItem(), BeginPopupContextWindow(): Using newly introduced IsItemHovered() flags to allow reopening another context menu (over same or not same item) with right-click. ( #439 ) (+1 squashed commits)
2017-10-20 18:02:52 +02:00
omar
695ea45fca
IsWindowHovered(): Changed default behavior to now return false is a widget from another window is active + Added support for ImGuiHoveredFlags_AllowWhenBlockedByActiveItem. (relate to drag'n drop idoms: #143 )
2017-10-20 17:59:48 +02:00
omar
564ff2dfd3
IsItemHovered(), IsWindowHovered(): added flags to enable various and more specific behavior. Will enable improvements for popups/context menus and drag'n drop. (relate ~#439, #1013 , #143 , #925 )
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The legacy confusing IsItemRectHovered(), IsWindowRectHovered() can be completely removed now.
Changed IsWindowHovered() behavior with default parameter: it now return false is the window is blocked by a popup.
Demo: Added tests for those two functions.
2017-10-20 17:52:22 +02:00
omar
d29a6a5a5a
Moved IMGUI_DISABLE_OBSOLETE_FUNCTIONS block lower in the imgui.h file so obsolete functions can use flags. Also sane to quarantine them outside of the respectable area.
2017-10-20 17:29:52 +02:00
omar
e6f06627e9
Made the ImGuiWindowFlags_NoMove flag inherited from parent to child, so in a setup with RootWindow (no flag) -> Child (NoMove flag) -> SubChild (no flag) user won't be able to move the root window by clicking on SubChild. ( #1381 )
2017-10-20 16:13:13 +02:00
omar
3b485cda51
Fixed a bug allowing to move a _NoMove window from a child that doesn't have the flag. ( #1381 )
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broken by e56eba44fe
(#1337 )
2017-10-20 16:09:24 +02:00
omar
87ae40843c
Popups: popups can be closed with a right-click anywhere, without altering focus under the popup.(~#439)
2017-10-20 13:26:39 +02:00
omar
853018dd4d
Popups: Fixed a bug introduced in 1a35766356
which made the BeginPopupContextXXX functions create popups without border. (nb: all that border mess is going away in styling clean up)
2017-10-20 13:21:42 +02:00
omar
5f7299e15a
Refactor EndFrame() code that process focusing window with left mouse button. This commit should be no-op.
2017-10-20 13:07:57 +02:00
omar
51eed2f257
Merge branch 'master' into navigation
2017-10-19 19:42:27 +02:00
omar
5b699517d4
Internals: PaintVerts** renamed to ShadeVerts**, moved to imgui_draw.cpp and exposed in imgui_internal.h (+1 squashed commits)
2017-10-19 19:42:19 +02:00
omar
22977ffedb
Documentation: Extra comments + tweaks to make usage of long-line more bearable.
2017-10-19 19:30:46 +02:00
omar
938f1b720f
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
2017-10-19 00:04:53 +02:00
omar
370a48c10b
Internals: RenderCollapseTriangle() -> RenderTriangle(), takes a ImGuiDir
2017-10-18 23:46:16 +02:00
omar
a03093b2d4
CollapsingHeader(bool*) variant: fixed for IsItemHovered() to work properly in the nav branch.Basically the close button now has to use ItemAdd() to be navable into, which overwrite the IsItemHovered data. ( #600 , #787 )
2017-10-18 19:55:08 +02:00
omar
29a652adee
CollapsingHeader(bool*) variant: fixed for IsItemHovered() to work properly in the nav branch.Basically the close button now has to use ItemAdd() to be navable into, which overwrite the IsItemHovered data. ( #600 , #787 )
2017-10-18 19:51:32 +02:00
omar
a126c702d9
Merge branch 'master' into navigation
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# Conflicts:
# imgui_internal.h
2017-10-18 13:09:28 +02:00
omar
ef3f87eec5
Internals: ButtonBehavior: made ImGuiButtonFlags_PressedOnClick and ImGuiButtonFlags_PressedOnDoubleClick set the click offset correctly + hold on g.ActiveId so Held state can be reported. Added ImGuiButtonFlags_NoHoldingActiveId flag to disable the later.
2017-10-18 13:08:25 +02:00
omar
bf778ebb7e
Checkbox: Using checkmark. MenuItem: Tweaked checkmark, thicker.
2017-10-18 13:06:49 +02:00
omar
d96b6ecf88
Merge branch 'master' into navigation
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# Conflicts:
# imgui_demo.cpp
2017-10-17 16:20:35 +02:00
omar
03b76bf05b
Begin: Marked 5 parameters version of Begin() as obsolete. Now waiting for a riot to happen!
2017-10-17 16:19:21 +02:00
omar
78a85ba3fe
Begin: Work toward obsoleting the 5-arguments Begin() overload. Internal BeginEx() becomes the normal public Begin() again! (4)
2017-10-17 16:15:46 +02:00
omar
2739b6ebcd
Begin: Work toward obsoleting the 5-arguments Begin() overload. Removed bg_alpha from internal BeginEx(). (3)
2017-10-17 16:14:20 +02:00
omar
4aa9d2089d
Begin: Work toward obsoleting the 5-arguments Begin() overload. Removed size_on_first_use from internal BeginEx(). (2)
2017-10-17 15:51:20 +02:00
omar
55d873875e
Begin: Work toward obsoleting the 5-arguments Begin() overload. (1)
2017-10-17 15:47:55 +02:00
omar
1a35766356
BeginPopupContextItem() now supports a NULL string identifier and uses the last item ID if available. For interactive items (that have an ID) this works! For non interactive items we assert.
2017-10-16 23:37:12 +02:00
omar
c76f014292
Fix IsItemHovered() issue on child by temporarily reverting 344d48be31
. This is not the ideal solution. ( Fix #1370 )
2017-10-16 16:41:09 +02:00
omar
af565ea828
Nav: InputTextMultiline: Fixed navigation/selection. Disabled selecting all when activating a multi-line text editor. ( #787 )
2017-10-16 02:41:28 +02:00
omar
7ea52ac1e4
Nav: InputTextMultiline: Fixed navigation/selection. Disabled selecting all when activating a multi-line text editor. ( #787 )
2017-10-16 02:30:59 +02:00
omar
82a27fd3aa
Nav: InputText: Fixed using Up/Down history callback feature when Nav is enabled ( #787 )
2017-10-16 02:06:42 +02:00
omar
b70c2fa887
Nav: Internals: Moved some internal code to namespace, comments
2017-10-16 00:46:23 +02:00
omar
ae1866c424
Nav: NavProcessItem() updates current NavLayer. Basically we're hearing toward rebuilidng nav info from an id. ( #787 ).
2017-10-16 00:38:42 +02:00
omar
97851f7376
Nav: NavProcessItem() computes window-relative rectangle using own Window rather than NavWindow. Not sure what it may mean for child-flattened-nav (disabled). ( #787 )
2017-10-16 00:36:31 +02:00
omar
7d14262202
Nav: SetFocusID() update NavWindow and NavRectRel just as we get them. Needed by upcoming commit, committing separately as I'm curious if it has any side-effect. ( #787 )
2017-10-16 00:33:30 +02:00
omar
83416fa5da
Merge branch 'master' into navigation
2017-10-15 21:28:17 +02:00
omar
d761825cfb
Nav: Renaming a field + Comments.
2017-10-15 17:57:15 +02:00
omar
ce7b04e8b9
Removed apparently unncessary code in InputFloatN() and InputInt().
2017-10-13 23:59:17 +02:00
omar
db5f1b79cd
Nav: ButtonBehavior() keep _displaying_ NavId item as howered when refocusing or moving window, which is consistent with IsItemHovered() and reduce noise/flicker ( #787 )
2017-10-13 19:18:59 +02:00
omar
c42baf392a
Reluctantly exposed GetActiveID(), GetHoveredID() in imgui_internal because the demo code will need it.
2017-10-13 16:48:14 +02:00
omar
53780a4fcc
Nav: Shallow tweaks.
2017-10-13 16:23:44 +02:00
omar
f852b9a52a
Exposed Scrollbar() in imgui_internal.h and removed a bool arg
2017-10-13 13:31:34 +02:00
omar
b667d5a9e7
Nav: Internals: Renamed ImGuiButtonFlags_NoNavOverride to ImGuiButtonFlags_NoNavFocus + fixed a theorically missing test in ButtonBehavior() ( #787 )
2017-10-13 13:31:34 +02:00
omar
0371219222
Nav: Internals: Renamed SetActiveIDNoNav -> SetActiveID() and old SetActiveID() -> SetFocusID(), both functions needs to be called when both are desirabled. ( #787 )
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May break code relying on imgui_internal.h, relying on nav and not calling ButtonBehavior().
2017-10-13 13:31:34 +02:00
omar
8b095e483b
Internals: Moved SetNavID() and renamed casing to be consistent with stuff exposed in imgui_internal.h
2017-10-13 13:31:34 +02:00
omar
4be967823f
Exposed Scrollbar() in imgui_internal.h and removed a bool arg
2017-10-13 13:30:28 +02:00
omar
48498b337d
Internals: SetActiveID window cannot be NULL
2017-10-13 13:07:07 +02:00
omar
4548bcb5c9
Nav: commiting shallow bits to reduce noise from working copy/upcoming commit.
2017-10-12 02:09:13 +02:00
omar
17519c313a
Nav: Extract part of NavUpdate() into a saner NavUpdateWindowingTarget() ( #787 )
2017-10-11 20:47:41 +02:00
omar
b05b31e690
Nav: Made NavWindow always refresh from NavId so we can lazily retrieve the window for user functions that don't have it. This is not required by current commit but I'd rather test it earlier. Idea: eventually if we switch to 64-bit identifiers we could reserve e.g. 20 bits to store a simplified window identifier so we can always retrieve a window from an id. ( #787 )
2017-10-11 20:37:45 +02:00
omar
f0d437dd9c
Nav: SetActiveId() uses SetActiveIDNoNav() to avoid duplicating logic. ( #787 )
2017-10-11 20:29:53 +02:00
omar
2047c58efb
Nav: Extract part of NavUpdate() into a saner NavScrollToBringItemIntoView() ( #787 )
2017-10-11 20:28:16 +02:00
omar
7a14d7dfdc
Nav: More consistently drawing a (thin) navigation rectangle hover filled frames such as tree nodes, collapsing header, menus. ( #787 )
2017-10-11 19:05:36 +02:00
omar
3833f1f7a2
Merge branch 'master' into navigation
2017-10-11 15:38:33 +02:00
omar
43b4a81b3e
Rnamed AlignFirstTextHeightToWidgets() to AlignTextToFramePadding(). Kept inline redirection function (will obsolete).
2017-10-11 15:36:57 +02:00
omar
c6e370a77a
TreeNode: Added ImGuiTreeNodeFlags_FramePadding flag
2017-10-11 15:16:11 +02:00
omar
69dd895358
Nav: Renaming NavInitDefaultRequest -> NavInitRequest
2017-10-06 15:54:29 -07:00
omar
4d83078885
Nav: Moving code next to its peers
2017-10-06 15:50:32 -07:00
omar
d2975115cd
Nav: Caching into g.NavAnyRequest to minimize hot path cost (and so we can add many more request sources)
2017-10-06 15:14:28 -07:00
omar
d91b093be6
Nav: Minor tweaks in NavProcessItem() used by ItemAdd()
2017-10-06 14:56:25 -07:00
omar
c3105919ba
Nav: Minor tweaks also toward removing processing from ItemAdd()
2017-10-06 14:51:15 -07:00
omar
d16309ca77
Internal: ItemAdd() minor shallow tweaks
2017-10-06 14:40:53 -07:00
omar
64ce83b9ed
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-10-06 14:27:29 -07:00
omar
042153d254
Internal: ItemAdd(), IsClippedEx(): removed unnecessary indirection for ID parameter
2017-10-06 14:23:18 -07:00