mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 12:08:47 +02:00
Added OpenPopupOnItemClick(); helper which mimic BeginPopupContextItem() but doesn't do the open.
Made the color popups uses this standard function so they handle reopening a context menu.
This commit is contained in:
51
imgui.cpp
51
imgui.cpp
@ -3446,7 +3446,7 @@ bool ImGui::IsItemActive()
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bool ImGui::IsItemClicked(int mouse_button)
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{
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return IsMouseClicked(mouse_button) && IsItemHovered();
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return IsMouseClicked(mouse_button) && IsItemHovered(ImGuiHoveredFlags_Default);
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}
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bool ImGui::IsAnyItemHovered()
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@ -3746,22 +3746,29 @@ void ImGui::EndPopup()
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PopStyleVar();
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}
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bool ImGui::OpenPopupOnItemClick(const char* str_id, int mouse_button)
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{
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ImGuiWindow* window = GImGui->CurrentWindow;
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if (IsMouseClicked(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
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{
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ImGuiID id = str_id ? window->GetID(str_id) : window->DC.LastItemId; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict!
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IM_ASSERT(id != 0); // However, you cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item)
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OpenPopupEx(id, true);
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return true;
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}
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return false;
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}
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// This is a helper to handle the simplest case of associating one named popup to one given widget.
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// 1. If you have many possible popups (for different "instances" of a same widget, or for wholly different widgets), you may be better off handling
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// this yourself so you can store data relative to the widget that opened the popup instead of choosing different popup identifiers.
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// 2. If you want right-clicking on the same item to reopen the popup at new location, use the same code replacing IsItemHovered() with IsItemRectHovered()
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// and passing true to the OpenPopupEx().
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// This is because hovering an item in a window below the popup won't work. IsItemRectHovered() skips this test.
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// The pattern of ignoring the fact that the item can be interacted with (because it is blocked by the active popup) may useful in some situation
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// when e.g. large canvas where the content of menu driven by click position.
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// You may want to handle this on user side if you have specific needs (e.g. tweaking IsItemHovered() parameters).
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// You can pass a NULL str_id to use the identifier of the last item.
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bool ImGui::BeginPopupContextItem(const char* str_id, int mouse_button)
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{
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ImGuiWindow* window = GImGui->CurrentWindow;
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ImGuiID id = str_id ? window->GetID(str_id) : window->DC.LastItemId; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict!
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IM_ASSERT(id != 0); // However, you cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item)
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if (IsMouseClicked(mouse_button))
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if (IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
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OpenPopupEx(id, true);
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if (IsMouseClicked(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
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OpenPopupEx(id, true);
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return BeginPopupEx(id, ImGuiWindowFlags_ShowBorders | ImGuiWindowFlags_AlwaysAutoResize);
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}
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@ -9575,8 +9582,8 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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value_changed |= value_changed_as_float |= DragFloat(ids[n], &f[n], 1.0f/255.0f, 0.0f, hdr ? 0.0f : 1.0f, fmt_table_float[fmt_idx][n]);
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else
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value_changed |= DragInt(ids[n], &i[n], 1.0f, 0, hdr ? 0 : 255, fmt_table_int[fmt_idx][n]);
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if (!(flags & ImGuiColorEditFlags_NoOptions) && IsItemHovered() && IsMouseClicked(1))
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OpenPopup("context");
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if (!(flags & ImGuiColorEditFlags_NoOptions))
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OpenPopupOnItemClick("context");
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}
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PopItemWidth();
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PopItemWidth();
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@ -9602,8 +9609,8 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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else
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sscanf(p, "%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2]);
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}
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if (!(flags & ImGuiColorEditFlags_NoOptions) && IsItemHovered() && IsMouseClicked(1))
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OpenPopup("context");
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if (!(flags & ImGuiColorEditFlags_NoOptions))
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OpenPopupOnItemClick("context");
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PopItemWidth();
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}
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@ -9624,9 +9631,9 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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SetNextWindowPos(window->DC.LastItemRect.GetBL() + ImVec2(-1,style.ItemSpacing.y));
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}
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}
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if (!(flags & ImGuiColorEditFlags_NoOptions) && IsItemHovered() && IsMouseClicked(1))
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OpenPopup("context");
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if (!(flags & ImGuiColorEditFlags_NoOptions))
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OpenPopupOnItemClick("context");
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if (BeginPopup("picker"))
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{
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picker_active = true;
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@ -9791,8 +9798,8 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
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value_changed = value_changed_sv = true;
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}
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}
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if (!(flags & ImGuiColorEditFlags_NoOptions) && IsItemHovered() && IsMouseClicked(1))
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OpenPopup("context");
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if (!(flags & ImGuiColorEditFlags_NoOptions))
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OpenPopupOnItemClick("context");
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}
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else if (flags & ImGuiColorEditFlags_PickerHueBar)
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{
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@ -9804,8 +9811,8 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
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V = 1.0f - ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size-1));
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value_changed = value_changed_sv = true;
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}
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if (!(flags & ImGuiColorEditFlags_NoOptions) && IsItemHovered() && IsMouseClicked(1))
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OpenPopup("context");
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if (!(flags & ImGuiColorEditFlags_NoOptions))
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OpenPopupOnItemClick("context");
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// Hue bar logic
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SetCursorScreenPos(ImVec2(bar0_pos_x, picker_pos.y));
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