ocornut 
							
						 
					 
					
						
						
							
						
						58f5092c53 
					 
					
						
						
							
							Docking: fixed settings load issue when mouse wheeling. ( #4310 )  
						
						
						
						
					 
					
						2021-08-24 20:33:00 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						47fb332fb2 
					 
					
						
						
							
							Fix BeginDisabled(false), again, ( #211 ,  #4452 ,  #4453 ) Version 1.84.1  
						
						... 
						
						
						
						(forced pushed since our earlier versioning didn't sort correctly in github web)
# Conflicts:
#	docs/CHANGELOG.txt 
						
						
					 
					
						2021-08-21 00:00:27 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5a7d18a441 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
					 
					
						2021-08-20 18:15:25 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d2ffbd9b86 
					 
					
						
						
							
							Version 1.84  
						
						... 
						
						
						
						Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path 
						
						
					 
					
						2021-08-20 18:03:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c543d93af1 
					 
					
						
						
							
							Expose BeginDisabled()/EndDisabled() in public API. Add to demo. ( #211 )  
						
						
						
						
					 
					
						2021-08-20 16:34:43 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0b06c4b2b0 
					 
					
						
						
							
							Merge branch 'master' into docking (will need further for io.AddFocusEvent)  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp 
						
						
					 
					
						2021-08-19 17:25:12 +02:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						cb00972b87 
					 
					
						
						
							
							ImDrawList: Fix AddCircle{Filled} with 12 segment case ( #4419 ,  #4421 )  
						
						
						
						
					 
					
						2021-08-19 17:06:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e3988a84db 
					 
					
						
						
							
							Backends: OpenGL3: Embed our own minimal GL loader (amends). ( #4445 )  
						
						
						
						
					 
					
						2021-08-19 16:24:59 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						459de65477 
					 
					
						
						
							
							Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. ( #4445 )  
						
						... 
						
						
						
						Loader repository at https://github.com/dearimgui/gl3w_stripped 
Removed support for using custom loaders in examples/opengl3 backend 
						
						
					 
					
						2021-08-19 16:24:58 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7bbf8f2ab0 
					 
					
						
						
							
							Drag and Drop: fix using AcceptDragDropPayload() with ImGuiDragDropFlags_AcceptNoPreviewTooltip.  
						
						... 
						
						
						
						Window was not properly hidden in that case. 
						
						
					 
					
						2021-08-18 15:40:22 +02:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						2f40be638f 
					 
					
						
						
							
							IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus ( #3532 )  
						
						... 
						
						
						
						Amend/fix #2445 , #2696 , #3751 , #4377  
						
						
					 
					
						2021-08-17 20:10:45 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						86afe966d3 
					 
					
						
						
							
							Metrics: Fixed a crash when inspecting the individual draw command of a foreground drawlist.  
						
						
						
						
					 
					
						2021-08-17 16:23:26 +02:00 
						 
				 
			
				
					
						
							
							
								Oliver 'kfsone' Smith 
							
						 
					 
					
						
						
							
						
						7e9e1ff1c2 
					 
					
						
						
							
							InputText: Fix named filtering flags disabling newline or tabs in multiline inputs ( #4409 ,  #4410 )  
						
						
						
						
					 
					
						2021-08-17 16:10:11 +02:00 
						 
				 
			
				
					
						
							
							
								JJCUBER 
							
						 
					 
					
						
						
							
						
						5f2df2d2cb 
					 
					
						
						
							
							Fixed grammar mistake in FAQ ( #4431 )  
						
						
						
						
					 
					
						2021-08-17 13:47:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8fa502ca42 
					 
					
						
						
							
							Nav: Alt doesn't toggle menu layer if other modifiers are held. ( #4439 )  
						
						
						
						
					 
					
						2021-08-17 12:23:54 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c7529c8ea8 
					 
					
						
						
							
							Reword file list as *.cpp *.h ( #4413 )  
						
						
						
						
					 
					
						2021-08-10 14:34:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f99fe72c42 
					 
					
						
						
							
							Backends: Win32: Fixed keyboard modifiers being reported when host window doesn't have focus. ( #2622 )  
						
						
						
						
					 
					
						2021-08-02 17:22:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f9b5168fb3 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp 
						
						
					 
					
						2021-08-02 16:00:50 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						db686ad522 
					 
					
						
						
							
							Backends: Win32: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #2445 ,  #2696 ,  #3751 ,  #4377 )  
						
						
						
						
					 
					
						2021-07-29 19:38:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						044fd0cd2d 
					 
					
						
						
							
							Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #3751 ,  #4377 ,  #2445 )  
						
						
						
						
					 
					
						2021-07-29 19:37:18 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1cdd110eb4 
					 
					
						
						
							
							Backends: SDL2: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #2445 ,  #3751 ,  #4377 )  
						
						... 
						
						
						
						(requires SDL 2.0.5 because SDL_GetMouseFocus() is only usable with SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH). 
						
						
					 
					
						2021-07-29 18:47:43 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c720075c67 
					 
					
						
						
							
							Update FAQ to clarify conflict with window ( #4158 ,  #4008 ,  #2562 )  
						
						
						
						
					 
					
						2021-07-28 16:46:59 +02:00 
						 
				 
			
				
					
						
							
							
								David Maas 
							
						 
					 
					
						
						
							
						
						923bd2fd21 
					 
					
						
						
							
							Examples: DirectX12: Fixed Alt+Enter fullscreen in DirectX12 example. ( #4346 ,  #4348 )  
						
						... 
						
						
						
						This also removes unnecessary recreation of backend-owned device objects when the window is resized.
+ amend original PR with a g_pSwapChain->SetFullscreenState(false, NULL); call. 
						
						
					 
					
						2021-07-26 16:39:09 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b846969fe1 
					 
					
						
						
							
							Removed unnecessary line in Begin() + commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 + readded commented obsoleted function.  
						
						
						
						
					 
					
						2021-07-26 12:22:48 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						3e4c89051d 
					 
					
						
						
							
							Popups: Fix OpenPopup() being called after BeginPopup() resulting in a failure to open a popup when focus is NULL. ( #4308 )  
						
						... 
						
						
						
						Story of removed line begins in commit b80cf0a. It's purpose was to close popups when they lost focus.
Later on few other changes were introduced:
* bcc49ff - closing popups with RMB without changing window focus
* af679a1 - closing popups in FocusWindow()
These two changes covered all the cases of popup closing which made deleted line obsolete. Conveniently, now all popup closing is handled from within UpdateMouseMovingWindowEndFrame() either by calling FocusWindow() or ClosePopupsOverWindow(). 
						
						
					 
					
						2021-07-26 11:43:39 +02:00 
						 
				 
			
				
					
						
							
							
								sitic 
							
						 
					 
					
						
						
							
						
						9c77734447 
					 
					
						
						
							
							Correct version 1.83 release date ( #4355 )  
						
						
						
						
					 
					
						2021-07-24 02:07:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7bfc379a23 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_internal.h 
						
						
					 
					
						2021-07-19 21:58:06 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fb4bbeb033 
					 
					
						
						
							
							Disabled: fixed IsItemHovered() if popped disabled state after item, or when using Selectable_Disabled. ( #211 )  
						
						
						
						
					 
					
						2021-07-12 15:43:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						638e1a721b 
					 
					
						
						
							
							Disabled: fixed IsItemHovered() returning true on disabled item when navigated to. ( #211 )  
						
						
						
						
					 
					
						2021-07-12 15:01:02 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a11f36811f 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h 
						
						
					 
					
						2021-07-09 20:16:19 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						5dd1e38b7a 
					 
					
						
						
							
							Disabled: disabled items set HoveredId, allowing e.g. HoveredIdTimer to function. ( #211 ,  #3419 ) + Menus: fix hovering a disabled menu or menu item not closing other menus.  
						
						... 
						
						
						
						Rework of https://github.com/rokups/imgui/commit/c24b470 
Note that the declared intent of that commit "Prevents window from being dragged if mouse hovers a disabled item." was already fullfilled by a876ad87 
						
						
					 
					
						2021-07-09 19:54:46 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cac869b333 
					 
					
						
						
							
							Disabled: don't prevent Selectable() from being selected. ( #211 ) + BeginMenu()/MenuItemEx() uses PushDisabled() the standard way.  
						
						... 
						
						
						
						ImGuiSelectableFlags_Disabled is now unused by the library and might be marked obsolete later. 
						
						
					 
					
						2021-07-09 19:54:43 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						29525255f3 
					 
					
						
						
							
							Disabled items more consistently release active id if the active item got disabled. ( #211 )  
						
						
						
						
					 
					
						2021-07-09 19:54:41 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f6682404e1 
					 
					
						
						
							
							InputInt/InputFloat: When used with Steps values and _ReadOnly flag, the step button look disabled. ( #211 )  
						
						
						
						
					 
					
						2021-07-09 19:54:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4a100f7f11 
					 
					
						
						
							
							Nav: Disabled items are not candidate for default focus. ( #211 ,  #787 ) + simplify handling of ImGuiButtonFlags_PressedOnDragDropHold path.  
						
						
						
						
					 
					
						2021-07-09 18:57:23 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						03ca38eda1 
					 
					
						
						
							
							Update FAQ  
						
						
						
						
					 
					
						2021-07-08 16:10:30 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f8fae02270 
					 
					
						
						
							
							Menus: rework to allow for an icon column (not yet exposed, but usable via internals) + fix menus being affected by style.SelectableTextAlign ( #126 )  
						
						
						
						
					 
					
						2021-07-08 15:05:02 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						30d164eb26 
					 
					
						
						
							
							Backends: Win32: IME functions are disabled by default for non-Visual Studio compilers (MinGW etc.) ( #2590 ,  #738 ,  #4185 ,  #4301 )  
						
						... 
						
						
						
						Enable with '#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS' for those compilers. Undo change from 1.82. 
						
						
					 
					
						2021-07-08 14:23:31 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						696d3e056e 
					 
					
						
						
							
							Internals: Menus: Naming offset field + fix spacing/offset computation to handle more offsets.  
						
						
						
						
					 
					
						2021-07-07 20:47:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						eb6f4b1a6a 
					 
					
						
						
							
							Docking: Fix crash when a dock node gets re-qualified as dockspace>floating>dockspace.. ( #3203 ,  #4295 )  
						
						... 
						
						
						
						Which tends to happen when incorrectly calling DockBuilderAddNode() without ImGuiDockNodeFlags_Dockspace and using it as a Dockspace on the next frame after the floating window hosting the node has been automatically created. 
						
						
					 
					
						2021-07-07 18:22:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cd4cc9ff0d 
					 
					
						
						
							
							Docking: Fixed crash issues using DockBuilderRemoveNode() in some situations. ( #3111 ,  #3179 ,  #3203 ,  #4295 )  
						
						... 
						
						
						
						If the deleted root node isn't part of a dockspace with a central node, it won't be "protected" but removed when last window gets removed. 
						
						
					 
					
						2021-07-07 16:39:39 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						baa4caf9e3 
					 
					
						
						
							
							Backends: GLFW: Installing and exposed ImGui_ImplGlfw_MonitorCallback() for forward compatibility with docking branch.  
						
						... 
						
						
						
						+ Comments (#3934 ) 
						
						
					 
					
						2021-07-07 14:12:48 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d9b606672a 
					 
					
						
						
							
							InputText: Fix handling of paste failure (buffer full) which in some cases could corrupt the undo stack. ( #4038 )  
						
						
						
						
					 
					
						2021-07-05 17:52:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6136b3844b 
					 
					
						
						
							
							Docking: Reworked node flags saving/inheritance... ( #4292 ,  #3834 ,  #3633 ,  #3521 ,  #3492 ,  #3335 ,  #2999 ,  #2648 )  
						
						... 
						
						
						
						..so that flags enforced by docked windows via the DockNodeFlagsOverrideSet mechanism are are not left in empty dockspace nodes once the windows gets undocked. 
						
						
					 
					
						2021-07-05 13:31:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0a8ab75e4b 
					 
					
						
						
							
							Docking: removed DockNodeFlagsOverrideClear flags from ImGuiWindowClass. ( #2999 ,  #3521 ,  #3633 )  
						
						... 
						
						
						
						+ extraded bits of metrics into DebugNodeDockNodeFlags() 
						
						
					 
					
						2021-07-05 12:58:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4ddb6b46c3 
					 
					
						
						
							
							Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. ( #4281 ,  #3272 )  
						
						... 
						
						
						
						Revert 4b94738c 
						
						
					 
					
						2021-06-30 16:12:52 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cf2daf353e 
					 
					
						
						
							
							Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.  
						
						... 
						
						
						
						+ Update gallery links (#4280 ) 
						
						
					 
					
						2021-06-30 15:50:15 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Funchal 
							
						 
					 
					
						
						
							
						
						6792e1a3e0 
					 
					
						
						
							
							Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. ( #3244 )  
						
						
						
						
					 
					
						2021-06-30 15:04:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						23a15834fa 
					 
					
						
						
							
							Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). ( #3487 ) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.  
						
						
						
						
					 
					
						2021-06-29 18:16:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4cec3a0467 
					 
					
						
						
							
							Backends: support for multiple imgui context with little testing ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
						
						... 
						
						
						
						I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues. 
						
						
					 
					
						2021-06-29 16:42:13 +02:00