Commit Graph

2689 Commits

Author SHA1 Message Date
omar
9fc6f5907b Nav: Fixed NavRectRel being cleared for one frame when restoring layer 0 with Alt/Menu key or Escape. Maybe was inconsequential. (#787) 2018-01-30 18:34:32 +01:00
omar
1ed7bce3ed Nav: Removed old unused code. (#787) 2018-01-30 18:34:17 +01:00
omar
a8763d14c5 Internals: Renaming. 2018-01-30 15:08:53 +01:00
omar
38197a236d Internals: Renaming. 2018-01-30 15:07:20 +01:00
omar
a7ad5134e5 Nav: window that are filling the entire display/viewport gets their windowing highlight clamped within. (#787) 2018-01-30 15:05:46 +01:00
omar
acf21ee429 Nav: Windows with ImGuiWindowFlags_NoBringToFrontOnFocus flag aren't temporarily displayed on the front when using CTRL-TAB. (#787) 2018-01-30 15:05:32 +01:00
omar
bed6ef03f5 Nav: workaround to kindly handle ALT-TAB without detecting TAB-release on backends that clear all keys on unfocus. (#787) 2018-01-29 23:59:47 +01:00
omar
c851b33352 Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. (#787) 2018-01-29 23:59:46 +01:00
omar
b40dc5c4f2 Nav: NavScoreItem uses g.CurrentWindow and not g.NavWindow. This was changed as part of b3cba62b80 when first trying to implement the NavFlattenedFlag. As it turns out we won't need it. Committing separately for safety. (#787) 2018-01-29 23:59:43 +01:00
omar
020b153d35 Nav: calling NavMoveRequestCancel() more consistently when hijacking a request. Not strictly necessary. (#787) 2018-01-29 23:59:43 +01:00
omar
c8d8dc7f0a Nav: Internals: Renamed RootNavWindow to NavRootWindow (#787) 2018-01-29 23:59:43 +01:00
omar
72485a5d04 Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. (#787) (+1 squashed commits)
+ store window inside result.
2018-01-29 23:59:42 +01:00
omar
1cf38d0334 Internals: Nav: Renamed ImGuiNavForward enum (#787) 2018-01-29 18:12:32 +01:00
omar
4654040bcb Nav: Comments, added enum to clarify NavForward code. (#787) 2018-01-29 17:35:36 +01:00
omar
c8b9b2c6bd Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. (#787) 2018-01-29 15:46:41 +01:00
omar
21771adb94 Nav: Debug overlay uses default font. (#787) 2018-01-29 15:35:51 +01:00
omar
3ded262776 Merge branch 'master' into navigation 2018-01-26 16:07:43 +01:00
omar
2d9d7a10ca Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. (#1574) Looks like a bug introduced in c36e586cce. 2018-01-26 11:43:43 +01:00
omar
1f3b66b10a Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005 (#246) tho at the time it is possible that SizeContents wasn't calculated as evenly.
Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End();
2018-01-26 11:43:31 +01:00
omar
10a4a77b27 Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. (#787) 2018-01-25 20:39:34 +01:00
omar
04d5783ffd Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787) 2018-01-25 19:36:38 +01:00
omar
d088bd86ad Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. (#787) 2018-01-25 19:25:30 +01:00
omar
486f0a8ba0 Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency) 2018-01-25 19:07:35 +01:00
omar
f2d5300408 Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787) 2018-01-25 19:03:47 +01:00
omar
ed088b00be Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). (#787, #707) 2018-01-25 18:50:30 +01:00
omar
e9070e768e Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787) 2018-01-25 16:17:36 +01:00
omar
5d31e1696f Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b. (#1363) 2018-01-25 15:37:24 +01:00
omar
5f7f27c8de Nav: Comments. (#787) 2018-01-24 20:07:35 +01:00
omar
d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments 2018-01-24 19:57:39 +01:00
omar
89b0ca1f8f Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787) 2018-01-24 19:55:56 +01:00
omar
455989b8b1 Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787) 2018-01-24 17:41:47 +01:00
omar
28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787) 2018-01-24 17:41:47 +01:00
omar
8227176c17 Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787) 2018-01-24 17:41:47 +01:00
omar
c09016b12a Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787) 2018-01-24 17:41:47 +01:00
omar
bd278e958e Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787) 2018-01-24 17:41:47 +01:00
ocornut
680162eb32 Merge branch 'master' into navigation 2018-01-24 17:41:14 +01:00
omar
5148937d4d Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568) 2018-01-24 17:39:21 +01:00
omar
37ee99983f Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567) 2018-01-24 15:09:02 +01:00
omar
64b786c2aa Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
Note that this bit include badly hardcoded sizes, expecting an improvement later.
2018-01-24 10:31:54 +01:00
omar
cea78cc576 Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787) 2018-01-24 10:24:41 +01:00
omar
eb7ec781dc Nav: Tweak GetNavInputAmount(). Split debug defines. 2018-01-23 21:56:15 +01:00
omar
f6ee8d30fb Comments (#1567) 2018-01-23 19:21:17 +01:00
omar
d500113f1d Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete. 2018-01-23 19:13:49 +01:00
omar
13c407591e Nav: Comments, tweaks 2018-01-23 16:45:46 +01:00
omar
db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-23 16:33:06 +01:00
omar
9076366c17 Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181) 2018-01-23 09:57:49 +01:00
omar
1acb155419 Internals: Moved unnecessary MovingWindowMoveId field. 2018-01-22 14:31:20 +01:00
omar
5097368bd5 Tweaked FAQ. 2018-01-22 12:01:24 +01:00
omar
9edf211c0e Merge branch 'master' into navigation 2018-01-21 20:46:50 +01:00
omar
3ed2ddbfbe Metrics: Removed context size display. 2018-01-21 20:32:05 +01:00
omar
ac5b7a1bdf Comments 2018-01-21 20:10:23 +01:00
Panos Karabelas
7c8a19978d Simplified return of ImGui::IsKeyReleased() 2018-01-21 16:02:09 +00:00
omar
cd1409f4bf ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939) 2018-01-20 20:25:12 +01:00
omar
0b1fecb792 Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463) 2018-01-20 12:36:16 +01:00
omar
6f6b6194b2 Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
2018-01-20 12:06:06 +01:00
omar
d4bf9b4686 Renaming for consistency. 2018-01-19 15:47:10 +01:00
omar
8877622fa8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-19 15:42:28 +01:00
omar
e5a6e85f6d Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345) 2018-01-19 15:37:25 +01:00
omar
42a612d7c9 Begin: Removed asserts that got in the way of some flags combination. (#1345) 2018-01-19 15:33:35 +01:00
omar
0978f00911 MovingWindow: Track click offset based on root window (undo 514d30d8cd). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now. 2018-01-19 15:14:53 +01:00
omar
74dc70c543 DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. (#1559) 2018-01-19 09:16:26 +01:00
omar
63d47e8328 Drag and Drop: Increased payload type string to 12 characters instead of 8.(#143) 2018-01-18 17:32:34 +01:00
omar
932d3f0198 NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. (#1555) + comments. 2018-01-18 10:06:58 +01:00
omar
7ccbb765e2 InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. (#1418, #1554) 2018-01-17 12:15:00 +01:00
omar
2f15cc0855 Nav: Fixed popup wrap-around logic for windows with scrolling. (#787) 2018-01-15 21:55:32 +01:00
omar
05885b2e6d Merge fix. 2018-01-15 20:18:01 +01:00
omar
472ba1394c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185 Internal: DrawData: Tidying, renaming. 2018-01-15 20:12:48 +01:00
omar
a77913054f Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-15 18:02:58 +01:00
omar
1182174d81 Internals: DrawData: We don't need an intermediate layer for popups. 2018-01-15 18:00:13 +01:00
omar
0c06b43e6b Metrics: Tweaks to hover-window-drawlist to see window bounding box. 2018-01-15 17:55:38 +01:00
omar
038453258e Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse. 2018-01-15 17:48:32 +01:00
omar
06eef2ce6f Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy). 2018-01-15 17:48:32 +01:00
omar
6eff21ee5e Revert "Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7. (#787)"
This reverts commit 03f5cd6ca1.
2018-01-15 16:19:01 +01:00
omar
514d30d8cd MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470. Comments + adding a local to ease patch #1345. 2018-01-14 14:13:54 +01:00
Crunkle
daa38f2ad0 Fix cross compilers 2018-01-14 03:31:22 +00:00
omar
db63e71f13 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-12 20:07:01 +01:00
omar
1493de4f81 Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper. 2018-01-12 19:53:27 +01:00
omar
c85d7d6e49 Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6 (#787) 2018-01-12 19:28:37 +01:00
omar
c9be7d7254 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-12 19:21:12 +01:00
omar
0a98202714 Nav: Standardized FIXME-NAV marker. 2018-01-12 19:13:15 +01:00
omar
cc173d7619 Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) 2018-01-11 23:21:24 +01:00
omar
5e9ae92ae9 Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) 2018-01-11 23:17:34 +01:00
omar
f7b10fc954 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-11 18:18:44 +01:00
omar
6a1011cf53 MovingWindow: Proper fix for 651538e attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337) 2018-01-11 18:16:16 +01:00
omar
b74f24c3e5 Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)"
This reverts commit 651538e13b.
2018-01-11 18:08:14 +01:00
omar
1c95dea88c Merge branch 'master' into navigation 2018-01-11 17:37:02 +01:00
omar
7d2a068dea Begin: Shuffling bits of code around. 2018-01-11 17:33:37 +01:00
omar
cd7e178eac Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-11 16:49:59 +01:00
omar
651538e13b Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337) 2018-01-11 16:43:03 +01:00
omar
a63fbbca8b Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. (#1382) 2018-01-11 13:51:18 +01:00
omar
67671c0ab5 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-10 23:11:26 +01:00
omar
1eee10778b Internals: Begin: Refactor some code into an UpdateManualResize() function. 2018-01-10 23:06:51 +01:00
omar
483f9b0d07 Internals: Begin: Moved DrawList setup code below, the viewport system will need to push the outer clipping rectangle as late as possible. 2018-01-10 22:55:29 +01:00
omar
03f5cd6ca1 Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7. (#787) 2018-01-10 18:58:55 +01:00
omar
919fc548ad Merge branch 'master' into navigation 2018-01-10 18:58:26 +01:00
omar
6c583315e6 Begin: Moving some code around for the benefits of the wip viewport branch. 2018-01-10 18:56:51 +01:00
omar
f610e25682 Internals: Using ImFloor().when appropriate. 2018-01-10 18:33:29 +01:00
omar
fe919995da Merge branch 'master' into navigation 2018-01-08 16:35:12 +01:00