40b9e5e0b4
ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.
2019-05-29 14:26:03 +02:00
cb7ba60d3f
CollapsingHeader: When a close button is enabled, better clip the label to avoid overlap. ( #600 )
2019-05-28 21:25:28 +02:00
c487bc52a2
Fonts: Added some details about using custom colorful icons.
2019-05-28 20:17:15 +02:00
70d9f79312
Internal: Renamed InnerMainRect to InnerVisibleRect. Printing coordinates in Metrics window.
2019-05-28 11:23:04 +02:00
2742663ad2
Changelog, minor tweaks. ( #2585 )
2019-05-28 11:23:04 +02:00
c0e690318a
Examples: imgui_impl_osx: Added mouse cursor support. ( #2585 , #1873 )
2019-05-28 11:15:59 +02:00
2d68e892a8
Added full "Dear ImGui" prefix to the title of "Dear ImGui Demo" and "Dear ImGui Metrics" windows. Shortened amount of nodes in columns>tree demo.
2019-05-27 18:38:28 +02:00
9c35344175
Comments, todo entries, moved ImGuiSelectableFlagsPrivate in higher ranges to match others.
2019-05-27 16:50:56 +02:00
70a4be07df
ColorEdit: Fixed the color picker popup only displaying inputs as HSV instead of showing multiple options. ( #2587 , broken in 1.69 by #2384 ).
2019-05-27 14:57:39 +02:00
affa7e2422
Examples: imgui_impl_opengl3: Fix empty printout on shader load. ( #2584 )
...
Fixed minor bug in CheckShader and CheckProgram
The log_length reported by
glGetProgramiv(handle, GL_INFO_LOG_LENGTH, &log_length)
will at least return 1, since the string delimiter is also counted.
The old version would always print and empty string to stderr. This is annoying in the emscripten port, since it prints a red error message to the Javascript console. The new version fixes this behavior.
2019-05-27 10:47:18 +02:00
958d75c00a
Style: Added style.WindowMenuButtonPosition (left/right, defaults to ImGuiDir_Left) to move the collapsing/docking button to the other side of the title bar.
2019-05-24 21:54:52 +02:00
6c3697f6f1
Internal: CloseButton takes an upper-left corner + a size to be consistent with similar widgets.
2019-05-24 17:58:21 +02:00
ec3ec24157
Internals: Extracted some of the tab bar shrinking code into a ShrinkWidths() function so columns/table can use it.
2019-05-24 14:32:33 +02:00
3fda90d6a7
Fixed InputScalar, InputScalarN, SliderScalarN, DragScalarN with non-visible label from inserting style.ItemInnerSpacing.x worth of trailing spacing.
2019-05-24 14:32:28 +02:00
7bc03f7155
Internals: Added InnerWorkRect equal to old InnerClipRect, added InnerWorkRectClipped actually clipped.
2019-05-22 23:56:31 +02:00
b85e97137d
Version tag is 1.71 WIP oops
2019-05-22 23:56:26 +02:00
a2eec8f5b5
Fix OuterRectClipped not being clipped correctly, which resulted in child window outside visible bound to not be marked with SkipItems. Broken in b50c61c961
.
...
+ Comments on InnerClipRect being misleading. Demo: Tweak to sizing of child window in the Layout->Scrolling section.
2019-05-22 22:14:31 +02:00
34b881eb12
ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not fully cleared. Fixed edge case overflow when adding character 0xFFFF. ( #2568 )
2019-05-21 12:45:27 +02:00
882d2c3aea
Fixed crash when appending with BeginMainMenuBar() more than once and no other window are showing. ( #2567 ) + comments
2019-05-21 12:18:34 +02:00
392ab08580
BeginPopupContextItem(): Skip processing when SkipItems is set as LastItemId is unreliable and we assert when it is zero. + Minor comments on columns.
2019-05-20 16:46:47 +02:00
f242cd4d8a
Fixed GCC mem-access warnings ( #2565 )
...
+ using "if defined" more consistently for Clang.
2019-05-19 17:15:14 +02:00
31e3e861ef
Update changelog, comments, made empty/no-text clipboard return NULL as with other implementation. Minor style tweaks. ( #2546 )
...
Fixed IMGUI_DISABLE_WIN32_FUNCTIONS not disabling IME code.
2019-05-18 17:44:09 +02:00
02de498a41
Add native mac copy/paste support to match win32 ( #2546 )
2019-05-18 17:34:58 +02:00
e6109a9145
Fixed ColorEdit breakage introduced by d3a387c
( #2557 , #1875 , #2034 )
2019-05-18 11:18:31 +02:00
679cf7434e
Fix undefined behavior ( #2561 )
2019-05-18 10:43:30 +02:00
fc3c3de551
Fixed uses of IsItemDeactivated(), IsItemDeactivatedAfterEdit() on multi-components widgets and after EndGroup(). ( #2550 , #1875 )
2019-05-13 19:05:41 +02:00
d3a387cc18
Fixed InputFloatX, SliderFloatX, DragFloatX functions erroneously reporting IsItemEdited() multiple times when the text input doesn't match the formatted output value (e.g. input "1" shows "1.000"). It wasn't much of a problem because we typically use the return value instead of IsItemEdited() here. ( #1875 , #2034 )
2019-05-13 19:04:57 +02:00
99a845053a
Internal: Renamed fields + minor tweaks (probably shallow break stack-layout pr, sorry!)
2019-05-13 18:26:28 +02:00
64dbd932d2
Internal: Removed GetNextItemWidth(), relying on ItemAdd or NextItemData.ClearFlags() to clear the width data. Amend 5078fa20
and undo some of its effects of imgui_widgets.cpp
2019-05-13 15:29:00 +02:00
632469d2e5
Renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Refactored SetNextItemXXX stuff to match SetNextWindowXXX code closely.
2019-05-13 15:11:25 +02:00
36e714a459
Internal: Storing flags for NextWindowData so that we can clear everything with a single write and remove dummy condition fields.
2019-05-13 14:57:30 +02:00
0b485f12d7
Internal: Minor tidying/reordering of sections within ImGuiContext / window DC.
2019-05-13 14:02:03 +02:00
7355c84701
Tweak EndGroup() to facilitate fixing #2550 later (currently should have no side-effect0. Demo: Add extra widget to status query test.
2019-05-12 21:42:36 +02:00
aca6ee1a91
Cast ImTextureId to void* before printing in Metrics window. ( #2548 )
2019-05-11 11:34:41 +02:00
87c5356d97
FreeType: Added RasterizerFlags::Monochrome flag to disable font anti-aliasing. ( #2545 ) Combine with RasterizerFlags::MonoHinting for best results.
2019-05-11 10:46:26 +02:00
ef13d95466
IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
...
Examples/Backends: Don't filter characters under 0x10000 before calling io.AddInputCharacter(), the filtering is done in io.AddInputCharacter() itself. This is in prevision for fuller Unicode support. (#2538 , #2541 )
2019-05-11 10:33:56 +02:00
7c256fbd40
Internal: Extracted some of the Begin code into RenderWindowDecorations().
2019-05-10 22:45:52 +02:00
72951a1a85
Internal: Extracted some of the Begin code into RenderWindowTitleBarContents().
2019-05-10 22:45:28 +02:00
b50c61c961
Internal: Begin: Update rectangles before Scrollbar() which now uses them. Fixes 39eeda0
.
2019-05-10 22:30:33 +02:00
39eeda0227
Internal: Scrollbar: Further sane simplification (using InnerMainRect instead of duplicating calculations).
2019-05-10 18:52:29 +02:00
37174c85e2
Internal: Scrollbar: Extracted scrollbar code for other uses (eg. table v2 scrolling without using a child window).
2019-05-10 18:52:23 +02:00
9534ef9b26
Separator: Revert 1.70 "Declare its thickness (1.0f) to the layout" change ( c5d83d8a
). It's not incorrect but it breaks existing some layout patterns. Will return back to it when we expose Separator flags.
2019-05-09 17:52:56 +02:00
e29176df53
Internals: Columns: Renamed fields. Comments and tweak. Moved a demo block.
2019-05-09 13:12:09 +02:00
a4d0b0efa4
Internal: Refactored Separator into SeparatorEx(), exposed ImGuiSeparatorFlags_SpanAllColumns in imgui_internal.h and support without. ( #759 ) + misc comments
2019-05-09 12:55:01 +02:00
b7c2759f95
Columns: Fixed Separator from creating an extraneous draw command. Fixed Selectable with SpanAllColumns flag from creating an extraneous draw command. ( #125 )
2019-05-09 12:10:36 +02:00
42fc563fed
Version 1.71 WIP + fixed minor typo
2019-05-07 16:36:08 +02:00
d1d5075b66
Version 1.70
v1.70
2019-05-06 14:17:39 +02:00
d88121ff5b
Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524
2019-05-06 10:15:22 +02:00
6c196cf432
Examples Readme and Changelog tweaks, added #2527 , re-ordered examples/README alphabetically.
2019-05-06 10:02:59 +02:00
5ecc9d5865
Examples: Metal: Add GLFW+Metal example
2019-05-06 09:51:21 +02:00