omar
e3453d0dc4
Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift).
2018-04-25 17:58:53 +02:00
omar
01fa934222
Internals: Removed unecessary Pos/PosFloat separation, only reason appears to be mostly pre-1.0. The only piece of code that I expected sub-pixel window position to matter actually already round its delta (wrongly so, will fix later/separately if we want).
2018-04-25 15:24:26 +02:00
omar
dc03c93164
Internals: Removed misleading ImRect::FixInverted + fix minor formatting in Readme.
...
Demo: Fixed Overlay: Added a context menu item to enable freely moving the window.
2018-04-24 14:19:10 +02:00
omar
6a0b2627ad
BeginMainMenuBar: Followup to 1e41bad9
. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. ( #1439 )
2018-04-18 17:37:35 +02:00
Doug Binks
1e41bad90f
Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. ( #1439 )
2018-04-18 15:13:09 +02:00
omar
bfc0efaae9
Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure.
2018-04-11 12:43:38 +02:00
omar
52cac135c9
Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h ( #1738 )
2018-04-10 15:04:36 +02:00
omar
6f1f5cbc20
Version 1.61 WIP
2018-04-09 14:02:32 +02:00
omar
3a29ddbcfa
Version 1.60
2018-04-08 00:45:02 +02:00
omar
6d0c720451
Internals: Removed unused internal variant of ArrowButton().
2018-04-07 23:06:06 +02:00
omar
82b7a39f31
Fixed a few zealous warnings.
2018-04-07 10:38:01 +02:00
omar
e88fb10d7c
NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
2018-04-06 19:36:15 +02:00
omar
ac2027c415
NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
2018-04-06 19:36:14 +02:00
omar
78610a54d2
Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
2018-04-03 20:55:30 +02:00
omar
b69dc45f6e
Internals: Removed ImGuiDataType_Float2.
2018-03-22 20:14:31 +01:00
omar
c19b27813d
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. ( #1011 ) May transition the other InputXXX function to use format strings as well.
2018-03-22 18:58:40 +01:00
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
2018-03-20 20:12:34 +01:00
omar
33ad8b2f0c
Nav: Track nav input source more generally (gamepad vs keyboard) ( #787 ) + update todos and demo tweaks
2018-03-19 13:20:18 +01:00
omar
0e3a6ef4f7
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
2018-03-13 16:18:40 +01:00
omar
b9ac127b0b
Internals: Columns renaming fields
2018-03-12 11:03:27 +01:00
omar
a1f3949d71
Drag and Drop: Increased payload data type to 32 characters. ( #143 )
2018-03-08 10:42:51 +01:00
omar
bf7481eba0
Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. ( #125 ). +9 Internal: Store InnerClipRect.
2018-03-04 17:44:17 +01:00
omar
69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
2018-03-03 20:15:10 +01:00
omar
8a4093f38b
Added ArrowButton(). Exposed ImGuiDir.
2018-03-03 20:08:03 +01:00
omar
11f13ab24f
Internal: renamed RenderTriangle() to RenderArrow().
2018-03-03 19:08:22 +01:00
omar
c994796e26
Internal: Moved IM_NEWLINE helper to imgui_internal.h
2018-02-28 21:45:02 +01:00
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:51:40 +01:00
omar
c7835dd189
ImRect: Removed misleading IsFinite() function used by some Nav code.
2018-02-26 16:35:46 +01:00
omar
27667fc035
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. ( #1079 )
2018-02-25 14:15:37 +01:00
omar
b28995b667
Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h ( #1640 )
2018-02-22 15:39:49 +01:00
omar
b33f0e215f
Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
2018-02-18 23:28:56 +01:00
omar
3b163ac35b
Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.)
2018-02-08 23:11:51 +01:00
omar
7c16d52f72
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch ( #1565 , #787 )
2018-02-06 20:20:34 +01:00
omar
f0364aa359
Merge branch 'context'
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# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
7e32fc7109
Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). ( #787 )
2018-02-06 19:23:12 +01:00
omar
cea8017e0b
Merge branch 'master' into context
2018-02-06 18:04:44 +01:00
omar
db071184a0
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-02-06 13:51:09 +01:00
omar
b50dce54ea
Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. ( #1597 , #143 )
2018-02-06 13:46:14 +01:00
omar
e6926d9f7c
Internals: Refactored bool LastItemRectHovered into flags. ( #1597 )
2018-02-06 13:34:41 +01:00
omar
ce2b8d3255
Nav: Comments, removed extraneous parameter.
2018-02-06 13:16:44 +01:00
omar
0c0d811859
Nav: SetItemDefaultFocus() doesn't make the navigation cursorr highlight visible. Renamed NavInitResultExplicit to NavInitRequestFromMove. ( #787 )
2018-02-05 23:53:40 +01:00
omar
e5e3cc617e
Nav: Maintaining a NavActivatePressedId field that widget can conveniently use along with NavActivateDownId.
2018-02-05 19:37:29 +01:00
omar
f35734c925
Nav: Debugging code. ( #787 )
2018-02-05 17:02:30 +01:00
omar
8ad88f725c
Nav: Minor tidying up. ( #787 )
2018-02-05 14:53:22 +01:00
omar
bed55a41e1
Internals: ImRect: Added IsInverted() helper.
2018-02-05 14:51:28 +01:00
omar
e2654a097b
ImRect: added IsInverted() helper.
2018-02-04 18:30:37 +01:00
omar
ce9d7baaba
Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. ( #787 , #1079 )
2018-02-02 17:47:05 +01:00
omar
68d3e139a7
Nav: When focusing a parent window while closing a popup, hide its highlight for one frame to avoid potential double highlight and flicker with the common pattern of menu items leading to the opening other windows. ( #787 )
2018-02-01 22:28:58 +01:00
omar
950f260a32
Nav: Fixed Selectable/MenuItem Nav Highlight from using rounding when outer highlight stays square. ( #787 )
2018-02-01 22:25:25 +01:00
omar
79ff3c2d49
Merge branch 'master' into navigation
2018-02-01 18:33:40 +01:00
omar
07163804df
Internals: Renamed CloseInactivePopups() to a better ClosePopupsOverWindow(). Exposed in imgui_internal.h
2018-02-01 18:31:41 +01:00
omar
fd6d8863f7
Nav: SetFocusID() clears NavInitRequest for consistency (repro would a same frame interaction / race condition). ( #787 )
2018-02-01 18:19:36 +01:00
omar
8cc2dbc3bd
Internals: Nav: Extracted code into IsWindowNavFocusable(). ( #787 )
2018-02-01 14:56:56 +01:00
omar
bdd868704f
Nav: Child window is restored on focus when returning to layer 0 or refocusing. This is a little experimental and potentially error-prone right now. ( #787 , vaguely relate to ~#727) Ideally we should maintain a non-sorted last-focused list that include childs windows.
2018-02-01 00:50:42 +01:00
omar
27980d9688
Merge branch 'master' into context
2018-01-31 16:02:26 +01:00
omar
c851b33352
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. ( #787 )
2018-01-29 23:59:46 +01:00
omar
c8d8dc7f0a
Nav: Internals: Renamed RootNavWindow to NavRootWindow ( #787 )
2018-01-29 23:59:43 +01:00
omar
72485a5d04
Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. ( #787 ) (+1 squashed commits)
...
+ store window inside result.
2018-01-29 23:59:42 +01:00
omar
1cf38d0334
Internals: Nav: Renamed ImGuiNavForward enum ( #787 )
2018-01-29 18:12:32 +01:00
omar
4654040bcb
Nav: Comments, added enum to clarify NavForward code. ( #787 )
2018-01-29 17:35:36 +01:00
omar
3ded262776
Merge branch 'master' into navigation
2018-01-26 16:07:43 +01:00
omar
04d5783ffd
Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. ( #787 )
2018-01-25 19:36:38 +01:00
omar
f2d5300408
Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. ( #787 )
2018-01-25 19:03:47 +01:00
omar
8bf0c89c0d
Internals: ImRect::Contains(ImRect&) include boundaries (whereas Contains(ImVec2) should not).
2018-01-25 14:24:57 +01:00
omar
d404b93b6b
Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. ( #787 ) + comments
2018-01-24 19:57:39 +01:00
omar
f3776055d6
Merge branch 'master' into context
2018-01-24 19:31:11 +01:00
omar
28671aa821
Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. ( #787 )
2018-01-24 17:41:47 +01:00
omar
d500113f1d
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd
Added SetNextWindowBgAlpha() helper. ( #1567 ) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
2018-01-23 19:13:49 +01:00
omar
db2ba13154
Internals: Exposed SetCurrentFont() in imgui_internal.h
2018-01-23 16:33:06 +01:00
omar
1acb155419
Internals: Moved unnecessary MovingWindowMoveId field.
2018-01-22 14:31:20 +01:00
omar
9edf211c0e
Merge branch 'master' into navigation
2018-01-21 20:46:50 +01:00
omar
5e2aa6185c
Reorganized context handling to be more explicit,
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- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
cd1409f4bf
ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! ( #939 )
2018-01-20 20:25:12 +01:00
omar
8877622fa8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-19 15:42:28 +01:00
omar
c2ffce3e5a
Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. ( #143 )
2018-01-18 17:39:40 +01:00
omar
cc15512bfc
InputText: Minor tweak.
2018-01-17 12:15:24 +01:00
omar
a221d253f3
Nav: Comment.
2018-01-15 20:13:49 +01:00
omar
472ba1394c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185
Internal: DrawData: Tidying, renaming.
2018-01-15 20:12:48 +01:00
omar
a77913054f
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-01-15 18:02:58 +01:00
omar
1182174d81
Internals: DrawData: We don't need an intermediate layer for popups.
2018-01-15 18:00:13 +01:00
omar
038453258e
Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse.
2018-01-15 17:48:32 +01:00
omar
061d8df033
MIssing IMGUI_API for a type with non-inline methods.
2018-01-15 17:48:32 +01:00
omar
06eef2ce6f
Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy).
2018-01-15 17:48:32 +01:00
omar
514d30d8cd
MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470
. Comments + adding a local to ease patch #1345 .
2018-01-14 14:13:54 +01:00
omar
db63e71f13
Internals: Exposed SetCurrentFont() in imgui_internal.h
2018-01-12 20:07:01 +01:00
omar
1493de4f81
Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.
2018-01-12 19:53:27 +01:00
omar
c85d7d6e49
Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6
( #787 )
2018-01-12 19:28:37 +01:00
omar
c9be7d7254
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-01-12 19:21:12 +01:00
omar
0a98202714
Nav: Standardized FIXME-NAV marker.
2018-01-12 19:13:15 +01:00
omar
16285603f2
Internals: Initializing fields in same order as declaration order + fixed uninitialized DragDropAcceptIdCurrRectSurface (was harmless)
2018-01-12 19:11:11 +01:00
omar
919fc548ad
Merge branch 'master' into navigation
2018-01-10 18:58:26 +01:00
omar
0cabd81071
Internals: Rect: Added ClipWillFull helper + comments on variations.
2018-01-10 14:43:08 +01:00
omar
92d75c44bc
Internals: ImVec2 versions of ImMin, ImMax inline float version for a faster full-on-debug-no-inline experience.
2018-01-10 14:43:02 +01:00
omar
3f4eccf154
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-07 16:22:09 +01:00
omar
3fc7cf190d
OpenPopup(): Always reopen existing popup. Removed OpenPopupEx() bool reopen_existing which is always true. This also makes the public API on par with OpenPopupEx(). ( #1497 , #1533 )
2018-01-07 16:20:02 +01:00
omar
deab2ab015
Popups: Gently handle the user mistakenly calling OpenPopup() every frame. (when reopen_existing is true). ( #1497 )
2018-01-07 16:15:54 +01:00
omar
69ff65f054
Internals: Popup: Renaming fields.
2018-01-07 16:11:25 +01:00
omar
3678307cd9
Popup, Menus: Tweaks and comments.
2018-01-07 15:56:14 +01:00