omar
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351b3fa7b0
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Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in 1ef1acbd8d
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2018-03-09 10:29:41 +01:00 |
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omar
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5fdde52444
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Merge branch '2018-03-font_offset' into master2
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2018-03-09 10:29:22 +01:00 |
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omar
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a3d5f92214
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Merge branch 'master' into font_offset
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2018-03-08 16:49:39 +01:00 |
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omar
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1ef1acbd8d
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Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5 )
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2018-03-08 16:47:41 +01:00 |
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omar
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3dfac93ebe
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Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
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2018-03-08 15:58:56 +01:00 |
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omar
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642c6748ac
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Comments, Changelog
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2018-03-08 11:15:27 +01:00 |
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omar
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a1f3949d71
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Drag and Drop: Increased payload data type to 32 characters. (#143)
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2018-03-08 10:42:51 +01:00 |
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omar
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7fd62baa42
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Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
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2018-03-07 11:50:56 +01:00 |
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omar
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6190d794d4
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Update README.md
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2018-03-07 10:01:20 +01:00 |
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omar
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a2ed3ee2cf
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Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
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2018-03-06 19:48:30 +01:00 |
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omar
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cea7492bab
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Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
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2018-03-05 22:47:53 +01:00 |
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omar
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945f4d1ecd
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Removed redundant semi colons. (#1653)
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2018-03-05 16:16:27 +01:00 |
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omar
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51afaf7117
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Fixed type cast warning.
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2018-03-05 13:15:15 +01:00 |
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omar
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0ec356eb6e
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Comments, FAQ update.
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2018-03-05 13:05:47 +01:00 |
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omar
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5ed45d0aec
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Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0 ).
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2018-03-04 17:55:59 +01:00 |
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omar
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bf7481eba0
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Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
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2018-03-04 17:44:17 +01:00 |
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omar
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968a8d2a3f
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Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125)
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2018-03-04 16:58:24 +01:00 |
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omar
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ee770af72c
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Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656)
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2018-03-04 16:56:21 +01:00 |
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omar
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69e700f869
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Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
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2018-03-03 20:15:10 +01:00 |
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omar
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8a4093f38b
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Added ArrowButton(). Exposed ImGuiDir.
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2018-03-03 20:08:03 +01:00 |
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omar
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1549c5cf5e
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BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
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2018-03-03 19:43:31 +01:00 |
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omar
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ad7ff7504e
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Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
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2018-03-03 19:34:47 +01:00 |
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omar
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839cdd37a3
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Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
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2018-03-03 19:23:48 +01:00 |
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omar
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11f13ab24f
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Internal: renamed RenderTriangle() to RenderArrow().
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2018-03-03 19:08:22 +01:00 |
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omar
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df8a9c49eb
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Allow user to override ImTextureId. (#1641)
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2018-03-01 16:29:32 +01:00 |
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omar
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b37ef20c5c
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Makefile: updated sdl_opengl3_example with all changes from #885.
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2018-03-01 15:54:12 +01:00 |
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Sam Hocevar
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124d8522b1
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Do not store compiled objects outside the project tree.
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2018-03-01 15:50:39 +01:00 |
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Sam Hocevar
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b6f251103b
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Define SOURCES instead of OBJS in Makefiles.
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
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2018-03-01 15:46:43 +01:00 |
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Sam Hocevar
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d4f63c3844
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Use make variables $@ and $^ where appropriate.
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2018-03-01 15:45:34 +01:00 |
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Sam Hocevar
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551932697d
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Ensure make clean is idempotent.
Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail.
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2018-03-01 15:45:23 +01:00 |
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omar
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6797ee4b68
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Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
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2018-03-01 13:03:12 +01:00 |
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omar
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c994796e26
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Internal: Moved IM_NEWLINE helper to imgui_internal.h
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2018-02-28 21:45:02 +01:00 |
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omar
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b3594a6407
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Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
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2018-02-28 21:16:47 +01:00 |
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omar
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2c9f45bbe7
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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2018-02-28 18:51:40 +01:00 |
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Hossam Ayman
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a869e944b0
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README.md typo fix
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2018-02-26 17:43:41 +01:00 |
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omar
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c7835dd189
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ImRect: Removed misleading IsFinite() function used by some Nav code.
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2018-02-26 16:35:46 +01:00 |
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omar
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5427eca960
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Compacted some old Breaking Changes notes (Pre July 2015 stuff)
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2018-02-25 19:05:31 +01:00 |
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omar
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bd267ad739
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Changelog: Added all change infos since 1.53 up to the current version.
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2018-02-25 14:15:38 +01:00 |
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omar
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133f06d658
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Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet.
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2018-02-25 14:15:37 +01:00 |
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omar
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27667fc035
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TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
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2018-02-25 14:15:37 +01:00 |
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omar
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403b2d7d59
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ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646)
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2018-02-25 14:15:37 +01:00 |
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omar
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d7f97922b8
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Examples: Fix d749d49903 missing the deletion code. (#1217)
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2018-02-23 22:46:14 +01:00 |
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omar
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d749d49903
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Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
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2018-02-23 12:37:49 +01:00 |
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omar
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6662fe7b18
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stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. (#1642)
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2018-02-23 11:07:51 +01:00 |
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omar
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79969931e6
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ImDrawList: PushTextureID(): Removed unnecessary param by reference.
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2018-02-23 00:01:34 +01:00 |
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omar
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288351a801
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Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301)
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2018-02-23 00:00:43 +01:00 |
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omar
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a1a36e762e
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Merge branch 'podgorskiy-master'
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2018-02-22 23:24:44 +01:00 |
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omar
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8040cf1425
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Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
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2018-02-22 23:22:16 +01:00 |
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omar
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63be3e7c82
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Update README.txt
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2018-02-22 23:20:37 +01:00 |
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omar
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7e24ce0956
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Examples: DirectX12: Fixed shutdown issue. (#301)
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2018-02-22 23:04:28 +01:00 |
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