omar
7baf45cffa
Metrics: Added "Show windows rectangles" tool to visualize the different rectangles.
2019-04-16 22:02:56 +02:00
omar
655ebe4eaf
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2019-04-16 13:14:10 +02:00
omar
742b5f4c68
Merged a bunch of small changes from Docking branch to reduce the difference between branches.
...
Noticeable: horizontal alignment of CloseButton. Menu fill take account of border. Various stylistic tweaks to accomodate other changes in Docking.
2019-04-16 13:07:43 +02:00
omar
8130fd9816
Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). ( #2496 )
2019-04-15 18:47:36 +02:00
omar
b89202824e
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
2019-04-15 16:03:17 +02:00
omar
35cbf9c052
Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
2019-04-15 15:48:38 +02:00
omar
c1848b185c
Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. ( #2494 )
2019-04-15 01:28:44 +02:00
omar
712203dbcb
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-04-13 18:53:00 +02:00
omar
30d81f53cb
PlotLines, PlotHistogram: Ignore NaN values when calculating min/max bounds. ( #2485 )
2019-04-12 22:16:59 +02:00
omar
cf029b3e1c
Merge branch 'master' into docking
2019-04-08 18:05:52 +02:00
omar
b53630813e
Internals: Tweak ItemSize calls. Added todo items.
2019-04-08 16:13:51 +02:00
omar
50ceb25003
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_vulkan.cpp
2019-04-07 16:23:31 +02:00
omar
ccca76fdea
Merge branch 'vulkan_fix_master'
2019-04-07 16:22:47 +02:00
omar
302af7b2c9
FAQ tweaks. Add missing entries in imgui.cpp (which until now where only in the README).
2019-04-07 16:22:41 +02:00
omar
c8fd4afd75
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
2019-04-05 20:20:24 +02:00
omar
bd351e9ac5
Misc: Added IM_MALLOC/IM_FREE macros mimicking IM_NEW/IM_DELETE so user doesn't need to revert to using the ImGui::MemAlloc()/MemFree() calls directly.
2019-04-05 20:20:08 +02:00
omar
452047c7ca
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
2019-04-05 18:24:28 +02:00
omar
ec76722d2d
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. ( #2472 , #2071 )
2019-04-05 17:22:24 +02:00
omar
0034e65c26
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
2019-04-04 23:40:28 +02:00
omar
4f54a527ab
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. ( #2071 )
2019-04-04 23:13:31 +02:00
omar
66f4be2e13
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. ( #2461 , #2348 , #2378 , #2097 , #2071 , #1677 )
2019-04-04 22:27:29 +02:00
omar
54b8a65d9e
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. ( #2071 )
2019-04-04 22:12:15 +02:00
omar
317859a3da
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). ( #2071 )
2019-04-04 22:11:13 +02:00
omar
43a85dd02e
Merge branch 'master' into docking
2019-04-04 22:10:18 +02:00
omar
1c3311e4d6
Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
2019-04-04 22:09:26 +02:00
omar
cdb109f617
Renamed freeglut vcxproj files + Comments, Changelog ( #2465 )
2019-04-03 16:25:35 +02:00
Andrew Willmott
ece322ff12
freeglut -> glut rename
2019-04-03 07:19:31 -07:00
omar
49fb8e6c45
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
2019-04-03 11:17:26 +02:00
omar
8dab7ac021
InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. ( #2467 , #1336 )
2019-04-03 11:14:34 +02:00
omar
da035ced97
InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. ( #1336 , #2467 )
...
+ Fix some output filename in SDL build batch files.
2019-04-03 11:04:00 +02:00
omar
01e29a3933
InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. ( #2467 , #1336 )
2019-04-03 10:45:51 +02:00
omar
4a57507f75
InputText: Work-around for buggy standard libraries where isprint('\t') returns true. ( #2467 , #1336 )
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Not using isprint. + todo items.
2019-04-03 10:40:14 +02:00
omar
3a737e665a
Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
2019-04-02 10:36:35 +02:00
omar
e21bbee311
Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. ( #2454 )
2019-03-29 18:32:57 +01:00
omar
512d39d031
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
2019-03-29 16:17:30 +01:00
omar
9bf6509c6e
Docking: Fixed focus restore lagging by a frame when a tab stops being submitted. ( #2109 ) Building on a little build of technical debt there, should transition toward a more general docking-agnostic system ( #2304 )
2019-03-28 18:43:27 +01:00
omar
b6ae8a0dca
Docking: Disable SkipItems when directly/programmatically focused (possible generalization of code currently in BeginDocked which relies on tab bar interaction, will remove that code in next commit). ( #2453 , #2109 )
2019-03-28 16:11:50 +01:00
omar
a33d45d7cd
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-03-28 15:48:25 +01:00
omar
04a9ce3a18
Docking: Renamed ImGuiDockNodeFlags_PassthruDockspace to ImGuiDockNodeFlags_PassthruCentralNode. + Comments, shallow tweaks. ( #2109 )
2019-03-27 16:16:31 +01:00
omar
20188b19d6
Comments ( #2441 ) + Freeglut fixes ( #2430 )
2019-03-26 12:16:23 +01:00
omar
cf1b02e54e
Rearrange code in UpdateMouseWheel(). ( #2424 , #1463 ) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
2019-03-25 19:40:19 +01:00
omar
9350158d61
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
2019-03-25 16:08:09 +01:00
omar
3d8ea352d1
InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) ( #2436 ) [@Nazg-Gul]
2019-03-25 16:06:30 +01:00
Gnimuc
a53c57152b
Mention Julia binding in README ( #2446 )
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Thank you!
2019-03-23 19:32:19 -07:00
omar
221bf93a55
Comments, todo list, remove trailing spaces.
2019-03-17 00:56:21 +01:00
omar
857381b9ca
GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. ( #2419 )
2019-03-15 15:03:37 +01:00
omar
ff03ae503b
Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. ( #2421 )
2019-03-15 13:09:07 +01:00
omar
cf2c52282d
Version 1.70 WIP
2019-03-15 13:07:30 +01:00
omar
b1af4d36ce
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
2019-03-13 15:30:35 +01:00
omar
55c02099c5
Version 1.69, comments, typos
2019-03-13 15:29:43 +01:00
omar
53e0c13be2
TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to teleport the view when aiming at a tab far away the visible section, and otherwise accelerate the scrolling speed to cap the scrolling time to 0.3 seconds.
2019-03-12 20:57:02 +01:00
omar
99d8425173
TabBar: Fixed Tab tooltip code making drag and drop tooltip disappear during the frame where the drag payload activate a tab.
2019-03-12 18:56:19 +01:00
omar
9afb849e16
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
2019-03-12 18:28:47 +01:00
omar
cfa8f672f6
Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) ( #2416 )
2019-03-12 18:27:14 +01:00
omar
897badec7a
Demo: InputText: Demonstrating use of ImGuiInputTextFlags_CallbackResize. ( #2006 , #1443 , #1008 ).
2019-03-12 11:24:49 +01:00
omar
a92c587c75
Added GetGlyphRangesVietnamese() helper. ( #2403 )
2019-03-11 22:02:59 +01:00
omar
f7db4fad31
Merge branch 'master' into docking
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# Conflicts:
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
2019-03-11 16:08:16 +01:00
Bruce Mitchener
b5d57a6615
Fix typos. ( #2413 )
2019-03-09 10:10:17 +01:00
Haldean Brown
79bb4ce128
Added ImGuiColorEditFlagsFlags_InputHSV. ( #2383 , #2384 )
2019-03-08 18:16:41 +01:00
omar
8e0e91827f
ColorEdit: Fixed tooltip not honoring the ImGuiColorEditFlags_NoAlpha contract of never reading the 4th float in the array (value was read and discarded). ( #2384 )
2019-03-08 18:16:41 +01:00
omar
d77d3416d3
Merge branch 'master' into docking
2019-03-07 18:40:55 +01:00
omar
e9651aaa77
TabBar: Fixed ImGuiTabItemFlags_SetSelected being ignored if the tab is not visible (with scrolling policy enabled) or if is currently appearing.
2019-03-07 17:45:59 +01:00
omar
e91d275b10
Merge branch 'master' into docking
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# Conflicts:
# imgui_demo.cpp
2019-03-06 21:18:46 +01:00
omar
510342f024
Examples: DirectX9: Minor changes to match the other DirectX examples more closely. ( #2394 )
2019-03-06 18:00:04 +01:00
omar
c779fbb651
InputTextWithHint: Fix for Password fields. Update changelog, demo. ( #2400 )
2019-03-06 17:33:24 +01:00
omar
e02d6014bf
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-03-05 22:13:38 +01:00
omar
344140004b
Fixed IsItemDeactivated()/IsItemDeactivatedAfterEdit() from not correctly returning true when tabbing out of a focusable widget (Input/Slider/Drag) in most situations. ( #2215 , #1875 )
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+ Minor renaming of a local variable in widget code.
2019-03-05 22:09:25 +01:00
omar
076be7ec41
MenuItem, Selectable: Fixed disabled widget interfering with navigation (fix c2db7f63
in 1.67).
2019-03-05 19:00:19 +01:00
omar
1ed3c4cf4a
Internal: Text: Extracted TextUnformatted into TextEx over which we can freely atter the signature. Clarified current large text behavior of TextUnformatted with explicit ImGuiTextFlags_NoWidthForLargeClippedText flag (always set).
2019-03-05 17:35:45 +01:00
omar
622a27506a
Text: Fixed large Text/TextUnformatted call not declaring its size when starting below the lower point of the current clipping rectangle. Somehow this bug has been there since v1.0! It was hardly noticeable but would affect the scrolling range, which in turn would affect some scrolling request functions when called during the opening frame of a window.
2019-03-05 15:23:11 +01:00
omar
ac4842fa17
Nav: Fixed Ctrl+Tab keeping active InputText() of a previous window active after the switch. ( #2380 )
2019-03-05 12:03:54 +01:00
omar
f4dd990e38
Comments and Issue Template
2019-03-05 11:03:32 +01:00
omar
8414c0bb09
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-03-04 18:08:19 +01:00
omar
94e794f81b
Renamed GetOverlayDrawList() to GetForegroundDrawList() for consistency. Kept redirection function (will obsolete). ( #2391 )
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Demo: Using GetBackgroundDrawList() and GetForegroundDrawList() in "Custom Rendering" demo.
2019-03-04 16:35:50 +01:00
omar
96b13760d4
Added GetBackgroundDrawList() helper to quickly get access to a ImDrawList that will be rendered behind every other windows. ( #2391 )
2019-03-04 16:10:51 +01:00
omar
49eb5f0280
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_opengl3.cpp
2019-03-03 23:34:56 +01:00
omar
beb3062dc5
Examples: OpenGL: Fix to be able to run on ES 2.0 / WebGL 1.0. [@rmitton, @gabrielcuvillier]
2019-03-03 23:34:28 +01:00
omar
1c67d09c0b
ColorPicker: Fix assertion when running in a collapsed window and dragging its title bar ( #2389 )
2019-03-01 00:06:36 +01:00
omar
1d0b4df3d9
Misc: Asserting in NewFrame() if style.WindowMinSize is zero or smaller than (1.0f,1.0f). Internal: ImHash functions tweaks. Added InputText() to query status section.
2019-02-28 22:57:22 +01:00
omar
ff0c6c2bde
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
2019-02-27 19:00:09 +01:00
omar
f02705fbaa
InputInt, InputScalar: +/- buttons now respects the natural type limits instead of overflowing or underflowing the value.
2019-02-27 18:59:17 +01:00
omar
736d3e2654
DragScalar, InputScalar, SliderScalar: Added support for u8/s8/u16/s16 data types. We are reusing function instances for larger types to reduce code size. ( #643 , #320 , #708 , #1011 )
2019-02-27 18:16:03 +01:00
omar
6de09a5e48
Renamed ColorEdit/ColorPicker's ImGuiColorEditFlags_RGB/_HSV/_HEX flags to respectively ImGuiColorEditFlags_DisplayRGB/_DisplayHSV/_DisplayHex. This is anticipation of adding new flags to ColorEdit/ColorPicker functions which would make those ambiguous. ( #2384 ) [@haldean]
2019-02-27 16:45:58 +01:00
omar
688035b5f4
Added px_render_imgui.h ( #1935 )
2019-02-27 15:06:11 +01:00
omar
cef77098ab
Update README.md
2019-02-27 15:00:41 +01:00
omar
75641926e1
Merge branch 'allegro-touch' of https://github.com/dos1/imgui into dos1-allegro-touch
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# Conflicts:
# examples/imgui_impl_allegro5.cpp
2019-02-27 14:39:41 +01:00
omar
5e3a1de4e6
Plot: Fixed divide-by-zero in PlotLines() when passing a count of 1. ( #2387 ) [@Lectem]
2019-02-27 14:25:37 +01:00
omar
6b43a314bf
Merge branch 'master' into docking
2019-02-26 12:53:38 +01:00
omar
cf3cb7cf7e
InputText: Fixed various display corruption related to swapping the underlying buffer while a input widget is active (both for writable and read-only paths). Often they would manifest when manipulating the scrollbar of a multi-line input text.
2019-02-26 12:50:44 +01:00
omar
8915f7933a
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2019-02-24 23:24:07 +01:00
omar
9558e327d2
Log/Capture: Fixed extraneous leading carriage return. Fixed an issue when empty string on a new line would not emit a carriage return.
2019-02-23 16:22:55 +01:00
omar
cd67d4d3c1
Log/Capture: Fixed LogXXX functions 'auto_open_depth' parameter being treated as an absolute tree depth instead of a relative one. Fixed CollapsingHeader trailing ascii representation being "#" instead of "##". Minor tidying up the of code.
2019-02-23 16:07:01 +01:00
omar
3eba840053
Nav: Fixed a tap on AltGR (e.g. German keyboard) from navigation to the menu layer. (follow and extend on e.g #369 , #370 )
2019-02-23 14:50:36 +01:00
omar
87ded34f9f
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui_widgets.cpp
2019-02-22 12:29:18 +01:00
omar
9da48c16c5
TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to hard crashes any more, facilitating integration with scripting languages. ( #1651 )
2019-02-22 12:27:41 +01:00
omar
0f83145aa8
TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). ( #2371 )
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Added ImPool::Contains() helper.
2019-02-22 12:24:27 +01:00
omar
cc3be5d428
InputText: Fixed an edge case crash that would happen if another widget sharing the same ID is being swapped with an InputText that has yet to be activated.
2019-02-21 19:55:36 +01:00
omar
79f7778e48
Moved binaries to dearimgui.org/binaries
2019-02-20 15:11:18 +01:00
omar
2068dd509c
Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. ( #2366 , #2186 )
2019-02-20 14:31:19 +01:00
omar
782b747a17
InputText: Renamed some local variables to clarify code. Should be a no-op functionality wise. TODO items.
2019-02-20 00:45:45 +01:00
omar
7c51cba74f
InputInt, InputFloat, InputScalar: Fix to keep the label of the +/- buttons centered when style.FramePadding.x is abnormally larger than style.FramePadding.y. Since the buttons are meant to be square (to align with e.g. color button) we always use FramePadding.y. ( #2367 )
2019-02-20 00:20:11 +01:00
omar
257f5d204e
Version 1.69 WIP
2019-02-20 00:11:36 +01:00
omar
91cc32379d
Updated binaries (now auto-generated by a script! next step would be to slowly transition all this stuff into a public repo)
2019-02-19 20:27:47 +01:00
omar
9dc02464a4
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2019-02-19 13:04:35 +01:00
omar
3c15dffc94
Version 1.68
2019-02-19 12:50:46 +01:00
omar
5bf9029bf9
Merge branch 'master' into docking
2019-02-18 12:16:13 +01:00
omar
f5bf6e38d2
Font: Fixed assert when specifying duplicate/overlapping ranges within a same font. ( #2353 , #2233 )
2019-02-18 12:11:46 +01:00
omar
dd14adc731
Examples: Vulkan: Support draw_data->FramebufferScale correctly matching a79785c
for on Metal/GL2/GL3. ( #2306 , #1676 )
2019-02-16 12:32:44 +01:00
omar
09c9bf2edb
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2019-02-14 20:35:11 +01:00
omar
76dbff37cd
Selectable: Tweaks for #2347 (demo, changelog, member position)
2019-02-14 20:29:50 +01:00
omar
3c07ec6a61
Made it illegal/assert when io.DisplayTime == 0.0f (with an exception for the first frame).
...
Causing too many subtle side-effect, e.g. IsNavInputPressed() would return true multiple times in a row.
2019-02-14 17:14:29 +01:00
omar
2206df9e7a
Demo: Added Auto-Scroll option in Log/Console. Comments. Removed some ImColor() uses.
2019-02-14 14:08:36 +01:00
omar
0236bc246f
Scrollbar: Fade out and disable interaction when too small, in order to facilitate using the resize grab on very small window, as well as reducing visual noise/overlap. (+1 squashed commits)
...
Internals: Added GetScrollbarID(). (#1185 )
2019-02-14 14:07:59 +01:00
omar
fcdf704dfa
Changelog: Added changelog from 1.40 to 1.47 (pasted from the Releases section) + some wrapping.
2019-02-13 14:55:28 +01:00
Elias Daler
cbc8e57410
Update README.md - change imgui-sfml link ( #2345 )
...
Changed link from https://github.com/EliasD/sfml to https://github.com/eliasdaler/sfml (no redirect + more reliable)
2019-02-13 11:50:14 +01:00
omar
417cf2237f
Font: Fixed high-level ImGui::CalcTextSize() used by most widgets from erroneously subtracting 1.0f*scale to calculated text width. Among noticeable side-effects, it would make sequences of repeated Text/SameLine calls not align the same as a single call, and create mismatch between high-level size calculation and those performed with the lower-level ImDrawList api. ( #792 )
2019-02-12 22:43:56 +01:00
omar
8691b56136
Merge branch 'master' into docking
2019-02-12 10:30:48 +01:00
omar
169e3981fd
Examples: OpenGL2: Added #define GL_SILENCE_DEPRECATION to cope with newer XCode warnings.
2019-02-11 19:09:54 +01:00
omar
2cada3c143
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_widgets.cpp
2019-02-11 18:59:49 +01:00
omar
d16dbc5b87
Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. ( #2306 , #1676 ) [@rasky]
2019-02-11 18:52:08 +01:00
omar
a79785c0b9
ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).
...
This is to allow render functions being written without pulling any data from ImGuiIO, allowing incoming multi-viewport feature to behave on Retina display and with multiple displays. If you are not using a custom binding, please update your render function code ahead of time, and use draw_data->FramebufferScale instead of io.DisplayFramebufferScale. (#2306 , #1676 )
Examples: Metal, OpenGL2, OpenGL3: Fixed offsetting of clipping rectangle with ImDrawData::DisplayPos != (0,0) when the display frame-buffer scale scale is not (1,1). While this doesn't make a difference when using master branch, this is effectively fixing support for multi-viewport with Mac Retina Displays on those examples. (#2306 ) Also using ImDrawData::FramebufferScale instead of io.DisplayFramebufferScale.
Examples: Clarified the use the ImDrawData::DisplayPos to offset clipping rectangles.
2019-02-11 18:52:08 +01:00
omar
afc36cf802
Window: Fixed initial width of collapsed windows not taking account of contents width (broken in 1.67). ( #2336 , #176 )
2019-02-08 14:34:42 +01:00
omar
1b63ded8fa
Tabs: Fixed border (when enabled) so it is aligned correctly mid-pixel and appears as bright as other borders.
2019-02-07 12:07:53 +01:00
omar
4a3a895be9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2019-02-06 14:47:53 +01:00
omar
29d38b59d0
ListBox/InputTextMultiline: Better optimized when clipped / non-visible.
2019-02-06 14:46:14 +01:00
omar
5bdc7d7a6f
Menus: Tweaked horizontal overlap between parent and child menu (to help convey relative depth) from using style.ItemSpacing.x to style.ItemInnerSpacing.x, the later being expected to be smaller. ( #1086 )
2019-02-06 12:32:10 +01:00
omar
e3dd95d335
Added IsItemActivated() as an extension to the IsItemDeactivated/IsItemDeactivatedAfterEdit functions which are useful to implement variety of undo patterns. ( #820 , #956 , #1875 )
2019-02-06 11:52:42 +01:00
omar
c59611a3b3
InputText: Fixed redo buffer exhaustion handling (rare) which could corrupt the undo character buffer. ( #2333 )
2019-02-05 23:38:57 +01:00
omar
5a95c77388
Merge branch 'master' of https://github.com/ocornut/imgui
2019-02-05 13:53:09 +01:00
omar
be107ba8f8
Merge branch 'master' into docking
...
# Conflicts:
# imgui_internal.h
# imgui_widgets.cpp
2019-02-05 13:52:32 +01:00
omar
d38f4dc143
Tabs: Non-docking tab bars are storing names to allow tab list button + whole style scaling. Added ImGuiTabBarFlags_TabListPopupButton flag to show a popup button on manual tab bars. Locking FramePadding for the scope of a tab-bar to avoid sheering/clipping of tab item. Made scaling of tab ellipsis less awkward. ( #261 , #351 )
2019-02-05 13:23:44 +01:00
omar
65c972e9e4
Update README.md
2019-02-05 11:45:19 +01:00
omar
f7c879eb60
RadioButton: Fixed label horizontal alignment to precisely match Checkbox(). + Internals: Checkbox, RadioButton: Single call to ItemSize() for flow layout purpose.
2019-02-04 23:34:32 +01:00
omar
7227454dca
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui.h
2019-02-03 17:31:16 +01:00
omar
e215809c4d
Removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already).
2019-02-01 17:06:40 +01:00
omar
ac6d474103
Removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already).
2019-02-01 16:37:07 +01:00
omar
5fc6899dc2
Examples: OpenGL3: Using GLSL 4.10 shaders for any GLSL version over 410 (e.g. 430, 450). ( #2329 ) [@BrutPitt]
2019-02-01 15:13:54 +01:00
omar
f906d53f7d
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-01-31 19:19:35 +01:00
omar
16c0a0217c
Updating supporter list.
2019-01-31 13:45:46 +01:00
omar
fb4f1ff7f6
InputText: Fixed a bug where ESCAPE would be first captured by the Keyboard Navigation code. ( #2321 , #787 )
2019-01-30 15:16:09 +01:00
omar
158995f271
InputText: Fixed a bug where ESCAPE would not restore the initial value in all situations. ( #2321 ) [@relick]
2019-01-30 13:15:14 +01:00
omar
2ccc6d2ed1
Docking: Exposing extra flag in Configuration panel. Moved some forgotten Changelog entries at the right place.
2019-01-29 18:28:31 +01:00
omar
ed240c910b
Demo: Fixed "Log" demo not initializing properly, leading to the first line not showing before a Clear. ( #2318 ) [@bluescan]
2019-01-29 14:36:55 +01:00
omar
8a4422b2fa
Fixed CloseCurrentPopup() on a child-menu of a modal incorrectly closing the modal. ( #2308 )
2019-01-27 23:54:17 +01:00
Marc-Alexandre Espiaut
8a605354ef
Replacing one of the third-party Python bindings. ( #2312 )
...
Removing the unmaintained CyImGui (only 7 commits, last one made in 2015) and replacing it with bimpy.
2019-01-27 21:59:48 +01:00
omar
13a5f5ba8b
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-01-27 16:46:35 +01:00
omar
b26ac92a12
Revert "Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages)."
...
This reverts commit 20bc06af70
.
2019-01-27 16:43:56 +01:00
omar
20bc06af70
Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages).
2019-01-27 16:18:23 +01:00
omar
737a3644fc
Removed trailing spaces (docking branch)
2019-01-27 14:57:07 +01:00
omar
e55678adec
Update README.md (changed e-mail address)
2019-01-24 18:31:31 +01:00
omar
a8277ca873
Reoder Python bindings
2019-01-23 20:04:08 +01:00
omar
07ff47bf1b
Docking: Fixed various border / padding related inconsistency with dock node vs floating windows. ( #2109 )
2019-01-23 19:54:45 +01:00
omar
0737433c71
When resizing from an edge, the border is more visible and better follow the rounded corners. Border rendering moved to RenderOuterBorders so it can be called in a different order for docking. ( #1495 , #822 )
2019-01-23 19:24:35 +01:00
omar
c362a96a3f
When resizing from an edge, the border is more visible and better follow the rounded corners. Border rendering moved to RenderOuterBorders so it can be called in a different order for docking. ( #1495 , #822 )
2019-01-23 19:21:25 +01:00
omar
0947fa3de0
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-01-21 16:54:37 +01:00
omar
cb9a6b8a8b
Merge branch 'master' into viewport
...
# Conflicts:
# examples/README.txt
# imgui.cpp
2019-01-21 16:52:22 +01:00
omar
f14f93ef6e
Fixed range-version of PushID() and GetID() not honoring the ### operator to restart from the seed value.
2019-01-21 16:50:27 +01:00
omar
ea7206fd4f
Fixed using imgui_freetype.cpp in unity builds. ( #2302 )
2019-01-21 13:58:29 +01:00
omar
54ba8a643e
Removed trailing spaces from text files. ( #2038 , #2299 )
2019-01-20 22:23:29 +01:00
omar
00ffdb9fa9
ImGuiTextBuffer: Added append() function (unformatted).
2019-01-20 22:21:26 +01:00
omar
f94af2f5c5
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_draw.cpp
2019-01-20 22:13:35 +01:00
omar
8079344cee
Merge branch 'master' into viewport
...
# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
2019-01-20 22:12:06 +01:00
Ryan Mast
8a63c72ac4
Fix the year for screenshot gallery part 7 and 8 links ( #2298 )
2019-01-19 20:45:17 +01:00
omar
82e31d34f0
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_win32.cpp
2019-01-18 12:31:33 +01:00
omar
92d29531fa
Qt links
2019-01-18 11:34:25 +01:00
omar
b8020032f9
Examples: Win32: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. ( #2264 )
2019-01-17 16:55:23 +01:00
omar
bebb07f12d
ImFontAtlas: Added 0x2000-0x206F general punctuation range to default ChineseFull/ChineseSimplifiedCommon ranges. ( #2093 )
2019-01-17 16:48:11 +01:00
omar
b5144e477f
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2019-01-17 14:06:42 +01:00
omar
e9c625a1dc
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# imgui_demo.cpp
2019-01-17 14:05:40 +01:00
omar
872477548b
Examples: Win32: Using IsChild() to be compatible with windows created within a parent. ( #1951 , #2087 , #2156 , #2232 )
2019-01-17 11:45:32 +01:00
Gilad Reich
14c40242db
Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. ( #2288 , #2290 )
2019-01-17 11:39:40 +01:00
omar
f2c92808f8
EditorConfig: Further tweaks ( #2038 )
2019-01-16 22:02:42 +01:00
omar
8cbb91261e
ImDrawList: Fixed AddCircle(), AddCircleFilled() angle step being off, which was visible when drawing a "circle" with a small number of segments (e.g. an hexagon). ( #2287 ) [@baktery]
...
+ Demo tweaks
2019-01-16 17:47:49 +01:00
omar
09f1cb642b
FreeType: Minor tweaks previous commit ( #2285 )
2019-01-15 21:50:43 +01:00
omar
8a45c56c2c
Merge branch 'viewport' into docking
2019-01-15 21:22:29 +01:00
omar
9391a97fbf
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
2019-01-15 21:22:21 +01:00
omar
f435aa193b
Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
2019-01-15 21:19:02 +01:00
omar
133f112af0
Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. ( #1951 , #2087 , #2156 , #2232 ) [many people]
2019-01-15 20:27:32 +01:00
omar
95ee99e6aa
Version 1.68 WIP
2019-01-15 20:19:05 +01:00
omar
515ad62335
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/TODO.txt
2019-01-15 15:14:16 +01:00
omar
73353fad64
Merge branch 'master' into viewport
2019-01-15 15:13:29 +01:00
omar
d38d7c6628
TODO update + internals: changed order or ImGuiLayoutType enums to allow using them for indexing.
2019-01-15 15:06:24 +01:00
omar
ff4bd758ca
Merge branch 'viewport' into docking
2019-01-14 21:30:07 +01:00
omar
e24674fc0e
Merge branch 'master' into viewport
2019-01-14 21:30:01 +01:00
omar
7a5058e3bf
Version 1.67
2019-01-14 17:41:44 +01:00
omar
1da40df279
DragFloat: Fixed broken mouse direction change with power!=1.0. ( #2174 , #2206 ) [@Joshhua5]
2019-01-14 17:38:19 +01:00
omar
529fccd9c2
Merge branch 'viewport' into docking
2019-01-13 14:19:40 +01:00
omar
4ee4f65c70
Merge branch 'master' into viewport
2019-01-13 14:19:31 +01:00
omar
abdd39b700
Merge branch 'atlas_fixes'
2019-01-13 14:19:07 +01:00
omar
49994ceb6e
FAQ entry, moved ImTextureId, Gallery links.
2019-01-12 19:48:07 +01:00
omar
21828b08a0
ImFontAtlas: Rewrote FreeType based builder.
...
- Fixed abnormally high atlas height. (#618 )
- Fixed support for any values of TexGlyphPadding (not just only 1). (#618 )
- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth). (#618 )
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233 , #618 )
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas. (#618 )
2019-01-10 22:30:34 +01:00
omar
9a9712807e
ImFontAtlas: Rewrote stb_truetype based builder.
...
- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth).
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233 )
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas.
2019-01-10 22:23:05 +01:00
omar
8011197c50
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
2019-01-10 16:02:32 +01:00
omar
c96aaef132
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
2019-01-10 16:01:36 +01:00
omar
e4c19f5af1
ImFontGlyphRangesBuilder: Using 32-bits fields for storage instead of 8-bit ones, comments, todo.
2019-01-10 16:00:26 +01:00
Vladimír Vondruš
289569ef27
Update link to Magnum bindings. ( #2269 )
...
The various community projects that integrated Dear ImGui into Magnum
were merged together and are now an official part of the engine.
2019-01-10 14:58:59 +01:00
omar
9ad341902d
ImDrawList: Optimized some of the functions for performance of debug builds where non-inline function call cost are non-negligible.
2019-01-08 17:37:22 +01:00
omar
3997e8b555
Fixed animated window titles from being updated when displayed in the CTRL+Tab list. + Adding overkill helpers for reusing buffers. ( #787 )
2019-01-07 22:46:42 +01:00
omar
6b32570644
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui_internal.h
# imgui_widgets.cpp
2019-01-07 21:29:15 +01:00
omar
5af930f97a
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-01-07 21:28:29 +01:00
omar
50faccf764
Demo: Log: Comments. Using clipper. Not linking with rand() anymore.
2019-01-07 17:33:02 +01:00
omar
acfa4050ec
Tweak changelog + tweak internal render helper functions.
2019-01-07 16:43:55 +01:00
omar
5cb7ce2085
Renamed ImFont::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete).
2019-01-06 16:59:51 +01:00
omar
c3af134cc8
IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
2019-01-06 16:37:42 +01:00
omar
8b5f635624
Added alternative Rust bindings
2019-01-06 14:43:43 +01:00
omar
9ba202821f
Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary keep the focus on the parent window, which could steal it from newly appearing windows. ( #787 )
2019-01-04 19:03:56 +01:00
omar
d223d1e951
Added bindings in Readme. Added internal IMGUI_DEBUG_LOG() helper. Comments, missing breaking changes note relative to imgui_impl_xxxx changes, not really part of core but worth adding in the imgui.cpp breaking change section.
2019-01-04 18:01:43 +01:00
DomRe
4483320f0a
Examples: Allegro 5: Properly destroy all globals on shutdown. ( #2262 )
2019-01-04 13:30:55 +01:00
omar
5278da98d2
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_demo.cpp
2019-01-03 21:40:08 +01:00
omar
599a52629a
Viewport: Added minimum viable information in the Changelog.
2019-01-03 17:46:23 +01:00
omar
64c66529ae
Moving issue/pr template to docs/. Added links in README.
2019-01-03 13:35:53 +01:00
omar
ce1626a51e
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-01-02 21:36:21 +01:00
omar
951c9dd68b
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
2019-01-02 19:00:31 +01:00
omar
e194219f2e
Renamed ImGuiDockFamily to ImGuiWindowClass. Renamed CompatibleWithClassZero to DockingAllowUnclassed. ( #2109 )
2019-01-02 16:22:44 +01:00
omar
c738f9ef92
InputFloat: When using ImGuiInputTextFlags_ReadOnly the step buttons are disabled. ( #2257 )
2019-01-02 11:03:56 +01:00
omar
6b97ded438
Happy new year! & comments
2019-01-02 10:57:57 +01:00
omar
d845135273
Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. ( #1651 ).
2018-12-23 18:00:37 +01:00
omar
81a2546cea
Merge branch 'viewport' into docking
...
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_win32_directx9/main.cpp
2018-12-20 23:06:29 +01:00
omar
ee5560a958
Merge branch 'master' into viewport + added style tweak block when viewports are enabled
...
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
2018-12-20 23:04:40 +01:00
omar
b471813f54
Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
2018-12-20 20:01:02 +01:00
omar
e043b89814
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.h
2018-12-20 17:03:21 +01:00
omar
02501f07c3
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
2018-12-20 16:54:32 +01:00
omar
5691385a33
IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. ( #2004 + for cimgui)
2018-12-20 11:41:24 +01:00
omar
6890e08bc5
Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff
2018-12-19 15:19:31 +01:00
omar
84d1ce3958
Tidying up README, moved entries to FAQ, updated screenshots, removed comma in title.
2018-12-18 16:17:27 +01:00
omar
088ef6623a
Merge branch 'viewport' into docking
2018-12-18 15:03:01 +01:00
omar
9c916cdaf9
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-12-18 15:02:35 +01:00
omar
ae76a1fda7
Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window.
2018-12-18 15:01:15 +01:00
omar
1a6ec208cc
Docs: various updates, rewording, clarifying the purpose of a PR.
2018-12-18 12:02:55 +01:00
omar
2a1e903f43
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.h
2018-12-13 19:20:34 +01:00
omar
991b16cc6a
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_widgets.cpp
2018-12-11 19:46:46 +01:00
omar
febc3e6aa1
Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)
2018-12-11 19:19:12 +01:00
omar
d9a84de9d9
Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
2018-12-11 19:08:06 +01:00
omar
ccce47c6a2
Demo: Using Tabs in Style Editor and Simple Layout example. + Adding missing early out in About and Documents examples.
2018-12-11 18:10:43 +01:00
omar
067b691fd8
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/TODO.txt
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_draw.cpp
# imgui_internal.h
# imgui_widgets.cpp
2018-12-11 13:23:00 +01:00
omar
c40feabe4d
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-12-11 12:41:40 +01:00
omar
54a60aaa40
Added BETA api for Tab Bar/Tabs widgets. ( #261 , #351 ) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
...
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
2018-12-11 12:36:47 +01:00
omar
cc1283fb78
Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
2018-12-11 12:20:48 +01:00
omar
e6439e1a16
Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
2018-12-10 16:21:49 +01:00
omar
26b9e2d0a5
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-12-10 16:14:31 +01:00
omar
9476e07d5a
Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. ( #899 )
...
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
2018-12-10 16:05:30 +01:00
omar
59f3c4fc20
Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
2018-12-10 15:41:01 +01:00
omar
f768727284
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
2018-12-06 16:36:17 +01:00
omar
a03846bd9e
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-12-06 16:33:39 +01:00
omar
b58bd5b311
Version 1.67 WIP + todo notes
2018-12-04 13:49:29 +01:00
omar
5105c6c0d0
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2018-12-04 00:06:26 +01:00
omar
3a678d48b1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
2018-12-04 00:05:45 +01:00
omar
3e84f7cd1d
Viewport: Fixed a viewport bug which led some popups to merge in underlying host viewport when they should be z-over their parent viewport.
2018-12-03 18:16:47 +01:00
omar
8d58055a54
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
2018-12-03 17:47:10 +01:00
omar
10e13dd6bb
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
2018-12-03 12:19:23 +01:00
omar
ac10889bde
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2018-12-03 11:44:51 +01:00
omar
65e579e558
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
# imgui_demo.cpp
2018-12-03 11:41:53 +01:00
omar
801645d350
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
2018-12-03 10:17:17 +01:00
omar
34e18ef771
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9
) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
2018-11-30 23:48:39 +01:00
omar
8289e5f6b4
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9
) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
2018-11-30 23:48:25 +01:00
omar
84238240d6
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9
) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
2018-11-30 23:47:23 +01:00
omar
3849def253
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:30:21 +01:00
omar
f78b5a0cdb
Merge branch 'viewport' into docking
2018-11-30 18:27:14 +01:00
omar
afeefadb4e
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
2018-11-30 18:24:43 +01:00
omar
4ef06f5aa2
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:02:01 +01:00
omar
1bfcf8f339
Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
2018-11-30 16:42:32 +01:00
omar
753223bd7b
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-11-30 14:38:54 +01:00
omar
1c7be88a1a
Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. ( #1542 )
2018-11-30 14:35:13 +01:00
omar
baf67d393f
When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. ( #2213 )
2018-11-29 23:25:29 +01:00
omar
4575354bc0
Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
2018-11-27 13:29:09 +01:00
omar
d23c69d319
Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. ( #2109 )
2018-11-26 17:25:06 +01:00
omar
ddc3f8f069
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
2018-11-26 15:32:04 +01:00
omar
5261e5a6ba
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
2018-11-26 14:53:51 +01:00
omar
35d648341b
Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. ( #2187 )
2018-11-23 18:12:37 +01:00
omar
d8ab2c1ac9
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. ( #1542 ) + todo
2018-11-23 16:55:33 +01:00
omar
d27ffefbd4
Version 1.67 WIP
2018-11-22 18:59:57 +01:00
omar
2515413080
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui_widgets.cpp
2018-11-22 15:29:18 +01:00
omar
d87b80c6c1
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-11-22 15:28:27 +01:00
omar
da3c4330c1
Version 1.66
2018-11-22 15:11:52 +01:00
omar
c00a3bd98f
Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. ( #2181 )
2018-11-21 18:43:25 +01:00
omar
cc4b1f9e47
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. ( #787 )
2018-11-21 16:07:04 +01:00
omar
4a43f347bb
Merge branch 'viewport' into docking
...
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
2018-11-15 14:00:01 +01:00
omar
dcbf976a8e
Merge branch 'master' into viewport + comments
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-11-15 13:58:46 +01:00
omar
aa668c410a
Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. ( #2168 ) + adding a else block to make NavCalcPreferredRefPos() more explicit.
2018-11-15 13:56:27 +01:00
omar
f52f0a5277
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). ( #2186 )
2018-11-13 18:54:02 +01:00
omar
5b1394c5ac
Update README.md
2018-11-09 15:02:19 +01:00
omar
a3d6554e8e
Merge branch 'master' into viewport + specific changes for GLFW callbacks
...
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
2018-11-08 16:56:51 +01:00
omar
772354377b
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. ( #1759 )
2018-11-08 16:24:41 +01:00
omar
a419d46205
Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). ( #2178 )
2018-11-08 15:14:09 +01:00
omar
565af90958
Merge branch 'viewport' into docking
2018-11-06 09:52:38 +01:00
omar
52ca91ca57
Merge branch 'master' into viewport
2018-11-05 17:29:31 +01:00
omar
eb592bf7d3
ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. ( #2173 ). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
2018-11-05 14:49:17 +01:00
omar
7fa3e71abb
Internals: Moved the FocusableItemUnregister() outside of InputScalarAsWidgetReplacement(), it should not be here and doesn't facilitate reusing InputScalarAsWidgetReplacement(). (cc #2155 )
2018-10-30 10:48:21 +01:00
omar
168af9b377
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui_demo.cpp
2018-10-25 23:45:19 +02:00
omar
50f6e12d31
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-10-25 23:41:13 +02:00
omar
eed1fba157
Demo: Split the contents of ShowDemoWindow() into smaller functions as it appears to speed up link time with VS. ( #2152 )
2018-10-25 23:34:05 +02:00
Konstantin Podsvirov
faecf90383
SliderAngle: Added optional format
argument to allow users customize precision and make localization. ( #2150 )
2018-10-25 22:29:29 +02:00
omar
12c72d2893
Fixed OpenGL texture loading example in comment + Discourse link to root of discourse
2018-10-25 21:32:29 +02:00
omar
a72d5ada61
Misc comments improvements
2018-10-25 19:02:43 +02:00
omar
5f8c9ae0ef
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2018-10-18 10:57:54 +02:00
omar
056af2b1af
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
2018-10-18 10:56:26 +02:00
omar
82873c7ad4
Update README.md
2018-10-18 10:44:14 +02:00
omar
5be915d6ab
Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. ( #1660 , #787 )
2018-10-15 18:23:18 +02:00
omar
90b50bd4c3
Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. ( #1660 )
2018-10-15 18:16:49 +02:00
omar
8b956216b7
Demo: Testing return value of BeginTabBar() for consistency.
2018-10-15 17:19:52 +02:00