ocornut
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d5f0d45ae4
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Merge branch 'master' into docking + remove two _PopUnusedDrawCmd() from docking branch, following 718daa1
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
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2022-01-27 17:50:31 +01:00 |
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ocornut
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8555335935
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Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask.
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2022-01-25 18:11:34 +01:00 |
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ocornut
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b17b2fb732
|
Popups: Fixed an issue when reopening a same popup multiple times would offset them by 1 pixel on the right. (#4936)
Passing explicit ImGuiPopupFlags_MouseButtonRight to OpenPopupOnItemClick() calls somehow document the unusual (due to legacy) default value.
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2022-01-24 13:24:54 +01:00 |
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thedmd
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c2db4c2462
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Demo: draw a section of keyboard in "Inputs > Keyboard, Gamepad & Navigation state" to visualize keys.
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2022-01-21 15:25:23 +01:00 |
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ocornut
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3e0d6ec895
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2022-01-21 12:39:15 +01:00 |
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ocornut
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39c3412f91
|
Backends: SDL: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. (#4858, #787)
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2022-01-20 17:25:31 +01:00 |
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ocornut
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f33bb99821
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IO: added AddKeyAnalogEvent() and support for ImGuiKey_GamepadXXXX. (#4858, #787)
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2022-01-20 17:24:52 +01:00 |
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ocornut
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7ad42ff431
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IO: renamed io.ConfigInputEventQueue to io.ConfigInputTrickleEventQueue. (#4858)
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2022-01-19 18:45:57 +01:00 |
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ocornut
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97b1ffcb3b
|
IO: Reorder enums, compact a little in header. Removed const from internal GetKeyData().
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2022-01-19 15:42:27 +01:00 |
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ocornut
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91ae56af45
|
Removed support for legacy arithmetic operators (+*/) when inputing text into a slider/drag. (#4917, #3184)
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2022-01-19 15:10:42 +01:00 |
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ocornut
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8567a4cca3
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui_demo.cpp
# imgui_internal.h
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2022-01-17 18:19:20 +01:00 |
|
ocornut
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7374b96f5c
|
IO: Added input queue. (#4858, #2787, #1992, #3383, #2525, #1320)
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2022-01-17 17:36:55 +01:00 |
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ocornut
|
eb823655af
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Removed support for pre-C++11 compilers. We'll stop supporting VS2010. (#4537)
Build all
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2022-01-17 11:54:11 +01:00 |
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ocornut
|
0647ba3bad
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
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2022-01-13 18:36:23 +01:00 |
|
Bertie Wheen
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96186a93b9
|
Typo correction in imgui_demo.cpp (#4892)
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2022-01-12 14:12:25 +01:00 |
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ocornut
|
ef681e7019
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_sdl.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
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2022-01-10 15:24:21 +01:00 |
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ocornut
|
bf08c13e9b
|
Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. (#2625, #4858, #2787)
(edit: simplified backends merged into previous commits to make history clearer)
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2022-01-10 15:09:56 +01:00 |
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thedmd
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3b66929301
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Inputs: Extra Keys / AddKeyEvent(): Added ImGuiKey values, io.AddKeyEvent(), GetKeyName(), IMGUI_DISABLE_OBSOLETE_KEYIO. Obsoleted GetKeyIndex(), io.KeyMap[], io.KeysDown[]. (#2625, #4858, #2787)
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2022-01-10 15:09:56 +01:00 |
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ocornut
|
2aa9959553
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
|
2021-12-30 21:42:19 +01:00 |
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ocornut
|
89a28209e8
|
Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830)
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2021-12-26 20:02:02 +01:00 |
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ocornut
|
15b4a064f9
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# examples/example_marmalade/main.cpp
# imgui.cpp
# imgui.h
|
2021-12-22 16:02:04 +01:00 |
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ocornut
|
512c54bbc0
|
Version 1.86
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2021-12-22 15:31:13 +01:00 |
|
ocornut
|
cd36acc88b
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# imgui.cpp
|
2021-12-15 12:10:03 +01:00 |
|
ocornut
|
48f263336b
|
Menus: fixed closing a menu inside a popup/modal. Fixed menu inside a popup/modal not inhibiting hovering of items in the popup/modal. (#3496, #4797)
Fixed sub-menu items inside a popups from closing the popup (debatable).
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2021-12-14 16:54:23 +01:00 |
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ocornut
|
06e4f4e370
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui.h
|
2021-12-03 19:24:42 +01:00 |
|
ocornut
|
78c6435dbb
|
Inputs: (breaking wip) removed IsMouseTripleClicked() added recently (during 1.86 WIP), replaced with GetMouseClickedCount(). (#3229)
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2021-12-03 12:38:58 +01:00 |
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ocornut
|
848d21b6b5
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui_widgets.cpp
|
2021-12-01 15:37:40 +01:00 |
|
ocornut
|
c5db276521
|
InputText, Nav: fixed tabbing through InputTextMultiline(). (#4761, #3092)
Messy... Broken by 66f0fb9 . Added ImGuiItemFlags_NoTabStop to EndGroup() ahead of time (not strictly needed here).
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2021-11-30 15:17:18 +01:00 |
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ocornut
|
dc8c3618e8
|
Merge branch 'master' into docking
# Conflicts:
# imgui_demo.cpp
|
2021-11-10 15:26:03 +01:00 |
|
Pascal Thomet
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7cd3cfa58a
|
Demo: Add IMGUI_DEMO_MARKER (currently unused, but usage by altering GImGuiDemoMarkerCallback) (#3689)
Various amends/renames. (Amend to fix a warning)
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2021-11-10 13:09:50 +01:00 |
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ocornut
|
8ce23b3ccd
|
Nav: Ctrl+tabbing to cycle through windows is now enabled regardless of _NavEnableKeyboard. (#4023, #767)
|
2021-11-08 17:41:36 +01:00 |
|
ocornut
|
0b4edf4e94
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
|
2021-11-03 11:51:37 +01:00 |
|
ocornut
|
0f2898ea88
|
Demo: Tree selection demo use !IsItemToggledOpen() (#1896) + update FAQ (#4366)
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2021-10-25 18:38:56 +02:00 |
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ocornut
|
9c78fc928a
|
Inputs: Mouse: Amend c8e3a01 for tracking multiple clicks, renaming. (#3229)
|
2021-10-25 14:30:20 +02:00 |
|
Chris Savoie
|
2318c764cf
|
Inputs: Mouse: Add support for tracking multiple clicks more than just double (#3229)
|
2021-10-25 14:30:17 +02:00 |
|
ocornut
|
9b59455184
|
Merge branch 'master' into docking
# Conflicts:
# imgui.h
|
2021-10-15 11:49:30 +02:00 |
|
ocornut
|
e3bd9434b1
|
1.86 WIP + internals: tweaks table temp data code.
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2021-10-14 16:58:14 +02:00 |
|
ocornut
|
29653273c1
|
Docking: reinstate io.ConfigDockingWithShift option. (#4643)
This more or less reverts commit 3ed07a8f0b .
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2021-10-13 16:47:29 +02:00 |
|
ocornut
|
1b215ecb01
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
|
2021-10-11 19:25:50 +02:00 |
|
ocornut
|
55d35d8387
|
Version 1.85
|
2021-10-11 19:24:25 +02:00 |
|
ocornut
|
1780579403
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2021-10-06 17:57:11 +02:00 |
|
ocornut
|
2de96c4bd5
|
Stack Tool: Added Stack Tool (ShowStackToolWindow() function and available from Demo and Metrics window). (#4631)
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2021-10-06 17:47:27 +02:00 |
|
ocornut
|
65ad63de84
|
Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup #4527)
IsWindowFocused: fix flag usage (amend 6b1e094c ) was technically harmless because of light typing.
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2021-09-24 15:41:30 +02:00 |
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ocornut
|
fc4988ffb0
|
Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup #4527)
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2021-09-24 15:39:38 +02:00 |
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ocornut
|
c58fb46411
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
|
2021-09-14 19:26:27 +02:00 |
|
ocornut
|
7b8bc864e9
|
Menus: Fixed vertical alignments of MenuItem() calls within a menu bar. (broken by f8fae022 ). (#4538)
|
2021-09-14 11:09:39 +02:00 |
|
ocornut
|
6b1e094cfb
|
Fixed _ChildWindows from leaking docking hierarchy. Added ImGuiFocusedFlags_DockHierarchy and ImGuiHoveredFlags_DockHierarchy.
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2021-09-08 19:10:25 +02:00 |
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ocornut
|
fa9fc05ac6
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2021-09-07 18:20:12 +02:00 |
|
Filippo Crocchini
|
eb6c16d3dd
|
PlotHistogram: Fixed zero-line position when manually specifying min<0 and max>0. (#4349)
+ amended demo tweaks by ocornut
|
2021-08-31 13:14:43 +02:00 |
|
ocornut
|
dedb381c51
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# examples/imgui_examples.sln
# imgui.cpp
# imgui.h
|
2021-08-30 20:01:16 +02:00 |
|