mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 07:36:35 +00:00
Version 1.85
This commit is contained in:
parent
75c54e6384
commit
55d35d8387
@ -31,14 +31,20 @@ HOW TO UPDATE?
|
||||
- Please report any issue!
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
VERSION 1.85 WIP (In Progress)
|
||||
VERSION 1.85 (Released 2021-10-12)
|
||||
-----------------------------------------------------------------------
|
||||
|
||||
This is the last release officially supporting C++03 and Visual Studio 2008/2010. (#4537)
|
||||
We expect that the next release will require a subset of the C++11 language (VS 2012~, GCC 4.8.1, Clang 3.3).
|
||||
We may use some C++11 language features but we will not use any C++ library headers.
|
||||
If you are stuck on ancient compiler you may need to stay at this version onward.
|
||||
|
||||
Breaking Changes:
|
||||
|
||||
- Removed GetWindowContentRegionWidth() function. keep inline redirection helper.
|
||||
Can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead but it's not
|
||||
very useful in practice, and the only use of it in the demo was illfit.
|
||||
Using 'GetContentRegionAvail().x' is generally a better choice.
|
||||
|
||||
Other Changes:
|
||||
|
||||
@ -66,7 +72,7 @@ Other Changes:
|
||||
- Nav: Fixed using SetKeyboardFocusHere() from activating a different item on the next frame if
|
||||
submitted items have changed during that frame. (#432)
|
||||
- Nav: Fixed toggling menu layer with Alt or exiting menu layer with Esc not moving mouse when
|
||||
the NavEnableSetMousePos config flag is set.
|
||||
the ImGuiConfigFlags_NavEnableSetMousePos config flag is set.
|
||||
- Nav: Fixed a few widgets from not setting reference keyboard/gamepad navigation ID when
|
||||
activated with mouse. More specifically: BeginTabItem(), the scrolling arrows of BeginTabBar(),
|
||||
the arrow section of TreeNode(), the +/- buttons of InputInt()/InputFloat(), Selectable() with
|
||||
@ -77,9 +83,9 @@ Other Changes:
|
||||
- Nav: Fixed vertical scoring offset when wrapping on Y in a decorated window.
|
||||
- Nav: Improve scrolling behavior when navigating to an item larger than view.
|
||||
- TreePush(): removed unnecessary/inconsistent legacy behavior where passing a NULL value to
|
||||
the TreePush(const char*) and TreePush(const void*) functions would use an hardcoded replacement.
|
||||
the TreePush(const char*) and TreePush(const void*) functions would use an hard-coded replacement.
|
||||
The only situation where that change would make a meaningful difference is TreePush((const char*)NULL)
|
||||
(_explicitely_ casting a null pointer to const char*), which is unlikely and will now crash.
|
||||
(_explicitly_ casting a null pointer to const char*), which is unlikely and will now crash.
|
||||
You may replace it with anything else.
|
||||
- ColorEdit4: Fixed not being able to change hue when saturation is 0. (#4014) [@rokups]
|
||||
- ColorEdit4: Fixed hue resetting to 0 when it is set to 255. [@rokups]
|
||||
@ -89,7 +95,7 @@ Other Changes:
|
||||
of the SV square (previously picked 0.999989986f). (#3517) [@rokups]
|
||||
- Menus: Fixed vertical alignments of MenuItem() calls within a menu bar (broken in 1.84). (#4538)
|
||||
- Menus: Improve closing logic when moving diagonally in empty between between parent and child menus to
|
||||
accomodate for varying font size and dpi.
|
||||
accommodate for varying font size and dpi.
|
||||
- Menus: Fixed crash when navigating left inside a child window inside a sub-menu. (#4510).
|
||||
- Menus: Fixed an assertion happening in some situations when closing nested menus (broken in 1.83). (#4640)
|
||||
- Drag and Drop: Fixed using BeginDragDropSource() inside a BeginChild() that returned false. (#4515)
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.85 WIP
|
||||
// dear imgui, v1.85
|
||||
// (main code and documentation)
|
||||
|
||||
// Help:
|
||||
@ -380,7 +380,7 @@ CODE
|
||||
When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
|
||||
You can read releases logs https://github.com/ocornut/imgui/releases for more details.
|
||||
|
||||
- 2021/08/23 (1.85) - removed GetWindowContentRegionWidth() function. keep inline redirection helper. can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead.
|
||||
- 2021/08/23 (1.85) - removed GetWindowContentRegionWidth() function. keep inline redirection helper. can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead for generally 'GetContentRegionAvail().x' is more useful.
|
||||
- 2021/07/26 (1.84) - commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 (March 2019):
|
||||
- ImGui::GetOverlayDrawList() -> use ImGui::GetForegroundDrawList()
|
||||
- ImFont::GlyphRangesBuilder -> use ImFontGlyphRangesBuilder
|
||||
@ -9849,7 +9849,7 @@ static int ImGui::FindWindowFocusIndex(ImGuiWindow* window)
|
||||
ImGuiContext& g = *GImGui;
|
||||
IM_UNUSED(g);
|
||||
int order = window->FocusOrder;
|
||||
IM_ASSERT((window->Flags & ImGuiWindowFlags_ChildWindow) == 0);
|
||||
IM_ASSERT(window->RootWindow == window); // No child window (not testing _ChildWindow because of docking)
|
||||
IM_ASSERT(g.WindowsFocusOrder[order] == window);
|
||||
return order;
|
||||
}
|
||||
|
6
imgui.h
6
imgui.h
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.85 WIP
|
||||
// dear imgui, v1.85
|
||||
// (headers)
|
||||
|
||||
// Help:
|
||||
@ -63,8 +63,8 @@ Index of this file:
|
||||
|
||||
// Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
||||
#define IMGUI_VERSION "1.85 WIP"
|
||||
#define IMGUI_VERSION_NUM 18420
|
||||
#define IMGUI_VERSION "1.85"
|
||||
#define IMGUI_VERSION_NUM 18500
|
||||
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
||||
#define IMGUI_HAS_TABLE
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.85 WIP
|
||||
// dear imgui, v1.85
|
||||
// (demo code)
|
||||
|
||||
// Help:
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.85 WIP
|
||||
// dear imgui, v1.85
|
||||
// (drawing and font code)
|
||||
|
||||
/*
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.85 WIP
|
||||
// dear imgui, v1.85
|
||||
// (internal structures/api)
|
||||
|
||||
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.85 WIP
|
||||
// dear imgui, v1.85
|
||||
// (tables and columns code)
|
||||
|
||||
/*
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.85 WIP
|
||||
// dear imgui, v1.85
|
||||
// (widgets code)
|
||||
|
||||
/*
|
||||
|
Loading…
Reference in New Issue
Block a user