5d472c4895
Merge branch 'master' into docking + fixes for #3259
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# Conflicts:
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2020-05-25 18:32:15 +02:00
a056603d8b
Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow
2020-05-25 12:12:02 +02:00
b8e2b2bd6b
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-04-12 20:24:18 +02:00
cc0e43e631
Backends: Comments next to include, misc minor comments/tweaks, fix imgui_impl_osx.h using IMGUI_API instead of IMGUI_IMPL_API. ( #3105 )
2020-04-07 11:02:43 +02:00
00927105ba
Backends: Include imgui.h in implementation headers. ( #3105 )
...
Currently, the implementation headers don't include the imgui.h header.
Which means that the compilation will fail if the implementation header
was included before the imgui.h header in the compilation unit. For
instance, a compilation unit with the following will work:
#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
But a compilation unit with the following will fail because IMGUI_IMPL_API
and possibly other symbols will not be defined:
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#include "imgui.h"
This patch includes imgui.h in the implementation headers to make
inclusions order-invariant, which is a recommended practice.
2020-04-07 11:01:37 +02:00
813e0c18e6
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-11-26 12:23:43 +01:00
ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
2019-11-20 11:58:25 +01:00
6892b81578
Remove trailing spaces from bunch of files.
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(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
2019-10-15 16:04:02 +02:00
575df6f192
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
2019-09-17 16:35:50 +02:00
aedcd2fb1a
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx11.cpp
# imgui.cpp
2019-08-19 21:49:53 +02:00
62143dff64
Backends: Vulkan: Added support for specifying multisample count. ( #2705 , #2706 )
2019-08-01 11:10:01 -07:00
c72040a715
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_osx.h
# examples/imgui_impl_osx.mm
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2019-05-29 16:20:26 +02:00
b3dd03f582
Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. ( #2591 )
2019-05-29 16:13:38 +02:00
50ceb25003
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_vulkan.cpp
2019-04-07 16:23:31 +02:00
e099a7dc74
Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
2019-04-05 20:27:46 +02:00
452047c7ca
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
2019-04-05 18:24:28 +02:00
ec76722d2d
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. ( #2472 , #2071 )
2019-04-05 17:22:24 +02:00
a45840746e
Vulkan, Viewports: Fix for resizing viewport windows crashing. ( #2472 )
2019-04-05 17:04:12 +02:00
0034e65c26
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
2019-04-04 23:40:28 +02:00
4f54a527ab
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. ( #2071 )
2019-04-04 23:13:31 +02:00
66f4be2e13
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. ( #2461 , #2348 , #2378 , #2097 , #2071 , #1677 )
2019-04-04 22:27:29 +02:00
6bf981c85c
Vulkan: More renaming. Comments.
2019-04-04 22:20:01 +02:00
f586764cdd
Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. ( #2071 )
2019-04-04 22:12:16 +02:00
54b8a65d9e
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. ( #2071 )
2019-04-04 22:12:15 +02:00
317859a3da
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). ( #2071 )
2019-04-04 22:11:13 +02:00
c7eef99a33
Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. ( #2071 )
2019-04-04 22:10:43 +02:00
b88a3b2711
Examples: Vulkan: Added calls to supports runtime changing back buffer count. ( #2071 )
2019-04-04 22:10:43 +02:00
43a85dd02e
Merge branch 'master' into docking
2019-04-04 22:10:18 +02:00
fc52364652
Tabs to Spaces, comments.
2019-04-03 17:25:02 +02:00
8079344cee
Merge branch 'master' into viewport
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# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
2019-01-20 22:12:06 +01:00
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
2019-01-20 17:56:17 +01:00
52ca91ca57
Merge branch 'master' into viewport
2018-11-05 17:29:31 +01:00
2e6e1bec58
Examples: Add missing include guards ( #2166 )
2018-11-01 20:56:36 +01:00
b85f345369
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
2018-09-14 11:32:55 +02:00
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
2018-09-13 16:50:13 +02:00
36b2f64051
Merge branch 'master' into viewport
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# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
2018-08-29 17:40:52 +02:00
1b61b6b208
Examples: Vulkan: Minor tweaks.
2018-08-28 18:22:36 +02:00
a4191857c1
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_vulkan.h
# imgui.cpp
2018-08-22 21:35:44 +02:00
7268c65d73
Examples: imgui_impl_vulkan: Comments (re)
2018-08-22 17:59:58 +02:00
3fdfac3377
Examples: imgui_impl_vulkan: Comments
2018-08-22 16:43:29 +02:00
6277781e83
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
2018-07-08 13:08:16 +02:00
7b2662d245
Examples: Comments, bits of documentation
2018-07-04 19:06:28 +02:00
ce500f8727
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
2018-06-22 12:01:42 +02:00
d68633398b
Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.
2018-06-22 10:02:02 +02:00
cac4c3f9b8
Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. ( #1888 ) + Comments in imgui.h
2018-06-21 12:04:00 +02:00
24aeca3d0c
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
2018-06-12 16:24:24 +02:00
7acb46bec5
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible ( #1027 ). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
2018-06-11 12:33:51 +02:00
13a3a2d0f3
Merge branch 'examples_refactor2' into viewport ( #1870 )
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# Conflicts:
# examples/README.txt
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl2.cpp
# examples/imgui_impl_sdl2.h
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/sdl_vulkan_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
2018-06-10 15:04:46 +02:00
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
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Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
7ddc22b326
Viewports, DPI: Renamed config flags. ( #1542 )
2018-04-10 20:02:43 +02:00