璀境石
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1d6f0cea0e
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Backends: DX9: use RGBA texture to avoid conversion if supported
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2024-02-12 16:05:10 +01:00 |
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ocornut
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2af01baffd
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Backends: SDLRenderer3: query newly added SDL_RenderViewportSet() to not restore a wrong viewport if none was initially set.
https://github.com/libsdl-org/SDL/issues/9029
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2024-02-12 14:57:39 +01:00 |
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Bruce Mitchener
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f50ddc431e
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Fixed some typos. (#7282)
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2024-02-01 18:30:00 +01:00 |
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ocornut
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1509842107
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Backends: OpenGL3: Shallow tweak of compile-time extensions detection.
Detect polygon mode using same method as others (not define/symbol).
IMGUI_IMPL_OPENGL_MAY_HAVE_EXTENSIONS -> IMGUI_IMPL_OPENGL_HAS_EXTENSIONS
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2024-01-24 15:21:46 +01:00 |
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Clément Gallet
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1ce41f6218
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Backends: OpenGL3: Backup and restore GL_PIXEL_UNPACK_BUFFER. (#7253)
Amended with (bd->GlVersion >= 210) checks.
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2024-01-24 15:01:59 +01:00 |
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rajveermalviya
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9266c0d2d1
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Backends: WebGPU: Avoid leaking pipeline layout. (#7245)
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2024-01-22 15:37:00 +01:00 |
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ocornut
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5fc0a361b2
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Backends: WebGPU: added ImGui_ImplWGPU_InitInfo::PipelineMultisampleState. (#7240)
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2024-01-22 14:54:45 +01:00 |
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ocornut
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831d42c1ab
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Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240)
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2024-01-22 14:53:30 +01:00 |
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Frank McCoy
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15908502ed
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Backends: Vulkan: Define NOMINMAX when VK_USE_PLATFORM_WIN32_KHR is defined. (#7250)
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2024-01-22 11:15:14 +01:00 |
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ocornut
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5ddfbb80d8
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Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
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2024-01-19 14:52:33 +01:00 |
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ocornut
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03417cc77d
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Backends: WebGPU: Filling all WGPUDepthStencilState fields explicitly as a recent Dawn update stopped setting default values. (#7232)
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2024-01-17 13:26:02 +01:00 |
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ocornut
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6228c2e1ec
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Backends: Vulkan: moved ImGui_ImplVulkanH_DestroyFrameRenderBuffers/ImGui_ImplVulkanH_DestroyWindowRenderBuffers as they are always used in a state where backend data is available.
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2024-01-11 20:22:37 +01:00 |
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ocornut
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70bb6d1e79
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Backends: Vulkan: Fixed vkMapMemory() calls unnecessarily using full buffer size. (#3957)
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2024-01-11 14:57:38 +01:00 |
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Tristan Gouge
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82df7c8bf4
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Backends: Vulkan: Fixed handling of ImGui_ImplVulkan_InitInfo::MinAllocationSize field. (#7189, #4238)
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2024-01-11 14:43:51 +01:00 |
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ocornut
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a3eea8a75a
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Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983)
Amend 0f50b52da
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2024-01-09 23:26:05 +01:00 |
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ocornut
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6f10cef2a1
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Backends: Vulkan: moved structure declarations.
This is mostly to facilitate maintainance of #6616.
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2024-01-03 16:19:03 +01:00 |
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ocornut
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0ea99132c8
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Backends: Vulkan: Stop creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them.
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2024-01-03 14:11:40 +01:00 |
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Tristan Gouge
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4778560e66
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Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. (#7189, #4238)
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2024-01-03 12:17:08 +01:00 |
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Axel Paris
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e8dd47effa
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Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191)
Amend 2b0bd40b9
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2024-01-03 12:05:37 +01:00 |
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kida22
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240ab5890b
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Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174)
Similar to #6785, #6782, #5725, #5961 for for GLFW backend.
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2023-12-29 18:21:21 +01:00 |
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ocornut
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33d426842d
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Backends: Vulkan: ImGui_ImplVulkan_CreateFontsTexture() calls vkQueueWaitIdle() instead of vkDeviceWaitIdle(). (#7148, #6943, #6715, #6327, #3743, #4618)
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2023-12-19 18:25:09 +01:00 |
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ocornut
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3cb805489b
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Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
Amend 22a7d24
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2023-12-19 16:09:44 +01:00 |
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Pello Rao
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22a7d241ff
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Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751)
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2023-12-19 15:56:31 +01:00 |
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ocornut
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8764a1b7c4
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Backends: Vulkan: free FontCommandBuffer explicitely (not actually required in normal code path, unless ImGui_ImplVulkan_DestroyDeviceObjects is declared directly). (#7104)
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2023-12-19 10:51:15 +01:00 |
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Anılcan Gülkaya
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9a2985611c
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Backend: Android: Remove Redundant Check (#7093)
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2023-12-06 04:29:40 +01:00 |
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ocornut
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b4b864e40a
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Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075)
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2023-11-29 14:24:25 +01:00 |
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ocornut
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c6ec69c7c1
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Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537)
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2023-11-28 19:29:17 +01:00 |
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ocornut
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888834c636
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Backends: Android: Fixed build breaking typo. (#7060)
Amend 86891b0 . My bad for not testing this.
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2023-11-28 15:23:45 +01:00 |
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ocornut
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86891b0986
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Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060)
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2023-11-28 12:08:05 +01:00 |
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ocornut
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3733b5064e
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Backends: SDL3: Fixed unused variable warning on master on some targets. (#7000)
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2023-11-17 12:28:25 +01:00 |
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codefrog2002
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c5c1c4134b
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Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts (#7017, #7018)
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2023-11-16 01:38:47 +01:00 |
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ocornut
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add915bdc4
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Backends: SDL3: Updates for recent API changes. (#7000)
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2023-11-13 16:21:18 +01:00 |
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ocornut
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44dbad64d7
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Backends: Vulkan: Fixes for VK_NO_PROTOTYPES.
Amend for 6e7b43b,79a9e2f
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2023-11-10 15:10:27 +01:00 |
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ocornut
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79a9e2fdfb
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Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). (#6943, #6715, #6327, #3743, #4618)
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
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2023-11-10 14:53:34 +01:00 |
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ocornut
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6e7b43b6c7
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Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. (#6943, #6715, #6327, #3743, #4618)
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2023-11-10 14:53:06 +01:00 |
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ocornut
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ab522dd18c
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Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537)
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2023-11-09 16:44:39 +01:00 |
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ocornut
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0f50b52da4
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Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983)
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2023-11-09 12:38:56 +01:00 |
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ocornut
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001f102f38
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IO, Backends: added ImGuiKey_AppBack, ImGuiKey_AppForward. (#6891, #4921)
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2023-10-05 21:26:07 +02:00 |
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ocornut
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7bbd758681
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Backends: Win32: revert oops chunk.
Amend b0758c8
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2023-10-05 20:58:25 +02:00 |
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ocornut
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b0758c86d8
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Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. (#6891, #4921)
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2023-10-05 20:39:49 +02:00 |
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Nicolas "Pixel" Noble
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64b1aeebf5
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Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. (#6875, #6668, #4445)
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2023-10-05 11:03:28 +02:00 |
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ocornut
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12ee2dd789
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Backends: Win32: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it. (#6859)
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2023-09-25 10:58:29 +02:00 |
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ocornut
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357f752bed
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
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sneakyevil
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c9d3c29aa3
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Backend: Win32: support keyboard codepage conversion for when compiling in MBCS mode and creating a non-Unicode window. (#6785, #6782, #5725)
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2023-09-07 14:08:58 +02:00 |
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Deal
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56a7b8b724
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Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019)
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2023-09-06 11:49:23 +02:00 |
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ocornut
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162f8e01aa
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Backends: SDL3: fixed typo in 1e17d59 (#6735)
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2023-08-21 13:12:50 +02:00 |
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ocornut
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1e17d59965
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Backends: SDL2,SDL3: added ImGui_ImplSDL2_InitForOther() / ImGui_ImplSDL3_InitForOther().
e.g. WebGPU users use a similarly named functions from GLFW backend.
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2023-08-15 12:48:46 +02:00 |
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scorpion-26
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e5977f05d8
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Backends: GLFW: revert support for GLFW_CURSOR_DISABLED, let user use ImGuiConfigFlags_NoMouse. (#5625, #6609)
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2023-07-18 11:49:43 +02:00 |
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williamhCode
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3dc3aef8a4
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Backends: WebGPU: fix webgpu changes for Dawn. (#6602, #6188)
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2023-07-13 12:42:08 +02:00 |
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ocornut
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0e8eb8c48e
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Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier.
Our codebase requires VS2012+ since a while.
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2023-07-13 12:38:16 +02:00 |
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