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Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. (#6943, #6715, #6327, #3743, #4618)
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@ -593,6 +593,13 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
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ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
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// Destroy existing texture (if any)
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if (bd->FontView || bd->FontImage || bd->FontMemory || bd->FontDescriptorSet)
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{
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vkQueueWaitIdle(v->Queue);
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ImGui_ImplVulkan_DestroyFontsTexture();
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}
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unsigned char* pixels;
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int width, height;
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io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
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@ -728,6 +735,25 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
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return true;
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}
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void ImGui_ImplVulkan_DestroyFontsTexture()
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{
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ImGuiIO& io = ImGui::GetIO();
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ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
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ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
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if (bd->FontDescriptorSet)
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{
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ImGui_ImplVulkan_RemoveTexture(bd->FontDescriptorSet);
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bd->FontDescriptorSet = VK_NULL_HANDLE;
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io.Fonts->SetTexID(0);
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}
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if (bd->FontView) { vkDestroyImageView(v->Device, bd->FontView, v->Allocator); bd->FontView = VK_NULL_HANDLE; }
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if (bd->FontImage) { vkDestroyImage(v->Device, bd->FontImage, v->Allocator); bd->FontImage = VK_NULL_HANDLE; }
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if (bd->FontMemory) { vkFreeMemory(v->Device, bd->FontMemory, v->Allocator); bd->FontMemory = VK_NULL_HANDLE; }
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ImGui_ImplVulkan_DestroyFontUploadObjects();
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}
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static void ImGui_ImplVulkan_CreateShaderModules(VkDevice device, const VkAllocationCallbacks* allocator)
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{
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// Create the shader modules
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@ -952,12 +978,10 @@ void ImGui_ImplVulkan_DestroyDeviceObjects()
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ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
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ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Device, &bd->MainWindowRenderBuffers, v->Allocator);
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ImGui_ImplVulkan_DestroyFontUploadObjects();
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ImGui_ImplVulkan_DestroyFontsTexture();
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if (bd->ShaderModuleVert) { vkDestroyShaderModule(v->Device, bd->ShaderModuleVert, v->Allocator); bd->ShaderModuleVert = VK_NULL_HANDLE; }
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if (bd->ShaderModuleFrag) { vkDestroyShaderModule(v->Device, bd->ShaderModuleFrag, v->Allocator); bd->ShaderModuleFrag = VK_NULL_HANDLE; }
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if (bd->FontView) { vkDestroyImageView(v->Device, bd->FontView, v->Allocator); bd->FontView = VK_NULL_HANDLE; }
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if (bd->FontImage) { vkDestroyImage(v->Device, bd->FontImage, v->Allocator); bd->FontImage = VK_NULL_HANDLE; }
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if (bd->FontMemory) { vkFreeMemory(v->Device, bd->FontMemory, v->Allocator); bd->FontMemory = VK_NULL_HANDLE; }
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if (bd->FontSampler) { vkDestroySampler(v->Device, bd->FontSampler, v->Allocator); bd->FontSampler = VK_NULL_HANDLE; }
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if (bd->DescriptorSetLayout) { vkDestroyDescriptorSetLayout(v->Device, bd->DescriptorSetLayout, v->Allocator); bd->DescriptorSetLayout = VK_NULL_HANDLE; }
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if (bd->PipelineLayout) { vkDestroyPipelineLayout(v->Device, bd->PipelineLayout, v->Allocator); bd->PipelineLayout = VK_NULL_HANDLE; }
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@ -79,6 +79,7 @@ IMGUI_IMPL_API void ImGui_ImplVulkan_Shutdown();
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IMGUI_IMPL_API void ImGui_ImplVulkan_NewFrame();
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IMGUI_IMPL_API void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer command_buffer, VkPipeline pipeline = VK_NULL_HANDLE);
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IMGUI_IMPL_API bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer);
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IMGUI_IMPL_API void ImGui_ImplVulkan_DestroyFontsTexture();
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IMGUI_IMPL_API void ImGui_ImplVulkan_DestroyFontUploadObjects();
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IMGUI_IMPL_API void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count); // To override MinImageCount after initialization (e.g. if swap chain is recreated)
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@ -210,6 +210,9 @@ Other changes:
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- Demo: Added "Drag and Drop -> Tooltip at target location" demo.
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- Demo: Added "Layout -> Child Windows -> Manual-resize" demo. (#1710)
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- Demo: Added "Layout -> Child Windows -> Auto-resize with constraints" demo. (#1666, #1395, #1496, #1710)
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- Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture()
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destroy previous one, allowing recreation of fonts without leaks. (#6943, #6715, #6327, #3743, #4618)
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[@helynranta, @thomasherzog, @guybrush77, @albin-johansson, @MiroKaku, @benbatya-fb]
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- Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019) [@halx99]
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- Backends: GLFW: Added support for F13 to F24 function keys. (#6891)
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- Backends: SDL2, SDL3: Added support for F13 to F24 function keys, AppBack, AppForward. (#6891)
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@ -223,6 +226,7 @@ Other changes:
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- Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead
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of "libGL.so.1", accomodating for NetBSD systems having only "libGL.so.3" available. (#6983)
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- Backends: OSX: Added support for F13 to F20 function keys. Support mapping F13 to PrintScreen. (#6891)
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- Examples: GLFW+Vulkan, SDL+Vulkan: Extracted font upload code into a UploadFonts() function.
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- Internals: Renamed ImFloor() to ImTrunc(). Renamed ImFloorSigned() to ImFloor(). (#6861)
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@ -47,6 +47,9 @@ static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
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static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
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static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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static VkCommandPool g_FontCommandPool = VK_NULL_HANDLE;
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static VkCommandBuffer g_FontCommandBuffer = VK_NULL_HANDLE;
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static ImGui_ImplVulkanH_Window g_MainWindowData;
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static int g_MinImageCount = 2;
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static bool g_SwapChainRebuild = false;
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@ -273,6 +276,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
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static void CleanupVulkan()
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{
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vkDestroyCommandPool(g_Device, g_FontCommandPool, g_Allocator);
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vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
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#ifdef IMGUI_VULKAN_DEBUG_REPORT
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@ -379,6 +383,51 @@ static void FramePresent(ImGui_ImplVulkanH_Window* wd)
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wd->SemaphoreIndex = (wd->SemaphoreIndex + 1) % wd->ImageCount; // Now we can use the next set of semaphores
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}
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static void UploadFonts()
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{
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if (g_FontCommandPool == VK_NULL_HANDLE)
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{
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VkCommandPoolCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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info.queueFamilyIndex = g_QueueFamily;
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vkCreateCommandPool(g_Device, &info, nullptr, &g_FontCommandPool);
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}
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if (g_FontCommandBuffer == VK_NULL_HANDLE)
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{
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VkCommandBufferAllocateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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info.commandPool = g_FontCommandPool;
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info.commandBufferCount = 1;
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VkResult err = vkAllocateCommandBuffers(g_Device, &info, &g_FontCommandBuffer);
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check_vk_result(err);
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}
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VkResult err = vkResetCommandPool(g_Device, g_FontCommandPool, 0);
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check_vk_result(err);
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VkCommandBufferBeginInfo begin_info = {};
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begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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err = vkBeginCommandBuffer(g_FontCommandBuffer, &begin_info);
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check_vk_result(err);
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ImGui_ImplVulkan_CreateFontsTexture(g_FontCommandBuffer);
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VkSubmitInfo end_info = {};
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end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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end_info.commandBufferCount = 1;
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end_info.pCommandBuffers = &g_FontCommandBuffer;
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err = vkEndCommandBuffer(g_FontCommandBuffer);
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check_vk_result(err);
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err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
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check_vk_result(err);
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err = vkDeviceWaitIdle(g_Device);
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check_vk_result(err);
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ImGui_ImplVulkan_DestroyFontUploadObjects();
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}
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// Main code
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int main(int, char**)
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{
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@ -459,34 +508,7 @@ int main(int, char**)
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//IM_ASSERT(font != nullptr);
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// Upload Fonts
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{
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// Use any command queue
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VkCommandPool command_pool = wd->Frames[wd->FrameIndex].CommandPool;
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VkCommandBuffer command_buffer = wd->Frames[wd->FrameIndex].CommandBuffer;
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err = vkResetCommandPool(g_Device, command_pool, 0);
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check_vk_result(err);
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VkCommandBufferBeginInfo begin_info = {};
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begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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err = vkBeginCommandBuffer(command_buffer, &begin_info);
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check_vk_result(err);
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ImGui_ImplVulkan_CreateFontsTexture(command_buffer);
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VkSubmitInfo end_info = {};
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end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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end_info.commandBufferCount = 1;
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end_info.pCommandBuffers = &command_buffer;
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err = vkEndCommandBuffer(command_buffer);
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check_vk_result(err);
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err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
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check_vk_result(err);
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err = vkDeviceWaitIdle(g_Device);
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check_vk_result(err);
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ImGui_ImplVulkan_DestroyFontUploadObjects();
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}
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UploadFonts();
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// Our state
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bool show_demo_window = true;
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@ -39,6 +39,9 @@ static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
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static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
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static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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static VkCommandPool g_FontCommandPool = VK_NULL_HANDLE;
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static VkCommandBuffer g_FontCommandBuffer = VK_NULL_HANDLE;
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static ImGui_ImplVulkanH_Window g_MainWindowData;
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static uint32_t g_MinImageCount = 2;
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static bool g_SwapChainRebuild = false;
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@ -261,6 +264,7 @@ static void SetupVulkanWindow(ImGui_ImplVulkanH_Window* wd, VkSurfaceKHR surface
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static void CleanupVulkan()
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{
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vkDestroyCommandPool(g_Device, g_FontCommandPool, g_Allocator);
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vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
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#ifdef IMGUI_VULKAN_DEBUG_REPORT
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@ -367,6 +371,51 @@ static void FramePresent(ImGui_ImplVulkanH_Window* wd)
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wd->SemaphoreIndex = (wd->SemaphoreIndex + 1) % wd->ImageCount; // Now we can use the next set of semaphores
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}
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static void UploadFonts()
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{
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if (g_FontCommandPool == VK_NULL_HANDLE)
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{
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VkCommandPoolCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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info.queueFamilyIndex = g_QueueFamily;
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vkCreateCommandPool(g_Device, &info, nullptr, &g_FontCommandPool);
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}
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if (g_FontCommandBuffer == VK_NULL_HANDLE)
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{
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VkCommandBufferAllocateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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info.commandPool = g_FontCommandPool;
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info.commandBufferCount = 1;
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VkResult err = vkAllocateCommandBuffers(g_Device, &info, &g_FontCommandBuffer);
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check_vk_result(err);
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}
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VkResult err = vkResetCommandPool(g_Device, g_FontCommandPool, 0);
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check_vk_result(err);
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VkCommandBufferBeginInfo begin_info = {};
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begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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err = vkBeginCommandBuffer(g_FontCommandBuffer, &begin_info);
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check_vk_result(err);
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ImGui_ImplVulkan_CreateFontsTexture(g_FontCommandBuffer);
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VkSubmitInfo end_info = {};
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end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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end_info.commandBufferCount = 1;
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end_info.pCommandBuffers = &g_FontCommandBuffer;
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err = vkEndCommandBuffer(g_FontCommandBuffer);
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check_vk_result(err);
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err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
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check_vk_result(err);
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err = vkDeviceWaitIdle(g_Device);
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check_vk_result(err);
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ImGui_ImplVulkan_DestroyFontUploadObjects();
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}
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// Main code
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int main(int, char**)
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{
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@ -454,34 +503,7 @@ int main(int, char**)
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//IM_ASSERT(font != nullptr);
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// Upload Fonts
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{
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// Use any command queue
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VkCommandPool command_pool = wd->Frames[wd->FrameIndex].CommandPool;
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VkCommandBuffer command_buffer = wd->Frames[wd->FrameIndex].CommandBuffer;
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err = vkResetCommandPool(g_Device, command_pool, 0);
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check_vk_result(err);
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VkCommandBufferBeginInfo begin_info = {};
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begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
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err = vkBeginCommandBuffer(command_buffer, &begin_info);
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check_vk_result(err);
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ImGui_ImplVulkan_CreateFontsTexture(command_buffer);
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VkSubmitInfo end_info = {};
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end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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end_info.commandBufferCount = 1;
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end_info.pCommandBuffers = &command_buffer;
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err = vkEndCommandBuffer(command_buffer);
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check_vk_result(err);
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err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE);
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check_vk_result(err);
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err = vkDeviceWaitIdle(g_Device);
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check_vk_result(err);
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ImGui_ImplVulkan_DestroyFontUploadObjects();
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}
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UploadFonts();
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// Our state
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bool show_demo_window = true;
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