ocornut 
							
						 
					 
					
						
						
							
						
						4a7c21d330 
					 
					
						
						
							
							Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. ( #4455 ,  #3487 )  
						
						
						
						
							
						
					 
					
						2021-08-24 15:28:39 +02:00 
						 
				 
			
				
					
						
							
							
								Corentin Wallez 
							
						 
					 
					
						
						
							
						
						e652527313 
					 
					
						
						
							
							Backends: WebGPU: Update impl_wgpu for an emscripten change  
						
						
						
						
							
						
					 
					
						2021-08-24 14:55:43 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						51d841dcf3 
					 
					
						
						
							
							Fix warnings and remove IM_RETURN ( #4470 )  
						
						... 
						
						
						
						Amend f24abbc4 
						
						
							
						
					 
					
						2021-08-24 14:37:11 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						4c22b3e5d9 
					 
					
						
						
							
							Backends: OpenGL3: Fix gl3wProcs colliding with gl3w. ( #4445 )  
						
						
						
						
							
						
					 
					
						2021-08-24 14:33:04 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0608887fb5 
					 
					
						
						
							
							InputTextMultiline: Fixed label size not being included into window contents rect unless the whole widget is clipped.  
						
						
						
						
							
						
					 
					
						2021-08-23 17:07:46 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						68f428b449 
					 
					
						
						
							
							imgui_freetype: Fixed crash when FT_Render_Glyph() returns NULL (which apparently happens  with Freetype 2.11). ( #4394 ,  #4145  ?)  
						
						
						
						
							
						
					 
					
						2021-08-23 16:42:58 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6afe9bbb45 
					 
					
						
						
							
							Projects: added GLFW Vulkan to default solution.  
						
						
						
						
							
						
					 
					
						2021-08-23 16:35:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e23bee353c 
					 
					
						
						
							
							Removed GetWindowContentRegionWidth() function  
						
						
						
						
							
						
					 
					
						2021-08-23 16:15:16 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0649f750b4 
					 
					
						
						
							
							Version 1.85 WIP  
						
						
						
						
							
						
					 
					
						2021-08-23 15:31:06 +02:00 
						 
				 
			
				
					
						
							
							
								Nicolas Noble 
							
						 
					 
					
						
						
							
						
						e3e1fbcf02 
					 
					
						
						
							
							Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. ( #4463 )  
						
						
						
						
							
 
						
					 
					
						2021-08-23 15:03:27 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d79ca9b0b6 
					 
					
						
						
							
							Fixed nested BeginDisabled()/EndDisabled() calls. ( #211 ,  #4452 ,  #4453 ,  #4462 ) [Legulysse]  
						
						
						
						
							
						
					 
					
						2021-08-23 14:57:54 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e6ffc04291 
					 
					
						
						
							
							Moved ImDrawIdx declaration higher up in imgui.h (to ease work for dear_bindings)  
						
						... 
						
						
						
						Shuffled low-level data types declarations and tweaked comments 
						
						
							
						
					 
					
						2021-08-23 12:00:16 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						32d4f6c5d9 
					 
					
						
						
							
							Fix BeginDisabled(false), again, ( #211 ,  #4452 ,  #4453 ) Version 1.84.1  
						
						... 
						
						
						
						(forced pushed since our earlier versioning didn't sort correctly in github web) 
						
						
							
						
					 
					
						2021-08-20 23:59:46 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f969e68c10 
					 
					
						
						
							
							Fix BeginDisabled(false), ( #211 ,  #4452 )  
						
						
						
						
							
						
					 
					
						2021-08-20 20:30:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d2ffbd9b86 
					 
					
						
						
							
							Version 1.84  
						
						... 
						
						
						
						Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path 
						
						
							
 
						
					 
					
						2021-08-20 18:03:55 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						fc062e6028 
					 
					
						
						
							
							Backends: OpenGL3: Update loader to include APIs used by test framework.  
						
						
						
						
							
						
					 
					
						2021-08-20 17:22:27 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						df2319a854 
					 
					
						
						
							
							Small optimizations to BeginDisabled() to allow frequent calls ( #211 )  
						
						... 
						
						
						
						Not intended for frequent calls but I suspect some people will do it either way...
Rough/indicative: measured 0.1 ms for 5000 calls in release, 0.5 ms in debug on my desktop windows. 
						
						
							
						
					 
					
						2021-08-20 17:19:18 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c543d93af1 
					 
					
						
						
							
							Expose BeginDisabled()/EndDisabled() in public API. Add to demo. ( #211 )  
						
						
						
						
							
						
					 
					
						2021-08-20 16:34:43 +02:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						cb00972b87 
					 
					
						
						
							
							ImDrawList: Fix AddCircle{Filled} with 12 segment case ( #4419 ,  #4421 )  
						
						
						
						
							
						
					 
					
						2021-08-19 17:06:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e3988a84db 
					 
					
						
						
							
							Backends: OpenGL3: Embed our own minimal GL loader (amends). ( #4445 )  
						
						
						
						
							
						
					 
					
						2021-08-19 16:24:59 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						459de65477 
					 
					
						
						
							
							Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. ( #4445 )  
						
						... 
						
						
						
						Loader repository at https://github.com/dearimgui/gl3w_stripped 
Removed support for using custom loaders in examples/opengl3 backend 
						
						
							
						
					 
					
						2021-08-19 16:24:58 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7bbf8f2ab0 
					 
					
						
						
							
							Drag and Drop: fix using AcceptDragDropPayload() with ImGuiDragDropFlags_AcceptNoPreviewTooltip.  
						
						... 
						
						
						
						Window was not properly hidden in that case. 
						
						
							
						
					 
					
						2021-08-18 15:40:22 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f24abbc47d 
					 
					
						
						
							
							Fix various warnings ( #4442 )  
						
						
						
						
							
						
					 
					
						2021-08-18 12:38:24 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						161b74e871 
					 
					
						
						
							
							Fix tabbing in/out of an InputTextMultiline(), broken by  6b8a059.  
						
						
						
						
							
						
					 
					
						2021-08-17 20:46:39 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cd39460925 
					 
					
						
						
							
							IO: set io.KeyModsPrev in EndFrame() to tolerate backend writing to io.KeyMods without breaking. ( #4439 )  
						
						... 
						
						
						
						Amend ff428f1 
						
						
							
						
					 
					
						2021-08-17 20:33:27 +02:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						2f40be638f 
					 
					
						
						
							
							IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus ( #3532 )  
						
						... 
						
						
						
						Amend/fix #2445 , #2696 , #3751 , #4377  
						
						
							
						
					 
					
						2021-08-17 20:10:45 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						86afe966d3 
					 
					
						
						
							
							Metrics: Fixed a crash when inspecting the individual draw command of a foreground drawlist.  
						
						
						
						
							
						
					 
					
						2021-08-17 16:23:26 +02:00 
						 
				 
			
				
					
						
							
							
								Oliver 'kfsone' Smith 
							
						 
					 
					
						
						
							
						
						7e9e1ff1c2 
					 
					
						
						
							
							InputText: Fix named filtering flags disabling newline or tabs in multiline inputs ( #4409 ,  #4410 )  
						
						
						
						
							
						
					 
					
						2021-08-17 16:10:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b380d3abe3 
					 
					
						
						
							
							Backends: OpenGL3: Clarify use of GL_POLYGON_MODE.  
						
						
						
						
							
						
					 
					
						2021-08-17 15:16:29 +02:00 
						 
				 
			
				
					
						
							
							
								JJCUBER 
							
						 
					 
					
						
						
							
						
						5f2df2d2cb 
					 
					
						
						
							
							Fixed grammar mistake in FAQ ( #4431 )  
						
						
						
						
							
						
					 
					
						2021-08-17 13:47:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ff428f1d2f 
					 
					
						
						
							
							Nav: Fix not clearing NavWindowingToggleLayer properly (old code left it to true, relied on Alt release only). Removed unnecessary KeyMenu_ from NavInput. ( #4439 ,  #787 )  
						
						
						
						
							
						
					 
					
						2021-08-17 12:54:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8fa502ca42 
					 
					
						
						
							
							Nav: Alt doesn't toggle menu layer if other modifiers are held. ( #4439 )  
						
						
						
						
							
						
					 
					
						2021-08-17 12:23:54 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c7529c8ea8 
					 
					
						
						
							
							Reword file list as *.cpp *.h ( #4413 )  
						
						
						
						
							
						
					 
					
						2021-08-10 14:34:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f99fe72c42 
					 
					
						
						
							
							Backends: Win32: Fixed keyboard modifiers being reported when host window doesn't have focus. ( #2622 )  
						
						
						
						
							
						
					 
					
						2021-08-02 17:22:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2ad912bb85 
					 
					
						
						
							
							Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. ( #787 ,  #2445 ,  #2696 ,  #3751 ,  #4377 )  
						
						
						
						
							
						
					 
					
						2021-08-02 16:19:50 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						db686ad522 
					 
					
						
						
							
							Backends: Win32: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #2445 ,  #2696 ,  #3751 ,  #4377 )  
						
						
						
						
							
						
					 
					
						2021-07-29 19:38:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						044fd0cd2d 
					 
					
						
						
							
							Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #3751 ,  #4377 ,  #2445 )  
						
						
						
						
							
						
					 
					
						2021-07-29 19:37:18 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1cdd110eb4 
					 
					
						
						
							
							Backends: SDL2: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #2445 ,  #3751 ,  #4377 )  
						
						... 
						
						
						
						(requires SDL 2.0.5 because SDL_GetMouseFocus() is only usable with SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH). 
						
						
							
						
					 
					
						2021-07-29 18:47:43 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c720075c67 
					 
					
						
						
							
							Update FAQ to clarify conflict with window ( #4158 ,  #4008 ,  #2562 )  
						
						
						
						
							
						
					 
					
						2021-07-28 16:46:59 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3d4d1b8553 
					 
					
						
						
							
							Allow imgui_internal.h to be included before imgui.h  
						
						... 
						
						
						
						(practically speaking it allows me to use StructLayout without hassle) 
						
						
							
						
					 
					
						2021-07-26 21:01:32 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e362c5af48 
					 
					
						
						
							
							Internals: ColorEdit: renamed some internal masks to match our common coding style.  
						
						... 
						
						
						
						ImGuiColorEditFlags__DisplayMask > ImGuiColorEditFlags_DisplayMask_, ImGuiColorEditFlags__OptionsDefault > ImGuiColorEditFlags_DefaultOptions_, ImGuiColorEditFlags__DataTypeMask > ImGuiColorEditFlags_DataTypeMask_  etc. 
						
						
							
						
					 
					
						2021-07-26 20:44:59 +02:00 
						 
				 
			
				
					
						
							
							
								David Maas 
							
						 
					 
					
						
						
							
						
						923bd2fd21 
					 
					
						
						
							
							Examples: DirectX12: Fixed Alt+Enter fullscreen in DirectX12 example. ( #4346 ,  #4348 )  
						
						... 
						
						
						
						This also removes unnecessary recreation of backend-owned device objects when the window is resized.
+ amend original PR with a g_pSwapChain->SetFullscreenState(false, NULL); call. 
						
						
							
						
					 
					
						2021-07-26 16:39:09 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b846969fe1 
					 
					
						
						
							
							Removed unnecessary line in Begin() + commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 + readded commented obsoleted function.  
						
						
						
						
							
						
					 
					
						2021-07-26 12:22:48 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						3e4c89051d 
					 
					
						
						
							
							Popups: Fix OpenPopup() being called after BeginPopup() resulting in a failure to open a popup when focus is NULL. ( #4308 )  
						
						... 
						
						
						
						Story of removed line begins in commit b80cf0a. It's purpose was to close popups when they lost focus.
Later on few other changes were introduced:
* bcc49ff - closing popups with RMB without changing window focus
* af679a1 - closing popups in FocusWindow()
These two changes covered all the cases of popup closing which made deleted line obsolete. Conveniently, now all popup closing is handled from within UpdateMouseMovingWindowEndFrame() either by calling FocusWindow() or ClosePopupsOverWindow(). 
						
						
							
						
					 
					
						2021-07-26 11:43:39 +02:00 
						 
				 
			
				
					
						
							
							
								sitic 
							
						 
					 
					
						
						
							
						
						9c77734447 
					 
					
						
						
							
							Correct version 1.83 release date ( #4355 )  
						
						
						
						
							
						
					 
					
						2021-07-24 02:07:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c881667c00 
					 
					
						
						
							
							Fix - amend  1ad1530 (range-select branch need the NextItemData in NavProcessItem)  
						
						
						
						
							
						
					 
					
						2021-07-19 21:45:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						90bf996e1a 
					 
					
						
						
							
							Internals: widgets always read back from g.LastItemData.InFlags (so we can now modify per-item disable state more easily). ( #211 )  
						
						
						
						
							
						
					 
					
						2021-07-19 21:26:34 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6b8a059fc9 
					 
					
						
						
							
							Internals: moved LastItem data to a shared structure (instead of one per window)  
						
						... 
						
						
						
						(should be a no-op as we are restoring things in Begin/End. Toward faciliate backup/restore of LastItemData and favor pulling from here instead of CurrentItemFlags, toward #211 ) 
						
						
							
						
					 
					
						2021-07-19 21:25:47 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1ad153056a 
					 
					
						
						
							
							Internals: ItemAdd: set LastItemXXX fields before navigation calls + comments about io.IniFilename ( #4294 )  
						
						
						
						
							
						
					 
					
						2021-07-19 21:24:15 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						17ec4f1f6f 
					 
					
						
						
							
							TestEngine, MenuItem: call IMGUI_TEST_ENGINE_ITEM_INFO() at the right stack level. (amend  f8fae02)  
						
						
						
						
							
						
					 
					
						2021-07-12 16:42:53 +02:00