Commit Graph

  • a2433638df docs jbetzend 2014-04-18 14:28:32 +02:00
  • e5857e8435 changed massively in Types of IQM-Loader Stefan Dresselhaus 2014-04-16 21:21:08 +02:00
  • dc0ed4770a haddock for iqm (so far) complete Stefan Dresselhaus 2014-04-16 13:45:14 +02:00
  • ae5ea60d65 added more haddock Stefan Dresselhaus 2014-04-16 13:31:03 +02:00
  • f7dea8e964 haddock now works as well.. Stefan Dresselhaus 2014-04-15 17:28:38 +02:00
  • d0ce4dcf6a fixed compiler warnings. Stefan Dresselhaus 2014-04-15 17:03:54 +02:00
  • 413c74c0a7 minor stuff Stefan Dresselhaus 2014-04-15 08:59:53 +02:00
  • 7b54ec9006 improved Parser and added documentation Stefan Dresselhaus 2014-04-15 07:17:45 +02:00
  • b0e78033e5 rewrote Parser Stefan Dresselhaus 2014-04-15 06:43:49 +02:00
  • 6104e7349b changed cabal-version back to 1.16 Stefan Dresselhaus 2014-04-14 19:48:40 +02:00
  • 40e3b6ed4d started iqm-parser Stefan Dresselhaus 2014-04-09 20:04:06 +02:00
  • a642c78c32 fixed indentation Stefan Dresselhaus 2014-04-09 17:45:13 +02:00
  • 5077bfd793 changed cabal-info Stefan Dresselhaus 2014-04-09 17:42:07 +02:00
  • 5ec9db8534 changed x-lens to _x-lens and cabal-info Stefan Dresselhaus 2014-04-07 17:32:13 +02:00
  • 08a11bc2f7 Create gh-pages branch via GitHub gh-pages Drezil 2014-04-06 00:20:55 +02:00
  • d59e13e64f minor Stefan Dresselhaus 2014-04-05 23:27:52 +02:00
  • 38d807b9b1 Merge remote-tracking branch 'origin/Mapping' into tessallation Stefan Dresselhaus 2014-04-05 23:12:33 +02:00
  • 26903deb19 we can haz GUI? Stefan Dresselhaus 2014-04-05 23:09:57 +02:00
  • a24b562a88 Merge branch 'ui' into tessallation Stefan Dresselhaus 2014-04-05 22:03:47 +02:00
  • 4811b65a0a Hud is now transparent pink. Stefan Dresselhaus 2014-04-05 22:02:48 +02:00
  • 189f9f84fa Textures work now. Stefan Dresselhaus 2014-04-05 15:53:49 +02:00
  • d8967b1b4b refined button handling tpajenka 2014-04-04 15:47:16 +02:00
  • 39341bf0f9 removed non-working renderer again. Stefan Dresselhaus 2014-04-04 11:18:42 +02:00
  • ba84ede01d HUD-Texture renders. Stefan Dresselhaus 2014-04-04 11:15:00 +02:00
  • 1898758eb5 basic gui working... somehow (no painting yet) tpajenka 2014-04-03 20:05:49 +02:00
  • 4ffab54d04 Fixed bug with non-exhaustive tile matching jbetzend 2014-03-28 14:05:28 +01:00
  • 8e0450a712 works now again and we have a renderer Stefan Dresselhaus 2014-03-26 18:48:59 +01:00
  • 9cd0eacd31 still WIP. Stefan Dresselhaus 2014-03-24 23:26:02 +01:00
  • c1e074934e WIP-Commit. DOES NOT WORK. Stefan Dresselhaus 2014-03-24 08:21:30 +01:00
  • fd38727c65 Merge remote-tracking branch 'origin/ui' into tessallation Stefan Dresselhaus 2014-03-17 19:02:51 +01:00
  • 9aad31d9ec before merging with ui Stefan Dresselhaus 2014-03-17 19:02:29 +01:00
  • 5fc86af233 Changed OpenGL-Lvl to 3.30 with Tessellation-Ext Stefan Dresselhaus 2014-03-17 17:04:30 +01:00
  • 2de621d73f forgot to commit a file (GUI data structure experiments) tpajenka 2014-03-09 13:51:44 +01:00
  • d4b4f706b6 GUI data structure experiments tpajenka 2014-03-09 13:46:49 +01:00
  • 3760d77cbb Merge branch 'Mapping' of pwning.de:pioneers into Mapping jbetzend 2014-03-05 17:52:05 +01:00
  • e2c0863d65 Added function to convert PlayMap to GraphicsMap jbetzend 2014-03-05 17:51:13 +01:00
  • c388e38cc0 binary is symlink again Stefan Dresselhaus 2014-03-05 15:20:45 +01:00
  • 7b8201374b binary is symlink again Stefan Dresselhaus 2014-03-05 15:20:16 +01:00
  • 23f75f7ff1 Merge branch 'tessallation' into Mapping jbetzend 2014-03-05 15:10:17 +01:00
  • 1c1bd66d30 Removed Data.Label from code and dependencies. jbetzend 2014-03-05 15:09:05 +01:00
  • e6c6442c85 Merge branch 'tessallation' into mapmerge Stefan Dresselhaus 2014-03-05 15:02:30 +01:00
  • 5a70a22da6 converted to lenses Stefan Dresselhaus 2014-03-05 14:42:26 +01:00
  • be0da410a0 started creating a GUI overlay image tpajenka 2014-03-05 13:27:48 +01:00
  • 734cabb759 system dependant ghc-options tpajenka 2014-03-04 14:31:00 +01:00
  • ddb99e3592 removed llvm dependency tpajenka 2014-02-28 14:56:00 +01:00
  • 82e9b4d826 Merge branch 'tessallation' into lens Stefan Dresselhaus 2014-02-28 14:47:04 +01:00
  • 517f2eb0b6 removed SDL-ttf as it breaks for now Stefan Dresselhaus 2014-02-28 14:44:58 +01:00
  • d5310478c0 converted Types to Labels Stefan Dresselhaus 2014-02-23 13:32:20 +01:00
  • d3e450c7b0 Added first map prototype (unstripyfied), added show instances (for dev), this and that Jonas Betzendahl 2014-02-11 12:56:24 +01:00
  • be6bdf4522 Forgot some files Jonas Betzendahl 2014-02-10 22:00:18 +01:00
  • 3a8d9d2fa2 Fixed Master Jonas Betzendahl 2014-02-10 21:13:54 +01:00
  • 99f7e1593a corrected deps - may break now forever Stefan Dresselhaus 2014-02-10 16:41:17 +01:00
  • e846e13ea7 corrected dependencies Stefan Dresselhaus 2014-02-10 16:33:52 +01:00
  • 17301f0635 Merge branch 'tessallation' of pwning.de:/pioneers into tessallation Stefan Dresselhaus 2014-02-10 16:26:51 +01:00
  • cc6dfb28a7 minor clean Stefan Dresselhaus 2014-02-10 16:26:03 +01:00
  • c76e03126b moar minor changes Jonas Betzendahl 2014-02-10 16:25:56 +01:00
  • 542e2810b3 Small changes in graphics Jonas Betzendahl 2014-02-10 16:25:07 +01:00
  • 58a598da8e Added Creation and StaticMaps modules Jonas Betzendahl 2014-02-09 20:18:03 +01:00
  • 2b2417f37d Added basic types for Main and Map. Jonas Betzendahl 2014-02-08 12:01:40 +01:00
  • 5da90f83c6 corrected tessEval.shader tpajenka 2014-02-07 17:15:17 +01:00
  • a7861e9f7b Merge branch 'tessallation' of pwning.de:pioneers into tessallation tpajenka 2014-02-07 17:08:23 +01:00
  • 47e49660cf changed window position tpajenka 2014-02-07 17:08:17 +01:00
  • 95a7a5b9f1 forgot files -.- Stefan Dresselhaus 2014-02-05 21:06:19 +01:00
  • 1126cfc25a moved types to types Stefan Dresselhaus 2014-02-05 16:33:32 +01:00
  • 2d97d4e8ca added performance-compile-options Stefan Dresselhaus 2014-02-04 14:15:15 +01:00
  • 02c02454fd cleaned up Stefan Dresselhaus 2014-02-04 14:11:16 +01:00
  • 0d887354d5 added resize-handler, made event-code not as wide Stefan Dresselhaus 2014-02-04 13:58:12 +01:00
  • a038139677 forget ni-switch.. Stefan Dresselhaus 2014-01-22 15:38:25 +01:00
  • 84e8403209 meh .. travis -.- Stefan Dresselhaus 2014-01-22 15:36:20 +01:00
  • fe675019ef formatting in yml Stefan Dresselhaus 2014-01-22 15:33:27 +01:00
  • a272e583bb travis-changes Stefan Dresselhaus 2014-01-22 15:28:29 +01:00
  • 98fd45214e added travis.yml Stefan Dresselhaus 2014-01-22 15:16:08 +01:00
  • 5f313c4495 Window shows fps-count + proc-tex-shader Stefan Dresselhaus 2014-01-22 14:04:18 +01:00
  • 080776b25c keyboard-controls for tessellation Stefan Dresselhaus 2014-01-21 16:44:42 +01:00
  • 8b7d2d6c1a forgot shaders -.- Stefan Dresselhaus 2014-01-21 16:19:07 +01:00
  • 3b8d3f8f9e tessellationgit status Stefan Dresselhaus 2014-01-21 16:18:48 +01:00
  • d37409a54e ubuntu wont ship dialog by default.. Stefan Dresselhaus 2014-01-21 02:22:13 +01:00
  • 83be3c417d formatting in getDeps.sh Stefan Dresselhaus 2014-01-21 02:20:31 +01:00
  • 490a9b855b changed deps again.. Stefan Dresselhaus 2014-01-21 02:18:52 +01:00
  • ebfaa37304 changed deps again.. Stefan Dresselhaus 2014-01-21 02:15:43 +01:00
  • 1b78a30bd2 clarified COMPILING Stefan Dresselhaus 2014-01-21 01:10:39 +01:00
  • 1490b25f1f reentered the code for installing libsdl2-2.0.1 as we use functions of it Stefan Dresselhaus 2014-01-21 01:08:17 +01:00
  • be89567d4e minor fix in COMPILING Stefan Dresselhaus 2014-01-21 00:07:50 +01:00
  • 33b06a787d works again like the prototype Stefan Dresselhaus 2014-01-20 23:18:07 +01:00
  • 83c487c65d updated compiling Stefan Dresselhaus 2014-01-20 20:12:36 +01:00
  • 6264e526ef window now closes on escape & quit-button Stefan Dresselhaus 2014-01-20 20:04:21 +01:00
  • e59a4cd545 removed test-garbage in shader Stefan Dresselhaus 2014-01-20 19:44:26 +01:00
  • 3a61341793 Merge branch 'master' of pwning.de:/pioneers Stefan Dresselhaus 2014-01-20 19:43:41 +01:00
  • 60346766fd Forgot to init the GL-Context -.- Stefan Dresselhaus 2014-01-20 19:42:49 +01:00
  • 18c36491f8 Forgot to init the GL-Context -.- Stefan Dresselhaus 2014-01-20 19:42:49 +01:00
  • ce055339ec should work - but GL crashes internally somewhere with unlimited allocation of memory Stefan Dresselhaus 2014-01-20 19:28:02 +01:00
  • 0c1bdad465 window opens .. and crashes! :p Stefan Dresselhaus 2014-01-20 16:11:34 +01:00
  • c01c776e94 sdl2 (raw) not used due to clash with SDL2 (hsSDL2), packet-dependencies removed until further problems reoccour Stefan Dresselhaus 2014-01-20 15:03:20 +01:00
  • 91b11497dd refined deps to install missing .deb-packages on saucy Stefan Dresselhaus 2014-01-20 14:53:26 +01:00
  • cf4658a42b changed dependencies, refined dependencie-script Stefan Dresselhaus 2014-01-20 14:31:17 +01:00
  • e56d995958 deleted main, wrote script for non-cabal-dependencies Stefan Dresselhaus 2014-01-20 14:12:02 +01:00
  • 475bcc107b removed testfile Stefan Dresselhaus 2014-01-20 13:51:40 +01:00
  • 2193a0e7fd added normals to shader Stefan Dresselhaus 2014-01-06 21:13:58 +01:00
  • db4d55b811 changed map a bit for testing Stefan Dresselhaus 2014-01-05 23:26:59 +01:00
  • 0c4ac0a2b2 map now has normals.. Stefan Dresselhaus 2014-01-05 22:37:56 +01:00