removed SDL-ttf as it breaks for now

This commit is contained in:
Nicole Dresselhaus 2014-02-28 14:44:58 +01:00
parent 99f7e1593a
commit 517f2eb0b6
3 changed files with 2 additions and 11 deletions

View File

@ -31,6 +31,5 @@ executable Pioneers
linear >=1.3.1 && <1.4,
lens >=3.10.1 && <3.11,
SDL2 >= 0.1.0,
time >=1.4.0 && <1.5,
SDL2-ttf >=0.1.0 && <0.2
time >=1.4.0 && <1.5

View File

@ -25,8 +25,6 @@ import Linear as L
-- GUI
import Graphics.UI.SDL as SDL
import Graphics.UI.SDL.TTF as TTF
import Graphics.UI.SDL.TTF.Types
-- Render
import qualified Graphics.Rendering.OpenGL.GL as GL
@ -58,7 +56,6 @@ main = do
,WindowInputGrabbed-- never let go of input (KB/Mouse)
] $ \window -> do
withOpenGL window $ do
TTF.withInit $ do
(Size fbWidth fbHeight) <- glGetDrawableSize window
initRendering
--generate map vertices
@ -69,9 +66,6 @@ main = do
putStrLn "foo"
now <- getCurrentTime
putStrLn "foo"
font <- TTF.openFont "fonts/ttf-04B_03B_/04B_03B_.TTF" 10
TTF.setFontStyle font TTFNormal
TTF.setFontHinting font TTFHNormal
let zDistClosest = 1
zDistFarthest = zDistClosest + 30
@ -92,7 +86,6 @@ main = do
, envWindow = window
, envZDistClosest = zDistClosest
, envZDistFarthest = zDistFarthest
, envFont = font
}
state = State
{ stateWindowWidth = fbWidth

View File

@ -7,7 +7,6 @@ import Foreign.C (CFloat)
import Data.Time (UTCTime)
import Linear.Matrix (M44)
import Control.Monad.RWS.Strict (RWST)
import Graphics.UI.SDL.TTF.Types as TTF
@ -26,7 +25,7 @@ data Env = Env
, envZDistClosest :: !Double
, envZDistFarthest :: !Double
--, envGLContext :: !GLContext
, envFont :: TTF.TTFFont
--, envFont :: TTF.TTFFont
}
--Mutable State