Commit Graph

  • 94ed44b5cb Fix allegro5_example build instructions Jérôme Pasquier 2018-01-25 13:33:35 +0100
  • c226e02ca0 Fix sdl_opengl2_example filename in README.md's build instructions Jérôme Pasquier 2018-01-25 13:27:57 +0100
  • 2c7324da56 TODO list, added uSynergy README omar 2018-01-25 12:38:15 +0100
  • 5f7f27c8de Nav: Comments. (#787) omar 2018-01-24 20:05:36 +0100
  • d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments omar 2018-01-24 19:57:39 +0100
  • 89b0ca1f8f Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787) omar 2018-01-24 19:55:56 +0100
  • c8def61f5c Merge branch 'master' into navigation omar 2018-01-24 19:36:48 +0100
  • f3776055d6 Merge branch 'master' into context omar 2018-01-24 19:31:11 +0100
  • 8c57d8cc1e Natvis: Fix ImRect expanded height display being broken and dumb. (#1569) omar 2018-01-24 19:10:09 +0100
  • 6f27d6b5b8 Natvis: Made ImGuiWindow display shorter. omar 2018-01-24 18:52:26 +0100
  • c2e92ab61b Added imgui.natvis helper for visual studio users. Added to examples projects. omar 2018-01-24 18:40:54 +0100
  • 277f6e7842 Examples: Comments omar 2018-01-24 18:40:23 +0100
  • 6f366fff6b Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. (#787) omar 2018-01-24 17:08:37 +0100
  • 455989b8b1 Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787) omar 2018-01-24 16:57:16 +0100
  • 28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787) omar 2018-01-24 16:37:20 +0100
  • 8227176c17 Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787) omar 2018-01-24 15:03:59 +0100
  • c09016b12a Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787) omar 2018-01-24 14:42:28 +0100
  • bd278e958e Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787) omar 2018-01-24 14:38:33 +0100
  • 680162eb32 Merge branch 'master' into navigation ocornut 2018-01-24 17:41:14 +0100
  • 5148937d4d Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568) omar 2018-01-24 17:39:21 +0100
  • 37ee99983f Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567) omar 2018-01-24 15:09:02 +0100
  • 823e1f0b94 Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787) omar 2018-01-24 10:35:47 +0100
  • 64b786c2aa Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787) Note that this bit include badly hardcoded sizes, expecting an improvement later. omar 2018-01-24 10:31:54 +0100
  • cea78cc576 Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787) omar 2018-01-24 10:24:41 +0100
  • eb7ec781dc Nav: Tweak GetNavInputAmount(). Split debug defines. omar 2018-01-23 19:41:03 +0100
  • f6ee8d30fb Comments (#1567) omar 2018-01-23 19:21:17 +0100
  • d500113f1d Merge branch 'master' into navigation omar 2018-01-23 19:16:43 +0100
  • 9a76fd30fd Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete. omar 2018-01-23 19:13:49 +0100
  • 2645ab5f7f Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084 omar 2018-01-23 17:05:15 +0100
  • 13c407591e Nav: Comments, tweaks omar 2018-01-23 16:45:46 +0100
  • db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h omar 2018-01-12 20:07:01 +0100
  • 9076366c17 Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181) omar 2018-01-23 09:57:49 +0100
  • 1acb155419 Internals: Moved unnecessary MovingWindowMoveId field. omar 2018-01-22 14:30:49 +0100
  • 5097368bd5 Tweaked FAQ. omar 2018-01-22 11:59:40 +0100
  • 2026e792cd Context: NewFrame() asserts (#1565) omar 2018-01-21 21:12:52 +0100
  • dd89c9ea59 Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565) omar 2018-01-21 20:58:50 +0100
  • 9edf211c0e Merge branch 'master' into navigation omar 2018-01-21 20:46:50 +0100
  • 3ed2ddbfbe Metrics: Removed context size display. omar 2018-01-21 20:32:05 +0100
  • d3e826c247 Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558) omar 2018-01-21 20:09:30 +0100
  • 5e2aa6185c Reorganized context handling to be more explicit, - YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END. - removed Shutdown() function, as DestroyContext() serve this purpose. - you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance. - removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts. - removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts (#1565, #586, #992, #1007, #1558) omar 2018-01-21 19:58:32 +0100
  • 7e4d28a49d Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. (#1565, #586, #992, #1007, #1558) omar 2018-01-21 19:44:48 +0100
  • e45d7a7060 Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. (#1565, #586, #992, #1007, #1558) omar 2018-01-21 18:54:22 +0100
  • 5a301c29dc Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. (#1565, #586, #992, #1007, #1558) omar 2018-01-20 21:41:46 +0100
  • ac5b7a1bdf Comments omar 2018-01-21 19:53:02 +0100
  • 8b64d50cc4
    Merge pull request #1564 from PanosK92/master omar 2018-01-21 17:20:44 +0100
  • 7c8a19978d Simplified return of ImGui::IsKeyReleased() Panos Karabelas 2018-01-21 16:02:09 +0000
  • 5eb293c879 ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight) omar 2018-01-20 20:32:23 +0100
  • cd1409f4bf ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939) omar 2018-01-20 20:25:12 +0100
  • 7e7c017b75 Examples: Simplified mouse wheel handling. (#1463) omar 2018-01-20 12:45:31 +0100
  • 7dea158175 Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463) omar 2018-01-20 12:36:59 +0100
  • 0b1fecb792 Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463) omar 2018-01-20 12:36:16 +0100
  • 6f6b6194b2 Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel omar 2018-01-20 12:06:06 +0100
  • d4bf9b4686 Renaming for consistency. omar 2018-01-19 15:47:10 +0100
  • 8877622fa8 Merge branch 'master' into navigation omar 2018-01-19 15:42:28 +0100
  • e5a6e85f6d Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345) omar 2018-01-19 15:37:25 +0100
  • 42a612d7c9 Begin: Removed asserts that got in the way of some flags combination. (#1345) omar 2018-01-19 15:33:35 +0100
  • 0978f00911 MovingWindow: Track click offset based on root window (undo 514d30d8cd). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now. omar 2018-01-19 15:06:39 +0100
  • f3e510a9bf Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559) Digging into sdl window/mouse stuff will also be useful for multi-viewport work. omar 2018-01-19 10:46:54 +0100
  • 00351ee2ab Examples: SDL: Minor renaming. omar 2018-01-19 09:53:55 +0100
  • ba99900023 Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness. omar 2018-01-19 09:48:23 +0100
  • 79dca9d5e6 Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness. omar 2018-01-19 09:45:27 +0100
  • 15fd5b6c4c Examples: SDL: Minor renaming. omar 2018-01-19 09:43:28 +0100
  • ce17e0f274 Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559) omar 2018-01-19 09:25:31 +0100
  • 74dc70c543 DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. (#1559) omar 2018-01-19 09:16:26 +0100
  • c2ffce3e5a Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. (#143) omar 2018-01-18 17:39:40 +0100
  • 63d47e8328 Drag and Drop: Increased payload type string to 12 characters instead of 8.(#143) omar 2018-01-18 17:32:34 +0100
  • 932d3f0198 NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. (#1555) + comments. omar 2018-01-18 10:06:58 +0100
  • 60d5dc7902 Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541) omar 2018-01-18 10:01:36 +0100
  • d1f726cd9d Comments about Begin/End pair and handling of return value. omar 2018-01-17 12:46:07 +0100
  • cc15512bfc InputText: Minor tweak. omar 2018-01-17 12:15:24 +0100
  • 7ccbb765e2 InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. (#1418, #1554) omar 2018-01-17 12:15:00 +0100
  • 2f15cc0855 Nav: Fixed popup wrap-around logic for windows with scrolling. (#787) omar 2018-01-15 21:55:32 +0100
  • 05885b2e6d Merge fix. omar 2018-01-15 20:18:01 +0100
  • a221d253f3 Nav: Comment. omar 2018-01-15 19:09:40 +0100
  • 472ba1394c Merge branch 'master' into navigation omar 2018-01-15 20:13:42 +0100
  • 28a76af185 Internal: DrawData: Tidying, renaming. omar 2018-01-15 19:09:10 +0100
  • a77913054f Merge branch 'master' into navigation omar 2018-01-15 18:02:58 +0100
  • 1182174d81 Internals: DrawData: We don't need an intermediate layer for popups. omar 2018-01-15 18:00:13 +0100
  • 0c06b43e6b Metrics: Tweaks to hover-window-drawlist to see window bounding box. omar 2018-01-15 17:55:38 +0100
  • 038453258e Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse. omar 2018-01-15 17:48:07 +0100
  • 061d8df033 MIssing IMGUI_API for a type with non-inline methods. omar 2018-01-15 17:29:18 +0100
  • 06eef2ce6f Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy). omar 2018-01-15 17:25:11 +0100
  • 6eff21ee5e Revert "Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7. (#787)" omar 2018-01-15 16:19:01 +0100
  • 514d30d8cd MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470. Comments + adding a local to ease patch #1345. omar 2018-01-14 14:13:54 +0100
  • 8b432cf590
    Merge pull request #1551 from Crunkle/master omar 2018-01-14 11:26:03 +0100
  • daa38f2ad0 Fix cross compilers Crunkle 2018-01-14 03:31:22 +0000
  • db63e71f13 Internals: Exposed SetCurrentFont() in imgui_internal.h omar 2018-01-12 20:07:01 +0100
  • 1493de4f81 Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper. omar 2018-01-12 19:53:27 +0100
  • c85d7d6e49 Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6 (#787) omar 2018-01-12 19:28:37 +0100
  • c9be7d7254 Merge branch 'master' into navigation omar 2018-01-12 19:21:12 +0100
  • 0a98202714 Nav: Standardized FIXME-NAV marker. omar 2018-01-12 19:13:15 +0100
  • 16285603f2 Internals: Initializing fields in same order as declaration order + fixed uninitialized DragDropAcceptIdCurrRectSurface (was harmless) omar 2018-01-12 19:11:11 +0100
  • cc173d7619 Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) omar 2018-01-11 23:21:24 +0100
  • 5e9ae92ae9 Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) omar 2018-01-11 23:17:34 +0100
  • f7b10fc954 Merge branch 'master' into navigation omar 2018-01-11 18:18:44 +0100
  • 6a1011cf53 MovingWindow: Proper fix for 651538e attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337) omar 2018-01-11 18:16:16 +0100
  • b74f24c3e5 Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)" omar 2018-01-11 18:08:14 +0100
  • 1c95dea88c Merge branch 'master' into navigation omar 2018-01-11 17:37:02 +0100
  • 7d2a068dea Begin: Shuffling bits of code around. omar 2018-01-11 17:33:37 +0100
  • cd7e178eac Merge branch 'master' into navigation omar 2018-01-11 16:49:59 +0100