omar
a71d3c8cb3
Viewport: Misc comments following user feedbacks..
2018-12-21 18:40:16 +01:00
omar
238321c159
Fix merge in Docking branch, remove ConfigDockingWithShift flag from DX11 example + misnamed function.
2018-12-21 16:56:26 +01:00
omar
81a2546cea
Merge branch 'viewport' into docking
...
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_win32_directx9/main.cpp
2018-12-20 23:06:29 +01:00
omar
ee5560a958
Merge branch 'master' into viewport + added style tweak block when viewports are enabled
...
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
2018-12-20 23:04:40 +01:00
omar
d9fda22763
Viewport: Fixed not clearing request flags in main viewport, which led some back-end (SDL) to break on resize as PlatformRequestResize would stay true forever and inhibit new sizes passed to AddUpdateViewport(). ( #1542 )
2018-12-20 22:33:51 +01:00
omar
b471813f54
Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
2018-12-20 20:01:02 +01:00
omar
5794c0491a
Docking: Fix an edge case failing to dock into an explicit dockspace which only have inactive nodes (because all the windows are inactive). ( #2246 , #2109 )
2018-12-20 19:20:26 +01:00
omar
e043b89814
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.h
2018-12-20 17:03:21 +01:00
omar
02501f07c3
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
2018-12-20 16:54:32 +01:00
omar
a0e5bb9532
Viewport: Corrected/clarified comments. Moved RenderPlatformWindowsDefault() next to UpdatePlatformWindow(). Removed unnecessary flag check.
2018-12-20 16:49:31 +01:00
omar
5691385a33
IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. ( #2004 + for cimgui)
2018-12-20 11:41:24 +01:00
omar
6890e08bc5
Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff
2018-12-19 15:19:31 +01:00
omar
89ac0ea7c1
Various user-facing comments
2018-12-19 11:19:55 +01:00
omar
84d1ce3958
Tidying up README, moved entries to FAQ, updated screenshots, removed comma in title.
2018-12-18 16:17:27 +01:00
omar
ca953f0fee
Fix merge issue on master.
2018-12-18 15:11:11 +01:00
omar
088ef6623a
Merge branch 'viewport' into docking
2018-12-18 15:03:01 +01:00
omar
9c916cdaf9
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-12-18 15:02:35 +01:00
omar
ae76a1fda7
Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window.
2018-12-18 15:01:15 +01:00
omar
510ca373a2
Moved setting up NavHideHighlightOneFrame from lower-level ClosePopupToLevel() to CloseCurrentPopup() with an explanation. (Followup on 68d3e139a7
)
2018-12-18 14:59:22 +01:00
omar
ac9512e095
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2018-12-14 18:46:24 +01:00
omar
65dac02171
Internals: Popups: Renamed CurrentPopupStack to BeginPopupStack which is much less ambiguous.
2018-12-14 18:44:17 +01:00
omar
f1c7596409
Internals: Popup related comments. Renamed the misleading internal ClosePopup() function. Added bool* test to BeginPopupModal in demo.
2018-12-14 18:42:22 +01:00
omar
5d20da1b36
Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. ( #1676 )
2018-12-14 12:12:26 +01:00
omar
587506dd57
Tests: Changed prototype of ImGuiTestEngineHook_ItemAdd to match functions called in same spot. Made ButtonBehavior submit fallback item info if ItemAdd() was not called (for resize grips, resize borders, scrollbar, columns, etc.)
2018-12-14 11:27:02 +01:00
omar
9b09c7597f
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui_demo.cpp
2018-12-13 19:21:51 +01:00
omar
2a1e903f43
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.h
2018-12-13 19:20:34 +01:00
omar
8497948ba0
Comments, minor tweaks.
2018-12-13 19:17:36 +01:00
omar
e50894c95e
Metrics: Fixed crash when viewports are disabled (g.MouseLastHoveredViewport is never set).
2018-12-13 19:16:44 +01:00
omar
991b16cc6a
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_widgets.cpp
2018-12-11 19:46:46 +01:00
omar
febc3e6aa1
Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)
2018-12-11 19:19:12 +01:00
omar
d9a84de9d9
Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
2018-12-11 19:08:06 +01:00
omar
067b691fd8
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/TODO.txt
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_draw.cpp
# imgui_internal.h
# imgui_widgets.cpp
2018-12-11 13:23:00 +01:00
omar
c40feabe4d
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-12-11 12:41:40 +01:00
omar
54a60aaa40
Added BETA api for Tab Bar/Tabs widgets. ( #261 , #351 ) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
...
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
2018-12-11 12:36:47 +01:00
omar
cc1283fb78
Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
2018-12-11 12:20:48 +01:00
omar
15447f5b7b
Using named flags instead of 0 + shallow formatting tweaks from other branches.
2018-12-11 12:14:27 +01:00
omar
2d4018aa89
Docking: Fix io.ConfigWindowsMoveFromTitleBarOnly for docking branch.
2018-12-11 11:03:28 +01:00
omar
e6439e1a16
Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
2018-12-10 16:21:49 +01:00
omar
26b9e2d0a5
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-12-10 16:14:31 +01:00
omar
9476e07d5a
Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. ( #899 )
...
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
2018-12-10 16:05:30 +01:00
omar
59f3c4fc20
Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
2018-12-10 15:41:01 +01:00
omar
d20e3ee710
Tests: Adding imgui-test engine hooks (experimental) to provide missing widget state to the testing system.
2018-12-10 14:30:41 +01:00
omar
f768727284
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
2018-12-06 16:36:17 +01:00
omar
a03846bd9e
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-12-06 16:33:39 +01:00
omar
ac52d9d44c
Viewport: Fix handling of PlatformRequestResize/PlatformRequestPos. when OS decoration are enabled via ImGuiConfigFlags_ViewportsDecoration .
2018-12-06 15:36:36 +01:00
omar
e2082a675c
Viewport: Fix handling of PlatformRequestResize/PlatformRequestPos. when OS decoration are enabled via ImGuiConfigFlags_ViewportsDecoration .
2018-12-05 23:39:04 +01:00
omar
b94f0241f1
Docking: Adjusting the docking popup menu position so it tends to stay within the same viewport.
2018-12-05 21:19:42 +01:00
omar
b96b1f2412
Docking: Documenting an issue. Renamed member of ImGuiDockFamily.
2018-12-04 16:38:27 +01:00
omar
125e62491e
Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks.
2018-12-04 14:34:49 +01:00
omar
6644f1ff64
Docking: Added io.ConfigDockingTabBarOnSingleWindows option (mostly made possible by the previous fixes).
...
Note that dock node have regressions compared to current floating window: no collapse, no auto-resize, resize grip under the scrollbar, border issues, general overhead. Will tackle those.
2018-12-04 13:37:46 +01:00
omar
8cac70d8af
Docking: Focus fix (missing line in 8bac6d4
)
2018-12-04 13:34:16 +01:00
omar
5105c6c0d0
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2018-12-04 00:06:26 +01:00
omar
3a678d48b1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
2018-12-04 00:05:45 +01:00
omar
8bac6d428d
Docking: Another attempt at tidying the inconsistent focus / tab bar reordering issues, and toward generalizing single window dock nodes. ( #2109 )
2018-12-04 00:01:20 +01:00
omar
2da200fc16
Docking: Fix generalizing the transition from loose windows to dock node so we can switch to single window dock node while transferring viewports (vs creating two viewports and dropping one). + Extracted DockContextGenNodeID out of DockContextAddNode().
2018-12-04 00:01:19 +01:00
omar
fb6ef8b1db
Comments, tweak
2018-12-03 23:50:59 +01:00
omar
f6b6ad1959
Viewport: Minor tweaks, better struct layout.
2018-12-03 20:30:00 +01:00
omar
3e84f7cd1d
Viewport: Fixed a viewport bug which led some popups to merge in underlying host viewport when they should be z-over their parent viewport.
2018-12-03 18:16:47 +01:00
omar
10e13dd6bb
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
2018-12-03 12:19:23 +01:00
omar
ac10889bde
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2018-12-03 11:44:51 +01:00
omar
65e579e558
Merge branch 'master' into viewport
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
# imgui_demo.cpp
2018-12-03 11:41:53 +01:00
omar
801645d350
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
2018-12-03 10:17:17 +01:00
omar
7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:30:21 +01:00
omar
3849def253
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:30:21 +01:00
omar
f78b5a0cdb
Merge branch 'viewport' into docking
2018-11-30 18:27:14 +01:00
omar
afeefadb4e
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
2018-11-30 18:24:43 +01:00
omar
a423f032ee
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:18:15 +01:00
omar
4ef06f5aa2
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:02:01 +01:00
omar
753223bd7b
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-11-30 14:38:54 +01:00
omar
f663277591
Merge misc/shallow changes from Docking branch to minimize drift: moved some blocks, added comments.
2018-11-30 14:35:13 +01:00
omar
1c7be88a1a
Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. ( #1542 )
2018-11-30 14:35:13 +01:00
omar
baf67d393f
When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. ( #2213 )
2018-11-29 23:25:29 +01:00
omar
3c114b280a
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui_internal.h
2018-11-29 21:30:26 +01:00
omar
2fbbcaa339
Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. ( #1542 )
2018-11-29 21:28:47 +01:00
omar
36cbe1e521
Viewport: Misc renaming.
2018-11-29 21:21:04 +01:00
omar
19d17ed274
Docking: Added io.ConfigDockingTransparentPayload option (to use with ImGuiConfigFlags_ViewportsNoMerge)
2018-11-29 16:18:01 +01:00
omar
3bcc25f588
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2018-11-27 19:56:23 +01:00
omar
99c32ed4a5
Merge branch 'master' into viewport
2018-11-27 19:46:40 +01:00
omar
c08b4b46f4
Viewport: Better support for toggling ImGuiConfigFlags_ViewportsEnable. ( #2196 )
2018-11-27 19:46:36 +01:00
omar
4105cc7e97
Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
2018-11-27 19:46:14 +01:00
omar
e138a5fcb5
Docking: Fixed debug Rebuild operation.
2018-11-27 17:40:25 +01:00
omar
fc16e54612
Docking: Maintain CentralNode. When SetNextWindowDockID() on a now split node id, we dig to find the central node or the last focused node. ( #2109 )
2018-11-27 13:35:05 +01:00
omar
4575354bc0
Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
2018-11-27 13:29:09 +01:00
omar
3f51c831de
Docking: Added internal DockBuilderGetCentralNode(). Fixed being unable to undock whole node from dock button in DockSpace with a central node. ( #2109 )
2018-11-26 22:18:55 +01:00
omar
962dcb466d
Docking: Added ImGuiDockNodeFlags_NoResize. ( #2109 )
2018-11-26 21:52:40 +01:00
omar
b8d9c5c130
Merge branch 'viewport' into docking
...
# Conflicts:
# imgui.cpp
2018-11-26 21:36:48 +01:00
omar
1a0d2578a1
Viewport: Merging fixes + relying on multiple viewport overlaps. Follow-up to previous attempts are reworking the split/merge mechanisms. ( #1542 )
2018-11-26 21:35:44 +01:00
omar
4a8efd7e68
Docking: Hidden tab-bar triangle reflects focus but using Button colors. ( #2109 )
2018-11-26 17:57:01 +01:00
omar
66cfbbff5e
Docking: Fixed double-overlay when dragging window over one of the (four cardinal) outer drop boxes. ( #2109 )
2018-11-26 17:39:38 +01:00
omar
d23c69d319
Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. ( #2109 )
2018-11-26 17:25:06 +01:00
omar
1e7b50aeae
Viewport: Fixes moving child menu viewport (fix 379733a
).
2018-11-26 16:56:58 +01:00
omar
c93e92671a
Viewport: Fixes moving child menu viewport (fix 379733a
).
2018-11-26 16:55:40 +01:00
omar
ddc3f8f069
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
2018-11-26 15:32:04 +01:00
omar
5261e5a6ba
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
2018-11-26 14:53:51 +01:00
omar
379733aba1
Viewport: Fix viewport regression with protruding child window creating their own viewport. (fixes cae4d02
, 760c1d95
) ( #1542 )
2018-11-26 14:53:04 +01:00
omar
131de7ab62
Docking: Added ImGuiConfigFlags_DockingNoSplit flag. ( #2109 )
2018-11-23 18:42:16 +01:00
omar
d8ab2c1ac9
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. ( #1542 ) + todo
2018-11-23 16:55:33 +01:00
omar
862781b195
Viewport: Avoid unnecessary reapplying platform pos/size every frame. ( #2205 ) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
2018-11-23 16:35:17 +01:00
omar
cae4d020dc
Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. ( #1542 )
2018-11-22 21:18:14 +01:00
omar
1f78e08427
Viewport: UpdateTryMergeWindowIntoHostViewport() calls BringWindowToDisplayFront() - possible now that BringWindowToFocusFront() is a different function.
2018-11-22 21:16:43 +01:00