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	Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
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							| @@ -5093,8 +5093,11 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) | ||||
|             window->DC.NavLayerCurrentMask = (1 << ImGuiNavLayer_Main); | ||||
|             window->DC.ItemFlags = item_flags_backup; | ||||
|  | ||||
|             // Title text (FIXME: refactor text alignment facilities along with RenderText helpers, this is too much code for what it does.) | ||||
|             ImVec2 text_size = CalcTextSize(name, NULL, true); | ||||
|             // Title bar text (with: horizontal alignment, avoiding collapse/close button, optional "unsaved document" marker) | ||||
|             // FIXME: Refactor text alignment facilities along with RenderText helpers, this is too much code.. | ||||
|             const char* UNSAVED_DOCUMENT_MARKER = "*"; | ||||
|             float marker_size_x = (flags & ImGuiWindowFlags_UnsavedDocument) ? CalcTextSize(UNSAVED_DOCUMENT_MARKER, NULL, false).x : 0.0f; | ||||
|             ImVec2 text_size = CalcTextSize(name, NULL, true) + ImVec2(marker_size_x, 0.0f); | ||||
|             ImRect text_r = title_bar_rect; | ||||
|             float pad_left = (flags & ImGuiWindowFlags_NoCollapse) ? style.FramePadding.x : (style.FramePadding.x + g.FontSize + style.ItemInnerSpacing.x); | ||||
|             float pad_right = (p_open == NULL)                     ? style.FramePadding.x : (style.FramePadding.x + g.FontSize + style.ItemInnerSpacing.x); | ||||
| @@ -5105,6 +5108,12 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) | ||||
|             ImRect clip_rect = text_r; | ||||
|             clip_rect.Max.x = window->Pos.x + window->Size.x - (p_open ? title_bar_rect.GetHeight() - 3 : style.FramePadding.x); // Match the size of CloseButton() | ||||
|             RenderTextClipped(text_r.Min, text_r.Max, name, NULL, &text_size, style.WindowTitleAlign, &clip_rect); | ||||
|             if (flags & ImGuiWindowFlags_UnsavedDocument) | ||||
|             { | ||||
|                 ImVec2 marker_pos = ImVec2(ImMax(text_r.Min.x, text_r.Min.x + (text_r.GetWidth() - text_size.x) * style.WindowTitleAlign.x) + text_size.x, text_r.Min.y) + ImVec2(2 - marker_size_x, 0.0f); | ||||
|                 ImVec2 off = ImVec2(0.0f, (float)(int)(-g.FontSize * 0.25f)); | ||||
|                 RenderTextClipped(marker_pos + off, text_r.Max + off, UNSAVED_DOCUMENT_MARKER, NULL, NULL, ImVec2(0, style.WindowTitleAlign.y), &clip_rect); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         // Save clipped aabb so we can access it in constant-time in FindHoveredWindow() | ||||
|   | ||||
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