omar
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f78b5a0cdb
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Merge branch 'viewport' into docking
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2018-11-30 18:27:14 +01:00 |
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omar
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afeefadb4e
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
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2018-11-30 18:24:43 +01:00 |
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omar
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4ef06f5aa2
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Added ShowAboutWindow(), About Window now showing various config/build information.
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2018-11-30 18:02:01 +01:00 |
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omar
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1bfcf8f339
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Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
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2018-11-30 16:42:32 +01:00 |
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omar
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753223bd7b
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Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-11-30 14:38:54 +01:00 |
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omar
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1c7be88a1a
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Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
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2018-11-30 14:35:13 +01:00 |
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omar
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baf67d393f
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When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
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2018-11-29 23:25:29 +01:00 |
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omar
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4575354bc0
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Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
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2018-11-27 13:29:09 +01:00 |
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omar
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d23c69d319
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Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109)
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2018-11-26 17:25:06 +01:00 |
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omar
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ddc3f8f069
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Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
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2018-11-26 15:32:04 +01:00 |
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omar
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5261e5a6ba
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2018-11-26 14:53:51 +01:00 |
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omar
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35d648341b
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Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
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2018-11-23 18:12:37 +01:00 |
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omar
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d8ab2c1ac9
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Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
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2018-11-23 16:55:33 +01:00 |
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omar
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d27ffefbd4
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Version 1.67 WIP
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2018-11-22 18:59:57 +01:00 |
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omar
|
2515413080
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_widgets.cpp
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2018-11-22 15:29:18 +01:00 |
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omar
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d87b80c6c1
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-11-22 15:28:27 +01:00 |
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omar
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da3c4330c1
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Version 1.66
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2018-11-22 15:11:52 +01:00 |
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omar
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c00a3bd98f
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Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
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2018-11-21 18:43:25 +01:00 |
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omar
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cc4b1f9e47
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Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
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2018-11-21 16:07:04 +01:00 |
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omar
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4a43f347bb
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Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
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2018-11-15 14:00:01 +01:00 |
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omar
|
dcbf976a8e
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Merge branch 'master' into viewport + comments
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-11-15 13:58:46 +01:00 |
|
omar
|
aa668c410a
|
Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
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2018-11-15 13:56:27 +01:00 |
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omar
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f52f0a5277
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Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
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2018-11-13 18:54:02 +01:00 |
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omar
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5b1394c5ac
|
Update README.md
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2018-11-09 15:02:19 +01:00 |
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omar
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a3d6554e8e
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Merge branch 'master' into viewport + specific changes for GLFW callbacks
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
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2018-11-08 16:56:51 +01:00 |
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omar
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772354377b
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Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
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2018-11-08 16:24:41 +01:00 |
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omar
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a419d46205
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Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
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2018-11-08 15:14:09 +01:00 |
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omar
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565af90958
|
Merge branch 'viewport' into docking
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2018-11-06 09:52:38 +01:00 |
|
omar
|
52ca91ca57
|
Merge branch 'master' into viewport
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2018-11-05 17:29:31 +01:00 |
|
omar
|
eb592bf7d3
|
ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
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2018-11-05 14:49:17 +01:00 |
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omar
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7fa3e71abb
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Internals: Moved the FocusableItemUnregister() outside of InputScalarAsWidgetReplacement(), it should not be here and doesn't facilitate reusing InputScalarAsWidgetReplacement(). (cc #2155)
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2018-10-30 10:48:21 +01:00 |
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omar
|
168af9b377
|
Merge branch 'viewport' into docking
# Conflicts:
# imgui_demo.cpp
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2018-10-25 23:45:19 +02:00 |
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omar
|
50f6e12d31
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-10-25 23:41:13 +02:00 |
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omar
|
eed1fba157
|
Demo: Split the contents of ShowDemoWindow() into smaller functions as it appears to speed up link time with VS. (#2152)
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2018-10-25 23:34:05 +02:00 |
|
Konstantin Podsvirov
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faecf90383
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SliderAngle: Added optional format argument to allow users customize precision and make localization. (#2150)
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2018-10-25 22:29:29 +02:00 |
|
omar
|
12c72d2893
|
Fixed OpenGL texture loading example in comment + Discourse link to root of discourse
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2018-10-25 21:32:29 +02:00 |
|
omar
|
a72d5ada61
|
Misc comments improvements
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2018-10-25 19:02:43 +02:00 |
|
omar
|
5f8c9ae0ef
|
Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
# imgui.h
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2018-10-18 10:57:54 +02:00 |
|
omar
|
056af2b1af
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
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2018-10-18 10:56:26 +02:00 |
|
omar
|
82873c7ad4
|
Update README.md
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2018-10-18 10:44:14 +02:00 |
|
omar
|
5be915d6ab
|
Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. (#1660, #787)
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2018-10-15 18:23:18 +02:00 |
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omar
|
90b50bd4c3
|
Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. (#1660)
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2018-10-15 18:16:49 +02:00 |
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omar
|
8b956216b7
|
Demo: Testing return value of BeginTabBar() for consistency.
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2018-10-15 17:19:52 +02:00 |
|
omar
|
b039dbc62e
|
Update README.md
|
2018-10-15 08:34:42 +02:00 |
|
omar
|
e6cc547a94
|
Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
|
2018-10-12 15:51:31 +02:00 |
|
omar
|
e73217d6f7
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
|
2018-10-12 15:50:48 +02:00 |
|
omar
|
ca753829cb
|
Revert using wchar_t functions (9cf94d5 + 2eaf5b0 ). Big mistake, wchar_t is not guaranteed to be 16-bits.
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2018-10-12 15:48:38 +02:00 |
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omar
|
c398153b40
|
Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
# imgui_internal.h
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2018-10-12 13:01:20 +02:00 |
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omar
|
9cf94d5dd6
|
RenderText(), InputTextMultiline(): Optimization for large text by using memchr, wmemchr, wcschr when appropriate.
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2018-10-12 12:34:47 +02:00 |
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omar
|
0fe48cbb61
|
Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.(#2035, #2096)
Added misc/README file.
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2018-10-12 11:16:51 +02:00 |
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