056af2b1af
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
# imgui.h
2018-10-18 10:56:26 +02:00
000c1fc221
Demo: Added comments / tweaks related to the popups.
2018-10-16 10:25:32 +02:00
90b50bd4c3
Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. ( #1660 )
2018-10-15 18:16:49 +02:00
e73217d6f7
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2018-10-12 15:50:48 +02:00
0fe48cbb61
Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.( #2035 , #2096 )
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Added misc/README file.
2018-10-12 11:16:51 +02:00
3a7828de6b
Viewport: Added ImGuiConfigFlags_ViewportsDecoration to re-enable platform decoration ( #1542 )
2018-10-09 18:35:45 +02:00
6cc380fc41
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
2018-09-26 21:34:52 +02:00
61d94ff88e
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
2018-09-26 21:30:37 +02:00
3d318a6577
ArrowButton(): Fixed arrow shape being horizontally misaligned by (FramePadding.y-FramePadding.x) if they are different.
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Demo: Added extra usage of AlignTextToFramePadding() in a more visible section.
2018-09-20 10:24:29 +02:00
df65d4a14f
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-09-11 11:18:46 +02:00
d014d0285a
DragFloat: Disabled using power curve when one edge is FLT_MAX (broken in 1.61). Disabled setting a default drag speed when one edge is FLT_MAX. ( #2024 )
2018-09-11 11:15:06 +02:00
e2436ca625
Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated.
2018-09-10 20:40:21 +02:00
eb7033e75b
Version 1.66 WIP
2018-09-06 21:44:59 +02:00
b974fffea0
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
2018-09-06 15:59:35 +02:00
e0cab5664a
Version 1.65
2018-09-06 15:58:58 +02:00
a2616c79fe
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
2018-09-06 11:42:11 +02:00
e58bc3d5b7
Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. ( #2036 )
2018-09-06 11:36:00 +02:00
8601c39571
Viewport: Making the code a little more sturdy (flag changes) + added descriptions. ( #1542 )
2018-09-05 17:50:55 +02:00
af27ec296b
Merge branch 'master' into viewport + added viewport ConfigFlags/BackendFlags
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# Conflicts:
# imgui.cpp
# imgui.h
2018-09-05 17:38:47 +02:00
65876f348a
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. ( #787 )
2018-09-05 17:33:00 +02:00
77ba883f23
Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. ( #1427 ) + changed ImGuiIO layout.
2018-09-05 17:29:47 +02:00
bbcc976739
Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
2018-09-05 17:29:47 +02:00
a848807847
Minor inconsequential merges from Master/Docking branches
2018-09-05 11:51:45 +02:00
bdb30d7145
Merge branch 'master' into viewport
2018-09-05 11:08:57 +02:00
bcb1441ce7
Version 1.65 WIP
2018-09-03 14:38:04 +02:00
0c24fe276c
Merge branch 'master_164' into viewport_164
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# Conflicts:
# imgui.cpp
# imgui_draw.cpp
# imgui_widgets.cpp
2018-08-31 10:28:21 +02:00
48db5713d6
Version 1.64
2018-08-31 10:00:03 +02:00
6c34bffbb5
Version 1.64 WIP
2018-08-30 19:00:22 +02:00
f2aa124eb8
Version 1.64 WIP
2018-08-30 14:25:23 +02:00
36b2f64051
Merge branch 'master' into viewport
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# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
2018-08-29 17:40:52 +02:00
9e0f24dcb6
Version 1.63
2018-08-29 16:20:25 +02:00
f81caac459
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
# imgui.h
2018-08-25 21:19:42 +02:00
3612885dea
Comments, demo
2018-08-23 13:37:06 +02:00
0810d57819
Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). ( #820 , #956 , #1875 , #2034 )
2018-08-23 13:26:14 +02:00
e28b1078f5
Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. ( #2034 )
2018-08-23 13:21:01 +02:00
a4191857c1
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_vulkan.h
# imgui.cpp
2018-08-22 21:35:44 +02:00
ea9f5d7600
Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). ( #2035 , #2006 , #1443 , #1008 )
2018-08-22 13:25:08 +02:00
8d639ec60d
InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259
) + fixed demo to use those functions. ( #2006 , #1443 , #1008 ).
2018-08-22 13:09:44 +02:00
9f393c38e9
InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
2018-08-22 12:46:45 +02:00
4de6e1f7e4
InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
2018-08-21 15:14:10 +02:00
e5f2295398
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-08-13 17:50:48 -07:00
9d8a0374d3
Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c
. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. ( #1926 ).
2018-08-06 13:07:19 +02:00
8ef0ca9765
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2018-08-01 12:27:56 +02:00
87e2fea09d
Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. ( #1427 , #1495 , #822 , #473 , #650 )
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Demo: Exposed flags in Demo.
2018-08-01 11:50:57 +02:00
671e516377
Demo: Fix using ambiguous InputFloat() call which redirect to obsolete version. ( #1990 )
2018-07-31 18:38:15 +02:00
9824bf1ba1
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2018-07-31 12:12:56 +02:00
d5400d9517
Fixes for pre-C++11 compilers.
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That said, I think we can consider upgrading requirement to an early VS-friendly subset of C++11. The thing I would like the most from C++11 are forward-declared enum (from VS 2012 onward).
2018-07-30 17:42:27 +02:00
2a67aeaa3d
Visual Studio: calling into _vsnprintf. ( #1085 )
2018-07-30 16:01:06 +02:00
6d78045ff8
Demo: Added extra demo in the Basic Horizontal Layout section. ( #1977 ) + PR guidelines
2018-07-30 14:33:27 +02:00
352695bc57
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2018-07-24 16:50:49 +02:00