omar 
							
						 
					 
					
						
						
							
						
						ce500f8727 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp 
						
						
					 
					
						2018-06-22 12:01:42 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d68633398b 
					 
					
						
						
							
							Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.  
						
						
						
						
					 
					
						2018-06-22 10:02:02 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						f9a5ff7a19 
					 
					
						
						
							
							Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. ( #301 )  
						
						
						
						
					 
					
						2018-06-21 12:13:04 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						cac4c3f9b8 
					 
					
						
						
							
							Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. ( #1888 ) + Comments in imgui.h  
						
						
						
						
					 
					
						2018-06-21 12:04:00 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						528b0b4af6 
					 
					
						
						
							
							Examples: SDL+OpenGL2: Fixed Makefile. ( #1886 )  
						
						
						
						
					 
					
						2018-06-20 11:17:33 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c44a4bed84 
					 
					
						
						
							
							Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. ( #1887 )  
						
						
						
						
					 
					
						2018-06-20 11:06:29 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						2ce121b7d0 
					 
					
						
						
							
							Readme, Links, Bindings  
						
						
						
						
					 
					
						2018-06-16 10:43:05 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						40845852b9 
					 
					
						
						
							
							Fixed warnings + readme  
						
						
						
						
					 
					
						2018-06-16 10:23:11 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						9a5f742e63 
					 
					
						
						
							
							Fixed merge.  
						
						
						
						
					 
					
						2018-06-15 19:48:51 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						70b0bd13aa 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2018-06-14 15:30:15 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						185b4dde87 
					 
					
						
						
							
							Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.  
						
						
						
						
					 
					
						2018-06-13 19:22:47 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						087ab2acbf 
					 
					
						
						
							
							Examples: Fixed example vcproj names in Viewport branch.  
						
						
						
						
					 
					
						2018-06-13 15:59:21 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						be4b8b5615 
					 
					
						
						
							
							Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.  
						
						
						
						
					 
					
						2018-06-13 00:02:19 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						24aeca3d0c 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp 
						
						
					 
					
						2018-06-12 16:24:24 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						f96c7fac91 
					 
					
						
						
							
							Examples: FreeGLUT: Fixed mapping of Space key. ( #801 )  
						
						
						
						
					 
					
						2018-06-11 20:03:35 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						cdf51cad2d 
					 
					
						
						
							
							Comments, documentation  
						
						
						
						
					 
					
						2018-06-11 19:52:40 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						a1b6766d43 
					 
					
						
						
							
							Examples: FreeGLUT: Added FreeGLUT bindings. Added FreeGLUT+OpenGL2 example. ( #801 )  
						
						
						
						
					 
					
						2018-06-11 19:27:57 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						bdb3d72d37 
					 
					
						
						
							
							Examples: Win32: Fixed handling of mouse wheel messages to support finer position messages (typically sent by track-pads). ( #1874 )  
						
						
						
						
					 
					
						2018-06-11 17:36:18 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						7acb46bec5 
					 
					
						
						
							
							Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible ( #1027 ). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.  
						
						
						
						
					 
					
						2018-06-11 12:33:51 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						6f7b7807ad 
					 
					
						
						
							
							Fixed Travis path + various paths in comments/documentations  
						
						
						
						
					 
					
						2018-06-10 16:14:43 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						9660657e95 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_sdl.cpp 
						
						
					 
					
						2018-06-10 15:59:35 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5a13e4dcde 
					 
					
						
						
							
							Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp ( #1870 ) + changelog bits  
						
						
						
						
					 
					
						2018-06-10 15:58:21 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						8d58fbb5ed 
					 
					
						
						
							
							Examples: Renamed example folders. ( #1870 )  
						
						
						
						
					 
					
						2018-06-10 15:42:14 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						13a3a2d0f3 
					 
					
						
						
							
							Merge branch 'examples_refactor2' into viewport ( #1870 )  
						
						... 
						
						
						
						# Conflicts:
#	examples/README.txt
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl2.cpp
#	examples/imgui_impl_sdl2.h
#	examples/imgui_impl_vulkan.cpp
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/sdl_vulkan_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2018-06-10 15:04:46 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						85f9694bd4 
					 
					
						
						
							
							Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )  
						
						... 
						
						
						
						Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead) 
						
						
					 
					
						2018-06-08 19:37:33 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						24fc7c30dd 
					 
					
						
						
							
							Examples: Documentation  
						
						
						
						
					 
					
						2018-06-08 00:00:12 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						06aa9d8d9a 
					 
					
						
						
							
							Examples: Fixed Makefile, batch files.  
						
						
						
						
					 
					
						2018-06-07 22:30:10 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						8c374512fd 
					 
					
						
						
							
							Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )  
						
						
						
						
					 
					
						2018-06-07 22:10:31 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						77d51ebf24 
					 
					
						
						
							
							Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.  
						
						
						
						
					 
					
						2018-06-07 19:20:04 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						929522febe 
					 
					
						
						
							
							Missing examples changelog bits and todo list  
						
						
						
						
					 
					
						2018-05-25 12:51:24 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						03c8a78f04 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp 
						
						
					 
					
						2018-05-25 12:44:56 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						9770c8b21d 
					 
					
						
						
							
							Examples: OpenGL3: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state. ( #1836 )  
						
						
						
						
					 
					
						2018-05-25 12:09:14 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5fd23eeb74 
					 
					
						
						
							
							Examples: iOS: Fixed missing call to CreateContext() + various shallow coding style tweaks. ( #1835 )  
						
						
						
						
					 
					
						2018-05-24 17:42:50 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						bef0a13283 
					 
					
						
						
							
							Examples: Comments about GLSL version not being the same as GL context version. ( #1828 )  
						
						
						
						
					 
					
						2018-05-21 11:28:30 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						663e2c9237 
					 
					
						
						
							
							Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. ( #1827 )  
						
						
						
						
					 
					
						2018-05-21 10:36:50 +02:00 
						 
				 
			
				
					
						
							
							
								ice1000 
							
						 
					 
					
						
						
							
						
						e8a72d3e72 
					 
					
						
						
							
							Examples: GLFW* Make subsequent window creation possible.  
						
						
						
						
					 
					
						2018-05-21 10:34:17 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						01429e7d16 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2018-05-17 15:03:56 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						19544629be 
					 
					
						
						
							
							Examples: OpenGL3: Trying to make the call to glBindSampler optional to make the example code easier to use/share with different context version. ( #1806 )  
						
						
						
						
					 
					
						2018-05-14 17:47:22 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						85f3ba844c 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2018-05-11 22:22:41 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						090eb437ed 
					 
					
						
						
							
							Viewport, Platform: Cleaned up xxx_UpdateMouseCursor() functions to make them more consistent. ( #1542 )  
						
						
						
						
					 
					
						2018-05-11 16:41:43 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d574604a5d 
					 
					
						
						
							
							Viewport, Platform: Win32: Fixed handling of io.WantSetMousePos + added a bunch of comments. GLFW, SDL2: Added handling of io.WantSetMousePos. ( #1542 )  
						
						
						
						
					 
					
						2018-05-11 16:41:03 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						6eacddb50f 
					 
					
						
						
							
							Viewport: Changed Monitor field to use Pos+Size (more consistent), changed FullMin,FullMax to MainPos,MainSize. Made main viewport accessible in PlatformIO on first frame. Fixed casing of ImGuiViewportFlags_TopMost flag. ( #1542 )  
						
						
						
						
					 
					
						2018-05-10 13:10:04 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						39f4761ff7 
					 
					
						
						
							
							TODO list update + Changelog and comments for  #1803 .  
						
						
						
						
					 
					
						2018-05-09 15:48:33 +02:00 
						 
				 
			
				
					
						
							
							
								Elias Daler 
							
						 
					 
					
						
						
							
						
						895647a240 
					 
					
						
						
							
							Fixed clipboard paste memory leak in SDL examples. ( #1803 )  
						
						
						
						
					 
					
						2018-05-09 15:48:33 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						4ff23d3306 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2018-05-07 22:23:58 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						4310bad32a 
					 
					
						
						
							
							Examples: DirectX9: Comments, updated changelog, notes about usage of imconfig.h ( #1790 ,  #1687 )  
						
						
						
						
					 
					
						2018-05-07 11:52:48 +02:00 
						 
				 
			
				
					
						
							
							
								SR_team 
							
						 
					 
					
						
						
							
						
						d0051ce5cb 
					 
					
						
						
							
							add renderstate D3DRS_SHADEMODE for Dx9 impl  
						
						... 
						
						
						
						add backuping transform for Dx9 impl
(#1790 , #1687 ) 
						
						
					 
					
						2018-05-07 11:52:48 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						cd51f37fc0 
					 
					
						
						
							
							Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. ( #1542 )  
						
						
						
						
					 
					
						2018-04-26 16:18:47 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						da70c837da 
					 
					
						
						
							
							Viewport: Removed unnecessary fields (now that the coordinate system is consistent accross viewports): MouseRefPrevViewport, MouseClickedPosViewportId. ( #1542 )  
						
						
						
						
					 
					
						2018-04-26 15:30:19 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						eb1c36fdfb 
					 
					
						
						
							
							Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 ,  #1769 )  
						
						
						
						
					 
					
						2018-04-25 22:07:14 +02:00