Examples: SDL+OpenGL2: Fixed Makefile. (#1886)

This commit is contained in:
omar 2018-06-20 11:17:33 +02:00
parent c44a4bed84
commit 528b0b4af6

View File

@ -26,7 +26,7 @@ ifeq ($(UNAME_S), Linux) #LINUX
ECHO_MESSAGE = "Linux"
LIBS = -lGL -ldl `sdl2-config --libs`
CXXFLAGS = -I../../ `sdl2-config --cflags`
CXXFLAGS = -I ../ -I../../ `sdl2-config --cflags`
CXXFLAGS += -Wall -Wformat
CFLAGS = $(CXXFLAGS)
endif
@ -35,7 +35,7 @@ ifeq ($(UNAME_S), Darwin) #APPLE
ECHO_MESSAGE = "Mac OS X"
LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
CXXFLAGS = -I../../ -I/usr/local/include `sdl2-config --cflags`
CXXFLAGS = -I ../ -I../../ -I/usr/local/include `sdl2-config --cflags`
CXXFLAGS += -Wall -Wformat
CFLAGS = $(CXXFLAGS)
endif
@ -44,7 +44,7 @@ ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
ECHO_MESSAGE = "Windows"
LIBS = -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
CXXFLAGS = -I../../ `pkg-config --cflags sdl2`
CXXFLAGS = -I ../ -I../../ `pkg-config --cflags sdl2`
CXXFLAGS += -Wall -Wformat
CFLAGS = $(CXXFLAGS)
endif