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Merge branch 'master' into viewport
# Conflicts: # examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp # examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp # imgui.cpp # imgui.h
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@ -14,6 +14,7 @@
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// (minor and older changes stripped away, please see git history for details)
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// 2018-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2018-XX-XX: Misc: ImGui_ImplSDL2_Init() now takes a SDL_GLContext parameter.
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// 2018-05-09: Misc: Fixed clipboard paste memory leak (we didn't call SDL_FreeMemory on the data returned by SDL_GetClipboardText).
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// 2018-03-20: Misc: Setup io.BackendFlags ImGuiBackendFlags_HasMouseCursors flag + honor ImGuiConfigFlags_NoMouseCursorChange flag.
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// 2018-02-16: Inputs: Added support for mouse cursors, honoring ImGui::GetMouseCursor() value.
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// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
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@ -50,6 +51,7 @@ static SDL_Window* g_Window = NULL;
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static Uint64 g_Time = 0;
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static bool g_MousePressed[3] = { false, false, false };
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static SDL_Cursor* g_MouseCursors[ImGuiMouseCursor_Count_] = { 0 };
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static char* g_ClipboardTextData = NULL;
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// Forward Declarations
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static void ImGui_ImplSDL2_InitPlatformInterface(SDL_Window* window, void* sdl_gl_context);
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@ -57,7 +59,10 @@ static void ImGui_ImplSDL2_ShutdownPlatformInterface();
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static const char* ImGui_ImplSDL2_GetClipboardText(void*)
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{
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return SDL_GetClipboardText();
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if (g_ClipboardTextData)
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SDL_free(g_ClipboardTextData);
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g_ClipboardTextData = SDL_GetClipboardText();
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return g_ClipboardTextData;
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}
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static void ImGui_ImplSDL2_SetClipboardText(void*, const char* text)
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@ -191,6 +196,10 @@ void ImGui_ImplSDL2_Shutdown()
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ImGui_ImplSDL2_ShutdownPlatformInterface();
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g_Window = NULL;
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// Destroy last known clipboard data
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if (g_ClipboardTextData)
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SDL_free(g_ClipboardTextData);
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// Destroy SDL mouse cursors
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for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_Count_; cursor_n++)
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SDL_FreeCursor(g_MouseCursors[cursor_n]);
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