3fad375f5f
ifdef freeglut extensions properly
2019-04-03 07:19:31 -07:00
81f70e5b7c
Fixups for OSX
2019-04-03 07:19:31 -07:00
a402f5b9a9
Add makefile for freeglut
2019-04-03 07:19:31 -07:00
5c4cc370bb
Examples: Vulkan: Added shader sources/references in the .cpp source.
2019-04-03 11:23:54 +02:00
8dab7ac021
InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. ( #2467 , #1336 )
2019-04-03 11:14:34 +02:00
da035ced97
InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. ( #1336 , #2467 )
...
+ Fix some output filename in SDL build batch files.
2019-04-03 11:04:00 +02:00
01e29a3933
InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. ( #2467 , #1336 )
2019-04-03 10:45:51 +02:00
4a57507f75
InputText: Work-around for buggy standard libraries where isprint('\t') returns true. ( #2467 , #1336 )
...
Not using isprint. + todo items.
2019-04-03 10:40:14 +02:00
e3cd6b1cbb
Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
2019-04-02 15:34:16 +02:00
3a737e665a
Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
2019-04-02 10:36:35 +02:00
d9568c717d
Silencing -Wstack-protector ( #2459 )
2019-03-31 01:35:03 -07:00
e21bbee311
Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. ( #2454 )
2019-03-29 18:32:57 +01:00
163779da51
Examples: DirectX12: Various tidying up.
2019-03-29 16:23:37 +01:00
512d39d031
Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
2019-03-29 16:17:30 +01:00
9a0e71a6ec
Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic.
2019-03-28 15:41:49 +01:00
20188b19d6
Comments ( #2441 ) + Freeglut fixes ( #2430 )
2019-03-26 12:16:23 +01:00
cf1b02e54e
Rearrange code in UpdateMouseWheel(). ( #2424 , #1463 ) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
2019-03-25 19:40:19 +01:00
1963cc59be
Implement horizontal scrolling with Shift+Scroll
...
This is standard scrolling behaviour in most applications.
2019-03-25 19:09:40 +01:00
3d8ea352d1
InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) ( #2436 ) [@Nazg-Gul]
2019-03-25 16:06:30 +01:00
abb7d7b18a
InputText: Simplify read-only code path.
2019-03-25 15:50:23 +01:00
d9f6ba3035
IsWindowHovered() made change which should have no effect in master but fix result of IsWindowHovered(ImGuiHoveredFlags_ChildWindows) over multiple viewport in docking branch. ( #2432 )
2019-03-25 15:39:11 +01:00
a53c57152b
Mention Julia binding in README ( #2446 )
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Thank you!
2019-03-23 19:32:19 -07:00
221bf93a55
Comments, todo list, remove trailing spaces.
2019-03-17 00:56:21 +01:00
857381b9ca
GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. ( #2419 )
2019-03-15 15:03:37 +01:00
ff03ae503b
Examples: OpenGL: Added a dummy GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early, and help users understand what they are missing. ( #2421 )
2019-03-15 13:09:07 +01:00
cf2c52282d
Version 1.70 WIP
2019-03-15 13:07:30 +01:00
ebe79bbed0
Demo: Custom rendering: Minor sizing issue fix.
v1.69
2019-03-13 15:44:23 +01:00
55c02099c5
Version 1.69, comments, typos
2019-03-13 15:29:43 +01:00
a26085ed53
Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items ( #211 ) + Examples comments
2019-03-12 22:23:56 +01:00
53e0c13be2
TabBar: Reworked scrolling policy (when ImGuiTabBarFlags_FittingPolicyScroll is set) to teleport the view when aiming at a tab far away the visible section, and otherwise accelerate the scrolling speed to cap the scrolling time to 0.3 seconds.
2019-03-12 20:57:02 +01:00
99d8425173
TabBar: Fixed Tab tooltip code making drag and drop tooltip disappear during the frame where the drag payload activate a tab.
2019-03-12 18:56:19 +01:00
cfa8f672f6
Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) ( #2416 )
2019-03-12 18:27:14 +01:00
495065f790
Fixed Clang and PVS warnings.
2019-03-12 12:08:51 +01:00
f254168335
InputText: Fixed c779fbb
leading to display of the wrong buffer when resizing a buffer. ( #2400 , #2006 , #1443 , #1008 ).
2019-03-12 11:56:40 +01:00
897badec7a
Demo: InputText: Demonstrating use of ImGuiInputTextFlags_CallbackResize. ( #2006 , #1443 , #1008 ).
2019-03-12 11:24:49 +01:00
a92c587c75
Added GetGlyphRangesVietnamese() helper. ( #2403 )
2019-03-11 22:02:59 +01:00
65c2220049
Internal: Removed unused fields from ImGuiMenuColumns.
2019-03-11 20:14:56 +01:00
6767b0a1b0
Examples: Win32+DirectX: moved helper functions below main.
2019-03-11 16:00:18 +01:00
b5d57a6615
Fix typos. ( #2413 )
2019-03-09 10:10:17 +01:00
17c567c3a9
Don't use const qualified parameters in declarations.
...
This fixes warnings from clang-tidy like this:
parameter 'v_max' is const-qualified in the function declaration;
const-qualification of parameters only has an effect in function definitions
Since values (rather than references or pointers) don't need to be
const, they don't need to be marked that way in the function declaration.
2019-03-08 18:21:11 +01:00
79bb4ce128
Added ImGuiColorEditFlagsFlags_InputHSV. ( #2383 , #2384 )
2019-03-08 18:16:41 +01:00
8e0e91827f
ColorEdit: Fixed tooltip not honoring the ImGuiColorEditFlags_NoAlpha contract of never reading the 4th float in the array (value was read and discarded). ( #2384 )
2019-03-08 18:16:41 +01:00
66936880ba
Moved placeholder sections to match Docking branch. Comments.
2019-03-08 18:16:41 +01:00
3b11505481
Fix typos. ( #2411 )
2019-03-08 17:52:32 +01:00
f717df4eb6
Internal: Columns: Allow to use BeginColumns(1) so code designed for variable number of columns can still call NextColumn etc. ( #125 )
2019-03-07 18:22:28 +01:00
e9651aaa77
TabBar: Fixed ImGuiTabItemFlags_SetSelected being ignored if the tab is not visible (with scrolling policy enabled) or if is currently appearing.
2019-03-07 17:45:59 +01:00
1c23981782
Made ImS8 and ImS16 explicitly signed in case some crazy SDK decide to flip the signedness over. ( #2408 )
2019-03-07 16:10:44 +01:00
8464df1f6e
Internals: ColorEdit: Minor optimizations. Initialize internal arrays as static const, avoid unnecessary HSV->RGB conversion.
2019-03-06 19:30:34 +01:00
ea8158acdf
Demo: Renamed ShowHelpMarker() -> HelpMarker(). Fixed minor PVS warning. Removed unnecessary casts.
2019-03-06 18:24:07 +01:00
510342f024
Examples: DirectX9: Minor changes to match the other DirectX examples more closely. ( #2394 )
2019-03-06 18:00:04 +01:00