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						2fecd332fc
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							Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
						
						
						
						
						
						
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						2018-03-19 15:20:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						46b61427e1
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							Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
						
						
						
						
						
						
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						2018-03-18 18:44:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d0e0b106f0
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							Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542)
						
						
						
						
						
						
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						2018-03-13 23:16:15 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						98b66a5fc9
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							Examples: Using draw_data->DisplaySize, followup to c50198debe. Fix Vulkan secondary viewport rendering. SDL+Vulkan: Matched changes. Fix vcprojs. (#1542, #1042)
						
						
						
						
						
						
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						2018-03-13 23:07:12 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b88492746e
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							Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042)
						
						
						
						
						
						
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						2018-03-12 18:43:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f6fc28dfd2
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							Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042)
						
						
						
						
						
						
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						2018-03-12 17:50:32 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cdeef65b05
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							Examples: Vulkan: Passing Queue, QueueFamily to binding. Fixed scissor (fixed in master). ImGui_ImplVulkanH_DestroyWindowData() waits for device to be idle. (#1042)
						
						
						
						
						
						
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						2018-03-12 17:37:28 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						37cb177745
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							Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042)
						
						
						
						
						
						
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						2018-03-12 14:47:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1c18d65313
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							Examples: Renamed glfw error callback for clarity.
						
						
						
						
						
						
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						2018-03-12 14:43:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Peter Particle
							
						 
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						b2453d7e8f
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							Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar.
						
						
						
						
						
						
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						2018-03-12 14:34:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4d46383100
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							Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now).  (#1542)
						
						
						
						
						
						
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						2018-03-08 20:27:01 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9ea16e344a
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							Viewport: Disable extra viewports from hosting other windows. (#1542)
						
						
						
						
						
						
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						2018-03-07 16:34:18 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9dcc07422e
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							Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
						
						
						
						
						
						
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						2018-03-07 12:35:26 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						19b92751b9
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							Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
						
						
						
						
						
						
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						2018-03-07 12:05:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cab41d954e
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							Examples: Vulkan: Further refactor.
						
						
						
						
						
						
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						2018-03-03 22:38:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						69e700f869
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							Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
						
						
						
						
						
						
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						2018-03-03 20:15:10 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e0cbfd74d7
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							Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h
						
						
						
						
						
						
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						2018-03-02 23:59:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						426930e028
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							Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
						
						
						
						
						
						
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						2018-03-02 23:05:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e9fa17e1bf
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							Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
						
						
						
						
						
						
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						2018-03-02 22:44:06 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7113fc7dee
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							Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers).
						
						
						
						
						
						
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						2018-03-02 21:37:14 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e0f283cfcb
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							Examples: Vulkan: Fix 7b968b098e
						
						
						
						
						
						
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						2018-03-02 20:09:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7b968b098e
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							Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend 201d589714 by @ParticlePeter
						
						
						
						
						
						
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						2018-03-02 20:01:18 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e927a6ac4a
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							Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
						
						
						
						
						
						
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						2018-03-02 19:40:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9da475e4e8
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							Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.
						
						
						
						
						
						
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						2018-03-02 19:24:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5b282bdd48
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							Examples: Renamed glfw error callback so it's more clear what it is.
						
						
						
						
						
						
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						2018-03-02 19:24:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						fc80f2b41a
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							Merge branch 'examples_refactor' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/sdl_vulkan_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h 
						
						
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						2018-03-01 23:27:11 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						68e9ef9885
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							Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from #1367) + tweaks.
						
						
						
						
						
						
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						2018-03-01 23:22:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						296db2ed33
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							Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode.
						
						
						
						
						
						
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						2018-03-01 23:22:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3171d61dfc
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							Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction.
						
						
						
						
						
						
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						2018-03-01 23:22:01 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						57e9f61852
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							Examples: Vulkan: Debug report tweak + always enable in Debug build.
						
						
						
						
						
						
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						2018-03-01 18:59:07 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cf365ed00b
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							Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable.
						
						
						
						
						
						
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						2018-03-01 18:41:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d98a5d54aa
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							Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
						
						
						
						
						
						
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						2018-02-28 19:03:39 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8074d56bdd
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							Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
						
						
						
						
						
						
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						2018-02-28 18:58:34 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2c9f45bbe7
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							Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
						
						
						
						
						
						
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						2018-02-28 18:51:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						997d1bd0eb
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							Examples: NULL pointers for consistency.
						
						
						
						
						
						
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						2018-02-27 23:34:28 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						387f724d33
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							Examples: Vulkan: Formatting and tweaks (to match SDL's main).
						
						
						
						
						
						
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						2018-02-21 22:39:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						daddd09cd5
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							Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
						
						
						
						
						
						
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						2018-02-20 14:23:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d534207622
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							Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
						
						
						
						
						
						
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						2018-02-20 14:18:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						11b12488e8
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							Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
						
						
						
						
						
						
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						2018-02-20 14:09:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						230c5ca735
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							Examples: Vulkan: Fixed GLFW calls.
						
						
						
						
						
						
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						2018-02-18 21:15:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						90dffb5a06
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							Examples: Vulkan: Extracted into imgui_impl_vulkan.*, reused imgui_impl_glfw* files.
						
						
						
						
						
						
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						2018-02-18 20:26:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						243fd67b1c
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							Examples: Vulkan: Fix for empty draw data (init time) + fixed warning.
						
						
						
						
						
						
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						2018-02-16 22:37:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						10752423ec
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							Examples: Vulkan: Added .vcproj files.
						
						
						
						
						
						
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						2018-02-16 22:37:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						63332d152a
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							Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
						
						
						
						
						
						
						
						Examples: Updated examples. 
						
						
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						2018-02-16 19:18:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0cefd40888
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							Examples: Added Changelog to make updates easier.
						
						
						
						
						
						
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						2018-02-16 17:20:18 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2493f609ef
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							Examples: Vulkan: Fix (something changed in GLFW not including vulkan.h, was unwillingly relying on that)
						
						
						
						
						
						
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						2018-02-06 20:57:33 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f0364aa359
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							Merge branch 'context'
						
						
						
						
						
						
						
						# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp 
						
						
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						2018-02-06 20:16:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ae30efc0fd
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							Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
						
						
						
						
						
						
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						2018-02-06 19:58:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						057807f4a7
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							Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
						
						
						
						
						
						
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						2018-02-06 19:29:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						73d493c780
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							Examples: Organized header files to make available features more visible.
						
						
						
						
						
						
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						2018-02-05 20:34:11 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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