omar 
							
						 
					 
					
						
						
							
						
						1da40df279 
					 
					
						
						
							
							DragFloat: Fixed broken mouse direction change with power!=1.0. ( #2174 ,  #2206 ) [@Joshhua5]  
						
						
						
						
					 
					
						2019-01-14 17:38:19 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						529fccd9c2 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						
						
						
					 
					
						2019-01-13 14:19:40 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						4ee4f65c70 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						
						
						
					 
					
						2019-01-13 14:19:31 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						abdd39b700 
					 
					
						
						
							
							Merge branch 'atlas_fixes'  
						
						
						
						
					 
					
						2019-01-13 14:19:07 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						49994ceb6e 
					 
					
						
						
							
							FAQ entry, moved ImTextureId, Gallery links.  
						
						
						
						
					 
					
						2019-01-12 19:48:07 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						21828b08a0 
					 
					
						
						
							
							ImFontAtlas: Rewrote FreeType based builder.  
						
						... 
						
						
						
						- Fixed abnormally high atlas height. (#618 )
- Fixed support for any values of TexGlyphPadding (not just only 1). (#618 )
- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth). (#618 )
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233 , #618 )
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas. (#618 ) 
						
						
					 
					
						2019-01-10 22:30:34 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						9a9712807e 
					 
					
						
						
							
							ImFontAtlas: Rewrote stb_truetype based builder.  
						
						... 
						
						
						
						- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth).
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233 )
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas. 
						
						
					 
					
						2019-01-10 22:23:05 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						8011197c50 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2019-01-10 16:02:32 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c96aaef132 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2019-01-10 16:01:36 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						e4c19f5af1 
					 
					
						
						
							
							ImFontGlyphRangesBuilder: Using 32-bits fields for storage instead of 8-bit ones, comments, todo.  
						
						
						
						
					 
					
						2019-01-10 16:00:26 +01:00 
						 
				 
			
				
					
						
							
							
								Vladimír Vondruš 
							
						 
					 
					
						
						
							
						
						289569ef27 
					 
					
						
						
							
							Update link to Magnum bindings. ( #2269 )  
						
						... 
						
						
						
						The various community projects that integrated Dear ImGui into Magnum
were merged together and are now an official part of the engine. 
						
						
					 
					
						2019-01-10 14:58:59 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						9ad341902d 
					 
					
						
						
							
							ImDrawList: Optimized some of the functions for performance of debug builds where non-inline function call cost are non-negligible.  
						
						
						
						
					 
					
						2019-01-08 17:37:22 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						3997e8b555 
					 
					
						
						
							
							Fixed animated window titles from being updated when displayed in the CTRL+Tab list. + Adding overkill helpers for reusing buffers. ( #787 )  
						
						
						
						
					 
					
						2019-01-07 22:46:42 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						6b32570644 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 
					
						2019-01-07 21:29:15 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5af930f97a 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
					 
					
						2019-01-07 21:28:29 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						50faccf764 
					 
					
						
						
							
							Demo: Log: Comments. Using clipper. Not linking with rand() anymore.  
						
						
						
						
					 
					
						2019-01-07 17:33:02 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						acfa4050ec 
					 
					
						
						
							
							Tweak changelog + tweak internal render helper functions.  
						
						
						
						
					 
					
						2019-01-07 16:43:55 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5cb7ce2085 
					 
					
						
						
							
							Renamed ImFont::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete).  
						
						
						
						
					 
					
						2019-01-06 16:59:51 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c3af134cc8 
					 
					
						
						
							
							IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.  
						
						
						
						
					 
					
						2019-01-06 16:37:42 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						8b5f635624 
					 
					
						
						
							
							Added alternative Rust bindings  
						
						
						
						
					 
					
						2019-01-06 14:43:43 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						9ba202821f 
					 
					
						
						
							
							Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary  keep the focus on the parent window, which could steal it from newly appearing windows. ( #787 )  
						
						
						
						
					 
					
						2019-01-04 19:03:56 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d223d1e951 
					 
					
						
						
							
							Added bindings in Readme. Added internal IMGUI_DEBUG_LOG() helper. Comments, missing breaking changes note relative to imgui_impl_xxxx changes, not really part of core but worth adding in the imgui.cpp breaking change section.  
						
						
						
						
					 
					
						2019-01-04 18:01:43 +01:00 
						 
				 
			
				
					
						
							
							
								DomRe 
							
						 
					 
					
						
						
							
						
						4483320f0a 
					 
					
						
						
							
							Examples: Allegro 5: Properly destroy all globals on shutdown. ( #2262 )  
						
						
						
						
					 
					
						2019-01-04 13:30:55 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5278da98d2 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_demo.cpp 
						
						
					 
					
						2019-01-03 21:40:08 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						599a52629a 
					 
					
						
						
							
							Viewport: Added minimum viable information in the Changelog.  
						
						
						
						
					 
					
						2019-01-03 17:46:23 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						64c66529ae 
					 
					
						
						
							
							Moving issue/pr template to docs/. Added links in README.  
						
						
						
						
					 
					
						2019-01-03 13:35:53 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						ce1626a51e 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
					 
					
						2019-01-02 21:36:21 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						951c9dd68b 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_sdl.cpp 
						
						
					 
					
						2019-01-02 19:00:31 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						e194219f2e 
					 
					
						
						
							
							Renamed ImGuiDockFamily to ImGuiWindowClass. Renamed CompatibleWithClassZero to DockingAllowUnclassed. ( #2109 )  
						
						
						
						
					 
					
						2019-01-02 16:22:44 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						c738f9ef92 
					 
					
						
						
							
							InputFloat: When using ImGuiInputTextFlags_ReadOnly the step buttons are disabled. ( #2257 )  
						
						
						
						
					 
					
						2019-01-02 11:03:56 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						6b97ded438 
					 
					
						
						
							
							Happy new year! & comments  
						
						
						
						
					 
					
						2019-01-02 10:57:57 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d845135273 
					 
					
						
						
							
							Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. ( #1651 ).  
						
						
						
						
					 
					
						2018-12-23 18:00:37 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						81a2546cea 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_win32_directx9/main.cpp 
						
						
					 
					
						2018-12-20 23:06:29 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						ee5560a958 
					 
					
						
						
							
							Merge branch 'master' into viewport + added style tweak block when viewports are enabled  
						
						... 
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp 
						
						
					 
					
						2018-12-20 23:04:40 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						b471813f54 
					 
					
						
						
							
							Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.  
						
						
						
						
					 
					
						2018-12-20 20:01:02 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						e043b89814 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.h 
						
						
					 
					
						2018-12-20 17:03:21 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						02501f07c3 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2018-12-20 16:54:32 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5691385a33 
					 
					
						
						
							
							IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. ( #2004  + for cimgui)  
						
						
						
						
					 
					
						2018-12-20 11:41:24 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						6890e08bc5 
					 
					
						
						
							
							Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff  
						
						
						
						
					 
					
						2018-12-19 15:19:31 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						84d1ce3958 
					 
					
						
						
							
							Tidying up README, moved entries to FAQ, updated screenshots, removed comma in title.  
						
						
						
						
					 
					
						2018-12-18 16:17:27 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						088ef6623a 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						
						
						
					 
					
						2018-12-18 15:03:01 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						9c916cdaf9 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2018-12-18 15:02:35 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						ae76a1fda7 
					 
					
						
						
							
							Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window.  
						
						
						
						
					 
					
						2018-12-18 15:01:15 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						1a6ec208cc 
					 
					
						
						
							
							Docs: various updates, rewording, clarifying the purpose of a PR.  
						
						
						
						
					 
					
						2018-12-18 12:02:55 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						2a1e903f43 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	imgui.h 
						
						
					 
					
						2018-12-13 19:20:34 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						991b16cc6a 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_widgets.cpp 
						
						
					 
					
						2018-12-11 19:46:46 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						febc3e6aa1 
					 
					
						
						
							
							Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)  
						
						
						
						
					 
					
						2018-12-11 19:19:12 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d9a84de9d9 
					 
					
						
						
							
							Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.  
						
						
						
						
					 
					
						2018-12-11 19:08:06 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						ccce47c6a2 
					 
					
						
						
							
							Demo: Using Tabs in Style Editor and Simple Layout example. + Adding missing early out in About and Documents examples.  
						
						
						
						
					 
					
						2018-12-11 18:10:43 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						067b691fd8 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/TODO.txt
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_draw.cpp
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 
					
						2018-12-11 13:23:00 +01:00