mirror of
https://github.com/Drezil/imgui.git
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Merge branch 'master' into viewport
# Conflicts: # imgui.cpp # imgui.h # imgui_internal.h
This commit is contained in:
@ -79,6 +79,7 @@ Breaking Changes:
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The addition of new configuration options in the Docking branch is pushing for a little reorganization of those names.
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- Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various
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undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
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- Renamed ImFontAtlas::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete).
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Other Changes:
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@ -91,30 +92,36 @@ Other Changes:
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- Demo: Added "Documents" example app showcasing possible use for tabs.
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This feature was merged from the Docking branch in order to allow the use of regular tabs in your code.
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(It does not provide the docking/splitting/merging of windows available in the Docking branch)
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- Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering
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the ID, as a convenience to avoid using the ### operator.
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- Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID,
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as a convenience to avoid using the ### operator. In the Docking branch this also has an effect on tab closing behavior.
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- Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus
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the parent window of the popup instead of the newly clicked window.
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- Window: Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
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- Window: Contents size is preserved while a window contents is hidden (unless it is hidden for resizing purpose).
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- Window: Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that
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it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
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- Window: Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups).
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it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-ends do.
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- Window: Added io.ConfigWindowsMoveFromTitleBarOnly option. This is ignored by window with no title bars (often popups).
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This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
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- Window: Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected
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in the parent window, so there is no mismatch between the layout in parent and the position of the child window.
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- InputFloat: When using ImGuiInputTextFlags_ReadOnly the step buttons are disabled. (#2257)
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- Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself
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at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. (#1651)
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- Error recovery: Missing calls to End(), pass the assert, should not lead to crashes or to the fallback Debug window
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appearing on screen, (#1651).
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- Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary
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keep the focus on the parent window, which could steal it from newly appearing windows. (#787)
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- Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function closer
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to the user call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. (#1651)
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Missing calls to End(), past the assert, should not lead to crashes or to the fallback Debug window appearing on screen.
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Those changes makes it easier to integrate dear imgui with a scripting language allowing, given asserts are redirected
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into e.g. an error log and stopping the script execution.
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- IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends.
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- IO: Renamed InputCharacters[], marked internal as was always intended. Please don't access directly, and use AddInputCharacter() instead!
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- IO: AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful
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for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
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- Style: Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value
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which is the same as the title bar height.
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- Demo: "Simple Layout" and "Style Editor" are now using tabs.
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- Demo: Added a few more things under "Child windows" (changing ImGuiCol_ChildBg, positioning child, using IsItemHovered after a child).
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- Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file
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to ease integration.
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- Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
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- Examples: Allegro 5: Properly destroy globals on shutdown to allow for restart. (#2262) [@DomRe]
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-----------------------------------------------------------------------
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@ -800,6 +807,7 @@ Breaking Changes:
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- Removed `IsItemRectHovered()`, `IsWindowRectHovered()` recently introduced in 1.51 which were merely the more consistent/correct names for the above functions which are now obsolete anyway. (#1382)
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- Changed `IsWindowHovered()` default parameters behavior to return false if an item is active in another window (e.g. click-dragging item from another window to this window). You can use the newly introduced IsWindowHovered() flags to requests this specific behavior if you need it. (#1382)
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- Renamed imconfig.h's `IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS`/`IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS` to `IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS`/`IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS` for consistency.
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- Renamed ImFont::Glyph to ImFontGlyph. Keep redirection typedef (will obsolete).
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Other Changes:
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@ -127,7 +127,8 @@ Languages: (third-party bindings)
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- Pascal: [imgui-pas](https://github.com/dpethes/imgui-pas)
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- PureBasic: [pb-cimgui](https://github.com/hippyau/pb-cimgui)
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- Python [CyImGui](https://github.com/chromy/cyimgui) or [pyimgui](https://github.com/swistakm/pyimgui)
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- Rust: [imgui-rs](https://github.com/Gekkio/imgui-rs)
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- Ruby: [ruby-imgui](https://github.com/vaiorabbit/ruby-imgui)
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- Rust: [imgui-rs](https://github.com/Gekkio/imgui-rs) or [imgui-rust](https://github.com/nsf/imgui-rust)
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- Swift [swift-imgui](https://github.com/mnmly/Swift-imgui)
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Frameworks:
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@ -205,7 +206,7 @@ See the [Wiki](https://github.com/ocornut/imgui/wiki) for more references and [B
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Support Forums
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--------------
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If you have issues with: compiling, linking, adding fonts, running or displaying Dear ImGui, or wiring inputs: please post on the Discourse forum: https://discourse.dearimgui.org.
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If you have issues with: compiling, linking, adding fonts, running or displaying Dear ImGui, or wiring inputs: please post on the Discourse forums: https://discourse.dearimgui.org.
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For any other questions, bug reports, requests, feedback, you may post on https://github.com/ocornut/imgui/issues. Please read and fill the New Issue template carefully.
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@ -273,9 +274,9 @@ Support dear imgui
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**How can I help?**
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- You may participate in the Discourse and GitHub [issues trackers](https://github.com/ocornut/imgui/issues).
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- You may participate in the [Discourse forums](https://discourse.dearimgui.org) and the GitHub [issues tracker](https://github.com/ocornut/imgui/issues).
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- You may help with development and submit pull requests! Please understand that by submitting a PR you are also submitting a request for the maintainer to review your code and then take over its maintenance forever. PR should be crafted both in the interest in the end-users and also to ease the maintainer into understanding and accepting it.
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- See [Help wanted](https://github.com/ocornut/imgui/wiki/Help-Wanted) on the Wiki for some more ideas.
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- See [Help wanted](https://github.com/ocornut/imgui/wiki/Help-Wanted) on the [Wiki](https://github.com/ocornut/imgui/wiki/) for some more ideas.
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- Convince your company to financially support this project.
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**How can I help financing further development of Dear ImGui?**
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@ -31,6 +31,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- window: freeze window flag: if not focused/hovered, return false, render with previous ImDrawList. and/or reduce refresh rate.
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- window: investigate better auto-positioning for new windows.
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- window/child: the first draw command of a child window could be moved into the current draw command of the parent window (unless child+tooltip?).
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- scrolling: while holding down a scrollbar, try to keep the same contents visible (at least while not moving mouse)
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- scrolling: allow immediately effective change of scroll after Begin() if we haven't appended items yet.
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- scrolling/clipping: separator on the initial position of a window is not visible (cursorpos.y <= clippos.y). (2017-08-20: can't repro)
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- scrolling/style: shadows on scrollable areas to denote that there is more contents
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42
docs/issue_template.md
Normal file
42
docs/issue_template.md
Normal file
@ -0,0 +1,42 @@
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(Click "Preview" to turn any http URL into a clickable link)
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1. PLEASE CAREFULLY READ:
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https://github.com/ocornut/imgui/issues/2261
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2. IF YOU ARE HAVING AN ISSUE COMPILING/LINKING/RUNNING/DISPLAYING/ADDING FONTS, please post on the "Getting Started" Discourse forum:
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https://discourse.dearimgui.org/c/getting-started
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3. PLEASE MAKE SURE that you have: read the FAQ in imgui.cpp; explored the contents of ShowDemoWindow() including the Examples menu; searched among Issues; used your IDE to search for keywords in all sources and text files; and read the link provided in (1).
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4. Delete points 1-4 and PLEASE FILL THE TEMPLATE BELOW before submitting your issue.
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----
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_(you may also go to Demo>About Window, and click "Config/Build Information" to obtain a bunch of detailed information that you can paste here)_
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**Version/Branch of Dear ImGui:**
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Version: XXX
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Branch: XXX _(master/viewport/docking/etc.)_
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**Back-end/Renderer/Compiler/OS**
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Back-ends: imgui_impl_XXX.cpp + imgui_impl_XXX.cpp _(or specify if using a custom engine/back-end)_
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Compiler: XXX _(if the question is related to building or platform specific features)_
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Operating System: XXX
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**My Issue/Question:**
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XXX _(please provide as much context as possible)_
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**Screenshots/Video**
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XXX _(you can drag files here)_
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**Standalone, minimal, complete and verifiable example:** _(see https://github.com/ocornut/imgui/issues/2261)_
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```
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// Please do not forget this!
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ImGui::Begin("Example Bug");
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MoreCodeToExplainMyIssue();
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ImGui::End();
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```
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6
docs/pull_request_template.md
Normal file
6
docs/pull_request_template.md
Normal file
@ -0,0 +1,6 @@
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(Click "Preview" to turn any http URL into a clickable link)
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PLEASE CAREFULLY READ:
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https://github.com/ocornut/imgui/issues/2261
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(Clear this template before submitting your PR)
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Reference in New Issue
Block a user