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Renamed ImGuiDockFamily to ImGuiWindowClass. Renamed CompatibleWithClassZero to DockingAllowUnclassed. (#2109)
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@ -38,7 +38,7 @@ HOW TO UPDATE?
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Set with `io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;`.
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- Added DockSpace() API.
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- Added ImGuiDockNodeFlags flags for DockSpace().
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- Added SetNextWindowDock(), SetNextWindowDockFamily() API.
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- Added SetNextWindowDock(), SetNextWindowClass() API.
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- Added GetWindowDockId(), IsWindowDocked() API.
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- Added ImGuiWindowFlags_NoDocking window flag to disable the possibility for a window to be docked.
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Popup, Menu and Child windows always have the ImGuiWindowFlags_NoDocking flag set.
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@ -145,7 +145,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- dock: B- tab bar: make selected tab always shows its full title?
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- dock: B- tab bar: the order/focus restoring code could be part of TabBar and not DockNode? (#8)
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- dock: B- nav: design interactions so nav controls can dock/undock
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- dock: B- dockspace: flag to lock the dock tree and/or sizes (ImGuiDockFlags_Locked?)
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- dock: B- dockspace: flag to lock the dock tree and/or sizes (ImGuiDockNodeFlags_Locked?)
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- dock: B- reintroduce collapsing a floating dock node. also collapsing a docked dock node!
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- dock: B- allow dragging a non-floating dock node by clicking on the title-bar-looking section (not just the collapse/menu button)
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- dock: B- option to remember undocked window size? (instead of keeping their docked size) (relate to #2104)
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