omar
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038453258e
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Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse.
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2018-01-15 17:48:32 +01:00 |
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omar
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061d8df033
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MIssing IMGUI_API for a type with non-inline methods.
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2018-01-15 17:48:32 +01:00 |
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omar
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06eef2ce6f
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Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy).
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2018-01-15 17:48:32 +01:00 |
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omar
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6eff21ee5e
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Revert "Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7 . (#787)"
This reverts commit 03f5cd6ca1 .
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2018-01-15 16:19:01 +01:00 |
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omar
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514d30d8cd
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MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470 . Comments + adding a local to ease patch #1345.
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2018-01-14 14:13:54 +01:00 |
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omar
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8b432cf590
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Merge pull request #1551 from Crunkle/master
Fix incorrect header name on Linux MinGW systems.
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2018-01-14 11:26:03 +01:00 |
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Crunkle
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daa38f2ad0
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Fix cross compilers
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2018-01-14 03:31:22 +00:00 |
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omar
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db63e71f13
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Internals: Exposed SetCurrentFont() in imgui_internal.h
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2018-01-12 20:07:01 +01:00 |
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omar
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1493de4f81
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Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.
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2018-01-12 19:53:27 +01:00 |
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omar
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c85d7d6e49
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Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6 (#787)
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2018-01-12 19:28:37 +01:00 |
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omar
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c9be7d7254
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-01-12 19:21:12 +01:00 |
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omar
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0a98202714
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Nav: Standardized FIXME-NAV marker.
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2018-01-12 19:13:15 +01:00 |
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omar
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16285603f2
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Internals: Initializing fields in same order as declaration order + fixed uninitialized DragDropAcceptIdCurrRectSurface (was harmless)
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2018-01-12 19:11:11 +01:00 |
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omar
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cc173d7619
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Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542)
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2018-01-11 23:21:24 +01:00 |
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omar
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5e9ae92ae9
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Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542)
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2018-01-11 23:17:34 +01:00 |
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omar
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f7b10fc954
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-01-11 18:18:44 +01:00 |
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omar
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6a1011cf53
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MovingWindow: Proper fix for 651538e attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)
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2018-01-11 18:16:16 +01:00 |
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omar
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b74f24c3e5
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Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)"
This reverts commit 651538e13b .
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2018-01-11 18:08:14 +01:00 |
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omar
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1c95dea88c
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Merge branch 'master' into navigation
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2018-01-11 17:37:02 +01:00 |
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omar
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7d2a068dea
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Begin: Shuffling bits of code around.
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2018-01-11 17:33:37 +01:00 |
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omar
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cd7e178eac
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-01-11 16:49:59 +01:00 |
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omar
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651538e13b
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Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)
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2018-01-11 16:43:03 +01:00 |
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omar
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a8bbb0b7dd
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Demo: Using IM_COL32() instead of ImColor() in ImDrawList centric contexts.
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2018-01-11 15:47:07 +01:00 |
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omar
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12aa3cb09e
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Demo: Tweaks format.
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2018-01-11 15:22:33 +01:00 |
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omar
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398a4e1865
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Made obsolete IsAnyWindowHovered()/IsAnyWindowFocused() static inline. static only tends to trigger warnings. (#1382)
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2018-01-11 13:58:25 +01:00 |
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omar
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a63fbbca8b
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Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. (#1382)
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2018-01-11 13:51:18 +01:00 |
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omar
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67671c0ab5
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-01-10 23:11:26 +01:00 |
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omar
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1eee10778b
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Internals: Begin: Refactor some code into an UpdateManualResize() function.
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2018-01-10 23:06:51 +01:00 |
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omar
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483f9b0d07
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Internals: Begin: Moved DrawList setup code below, the viewport system will need to push the outer clipping rectangle as late as possible.
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2018-01-10 22:55:29 +01:00 |
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omar
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03f5cd6ca1
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Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7 . (#787)
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2018-01-10 18:58:55 +01:00 |
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omar
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919fc548ad
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Merge branch 'master' into navigation
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2018-01-10 18:58:26 +01:00 |
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omar
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6c583315e6
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Begin: Moving some code around for the benefits of the wip viewport branch.
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2018-01-10 18:56:51 +01:00 |
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omar
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f610e25682
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Internals: Using ImFloor().when appropriate.
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2018-01-10 18:33:29 +01:00 |
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omar
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0cabd81071
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Internals: Rect: Added ClipWillFull helper + comments on variations.
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2018-01-10 14:43:08 +01:00 |
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omar
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92d75c44bc
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Internals: ImVec2 versions of ImMin, ImMax inline float version for a faster full-on-debug-no-inline experience.
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2018-01-10 14:43:02 +01:00 |
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omar
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fe919995da
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Merge branch 'master' into navigation
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2018-01-08 16:35:12 +01:00 |
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omar
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933ee6cd5d
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InputText: Added alternative clipboard shortcuts: Shift+Delete (cut), Ctrl+Insert (copy), Shift+Insert (paste). (#1541)
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2018-01-08 16:01:30 +01:00 |
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omar
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fd4d63a0c5
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InputText: Moved code for checking clipboard shortcut so we can expand on it. (#1541)
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2018-01-08 15:56:01 +01:00 |
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omar
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ce95b84825
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Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
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2018-01-08 15:30:39 +01:00 |
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omar
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39cb56c39e
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Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466)
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2018-01-07 19:09:34 +01:00 |
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omar
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7484c63449
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Examples: OpenGL3+SDL: Changed GLSL shader version to 150 (#1466, #1504)
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2018-01-07 19:09:33 +01:00 |
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omar
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168200f915
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Popups: Comments, reorganize bits of the header section, renamed parameters.
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2018-01-07 18:17:47 +01:00 |
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omar
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a8e5542d78
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BeginPopup: Exposed extra_flags publicly. (#1533)
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2018-01-07 18:13:01 +01:00 |
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omar
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3f4eccf154
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Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
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2018-01-07 16:22:09 +01:00 |
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omar
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3fc7cf190d
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OpenPopup(): Always reopen existing popup. Removed OpenPopupEx() bool reopen_existing which is always true. This also makes the public API on par with OpenPopupEx(). (#1497, #1533)
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2018-01-07 16:20:02 +01:00 |
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omar
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deab2ab015
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Popups: Gently handle the user mistakenly calling OpenPopup() every frame. (when reopen_existing is true). (#1497)
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2018-01-07 16:15:54 +01:00 |
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omar
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69ff65f054
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Internals: Popup: Renaming fields.
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2018-01-07 16:11:25 +01:00 |
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omar
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3678307cd9
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Popup, Menus: Tweaks and comments.
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2018-01-07 15:56:14 +01:00 |
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omar
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369189b675
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Internals: Popup: Explicitely setting up ImGuiPopupRef reduces confusion.
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2018-01-07 15:40:46 +01:00 |
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omar
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e09852fc49
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Popups: Revert aca23fd3f0 (Oct 20, 2017). Because 1) I can't seem to find a default. 2) The if is definitively faulty and would have been all true. 3) It looks like possibly the following commit 6ab737a4bb could have made this unnecessary. Not absolutly certain. (~#439)
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2018-01-07 15:34:15 +01:00 |
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