ocornut
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4e3c6f64c0
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Various minor fixes following a pass of cppcheck static analyzer
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2015-12-30 11:45:13 +01:00 |
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ocornut
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d212401624
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Fixed ImDrawList::AddRect() which used to render a rectangle 1 px too large on each axis., fixed Image(), ImageButton() as well (#457)
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2015-12-27 21:31:43 +01:00 |
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ocornut
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dc4a07c49a
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Fixed various Clang -Weverything warnings
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2015-12-26 14:59:07 +01:00 |
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ocornut
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e41568f87f
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Version number 1.48 WIP + Update binaries
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2015-12-26 10:02:57 +01:00 |
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ocornut
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24d186753e
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Version number 1.47
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2015-12-25 22:44:03 +01:00 |
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ocornut
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1c5aa32d2b
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TODO items. Moved ImDrawList::Clear* methods suggesting they aren't for end-user.
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2015-12-25 17:41:45 +01:00 |
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ocornut
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e4cf44e967
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Minor rebranding "ImGui" -> "dear imgui" (#21)
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2015-12-24 20:00:50 +01:00 |
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ocornut
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25c9448dda
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imconfig.h tweak, not advertising IMGUI_INCLUDE_IMGUI_USER_INL anymore.
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2015-12-24 20:00:49 +01:00 |
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ocornut
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f3b41b35c2
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Initial creation of a ImGuiWindowFlags_NoBringToFrontOnFocus window push it at the front of global window list
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2015-12-24 14:55:42 +01:00 |
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ocornut
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40ddf8e287
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Exported high-level versions of PushClipRect / PopClipRect to imgui_internal.h (#448)
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2015-12-24 14:47:11 +01:00 |
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ocornut
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fc7a3d07bb
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BeginPopupContextItem: fixed comment (#439)
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2015-12-21 17:21:16 +01:00 |
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ocornut
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4723d97cfb
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Added BeginPopupContextItem() comment (#439)
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2015-12-21 00:04:33 +01:00 |
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ocornut
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6102aa1375
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BeginPopupContextWindow() and BeginPopupContextVoid() reopen window on subsequent click (#439)
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2015-12-20 23:39:47 +01:00 |
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ocornut
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2e5577f44f
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Fix for popups being incorrectly positioned if their contents are larger than display and WindowPadding < DisplaySafeAreaPadding
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2015-12-17 12:22:50 +00:00 |
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ocornut
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0873da85ec
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ImDrawList: Fixed bug with PopClipRect() sometimes altering TextureId + fixed merging of draw calls with same TextureId
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2015-12-16 01:01:34 +00:00 |
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ocornut
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370de414ef
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TreeNode(): Fixed horizontal spacing for layout to match Bullet() (followup to #414, #282)
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2015-12-13 23:42:44 +00:00 |
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ocornut
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2e5352786a
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Bullet(), BulletText(): vertical and horizontal alignment fixes (namely for widget sized line height). (followup to #414, #282)
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2015-12-13 23:41:02 +00:00 |
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ocornut
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558430ca8f
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TreeNode() fixed alignment of collapse arrow to it matches bullet (broken in 4006fb77bc )
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2015-12-13 22:07:01 +00:00 |
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ocornut
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5084f90a0d
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Added ProgressBar() (#333)
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2015-12-13 21:41:45 +00:00 |
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ocornut
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9b6b1bc0f3
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Added GetColorU32 helpers (previously internal and misplaced as window->Color())
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2015-12-13 19:32:37 +00:00 |
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ocornut
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7b0bf23071
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Ensure that individual widgets are pixel aligned when using non pixel snapped font rendering.
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2015-12-13 17:12:35 +00:00 |
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ocornut
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56c4f5b7dc
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MenuBar clipping rectangle fix for bordered mode
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2015-12-13 16:03:52 +00:00 |
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ocornut
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b49a985324
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Various adjustment for border to be inside instead of outside the window size
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2015-12-13 16:01:25 +00:00 |
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ocornut
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b1b759938e
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Fixed SizeContents and auto-fit size not being rounded to integer, which affects border rendering when using non-default font
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2015-12-13 12:52:55 +00:00 |
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ocornut
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6c7f8efe1e
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InputText: update mouse drag on mouse move only & key input reposition selection bounds (better fix for #429)
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2015-12-11 22:37:47 +00:00 |
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ocornut
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4bfd5cd95f
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InputText: when keys are being input while mouse is dragging, disable mouse drag until button release (#429)
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2015-12-11 22:20:16 +00:00 |
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ocornut
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de4ae2d53a
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Metrics: computing drawcmd bounding box handle case where buffer has been de-indexed.
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2015-12-05 11:26:47 +00:00 |
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ocornut
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5dec997fbe
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Minor tidying up of now redundant code
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2015-12-04 23:41:24 +00:00 |
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ocornut
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c80e2274f1
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Renamed Color() helpers to ValueColor() - dangerously named, rarely used and probably to be made obsolete.
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2015-12-04 23:39:54 +00:00 |
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ocornut
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ecc97bda7d
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Added SetItemAllowOverlap() exposed in imgui_internal.h only
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2015-12-03 21:30:17 +00:00 |
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ocornut
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632f9ec36a
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Commenting asserts
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2015-11-30 09:45:45 +00:00 |
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ocornut
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5f8200d52c
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TreeNode/CollapsingHeader: some minor cleanup of that horrible function.
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2015-11-29 22:38:58 +00:00 |
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ocornut
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d1b4159b51
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TreeNode/CollapsingHeader: some minor cleanup of that horrible function.
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2015-11-29 22:25:13 +00:00 |
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ocornut
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9dca2ca960
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Comments & spacing
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2015-11-29 22:01:26 +00:00 |
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ocornut
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b7e1ae4bf9
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Added comment on using PushFont() before building the font (#232)
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2015-11-29 21:33:51 +00:00 |
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ocornut
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4006fb77bc
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TreeNode,CollapsingHeader: sizing fixes to support laying out item on same line before/after (#414, #282)
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2015-11-29 20:35:58 +00:00 |
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ocornut
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546962351b
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Internal minor renaming
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2015-11-29 20:27:48 +00:00 |
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ocornut
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6269859315
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Replace OS IME (Input Method Editor) cursor on top-left when we are not text editing.
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2015-11-29 14:15:07 +00:00 |
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ocornut
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5c52e9ec0d
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Examples: Clarified comments. Removed font merging example from comments.
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2015-11-29 11:11:03 +00:00 |
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ocornut
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9735563b65
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Additional comments for new users
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2015-11-29 10:53:03 +00:00 |
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ocornut
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ba77166432
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Demo: comments (#414)
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2015-11-28 17:23:32 +00:00 |
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ocornut
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4ca34a879d
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Columns: Fixed bug with indentation within columns, also making code shorter/faster (#414, #125)
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2015-11-28 16:36:25 +00:00 |
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ocornut
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a9009b133c
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Columns: Undo accidental change from 807d4ff92c
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2015-11-28 15:52:57 +00:00 |
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ocornut
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e4ba6e525b
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Columns:: columns set with no implicit id include the columns count into the id to avoid collisions (#125)
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2015-11-28 15:35:10 +00:00 |
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ocornut
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807d4ff92c
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Columns: minor tidying up while investigating severe issues with indenting within columns (#414)
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2015-11-28 12:14:50 +00:00 |
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ocornut
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58b23b4785
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Columns: avoid growing ColumnsData vector when closing a window with no columns (#125)
(Will break calling GetColumnOffset() when there's no column but it
would only have worked after the first frame anyway, so basically it
didn't work)
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2015-11-26 23:07:10 +00:00 |
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ocornut
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1aac69c937
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Columns: tidying up, moving OffsetT to a ImGuiColumnData structure
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2015-11-26 23:01:15 +00:00 |
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ocornut
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3102c0c97e
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Rename internal ColumnsStartX to IndentX, makes more sense
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2015-11-26 22:43:21 +00:00 |
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ocornut
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92c518a420
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InputText: Added password mode via ImGuiInputTextFlags_Password (#237, #363, #374)
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2015-11-19 23:09:59 +01:00 |
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ocornut
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693efccb62
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ImageButton() uses FrameRounding up to a maximum of available framing size (#394)
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2015-11-15 19:43:05 +01:00 |
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