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Various minor fixes following a pass of cppcheck static analyzer
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@ -79,7 +79,6 @@ bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_b
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if (use_base85_encoding)
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{
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fprintf(out, "static const char %s_%sdata_base85[%d+1] =\n \"", symbol, compressed_str, (int)((compressed_sz+3)/4)*5);
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int column = 0;
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for (int i = 0; i < compressed_sz; i += 4)
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{
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unsigned int d = *(unsigned int*)(compressed + i);
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@ -774,7 +774,7 @@ void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
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const int wchars_buf_len = sizeof(ImGuiIO::InputCharacters) / sizeof(ImWchar);
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ImWchar wchars[wchars_buf_len];
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ImTextStrFromUtf8(wchars, wchars_buf_len, utf8_chars, NULL);
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for (int i = 0; wchars[i] != 0 && i < wchars_buf_len; i++)
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for (int i = 0; i < wchars_buf_len && wchars[i] != 0; i++)
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AddInputCharacter(wchars[i]);
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}
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@ -7323,7 +7323,6 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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}
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bool value_changed = false;
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bool cancel_edit = false;
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bool enter_pressed = false;
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if (g.ActiveId == id)
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@ -7388,6 +7387,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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}
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// Handle various key-presses
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bool cancel_edit = false;
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const int k_mask = (is_shift_down ? STB_TEXTEDIT_K_SHIFT : 0);
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const bool is_ctrl_only = is_ctrl_down && !is_alt_down && !is_shift_down;
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if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_WORDLEFT | k_mask : STB_TEXTEDIT_K_LEFT | k_mask); }
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@ -462,6 +462,7 @@ struct ImGuiState
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SetNextWindowCollapsedVal = false;
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SetNextWindowPosCond = 0;
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SetNextWindowSizeCond = 0;
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SetNextWindowContentSizeCond = 0;
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SetNextWindowCollapsedCond = 0;
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SetNextWindowFocus = false;
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SetNextTreeNodeOpenedVal = false;
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@ -482,6 +483,7 @@ struct ImGuiState
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ModalWindowDarkeningRatio = 0.0f;
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OverlayDrawList._OwnerName = "##Overlay"; // Give it a name for debugging
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MouseCursor = ImGuiMouseCursor_Arrow;
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memset(MouseCursorData, 0, sizeof(MouseCursorData));
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LogEnabled = false;
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LogFile = NULL;
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@ -493,6 +495,7 @@ struct ImGuiState
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FramerateSecPerFrameIdx = 0;
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FramerateSecPerFrameAccum = 0.0f;
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CaptureMouseNextFrame = CaptureKeyboardNextFrame = false;
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memset(TempBuffer, 0, sizeof(TempBuffer));
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}
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};
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