Commit Graph

6663 Commits

Author SHA1 Message Date
ocornut
12d9505534 CheckboxFlags: Display mixed-value/tristate marker when passed flags that have multiple bits set and stored value matches neither zero neither the full set. 2020-10-07 15:13:04 +02:00
ocornut
4fd43a8b64 Internals: removed NavLayerCurrentMask (redundant, add extra shift in ItemAdd(). 2020-10-05 14:52:18 +02:00
ocornut
014e5078a8 Demo: add a small easter egg when the 4x4 board of Selectable is filled + tweaked the demo. 2020-10-05 13:08:32 +02:00
ocornut
01cc666039 ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using the ImGuiListClipper::Begin() function, with misleading edge cases. 2020-10-05 12:28:28 +02:00
Bartosz Taudul
6469b94304
Silence memset warning. (#3505)
Compiling the code as-is results in the following warning:

-->8--
imgui_freetype.cpp:341:72: warning: ‘void* memset(void*, int, size_t)’
        clearing an object of type ‘struct ImFontBuildSrcDataFT’ with no
        trivial copy-assignment; use assignment or value-initialization
        instead [-Wclass-memaccess]
  341 |     memset(src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes());
      |                                                                        ^
imgui_freetype.cpp:302:8: note: ‘struct ImFontBuildSrcDataFT’ declared here
  302 | struct ImFontBuildSrcDataFT
      |        ^~~~~~~~~~~~~~~~~~~~
--8<--

This is caused by presence of ImVector<> directly in ImFontBuildSrcDataFT data
structure, as well as in the child ImBitVector. Since ImVector<> has a
constructor, the compiler infers that initialization by memset is not valid.
Such initialization is not a bug, however, as the default ImVector<> ctor just
sets the structure data members to 0, which is exactly what the memset does.

Casting the data structure address to void* pointer silences this warning.
2020-10-02 19:12:53 +02:00
ocornut
7b1ab5b275 ImVector: Stricter bound-checking asserts. Fix warnings: trailing comma (old compilers), zealous preprocessor warnings. 2020-10-01 14:48:19 +02:00
ocornut
5f336ce8f8 Tab Bar: Fixed buffer underflow in TabBarLayout, introduced by 4a57a982b (#3501, #3291)
+ Link to CI actions added in 3be352f
2020-10-01 13:31:53 +02:00
Rokas Kupstys
3be352fc80 CI: Add discord notifications. 2020-09-30 14:58:18 +02:00
ocornut
179dc04d8a Examples: Added missing comments in example_apple_metal. (#3400) 2020-09-30 14:55:09 +02:00
ocornut
52c0b1a340 ImGuiListClipper: internal rework and tidying up to facilitate supporting frozen rows in tables + stop promoting using constructors parameters. 2020-09-28 17:25:34 +02:00
ocornut
324e0310ad Renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. (#1829, #3209, #946, #413) 2020-09-25 13:34:31 +02:00
ocornut
fbabf651f4 Style: Renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton. Fixed README links. 2020-09-25 13:22:28 +02:00
ocornut
1ec464eb9a Tab Bar: Further simplification of section/clip rect handling. (#3291) 2020-09-22 16:43:40 +02:00
ocornut
6b76781c66 Tab Bar: Tidying up. Rework ShrinkWidths to allow marking tabs as not shrinkable (unused yet) + don't unnecessarily move data within ShrinkWidthBuffer. (#3291) 2020-09-22 16:43:39 +02:00
Louis Schnellbach
99f69eb185 Tab Bar: Moved up TabBarScrollingButtons function call. (#3291) 2020-09-22 16:43:39 +02:00
ocornut
205874f5b1 Tab Bar: Fix reorderable tab bars. Fix misleading use of tab_max_width in TabBarLayout(). Misc amends, shortening. (#3291) 2020-09-22 16:43:39 +02:00
Louis Schnellbach
3422cb1308 Tab Bar: Various fixes. Tried to reduce code complexity. (#3291) 2020-09-22 16:43:39 +02:00
ocornut
5e5f25e2dd Tab Bar: Rename named sections members into array. Various tidying up. (#3291) 2020-09-22 16:43:39 +02:00
Louis Schnellbach
7ac16c02cc Tab Bar: Fix multiple width and position computation issue. (#3291) 2020-09-22 16:43:38 +02:00
ocornut
f23c39c395 Tab Bar: Fixed handling of scrolling policy with leading/trailing tabs. + warning fixes + bunch of renaming. (#3291)
Demo tweaks.
2020-09-22 16:43:38 +02:00
Louis Schnellbach
4a57a982be Tab Bar: Added TabItemButton(), ImGuiTabItemFlags_Leading, ImGuiTabItemFlags_Trailing + demo. (#3291)
(squashed various commits by 2 authors)
2020-09-22 16:43:38 +02:00
ocornut
29836412e1 Internals, CollapsingHeader, TabItem: Standardized using a #CLOSE id prefix for TabItem and ColllapsingHeader (same as window) 2020-09-22 15:49:47 +02:00
ocornut
27d0c3afa9 Tab Bar: Fixed a small bug where scrolling buttons (with ImGuiTabBarFlags_FittingPolicyScroll) would generate an unnecessary extra draw call. 2020-09-21 20:00:25 +02:00
ocornut
afc1099fb5 Tab Bar: Fixed a small bug where closing a tab that is not selected would leave a tab hole for a frame. 2020-09-21 18:52:20 +02:00
ocornut
795cf6fcb5 Removed return value from OpenPopupOnItemClick(). Use IsWindowAppearing() after BeginPopup() for a similar result. 2020-09-21 15:05:04 +02:00
ocornut
a58a727781 Renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting 99ab5210 2020-09-21 14:45:35 +02:00
Louis Schnellbach
ec945f44b5 InputText: Added support for Page Up/Down in InputTextMultiline. (#3430)
+ fix stb_textedit.h to build with C language (amend fbf70070)
2020-09-18 14:15:17 +02:00
omar
8eca736a7a Update binary link
(contents of 20200412.zip's dx11.exe is flagged by Windows Defender, can't currently repro)
2020-09-18 10:05:12 +02:00
ocornut
c206a19373 Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. (#1619)
+ Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
2020-09-17 16:45:21 +02:00
Louis Schnellbach
fbf70070bb InputText: Fixed minor inconsistency when pressing Down on the last line when it doesn't have a carriage return (it used to move to the end of the line)
+ fixed two of our typos in stb_textedit.h
2020-09-17 12:21:31 +02:00
ocornut
c47bcb25ed Fix popup and tooltip positioning when not fitting in the screen. Amend fa42ccea8.
# Conflicts:
#	docs/CHANGELOG.txt
2020-09-17 11:02:04 +02:00
Rokas Kupstys
b7b08f52a4 Fix popup and tooltip positioning when not fitting in the screen. 2020-09-17 11:01:15 +02:00
ocornut
825f699bde Backends: OpenGL3: Amends (#3467, #1985) 2020-09-17 09:55:58 +02:00
Julian Webb
2460f2abe3 Backends: OpenGL3: Fix to avoid calling glBindSampler() with version <= 3.2 (#3467, #1985)
(nb: GLEW sets the define we previously used)
2020-09-17 09:34:11 +02:00
ocornut
645a6e0342 Bypass unnecessary formatting when using the TextColored()/TextWrapped()/TextDisabled() helpers with a "%s" format string. (#3466) 2020-09-16 18:36:42 +02:00
Bartosz Szreder
d2939ce0a1 Columns: Make sure the ClipRect is valid. (#3475) 2020-09-16 16:52:57 +02:00
Pierre-Loup Pagniez
a1597cff08 Backends: DX12: Fix D3D12 Debug Layer warning if scissor rect is 0 width or 0 height. (#3472, #3462)
In the event where the scissor rect is 0 width or 0 height, don't call Draw, as it generates warnings if the D3D12 Debug Layer is enabled, and nothing would have been drawn anyway.
2020-09-16 10:43:17 +02:00
omar
a8f409a848 Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. (#3462, #3472) + misc comments & minor fixes. 2020-09-16 10:40:06 +02:00
omar
e8447dea45 Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2. (#3459) 2020-09-08 22:39:53 +02:00
omar
d8d58b038e Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301) 2020-09-08 20:03:34 +02:00
Michel Lesoinne
41e2aa2e7a Backends: Vulkan: Separate the pipeline of the dear imgui created windows from the one created with the user's render-pass. (#3455, #3459)
This is mostly for the benefit of multi-viewports.
2020-09-08 16:54:48 +02:00
xndcn
6a546a500f ImVector: fix max_size() for signed int value. Amend 444873404 (#3429, #3460) 2020-09-08 13:37:23 +02:00
HALX99
8a9ee9cded
Add const qualifier for parameter ImFontConfig of ImFont::AddGlyph (#3461) 2020-09-08 12:18:28 +02:00
omar
206d78a524 InputText: Fixed minor glitch when erasing trailing lines in InputTextMultiline(). Fixed cursor being partially covered after using Ctrl+End key.
Removed unncessary one-empty-line-worth-of-scrolling.
2020-09-08 11:42:13 +02:00
omar
36af398056 Sliders: Fixed using ImGuiSliderFlags_ClampOnInput with reverse sliders. (#3432, #3449) 2020-09-07 19:52:11 +02:00
Rokas Kupstys
b2039aac67 Slider: Fixed to reach maximum value with inverted integer min/max ranges, both with signed and unsigned types. Added reverse Sliders to Demo. (#3432, #3449) 2020-09-07 17:57:23 +02:00
omar
6461fd40ab Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting. 2020-09-07 12:23:26 +02:00
Michel Lesoinne
b25756be4a Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459) 2020-09-07 11:43:57 +02:00
ocornut
751d153ca9 InputText: Fixed callback's helper DeleteChars() function when cursor is inside the deleted block. (#3454). 2020-09-03 19:09:57 +02:00
ocornut
70289ab42c Scrolling: Fixed edge snapping being applied prior to knowing ContentSize. (#3452)
Fix 473a01adb.
2020-09-03 17:38:51 +02:00