Commit Graph

991 Commits

Author SHA1 Message Date
ocornut
08108cf9ee Tab Bar: Hide tab item close button while dragging a tab. 2020-08-25 16:48:31 +02:00
ocornut
df89a16d26 Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. (#3390, #2626) 2020-08-21 15:29:57 +02:00
ocornut
ad8fdc917f Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2020-08-20 22:42:14 +02:00
ocornut
9b50e691ed TreeNode: Made clicking on arrow toggle toggle the open state on the Mouse Down event. Amend 05420ea2c. 2020-08-20 22:38:00 +02:00
ocornut
97dad66516 Metrics: Various tweaks, listing windows front-to-back, greying inactive items when possible. 2020-08-20 16:49:11 +02:00
ocornut
05a25e5f36 BeginMenuBar: Fixed minor bug where CursorPosMax gets pushed to CursorPos prior to calling BeginMenuBar(), so e.g. calling the function at the end of a window would often add +ItemSpacing.y to scrolling range. 2020-08-20 16:24:54 +02:00
ocornut
fc9ccad6b9 InputText: Add ImGuiInputTextFlags_CallbackEdit, selection helpers in ImGuiInputTextCallbackData(). Add simple InputText() callbacks demo. 2020-08-20 11:25:39 +02:00
ocornut
4c201994d4 DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case where v_min == v_max. (#3361) 2020-08-20 11:21:15 +02:00
ocornut
5dc5610ad5 Docs: TODO, FAQ 2020-08-20 11:20:17 +02:00
ocornut
05bc204dbd Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.h
2020-08-18 17:51:43 +02:00
ocornut
95c99aaa4b Version 1.78 2020-08-18 17:50:45 +02:00
ocornut
c6b01e8e1d Drag, Sliders: Merged ImGuiDragFlags back into ImGuiSliderFlags. (#3361, #1823, #1316, #642, #1829, #3209)
Technically API breaking (but ImGuiDragFlags were pushed on master 16 hours ago)
2020-08-18 17:02:58 +02:00
ocornut
25a9209b75 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
#	imgui_widgets.cpp
2020-08-17 23:29:17 +02:00
omar
f32663b33c Drags, Sliders: Removed locking behavior with min > max (added in 1.73) 2020-08-17 22:10:42 +02:00
omar
fb0f2ebd41 Drags, Sliders: Tweaks. 2020-08-17 22:10:42 +02:00
omar
f75b29e7be Drags, Sliders: Added ImGuiDragFlags_NoInput/ImGuiSliderFlags_NoInput to disable turning widget into a text input with CTRL+Click or Nav Enter. 2020-08-17 22:10:42 +02:00
omar
8018623c5b Drags, Sliders: Added ImGuiDragFlags_NoRoundToFormat / ImGuiSliderFlags_NoRoundToFormat flags (#642) 2020-08-17 22:10:41 +02:00
omar
170d02bd99 Drags, Sliders: Added ImGuiDragFlags_ClampOnInput/ImGuiSliderFlags_ClampOnInput flags to force clamping value when using CTRL+Click to type in a value manually. (#1829, #3209) 2020-08-17 22:10:41 +02:00
omar
7607aea018 Drags, Sliders: Removed power features. Old entry points will pass-through if power=1.0f, otherwise assert + safe fallback. Remove 3 redirection functions (#3361, #1823, #1316, #642) 2020-08-17 22:10:41 +02:00
ocornut
46d75202b8 Tab Bar: Allow calling SetTabItemClosed() after a tab has been submitted (will process next frame).
+ larger combo height on TabBarTabListPopupButton()
2020-08-17 12:57:47 +02:00
Louis Schnellbach
0e5b1ea297
CI: imscripten fastcomp backend is now deprecated (#3402)
Fastcomp backend was introduced here: 14b18697e6
Emscripten changelog: https://emscripten.org/docs/introducing_emscripten/release_notes.html?highlight=2.0.0:%2008/10/2020
Emscripten issue: https://github.com/emscripten-core/emsdk/pull/590

Updated CHANGELOG.txt
2020-08-12 16:26:42 +02:00
omar
214dd68ec1 Comments, clarifying ClosePopupsOverWindow(). 2020-08-11 10:55:53 +02:00
omar
a4dd4d60b4 CI: moved static analysis to a separate project + fix (uninitialized variable, was harmless in this case). 2020-08-10 17:46:02 +02:00
omar
009276b6cb Backends: Allegro 5: Fixed horizontal scrolling direction with mouse wheel / touch pads (#3394, #2424, #1463) [@nobody-special666]
Amend 7dea158175
+ Fix vsproj GUID
2020-08-10 15:31:48 +02:00
omar
2c13a74a9d Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	imgui.cpp
2020-08-10 11:35:51 +02:00
ocornut
ede8825fb2 Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833 (#3390) 2020-08-07 15:24:00 +02:00
omar
8074b49148 Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). (#3187, #3386)
# Conflicts:
#	imgui_widgets.cpp
2020-08-05 19:24:07 +02:00
omar
473a01adb0 Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll limits. (#3379) + Demo: Rename "Layout" to "Layout & Scrolling". 2020-08-05 17:09:40 +02:00
omar
db886f3953 Demo: Rework Clipping section. Fix for static analysis. Added bindings in Readme. 2020-08-05 10:43:42 +02:00
omar
963839373c Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call). 2020-08-03 21:31:42 +02:00
omar
de1588928b Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-08-03 19:54:31 +02:00
omar
912c45ab23 Demo: Improve "Custom Rendering"->"Canvas" demo with a grid, scrolling and context menu. 2020-08-03 19:46:25 +02:00
omar
4929a8e4a5 InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton(). 2020-08-03 18:45:30 +02:00
omar
a876ad877d Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
+ comments
2020-08-03 18:05:20 +02:00
omar
5d87941451 Fixed ImFontConfig::GlyphExtraSpacing and ImFontConfig::PixelSnapH settings being pulled from the merged/target font settings when merging fonts, instead of being pulled from the source font settings. 2020-08-02 12:20:13 +02:00
omar
70fa37527d Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_draw.cpp
#	imgui_internal.h
2020-07-29 15:15:14 +02:00
omar
b8c22bdb28 DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both min and max value are on the same value. (#1441) 2020-07-23 19:05:18 +02:00
omar
e223bd8177 ImDrawList: changed AddCircle(), AddCircleFilled() default num_segments from 12 to 0. 2020-07-16 22:25:56 +02:00
omar
4be8155002 Style Editor: Added preview of circle auto-tessellation when editing the corresponding value.. 2020-07-16 21:51:49 +02:00
omar
825f2ae455 Demo: Tweak "child windows" section. (#3318) 2020-07-16 17:20:24 +02:00
omar
f79f0e42f7 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.h
2020-07-14 18:38:47 +02:00
omar
eefae08261 Nav: Fixed clicking on void from not clearing focused window. Amend d31fe97f7. (#3344, #2880)
This would be problematic e.g. in situation where the application relies on io.WantCaptureKeyboard flag being cleared accordingly.
2020-07-14 18:36:35 +02:00
omar
550f110354 InputText, ImDrawList: Fixed assert triggering when drawing single line of text with more than ~16 KB characters. (#3349) 2020-07-12 23:51:13 +02:00
omar
fb7f6cab8c Backends: Amend, docs + extra comments. (#3330, #3245) 2020-07-10 14:36:00 +02:00
omar
89685b346c ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex.
Actual missing code for d3b37180a3, thanks @domgho!
2020-07-09 11:21:31 +02:00
omar
3a6c9907cd Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path). 2020-07-08 20:18:41 +02:00
omar
ab4ef822f0 Version 1.78 WIP 2020-06-30 16:56:09 +02:00
omar
ddabfc3477 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
2020-06-29 17:15:40 +02:00
omar
9418dcb693 Version 1.77
+ fix minor clang-tidy warnings which seems reasonable
2020-06-29 15:54:28 +02:00
Rokas Kupstys
d7ef56dca2 Windows: Fix unintended window size changes when resizing windows close to main viewport edges. 2020-06-25 22:58:39 +02:00
Rokas Kupstys
6b0cf2e6ae Windows: Fix unintended window size changes when resizing windows close to main viewport edges. 2020-06-25 22:16:19 +02:00
omar
45a7cf47ab FAQ update, removed redundant block in imgui.cpp 2020-06-25 16:44:06 +02:00
omar
5628416bd3 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2020-06-25 14:03:40 +02:00
omar
fed80b9537 Popups: Changed 'int mouse_buttons' to ImGuiPopupFlags. Added ImGuiPopupFlags_NoOpenOverExistingPopup, ImGuiPopupFlags_NoOpenOverItems. Refactored signature of BeginPopupContextWindow(). 2020-06-23 20:05:15 +02:00
omar
5acf6d861a Popups: Added ImGuiPopupFlags type, ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen().
# Conflicts:
#	docs/CHANGELOG.txt
2020-06-23 20:00:32 +02:00
omar
a616ff5d4a BeginPopupModal() doesn't set the ImGuiWindowFlags_NoSavedSettings flag anymore, and will not always be auto-centered. (#915, #3091)
# Conflicts:
#	imgui.cpp
2020-06-23 17:54:55 +02:00
omar
b83a1f3b00 BeginPopupModal() doesn't set the ImGuiWindowFlags_NoSavedSettings flag anymore, and will not always be auto-centered. (#915, #3091) 2020-06-23 17:52:13 +02:00
omar
20d61f5f62 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-06-20 22:06:01 +02:00
omar
99f68d7958 Docs: Added FAQ entries removed old one which is misleading today. Misc tweaks. 2020-06-19 11:34:04 +02:00
Louis Schnellbach
b1d8309abc Added ImGuiTabItemFlags_NoTooltip for individual Tab Item. 2020-06-18 15:55:10 +02:00
ocornut
078571b7a9 Popups: added comments, reorganized the functions in imgui.h 2020-06-16 23:39:00 +02:00
ocornut
6e138504c1 Popups: Fix BeginPopupContextVoid() when clicking over the area made unavailable by a modal. (#1636) 2020-06-16 19:32:59 +02:00
ocornut
d31fe97f74 Popups: Fix an edge case where programatically closing a popup while clicking on its empty space would attempt to focus it and close other popups. (#2880) 2020-06-16 17:10:47 +02:00
ocornut
99ab521024 Renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete). + Removed CalcItemRectClosestPoint() entry point 2020-06-15 22:12:38 +02:00
omar
90c0c0c163 Columns: Lower overhead on column switches and switching to background channel. (second attempt for 9b3ce49)
Internals: Bits, comments, added ImRect::ToVec4()
2020-06-13 18:04:50 +02:00
Ben Carter
d3b37180a3 ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex.
Amend 5363af7f47, 051ce0765e
2020-06-13 14:16:29 +02:00
ocornut
2665288b30 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-06-11 11:36:38 +02:00
ocornut
a933cc4f4d Documentation update 2020-06-11 10:21:31 +02:00
ocornut
16da8e6da6 Revert "Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). (#125)"
This reverts commit 9b3ce494fd.
2020-06-10 17:54:19 +02:00
ocornut
53f0f97273 Added FAQ entry about DPI. Added Japanese font loading example. 2020-06-09 17:29:26 +02:00
ocornut
40b799023b Docs: Update fonts.md (#2861) + update all references to FONTS.txt 2020-06-09 16:56:48 +02:00
Scott
a72754886f Docs: Initial draft of fonts documentation (#2861) 2020-06-09 16:56:45 +02:00
ocornut
9b3ce494fd Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). (#125)
This change benefits Columns but was primarily made with Tables in mind.
2020-06-08 23:18:23 +02:00
ocornut
84862ec78e ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where changing channels with different TextureId, VtxOffset would incorrectly apply new settings to draw channels. (#3129, #3163) 2020-06-08 20:58:30 +02:00
ocornut
117d57df5b ImDrawList: Additional comments and extracted bits into ImDrawList::PopUnusedDrawCmd() 2020-06-08 20:58:29 +02:00
ocornut
f6120f8e16 ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split when current VtxOffset was not zero would lead to draw commands with wrong VtxOffset. (#259 2020-06-06 21:31:31 +02:00
ocornut
8baa4ccff5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-06-06 20:31:24 +02:00
thedmd
e22e3f300a ImDrawList: Fixed an issue when draw command merging or cancelling while crossing the VtxOffset boundary would lead to draw command being emitted with wrong VtxOffset value. (#3129, #3163, #3232) 2020-06-06 18:54:53 +02:00
ocornut
53dfccbe4b imgui_freetype: Fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails. (#618) 2020-06-04 17:53:50 +02:00
omar
5e976e9b05
Title capitalization (#3280) 2020-06-03 22:04:14 +02:00
Giovanni Funchal
3f26a07ee1 Backends: OpenGL: Fixed loader auto-detection to not interfere with ES2/ES3 defines. (#3246) 2020-05-25 18:57:23 +02:00
ocornut
5d472c4895 Merge branch 'master' into docking + fixes for #3259
# Conflicts:
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
2020-05-25 18:32:15 +02:00
ocornut
a06eb83359 Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. (#3259) 2020-05-25 18:15:59 +02:00
Rokas Kupstys
6b688561aa CI: Test building without C++ runtime on GCC/Clang. 2020-05-25 14:43:18 +02:00
ocornut
bb2529dd48 Backends: SDL: Report a zero display-size when window is minimized, consistent with other backends. 2020-05-25 12:26:59 +02:00
ocornut
9c209d5a90 Minor amend 9028088 (#3261) 2020-05-25 11:42:45 +02:00
Nicolas Burrus
39d17ca07f Examples: Apple: catch events from the right and other mouse buttons when using Cocoa. (#3260) 2020-05-25 11:29:41 +02:00
omar
e4d8267188 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2020-05-16 14:14:51 +02:00
omar
5fdfa32cce Update README.md 2020-05-12 15:42:29 +02:00
Maru
6b80bd9cc3 Fix GetGlyphRangesKorean() end-range to end at 0xD7A3 (instead of 0xD79D). (#348, #3217)
https://en.wikipedia.org/wiki/Hangul_Syllables
2020-05-11 18:01:42 +02:00
Rokas Kupstys
a6f4b0fd70 Nav, Menus: Fix vertical wrap-around in menus or popups created with multiple appending calls to BeginMenu()/EndMenu() or BeginPopup/EndPopup(). (#3223, #1207)
First call to EndPopup() called NavRequestTryWrapWindow() which performed wrap-around operation while we were not done composing menu. This resulted in navigation wrapping around to first item.
Since wrap-around operation is only valid in last call to EndPopup() and there is no way to know which call is last - this operation is delayed to the end of the frame.
2020-05-11 15:30:12 +02:00
Albert Vaca
685ca27d84 Backends: OpenGL: On OSX, if unspecified by app, made default GLSL version 150. (#3199) 2020-05-08 17:32:34 +02:00
omar
582f4db59b Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
2020-05-07 22:13:47 +02:00
omar
9ee442d3f0 Metrics: Added a "Settings" section with some details about persistent ini settings. InputText: Assert early on null buffer. 2020-05-07 21:34:44 +02:00
omar
510f301c9f Internals: Removed seemingly unnecessary size_on_first_use arg to CreateNewWindow(), extracted code into ApplyWindowSettings. 2020-05-07 21:34:00 +02:00
omar
673d6df85f Demo: Clamping font scale. Added helpers in demo. Comments. Update sponsors. (#3206) 2020-05-07 11:45:41 +02:00
omar
11a3e75f47 Backends: Win32: Fix _WIN32_WINNT < 0x0600 (MinGW defaults to 0x502 == Windows 2003). (#3183) 2020-05-04 20:46:20 +02:00
omar
5116eee108 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2020-05-04 15:05:07 +02:00
omar
b4dd28ffbb Style: Added style.TabMinWidthForUnselectedCloseButton settings.
Set to 0.0f (default) to always make a close button appear on hover (same as Chrome, VS).
Set to FLT_MAX to only display a close button when selected (merely hovering is not enough).
Set to an intermediary value to toggle behavior based on width (same as Firefox).
2020-05-04 14:58:21 +02:00
omar
d5ce3b43ae Backends: Vulkan: Fixed error in if initial frame has no vertices. (#3177) 2020-05-04 11:03:41 +02:00
Rokas Kupstys
2593b6a1c8 Drag and Drop: Fix unintended fallback "..." tooltip during drag operation when drag source uses _SourceNoPreviewTooltip flags. (#3160) 2020-04-27 13:51:07 +02:00
Chris Savoie
73c30aa085 Backends: Vulkan: Don't skip drawing when there's no vertexes to ensure that user callbacks are still processed. 2020-04-26 20:26:06 +02:00
omar
5ac5d3674f Removed unncessary ID (first arg) of ImFontAtlas::AddCustomRectRegular() function. 2020-04-23 19:27:04 +02:00
u3shit
528b12eb7a Fix glClipControl(GL_UPPER_LEFT) handling in opengl3. 2020-04-22 10:10:51 +02:00
ocornut
266dff9bed Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_internal.h
2020-04-20 11:33:56 +02:00
omar
37f665b619 Backends: Win32: Support for #define NOGDI, won't try to call GetDeviceCaps(). (#3137, #2327) 2020-04-19 17:52:09 +02:00
András Kucsma
388bf66247
Fix missing comma in FAQ.md (#3134) 2020-04-17 18:50:33 +02:00
omar
1fd9e131e4 TreeNode: Fixed bug where dragging a payload over a TreeNode() with either _OpenOnDoubleClick or _OpenOnArrow would open the node. (#143) 2020-04-15 13:06:05 +02:00
omar
54b38d88f7 TreeNode: Fixed bug where BeginDragDropSource() failed when the _OpenOnDoubleClick flag is set. Added basic demo code. (Amend 05420ea) 2020-04-15 12:31:51 +02:00
omar
e8c986b34e Version 1.77 WIP 2020-04-14 14:55:50 +02:00
omar
b8e2b2bd6b Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2020-04-12 20:24:18 +02:00
omar
5503c0a12e Version 1.76
+ fixed PVS warning, update demo binaries, update readme image
2020-04-12 20:18:47 +02:00
omar
ec7294d890 Backends: OpenGL3: Fixed version check mistakenly testing for GL 4.0+ instead of 3.2+ to enable ImGuiBackendFlags_RendererHasVtxOffset, leaving 3.2 contexts without it. (#3119, #2866, #2852) 2020-04-12 18:01:10 +02:00
SergeyN
977ac53dd8 Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (#3087, #3115) 2020-04-12 09:55:56 +02:00
omar
fb70d90fef Made default clipboard handlers for Win32 and OSX use a buffer inside the main context instead of a static buffer, so it can be freed properly on Shutdown. (#3110) 2020-04-09 13:34:39 +02:00
omar
3930472f34 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-04-06 18:16:13 +02:00
omar
752436219d Metrics: Made Tools section more prominent, added options, made mesh viewer more accessible. 2020-04-06 18:10:24 +02:00
omar
cc0d4e346a Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers.
+ Nav: Use nav layer enum, comments.
2020-04-03 12:41:33 +02:00
omar
b7e1b13ca7 Update docs, FAQ, comments (mainly related to io.WantCaptureMouse / WantCaptureKeyboard flags). 2020-04-02 21:53:10 +02:00
omar
11116eee80 Columns: undid the change in 1.75 were Columns()/BeginColumns() were preemptively limited to 64 columns with an assert. (#3037, #125)
Essentially reverting 9d444062f9.
2020-04-02 20:01:48 +02:00
omar
3490046c97 Nav: Disabled clipping g.NavId and fixed interactions with ImGuiListClipper. (#787) 2020-04-02 17:56:35 +02:00
omar
0e884304ee Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.h
2020-04-02 14:27:48 +02:00
omar
05420ea2cf TreeNode: Made clicking on arrow with _OpenOnArrow toggle the open state on the Mouse Down event rather than the Mouse Down+Up sequence (this is rather standard behavior). 2020-04-02 14:26:33 +02:00
Dylan
68c5d030cd
Typo in readme (#3078) 2020-03-29 15:34:57 +02:00
omar
ec2a24a5f1 Selectable: Allow using ImGuiSelectableFlags_SpanAllColumns in other columns than first. Comments. (#125) 2020-03-26 20:33:39 +01:00
omar
7c11997bcc Selectable: Fixed honoring style.SelectableTextAlign with unspecified size. (#2347, #2601) 2020-03-26 15:02:03 +01:00
omar
670367e51d Added IMGUI_USE_WCHAR32 instead of "#define ImWchar ImWchar32" to faclitate C-binding. (#2538, #2541, #2815) 2020-03-24 20:15:17 +01:00
omar
f2b01c3436 Changelog, tweak OpenGL3 backends. (#3061), update Gallery thread links. 2020-03-24 18:45:05 +01:00
omar
4986dba270 Scrolling: Fixed scrolling centering API leading to non-integer scrolling values and initial cursor position. (#3073)
This would often get fixed after the fix item submission, but using the ImGuiListClipper as the first thing after Begin() could largely break size calculations. (#3073)
2020-03-24 11:56:21 +01:00
omar
16a9488c13 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_draw.cpp
2020-03-19 12:44:53 +01:00
omar
ccf0cc8584 Added ImGuiKeyModFlags. Added additional checks in EndFrame() to verify that io.KeyXXX values have not been tampered with between NewFrame() and EndFrame(). 2020-03-19 12:24:32 +01:00
omar
d8824f9a9a CI: Clarify purpose of example_null, Changelog 2020-03-19 11:13:52 +01:00
David Kalnischkies
2fd411a83e Support custom stb_rect_pack filename in Freetype (#3062)
Copies the #define magic from imgui_draw.cpp to the imgui_freetype implementation to allow the use of a custom stb rect_pack here as well.
References: fe5347ef94
2020-03-18 22:14:29 +01:00
Rokas Kupstys
75a65f6fb0 CI: Test build with large indices, obsolete functions disabled and demo/metrics windows disabled.
+ amend notes
2020-03-17 20:33:28 +01:00
ocornut
ea0399414c Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2020-03-11 22:30:34 +01:00
ocornut
b016f1ad70 Examples: SDL+DX11: Fixed resizing main window. Amend (#3057) 2020-03-11 21:22:52 +01:00
ocornut
4a10af2bda Unicode, Windows: Remove stringapiset.h include (breaks vs2010 and seems unnecessary?). (#2541, #2815) 2020-03-11 13:25:50 +01:00
ocornut
e137db2df7 CI: Enable error on warnings for the extra warnings builds as an experiment. FAQ tweaks 2020-03-10 14:09:47 +01:00
ocornut
aef057e975 Internals: Added GetInputTextState() + comments. 2020-03-07 15:55:05 +01:00
ocornut
fbaf65b8f6 Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)"
This reverts commit f2c7f3b200.
2020-03-06 17:53:09 +01:00
ocornut
f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) 2020-03-06 17:28:32 +01:00
ocornut
a7ace918fe Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
2020-03-05 11:48:57 +01:00
ocornut
b029182a73 Merge branch 'features/unicode' 2020-03-03 18:59:54 +01:00
omar
897704cb49 Menus: Tweak for first-level menu windows to be positioned regardless of MenuBarHeight() which is not stored in window, allowing undocumented modification of the menu bar height). 2020-03-03 18:57:07 +01:00
ocornut
a41332453e Unicode: Changelog, comments, minimum CI integration. (#2541, #2538, #2815) 2020-03-03 18:53:29 +01:00
ocornut
05c3e0b898 Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
2020-03-03 17:03:47 +01:00
ocornut
2679bee28d Internals: Refactor: Moved code out of NewFrame() into UpdateTabFocus() and UpdateSettings() 2020-03-03 16:03:28 +01:00
Rokas Kupstys
0342a3c548 Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. (#1207) 2020-02-28 16:35:33 +01:00
ocornut
898e91f20d Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. (#2718)
+ Minor imgui.h/todo comments
2020-02-25 21:34:02 +01:00
ocornut
e547f898a9 Demo: Added color gradient in demo to identify srgb/linear issues better. Tweaks. 2020-02-24 12:44:19 +01:00
ocornut
0345324646 Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. (#3031) [@Davido71] 2020-02-20 12:28:06 +01:00
ocornut
02a6c06080 Window: Fixed a bug with child window inheriting ItemFlags from their parent when the child window also manipulate the ItemFlags stack. (#3024) [@Stanbroek]
Amend f843facba4 and 8828889d5e
2020-02-18 14:25:50 +01:00
Omar
ea3fc76038 BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared when the menu is not open. (#3030) 2020-02-18 12:49:02 +01:00
Omar
bb1e6f8af6 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
2020-02-17 18:33:59 +01:00
Omar
8836975dcf Drag and Drop, Nav: Disabling navigation arrow keys when drag and drop is active. (#3025) 2020-02-17 18:28:01 +01:00
Omar
ceec3cd3fd Backends: Win32: Added ImGui_ImplWin32_EnableDpiAwareness(), ImGui_ImplWin32_GetDpiScaleForHwnd(), ImGui_ImplWin32_GetDpiScaleForMonitor() helpers functions.
(backported from the docking branch)
2020-02-17 11:15:40 +01:00
omar
f339b24b3a
Links, alphabetical order 2020-02-12 16:19:54 +01:00
omar
2bc3a92f96
Update README.md 2020-02-12 16:10:58 +01:00
omar
d284a6cffc InputText: Fixed password fields displaying ASCII spaces as blanks. Fixed non-ASCII space occasionally creating unnecessary empty polygons. (#2149, #515) 2020-02-11 19:28:11 +01:00
omar
70975fe44d Demo: Added a black and white gradient to Demo>Examples>Custom Rendering. 2020-02-10 22:08:52 +01:00
omar
d8948b5343 ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced by default. 2020-02-10 21:24:03 +01:00
Rokas Kupstys
21b9e42964 Minor fixes to example_sdl_metal and a changelog entry.
Add example_sdl_metal to CI builds.

Closes #3017.
2020-02-10 16:53:37 +01:00
omar
8432d1bfc7 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2020-02-10 14:03:12 +01:00
omar
58b3e02b95 Version 1.75
Comments
2020-02-10 14:02:41 +01:00
omar
d37d25470a Added IMGUI_DISABLE compile-time definition to make all headers and sources empty. 2020-02-09 17:08:33 +01:00
omar
f694244dec InputText: Fix using a combination of _CallbackResize + _EnterReturnsTrue + lack of persisting user storage. (#3009)
Amend 24ff25981 (#2006, #1443, #1008)
2020-02-04 15:19:49 +01:00
omar
bdbb2b21f5 Fix 83efdcec from overflowing buffer + make it a single undo records + comments (#3008) 2020-02-03 17:39:20 +01:00
Rokas Kupstys
83efdcec8d Canceling text input with [esc] key uses stb_textedit facilities to restore original value. This makes restoration undoable using hotkeys.
Fixes #3008.
2020-02-03 15:50:17 +01:00
omar
5be649e082 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2020-02-02 21:21:54 +01:00
omar
fc42528f13 When testing for the presence of the ImGuiWindowFlags_NoBringToFrontOnFocus flag we test both the focused/clicked window (which could be a child window) and the root window. 2020-01-31 18:28:49 +01:00
omar
d9bca0d853 Nav: Fixed a bug where the initial CTRL-Tab press while in a child window sometimes selected the current root window instead of always selecting the previous root window. (#787) 2020-01-31 14:42:59 +01:00
omar
47fab0e166 Misc renaming, comments. Docs: add missing spacing to Changelog. 2020-01-31 14:42:59 +01:00
Rokas Kupstys
9cff4d6e5e Columns: ImDrawList::Channels* functions now work inside columns.
Use a private splitter in columns, paving way for removal of obsolete ImDrawList::Channels* functions.
2020-01-31 12:02:56 +01:00
omar
05a49f0413 Examples: Emscripten: Demonstrating embedding fonts in Makefile and code. (#2953) [@Oipo] 2020-01-30 17:15:15 +01:00
Konstantin Podsvirov
8cbb693f47 Emscripten: Allow filesystem support. (#3005)
Filesystem functions perfectly work for Emscripten platform. This changes remove extra changes added by #2734.
You can still disable filesystem functions by defining IMGUI_DISABLE_FILE_FUNCTIONS.
2020-01-30 16:26:09 +01:00
omar
e7bfcb970e Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
2020-01-30 15:21:16 +01:00
omar
6e1f8be07b Window: Fix SetNextWindowBgAlpha(1.0f) failing to override alpha component. (#3007) 2020-01-30 15:13:36 +01:00
omar
5f4dfad5b7 Merge misc/shallow changes from Docking to reduce drift.
Most are comments. Fix menu bar clipping: 07ff47bf1b
2020-01-28 20:06:34 +01:00
omar
6c1a73774d Tooltip: Testing DragDropWithinSourceOrTarget in BeginTooltipEx() instead of just BeginTooltip() - feel this was an overlook. Added tooltip flags instead of using bool. 2020-01-27 22:02:43 +01:00
omar
f5528001f6 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	imgui.cpp
#	imgui_internal.h
2020-01-27 14:57:00 +01:00
omar
4d4e3b97f4 TODO, Readme
(dropped TreeNode_NoIndent flag from todo, as it feels unnecessary)
2020-01-27 12:37:06 +01:00
omar
f6da5000bf Backends: OpenGL2: Explicitly backup, setup and restore GL_TEXTURE_ENV to increase compatibility with legacy OpenGL applications. (#3000) 2020-01-23 16:20:37 +01:00
omar
5363af7f47 AddCircle, AddCircleFilled: Add auto-calculation of circle segment counts (amends)
Tweak default max error value, Changelog, comments, path-fast for 12 segments circles, made LUT store ImU8
2020-01-23 14:55:05 +01:00
omar
3fe6ae9732 Internals: Move some Nav functions and members around (no functional change) + Misc comments 2020-01-20 18:19:03 +01:00
omar
0a3df4b2ce
Update FAQ.md 2020-01-20 14:28:01 +01:00
omar
8bcac7d95c Backends: GLFW, SDL: report Windows key (io.KeySuper) as always released.
Neither GLFW nor SDL can correctly report the key release in every cases (e.g. when using Win+V) causing problems with some widgets. The next release of GLFW (3.4+) will have a fix for it. However since it is both difficult and discouraged to make use of this key for Windows application anyway, we just hide it. (#2976)
2020-01-17 15:18:33 +01:00
omar
e499497ec5 Backends: Win32: Added support for io.KeySuper (Windows key) for consistency with other backends. (#2976)
Even if realistically it is difficult to make good use of under Windows.
+ Style editor: Use a more explicit form of RadioButton() to avoid being depending on underlying flags type. (#2983)
2020-01-17 15:06:22 +01:00
Loïc Molinari
6c00d1916e Disable format checks when using stb_sprintf.h
STB sprintf allows extra formats like %b or %$d. If ImGui is configured
to use STB sprintf, it generates warnings with GCC and clang when using
such formats because it keeps applying default printf-style warnings.
This commit disables printf-style warnings when using STB sprintf.

Since the printf-style warnings are defined in imgui.h based on the
compiler, IMGUI_USE_STB_SPRINTF can't just be defined in the cpp file
anymore and it's been moved as a proper config in imconfig.h.
2020-01-17 13:27:51 +01:00
omar
44174b1fa1 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
#	imgui_internal.h
2020-01-14 20:01:27 +01:00
omar
4f7bf7e96a Backends: Win32: Added support for #define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD and IMGUI_IMPL_WIN32_DISABLE_LINKING_XINPUT. (#2716) 2020-01-14 14:58:36 +01:00
omar
e2eb0b4bc4 Internals: Begin tries to setup WindowTemp/DC members in same order as their declaration. Readme: remove Coverity banner (PVS is better) 2020-01-13 16:50:56 +01:00
omar
f56962cb9a ColorEdit: "Copy As" context-menu tool shows hex values with a '#' prefix instead of '0x' + both with/without alpha when available. 2020-01-13 14:09:42 +01:00
omar
ff5299e0e0 Docs: FAQ, Comments. 2020-01-12 22:09:18 +01:00
Rokas Kupstys
f03c00bc89 Added imgui_single_file.h, We use this to validate compiling all *.cpp in same compilation unit.
Removed Unity builds stuff from example_null/. CI builds a temporary .cpp file.
2020-01-10 19:04:35 +01:00
Rokas Kupstys
97a8dc6514 CI: Added PVS-Studio static analysis on the continuous-integration server. 2020-01-10 16:58:39 +01:00
omar
861f786d81 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
2020-01-10 14:38:09 +01:00
omar
1db78b8ca7 Renaming + missing initialization + missing Changelog update. 2020-01-07 21:26:16 +01:00
Rokas Kupstys
5e2329b98e Backends: GL3: Implement glbinding opengl loader support. (#2870) 2020-01-07 21:06:37 +01:00
Rokas Kupstys
e254167afd ColorEdit: Fix label alignment when using ImGuiColorEditFlags_NoInputs. (#2955) 2020-01-06 16:26:14 +01:00
omar
22d7f26e06 Tweak wording
Remove Patreon
2020-01-06 12:55:01 +01:00