omar
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6c34bffbb5
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Version 1.64 WIP
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2018-08-30 19:00:22 +02:00 |
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omar
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36b2f64051
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Merge branch 'master' into viewport
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
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2018-08-29 17:40:52 +02:00 |
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omar
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1c4008aa97
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Changelog tweaks/typos
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2018-08-29 17:34:08 +02:00 |
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omar
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9e0f24dcb6
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Version 1.63
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2018-08-29 16:20:25 +02:00 |
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omar
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ac0fcbca46
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Changelog: fixed inconsistent white space before list items.
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2018-08-29 16:20:02 +02:00 |
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omar
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2598d26c73
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ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. (#2050)
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2018-08-29 13:30:46 +02:00 |
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omar
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b127027cbd
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Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
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2018-08-28 16:08:04 +02:00 |
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omar
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f81caac459
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
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2018-08-25 21:19:42 +02:00 |
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omar
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4dea0327e7
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Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.
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2018-08-25 21:16:08 +02:00 |
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omar
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06e917f135
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Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875)
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2018-08-23 13:47:37 +02:00 |
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omar
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042f88e5f0
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Removed obsolete redirection functions: CollapsingHeader() variation with 2 bools - marked obsolete in v1.49, May 2016.
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2018-08-23 13:40:38 +02:00 |
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omar
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0810d57819
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Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034)
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2018-08-23 13:26:14 +02:00 |
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omar
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e28b1078f5
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Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
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2018-08-23 13:21:01 +02:00 |
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omar
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a4191857c1
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_vulkan.h
# imgui.cpp
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2018-08-22 21:35:44 +02:00 |
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omar
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ea9f5d7600
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Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008)
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2018-08-22 13:25:08 +02:00 |
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omar
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8d639ec60d
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InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259 ) + fixed demo to use those functions. (#2006, #1443, #1008).
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2018-08-22 13:09:44 +02:00 |
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omar
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ea1906004b
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InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found.
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2018-08-22 12:46:47 +02:00 |
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omar
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5122c76441
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InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback.
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2018-08-22 12:46:47 +02:00 |
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omar
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68448c5faa
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ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices.
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2018-08-22 12:46:47 +02:00 |
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omar
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975b5a7310
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ImDrawList: Fixed clipping of leading lines above the clipping rectangle from counting in the worst case vertices reservation. (fix code added in #200!)
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2018-08-22 12:46:47 +02:00 |
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omar
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9f393c38e9
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InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
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2018-08-22 12:46:45 +02:00 |
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omar
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24ff259816
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InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008).
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2018-08-21 21:36:07 +02:00 |
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omar
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0fd6e9bc0d
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InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents.
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2018-08-21 14:27:57 +02:00 |
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omar
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e6c78f9470
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InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211)
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2018-08-21 14:27:57 +02:00 |
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omar
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5942c08143
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Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025)
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2018-08-21 14:27:57 +02:00 |
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omar
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9d7480774f
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Merge branch 'master' into viewport
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2018-08-17 11:37:03 -07:00 |
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omar
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341ebd961b
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Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875).
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2018-08-16 13:33:16 -07:00 |
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omar
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8972ebae73
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Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586)
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2018-08-15 16:28:39 -07:00 |
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omar
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4e33aeed82
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Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. (#211)
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2018-08-14 16:07:01 -07:00 |
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omar
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e5f2295398
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-08-13 17:50:48 -07:00 |
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omar
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0065fe16a2
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Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
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2018-08-08 16:03:13 +02:00 |
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omar
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bc6ac8b2ae
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Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
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2018-08-03 18:12:36 +02:00 |
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omar
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00e29832d4
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Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996)
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2018-08-03 15:04:35 +02:00 |
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omar
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8ef0ca9765
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2018-08-01 12:27:56 +02:00 |
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omar
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d69b2a1c1d
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Changelog for #1989
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2018-08-01 12:23:59 +02:00 |
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omar
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cc64bd9e3c
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Comments
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2018-08-01 11:54:54 +02:00 |
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omar
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87e2fea09d
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Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650)
Demo: Exposed flags in Demo.
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2018-08-01 11:50:57 +02:00 |
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omar
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65b46f62ef
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Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!)
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2018-07-31 17:28:18 +02:00 |
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omar
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faf2c34149
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Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143).
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2018-07-31 13:46:19 +02:00 |
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omar
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9824bf1ba1
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-07-31 12:12:56 +02:00 |
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omar
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e13e5982ff
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Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. (#1725)
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2018-07-31 12:11:18 +02:00 |
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omar
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a7ac9e8346
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Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. (#1987)
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2018-07-30 18:20:25 +02:00 |
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omar
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544db70852
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Examples: OpenGL3: Tweaks, added changelog. (#1941)
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2018-07-30 14:00:53 +02:00 |
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omar
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f9e8b5c652
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CollapseButton: Added hovering highlight + minor consistency tweaks.
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2018-07-27 13:32:33 +02:00 |
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omar
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352695bc57
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2018-07-24 16:50:49 +02:00 |
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omar
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528b50a89f
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Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. (#1463, #1380, #1502)
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2018-07-22 19:04:15 +02:00 |
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omar
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e07f5d4c78
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Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
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2018-07-22 18:46:41 +02:00 |
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omar
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23b67e6ff5
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-07-17 19:52:14 +02:00 |
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omar
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93321d3280
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Nav: Fixed CTRL+TAB windowing list from always showing the implicit Debug window. (#787)
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2018-07-17 19:48:53 +02:00 |
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omar
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0c207b7bc9
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Demo: Clarified the use of IsItemHovered()/IsItemActive() right after being in the "Active, Focused, Hovered & Focused Tests" section. This will be of more importance with the introduction of tabs.
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2018-07-17 11:49:41 +02:00 |
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