omar
							
						 
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						43a85dd02e
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							Merge branch 'master' into docking
						
						
						
						
						
						
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						2019-04-04 22:10:18 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						1c3311e4d6
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							Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
						
						
						
						
						
						
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						2019-04-04 22:09:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						9ba64f9fe3
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							Viewport: Fixed PushClipRectFullScreen() missing out on negative coordinates. Among other things, the outer highlight during CTRL+Tab wouldn't appear in negative coordinates monitors. (~#2176, #1542)
						
						
						
						
						
						
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						2019-04-04 22:02:36 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						fc52364652
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							Tabs to Spaces, comments.
						
						
						
						
						
						
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						2019-04-03 17:25:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						cdb109f617
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							Renamed freeglut vcxproj files + Comments, Changelog (#2465)
						
						
						
						
						
						
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						2019-04-03 16:25:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Andrew Willmott
							
						 
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						ece322ff12
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							freeglut -> glut rename
						
						
						
						
						
						
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						2019-04-03 07:19:31 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Andrew Willmott
							
						 
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						3fad375f5f
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							ifdef freeglut extensions properly
						
						
						
						
						
						
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						2019-04-03 07:19:31 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Andrew Willmott
							
						 
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						81f70e5b7c
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							Fixups for OSX
						
						
						
						
						
						
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						2019-04-03 07:19:31 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Andrew Willmott
							
						 
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						a402f5b9a9
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							Add makefile for freeglut
						
						
						
						
						
						
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						2019-04-03 07:19:31 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						5c4cc370bb
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							Examples: Vulkan: Added shader sources/references in the .cpp source.
						
						
						
						
						
						
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						2019-04-03 11:23:54 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						49fb8e6c45
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl3.cpp 
						
						
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						2019-04-03 11:17:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						8dab7ac021
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							InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
						
						
						
						
						
						
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						2019-04-03 11:14:34 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						da035ced97
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							InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
						
						
						
						
						
						
						
						+ Fix some output filename in SDL build batch files. 
						
						
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						2019-04-03 11:04:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						01e29a3933
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							InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
						
						
						
						
						
						
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						2019-04-03 10:45:51 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						4a57507f75
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							InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
						
						
						
						
						
						
						
						Not using isprint. + todo items. 
						
						
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						2019-04-03 10:40:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						e3cd6b1cbb
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							Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
						
						
						
						
						
						
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						2019-04-02 15:34:16 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						3a737e665a
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							Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
						
						
						
						
						
						
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						2019-04-02 10:36:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Nicolas Noble
							
						 
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						d9568c717d
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							Silencing -Wstack-protector (#2459)
						
						
						
						
						
						
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						2019-03-31 01:35:03 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						e21bbee311
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							Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
						
						
						
						
						
						
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						2019-03-29 18:32:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						163779da51
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							Examples: DirectX12: Various tidying up.
						
						
						
						
						
						
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						2019-03-29 16:23:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						512d39d031
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							Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
						
						
						
						
						
						
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						2019-03-29 16:17:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						9bf6509c6e
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							Docking: Fixed focus restore lagging by a frame when a tab stops being submitted. (#2109) Building on a little build of technical debt there, should transition toward a more general docking-agnostic system (#2304)
						
						
						
						
						
						
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						2019-03-28 18:43:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						5af385ea78
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							Viewport: Renamed member + added note about a Docking issue with restoring focus.
						
						
						
						
						
						
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						2019-03-28 18:02:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						47219dd5c6
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							Docking: Remove code in BeginDocked() to set HiddenFramesCannotSkipItems based on upcoming tab bar selection, solely based on focus (might break something subtle?). Follow-up to c355ed1267. (#2453, #2109)
						
						
						
						
						
						
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						2019-03-28 16:13:06 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						b6ae8a0dca
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							Docking: Disable SkipItems when directly/programmatically focused (possible generalization of code currently in BeginDocked which relies on tab bar interaction, will remove that code in next commit). (#2453, #2109)
						
						
						
						
						
						
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						2019-03-28 16:11:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						a33d45d7cd
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp 
						
						
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						2019-03-28 15:48:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						9a0e71a6ec
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							Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic.
						
						
						
						
						
						
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						2019-03-28 15:41:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						5a665e423c
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							Docking: Added ImGuiDockNodeFlags_NoTabBar (not exposed publicly). (#2423, #2109)
						
						
						
						
						
						
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						2019-03-27 20:44:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						fc95da8aa3
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							Docking: Internals: Moved CentralNode and HiddenTabBar state into LocalFlags for consistency. (#2423, #2109)
						
						
						
						
						
						
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						2019-03-27 20:32:44 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						fd5859ed04
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							Docking: Separating SharedFlags vs LocalFlags in dock node so settings can be applied to individual nodes. Made _NoResize logic on single node applies as expected. (#2423, #2109)
						
						
						
						
						
						
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						2019-03-27 19:00:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						75e3793f4d
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							Docking: Fix DockBuilderAddNode() not storing flags when creating floating node.
						
						
						
						
						
						
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						2019-03-27 17:36:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						8d4b5fef1d
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							Renamed ImGuiDockNodeFlags_Dockspace to ImGuiDockNodeFlags_DockSpace for consistency. DockBuilderCopyDockspace() to DockBuilderCopyDockSpace(). Made casing consistent elsewhere. (#2109)
						
						
						
						
						
						
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						2019-03-27 17:36:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						04a9ce3a18
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							Docking: Renamed ImGuiDockNodeFlags_PassthruDockspace to ImGuiDockNodeFlags_PassthruCentralNode. + Comments, shallow tweaks. (#2109)
						
						
						
						
						
						
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						2019-03-27 16:16:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						87883abd86
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							Docking: Tweak and silencing PVS studio static analyzer (back to zero warnings among our selected ones).
						
						
						
						
						
						
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						2019-03-26 14:15:56 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Tom Watson
							
						 
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						f20725eada
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							Docking: Fixed an issue where windows docked into a node that's part of their dockspace wouldn't recover their order correctly after init.  (#2109)
						
						
						
						
						
						
						
						(It only worked on floating dock node for the accidental reason that BeginDocked would generally early out on the first frame) 
						
						
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						2019-03-26 13:58:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						26646f2450
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							Docking: Wrapping tab bar creation/destroy to make it easier to debug them.
						
						
						
						
						
						
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						2019-03-26 12:41:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						f208fd7ebb
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							Docking: Fixed crash with ImGuiDockNodeFlags_AutoHideTabBar flag. (#2423, #2109)
						
						
						
						
						
						
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						2019-03-26 12:33:58 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						20188b19d6
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							Comments (#2441) + Freeglut fixes (#2430)
						
						
						
						
						
						
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						2019-03-26 12:16:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						cf1b02e54e
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							Rearrange code in UpdateMouseWheel(). (#2424, #1463) + Fix old io.FontAllowUserScaling feature (probably should be made obsolete, but until then best fixed)
						
						
						
						
						
						
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						2019-03-25 19:40:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Luca Rood
							
						 
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						1963cc59be
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							Implement horizontal scrolling with Shift+Scroll
						
						
						
						
						
						
						
						This is standard scrolling behaviour in most applications. 
						
						
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						2019-03-25 19:09:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						9350158d61
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h 
						
						
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						2019-03-25 16:08:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						3d8ea352d1
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							InputText: Fixed selection background starts rendering one frame after the cursor movement when first transitioning from no-selection to has-selection. (Bug in 1.69) (#2436) [@Nazg-Gul]
						
						
						
						
						
						
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						2019-03-25 16:06:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						abb7d7b18a
					 | 
					
						
						
							
							InputText: Simplify read-only code path.
						
						
						
						
						
						
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						2019-03-25 15:50:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						d9f6ba3035
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							IsWindowHovered() made change which should have no effect in master but fix result of IsWindowHovered(ImGuiHoveredFlags_ChildWindows) over multiple viewport in docking branch. (#2432)
						
						
						
						
						
						
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						2019-03-25 15:39:11 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Gnimuc
							
						 
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						a53c57152b
					 | 
					
						
						
							
							Mention Julia binding in README (#2446)
						
						
						
						
						
						
						
						Thank you! 
						
						
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						2019-03-23 19:32:19 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						7a5196601e
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							Docking: BeginDocked() doesn't need to rely on tab bar data (will allow removing tab bar).
						
						
						
						
						
						
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						2019-03-18 09:48:06 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						c7619d4a6a
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							Docking: Preserve existing docked nodes when setting the ImGuiDockNodeFlags_NoDockingInCentralNode flag. (#2423, #2109)
						
						
						
						
						
						
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						2019-03-18 09:48:00 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						221bf93a55
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							Comments, todo list, remove trailing spaces.
						
						
						
						
						
						
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						2019-03-17 00:56:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						7ba774a440
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							Viewports: Fixed being unable to refocus windows when ConfigViewportsNoTaskBarIcon + ConfigViewportsNoDecoration are enabled. (#2420, #1542) [@PathogenDavid] + comments.
						
						
						
						
						
						
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						2019-03-15 15:35:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								omar
							
						 
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						857381b9ca
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							GetMouseDragDelta(): also returns the delta on the mouse button released frame. Verify that mouse positions are valid otherwise returns zero. Removed obsolete comment. Tweaked demo. (#2419)
						
						
						
						
						
						
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						2019-03-15 15:03:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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