Commit Graph

2608 Commits

Author SHA1 Message Date
ocornut
50df86985d Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611) 2016-05-03 10:47:42 +02:00
ocornut
89d5026187 Renamed majority of use of "opened" to "open" for clarity. Renamed SetNextTreeNodeOpened() to SetNextTreeNodeOpen(). (#625, #579) 2016-05-02 12:32:16 +02:00
omar
1b9894cfb4 Merge pull request #624 from develophant/master
Fix typo in Programmer guide
2016-05-02 09:48:54 +02:00
Anton Holmberg
4f34ed5010 Fix typo in Programmer guide 2016-05-01 16:18:31 -07:00
ocornut
4170b4847d Style: Changed default IndentSpacing from 22 to 21 (#581, #324) 2016-05-01 23:49:10 +02:00
ocornut
13df4668d1 Added GetTreeNodeToLabelSpacing() helper - tentative name (#581, #324) 2016-05-01 23:47:58 +02:00
ocornut
b93040e600 TreeNode: minor tidying up (#581, #324) 2016-05-01 23:46:48 +02:00
ocornut
bb674ccee6 TreeNode: added ImGuiTreeNodeFlags_AlwaysOpen flag (#581, #324) 2016-05-01 21:15:46 +02:00
ocornut
9733f4fa24 Internal RenderBullet() helper. 2016-05-01 20:19:28 +02:00
ocornut
f79b2d6ce3 TreeNode: added ImGuiTreeNodeFlags_OpenOnArrow flag (#581, #324, #190) 2016-05-01 20:12:14 +02:00
ocornut
df764c21d6 Bullet(), BulletText(): slightly bigger. less polygons 2016-05-01 20:04:48 +02:00
ocornut
470b88e965 ButtonBehavior(): ImGuiButtonFlags_PressedOnDoubleClick clears active id on double-click so that multiple flags don't trigger multiple times 2016-05-01 20:02:25 +02:00
ocornut
dc8446d048 Demo: Added simple tree node selection demo (#581, #516, #190) 2016-05-01 17:55:04 +02:00
ocornut
4c880b7106 Added ImGuiTreeNodeFlags_OpenOnDoubleClick (#581, #516, #190) 2016-05-01 17:46:08 +02:00
ocornut
a38fd2e186 Added TreeNodeEx() functions (#581, #600, #190) 2016-05-01 17:45:31 +02:00
ocornut
547f34cf22 Refactor ButtonBehavior(), fixed double-click mode also triggering on single-click (relate to #516) 2016-05-01 17:43:51 +02:00
ocornut
ac501102fc Added IsItemClicked() helper (#581) 2016-05-01 17:43:17 +02:00
ocornut
ec6471ca87 TreeNodeEx() wired the display-side ImGuiTreeNodeFlags_Selected flag (#581) 2016-05-01 16:06:46 +02:00
ocornut
ab6bc05fc3 Fixed ImGuiTreeNodeFlags_AllowOverlapMode to behave better on touch-style inputs (#600) 2016-05-01 15:44:50 +02:00
ocornut
df749e3f13 Added CollapsingHeader() variant with close button, obsoleted 4 parameters version. Refactored code into TreeNodeBehavior. (#600)
New flag and declaration makes uses of SetNextTreeNode() functions on
collapsing header more obvious as well (#579).
2016-05-01 14:34:55 +02:00
ocornut
befe02559a Added IsRootWindowOrAnyChildHovered() helper (#615) 2016-05-01 12:14:07 +02:00
ocornut
60d6c6d0e8 Comments/tweaks on ItemAdd() 2016-05-01 11:46:49 +02:00
ocornut
bfb2dc2290 Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602) 2016-04-30 19:02:19 +02:00
ocornut
7406d64c64 PushClipRect(): not altering passed values, leave it to caller responsibility to floor properly (followup #582) 2016-04-30 18:55:23 +02:00
ocornut
819cc414b1 Metrics window: uses IM_COL32() macro to generate constant colors. 2016-04-28 10:25:23 +02:00
ocornut
c5149cd53c MenuItem(): checkmark render in disabled color when disabled 2016-04-27 23:34:24 +02:00
ocornut
be7621f7c5 Updated FAQ about non UTF-8 literal (#609, #613) 2016-04-26 19:23:36 +02:00
ocornut
544ba36bf6 Fixed GetFrontMostModalRootWindow() (#604) 2016-04-26 11:59:56 +02:00
ocornut
ea6b615179 Made ImGui::PushClipRect()/PopClipRect() public. Changed ImDrawList::PushClipRect() prototype. Fixed demo. (#610) 2016-04-26 11:03:51 +02:00
ocornut
4b6e9ac396 ImFont: Added AddRemapChar() helper (#609) 2016-04-26 10:08:06 +02:00
ocornut
247da0e01b BeginGroup() comment tweaks (#608) 2016-04-25 08:45:32 +02:00
ocornut
4b51e43d60 BeginGroup() extra comment because this is overused and misleading (#608) 2016-04-24 22:52:07 +02:00
ocornut
919eb69931 Scrollbar: minor fix for top-right rounding of scrollbar background when window has menubar but no title bar 2016-04-24 22:38:30 +02:00
ocornut
7da2d51480 MenuBar fixed missing lower border 2016-04-24 22:36:46 +02:00
ocornut
a753aff07a Moved Bullet*() code below TreeNode*() code. 2016-04-24 19:38:37 +02:00
ocornut
c2c0b57e5e Examples: OpenGL2: Extra comments (#606) 2016-04-24 18:11:54 +02:00
ocornut
a0c411ffd2 Fixed typos in previous commit 1884f550bc (#582, #597)) 2016-04-23 14:40:43 +02:00
ocornut
1884f550bc Fixed clipping rectangle floating point representation to ensure renderer-side ops yield correct results (#582, 597) 2016-04-23 14:22:41 +02:00
ocornut
41215534d5 Internal ImRound() -> ImFloor(), ImRect::Round() -> ImRect::Floor(), 2016-04-23 14:10:36 +02:00
ocornut
727ca4bd17 ImFont: IndexLookup stores short instead of int, so typical ascii-set lookup fits in 256 bytes 2016-04-23 11:37:18 +02:00
ocornut
a20d69f9ce ImFont: Tweaking layout, shaving bit of alignment and simple hot/cot split 2016-04-23 11:29:42 +02:00
ocornut
44fb99542f ImFont: RenderText() useful directly without ImDrawList::AddText().. Changed prototype. Reserving vertices after skipping non-visible lead. 2016-04-23 11:09:56 +02:00
ocornut
fe73a23cf5 ImFont: Added RenderChar() helper. 2016-04-22 19:58:10 +02:00
ocornut
29e259a43c InputText() clipping cursor rendering in case it gets out of the box (which can be forced w/ ImGuiInputTextFlags_NoHorizontalScroll) (#601) 2016-04-22 08:38:56 +02:00
ocornut
7ce6c18bbe Refactored CloseWindowButton() into a CloseButton() helper declared in imgui_internal.h (#600) 2016-04-21 09:55:02 +02:00
ocornut
559963e832 Examples: Apple/iOS: lowered xcode project deployment target from 10.7 to 10.11 (#598, #575) 2016-04-20 20:49:49 +02:00
ocornut
ab4a69bcd4 Comments 2016-04-19 18:31:40 +02:00
ocornut
fc3b8d0a56 Relative order of Child windows creation is preserved during sort (#595) 2016-04-19 18:31:25 +02:00
ocornut
d92f1deff8 ImDrawList: Added AddQuad(), AddQuadFilled() helpers. 2016-04-18 19:04:47 +02:00
omar
fec7dc22a9 Update README.md - binaries 2016-04-18 16:33:49 +02:00