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	ImDrawList: Added AddQuad(), AddQuadFilled() helpers.
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							| @@ -707,7 +707,7 @@ struct ImGuiIO | ||||
|     ImVec2        DisplayVisibleMin;        // <unset> (0.0f,0.0f)  // If you use DisplaySize as a virtual space larger than your screen, set DisplayVisibleMin/Max to the visible area. | ||||
|     ImVec2        DisplayVisibleMax;        // <unset> (0.0f,0.0f)  // If the values are the same, we defaults to Min=(0.0f) and Max=DisplaySize | ||||
|  | ||||
| 	// Advanced/subtle behaviors | ||||
|     // Advanced/subtle behaviors | ||||
|     bool          WordMovementUsesAltKey;   // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl | ||||
|     bool          ShortcutsUseSuperKey;     // = defined(__APPLE__) // OS X style: Shortcuts using Cmd/Super instead of Ctrl | ||||
|     bool          DoubleClickSelectsWord;   // = defined(__APPLE__) // OS X style: Double click selects by word instead of selecting whole text | ||||
| @@ -1139,6 +1139,8 @@ struct ImDrawList | ||||
|     IMGUI_API void  AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding = 0.0f, int rounding_corners = 0x0F, float thickness = 1.0f);   // a: upper-left, b: lower-right | ||||
|     IMGUI_API void  AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding = 0.0f, int rounding_corners = 0x0F);                     // a: upper-left, b: lower-right | ||||
|     IMGUI_API void  AddRectFilledMultiColor(const ImVec2& a, const ImVec2& b, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left); | ||||
|     IMGUI_API void  AddQuad(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col, float thickness = 1.0f); | ||||
|     IMGUI_API void  AddQuadFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col); | ||||
|     IMGUI_API void  AddTriangle(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col, float thickness = 1.0f); | ||||
|     IMGUI_API void  AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col); | ||||
|     IMGUI_API void  AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments = 12, float thickness = 1.0f); | ||||
|   | ||||
| @@ -823,6 +823,30 @@ void ImDrawList::AddRectFilledMultiColor(const ImVec2& a, const ImVec2& c, ImU32 | ||||
|     PrimWriteVtx(ImVec2(a.x, c.y), uv, col_bot_left); | ||||
| } | ||||
|  | ||||
| void ImDrawList::AddQuad(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col, float thickness) | ||||
| { | ||||
|     if ((col >> 24) == 0) | ||||
|         return; | ||||
|  | ||||
|     PathLineTo(a); | ||||
|     PathLineTo(b); | ||||
|     PathLineTo(c); | ||||
|     PathLineTo(d); | ||||
|     PathStroke(col, true, thickness); | ||||
| } | ||||
|  | ||||
| void ImDrawList::AddQuadFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col) | ||||
| { | ||||
|     if ((col >> 24) == 0) | ||||
|         return; | ||||
|  | ||||
|     PathLineTo(a); | ||||
|     PathLineTo(b); | ||||
|     PathLineTo(c); | ||||
|     PathLineTo(d); | ||||
|     PathFill(col); | ||||
| } | ||||
|  | ||||
| void ImDrawList::AddTriangle(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col, float thickness) | ||||
| { | ||||
|     if ((col >> 24) == 0) | ||||
|   | ||||
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