omar
ff83d0e369
Examples: Using fully qualified "Dear ImGui" name in window titles.
2018-07-23 17:31:13 +02:00
omar
d016ef1825
Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. ( #1954 ) (+1 squashed commits)
2018-07-19 12:51:20 +02:00
omar
73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
2018-07-16 22:17:34 +02:00
omar
abe7b190dc
Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. ( #1944 )
2018-07-13 11:25:54 +02:00
omar
59fb3274a7
Examples: include for intptr_t on tdm-gcc + mingw32 ( #1936 ) + mouse buttons comments
2018-07-11 20:03:47 +02:00
omar
fff014dfed
Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. ( #1938 , #1900 , #1513 , #1466 , etc.)
2018-07-10 18:29:57 +02:00
omar
de13261f1b
OpenGL3: Added error output when shaders fail to compile / link. ( #1938 )
2018-07-10 16:09:34 +02:00
omar
6201cad2b4
Examples: Comments, Demo: Log early out, TODO. ( #1553 )
2018-07-09 11:43:53 +02:00
omar
89e2ddf07f
Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx
2018-07-08 11:16:11 +02:00
omar
569e0f07f1
Examples: Removed old example_apple/ + tweak comments ( #1873 )
2018-07-08 10:57:16 +02:00
Omar Cornut
839e4d34bd
Merge branch 'warrenm_osx'
2018-07-08 10:47:55 +02:00
Omar Cornut
c3f9220c15
Apple: Fixed example_osx_opengl2, renamed to example_apple_opengl2 + misc comments
2018-07-08 10:47:31 +02:00
Warren Moore
d64157e803
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873 )
2018-07-05 21:58:15 +09:00
omar
7b2662d245
Examples: Comments, bits of documentation
2018-07-04 19:06:28 +02:00
omar
deb7aa29cd
OSX: Various tweaks to imgui_impl_osx courtesy of @warrenm + fix NewFrame position which has been moved recently master. ( #1873 )
2018-07-04 13:24:16 +02:00
omar
0d7e779b37
Merge branch 'master' into osx
...
# Conflicts:
# examples/.gitignore
# examples/README.txt
2018-07-04 13:13:11 +02:00
omar
a765c83bad
Ignore list: added emscripten output
2018-07-03 15:57:34 +02:00
Konstantin Podsvirov
ddb09c6011
Examples: Ignore all *.user files ( #1919 )
...
For example `Qt Creator` create `CMakeLists.txt.user` file with user settings.
2018-07-02 19:43:33 +02:00
omar
c4e34aaace
Examples: Comments to clarify how the keyboard data is indexed.
2018-06-30 14:33:45 +02:00
codecnotsupported
b62cc5c150
Fix include Example_glfw_vulkan cmake ( #1916 )
...
Probably got broken because of the refactor.
2018-06-30 10:53:36 +02:00
omar
62b3d7c51e
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. ( #1913 , #1914 )
2018-06-29 16:36:40 +02:00
Aiekick
ecd9a223e3
add hand cursor support (+11 squashed commit)
2018-06-29 16:36:40 +02:00
Omar Cornut
42a919f303
Examples: Apple: Fixed paths of GLFW+GL2 example. ( #1906 ) Update ignore list.
2018-06-27 09:39:52 +02:00
omar
a1ec7723ef
Examples: OpenGL3: Remove misleading or unnecessary "#version 150" strings.
2018-06-25 09:50:06 +02:00
omar
20e89201cb
Examples: Fixes.
2018-06-23 09:42:47 +02:00
omar
d68633398b
Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.
2018-06-22 10:02:02 +02:00
omar
f9a5ff7a19
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. ( #301 )
2018-06-21 12:13:04 +02:00
omar
cac4c3f9b8
Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. ( #1888 ) + Comments in imgui.h
2018-06-21 12:04:00 +02:00
omar
528b0b4af6
Examples: SDL+OpenGL2: Fixed Makefile. ( #1886 )
2018-06-20 11:17:33 +02:00
omar
c44a4bed84
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. ( #1887 )
2018-06-20 11:06:29 +02:00
omar
2ce121b7d0
Readme, Links, Bindings
2018-06-16 10:43:05 +02:00
omar
40845852b9
Fixed warnings + readme
2018-06-16 10:23:11 +02:00
Omar Cornut
a402edb66c
Examples: OSX: Added clipboard support. Fixed ignore list for xcode cruft. Comments about broken keys. ( #1873 )
2018-06-15 23:01:26 +02:00
omar
185b4dde87
Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.
2018-06-13 19:22:47 +02:00
omar
be4b8b5615
Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.
2018-06-13 00:02:19 +02:00
Omar Cornut
e54b61aa0f
Examples: OSX: Fixed obsolete enums. Fixed keyboard mapping. Added missing keyboard modifiers. ( #1873 )
2018-06-11 21:07:14 +02:00
omar
f96c7fac91
Examples: FreeGLUT: Fixed mapping of Space key. ( #801 )
2018-06-11 20:03:35 +02:00
omar
cdf51cad2d
Comments, documentation
2018-06-11 19:52:40 +02:00
omar
a1b6766d43
Examples: FreeGLUT: Added FreeGLUT bindings. Added FreeGLUT+OpenGL2 example. ( #801 )
2018-06-11 19:27:57 +02:00
omar
bdb3d72d37
Examples: Win32: Fixed handling of mouse wheel messages to support finer position messages (typically sent by track-pads). ( #1874 )
2018-06-11 17:36:18 +02:00
omar
7acb46bec5
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible ( #1027 ). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
2018-06-11 12:33:51 +02:00
omar
fac0c801da
Examples: Added imgui_impl_osx.mm bindings ( #1870 , #281 )
2018-06-11 10:19:17 +02:00
omar
6f7b7807ad
Fixed Travis path + various paths in comments/documentations
2018-06-10 16:14:43 +02:00
omar
5a13e4dcde
Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp ( #1870 ) + changelog bits
2018-06-10 15:58:21 +02:00
omar
8d58fbb5ed
Examples: Renamed example folders. ( #1870 )
2018-06-10 15:42:14 +02:00
omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
...
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
omar
929522febe
Missing examples changelog bits and todo list
2018-05-25 12:51:24 +02:00
omar
9770c8b21d
Examples: OpenGL3: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state. ( #1836 )
2018-05-25 12:09:14 +02:00
omar
5fd23eeb74
Examples: iOS: Fixed missing call to CreateContext() + various shallow coding style tweaks. ( #1835 )
2018-05-24 17:42:50 +02:00
omar
bef0a13283
Examples: Comments about GLSL version not being the same as GL context version. ( #1828 )
2018-05-21 11:28:30 +02:00
omar
663e2c9237
Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. ( #1827 )
2018-05-21 10:36:50 +02:00
ice1000
e8a72d3e72
Examples: GLFW* Make subsequent window creation possible.
2018-05-21 10:34:17 +02:00
omar
19544629be
Examples: OpenGL3: Trying to make the call to glBindSampler optional to make the example code easier to use/share with different context version. ( #1806 )
2018-05-14 17:47:22 +02:00
omar
39f4761ff7
TODO list update + Changelog and comments for #1803 .
2018-05-09 15:48:33 +02:00
Elias Daler
895647a240
Fixed clipboard paste memory leak in SDL examples. ( #1803 )
2018-05-09 15:48:33 +02:00
omar
4310bad32a
Examples: DirectX9: Comments, updated changelog, notes about usage of imconfig.h ( #1790 , #1687 )
2018-05-07 11:52:48 +02:00
SR_team
d0051ce5cb
add renderstate D3DRS_SHADEMODE for Dx9 impl
...
add backuping transform for Dx9 impl
(#1790 , #1687 )
2018-05-07 11:52:48 +02:00
omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
2018-04-25 22:07:14 +02:00
omar
bcac02809f
Examples: Allegro 5: Renamed bindings from imgui_impl_a5.cpp to imgui_impl_allegro5.cpp.
2018-04-18 21:55:12 +02:00
omar
3913297384
Examples: Allegro 5: Added support for 32-bit indices setup via defining ImDrawIdx, to avoid an unecessary conversion (Allegro 5 doesn't support 16-bit indices).
2018-04-18 21:51:14 +02:00
daniel-murray
83d97d4a9b
Fix typos KeyDown => KeysDown
2018-04-14 10:28:10 +02:00
omar
660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
2018-04-09 19:16:47 +02:00
omar
54fca1d1b8
Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94
) ( #1733 , ~#1731) + assert
2018-04-09 13:13:06 +02:00
omar
72b7f48870
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5
two weeks ago. ( #787 , #1495 , #1202 ) + comments
2018-04-06 18:12:21 +02:00
omar
664ab85f76
Examples: Tweak comments. ( #1704 , #1708 ).
2018-04-02 17:31:51 +02:00
omar
ca39070ca0
Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW ( #1704 , #1463 )
2018-03-28 23:32:02 +02:00
omar
cd602b8832
Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).
2018-03-23 12:03:57 +01:00
omar
94116f1143
Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. ( #1202 ) [@PhilCK]
2018-03-20 22:41:05 +01:00
omar
75c3793db5
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 , #1495 , #1202 )
2018-03-20 21:19:23 +01:00
omar
dcf7c3d188
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. ( #787 , #1542 )
2018-03-20 20:39:44 +01:00
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
2018-03-20 20:12:34 +01:00
omar
74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
2018-03-20 16:00:59 +01:00
Christian Forfang
4485e56e02
Examples: Vulkan: Fix missing subpass dependency
...
Without a dependency between pWaitDstStageMask (COLOR_ATTACHMENT_OUTPUT)
and the render-pass, the UNDEFINED -> COLOR_ATTACHMENT_OPTIMAL transition
might happen before the image is ready to be used.
2018-03-19 16:48:03 +01:00
omar
a73f6d06e0
Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. ( #1042 )
2018-03-19 16:47:28 +01:00
omar
37cb177745
Examples: Vulkan: Only resize swap chain and framebuffer once. ( #1042 )
2018-03-12 14:47:41 +01:00
omar
1c18d65313
Examples: Renamed glfw error callback for clarity.
2018-03-12 14:43:37 +01:00
Peter Particle
b2453d7e8f
Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar.
2018-03-12 14:34:36 +01:00
omar
7fd62baa42
Examples: Added Makefile for SDL+OpenGL2 example. ( #1668 )
2018-03-07 11:50:56 +01:00
omar
a2ed3ee2cf
Examples: OpenGL3: Added a way to override the glsl version number through the Init call. ( #1667 , #1466 )
2018-03-06 19:48:30 +01:00
omar
69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
2018-03-03 20:15:10 +01:00
omar
b37ef20c5c
Makefile: updated sdl_opengl3_example with all changes from #885 .
2018-03-01 15:54:12 +01:00
Sam Hocevar
124d8522b1
Do not store compiled objects outside the project tree.
2018-03-01 15:50:39 +01:00
Sam Hocevar
b6f251103b
Define SOURCES instead of OBJS in Makefiles.
...
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
2018-03-01 15:46:43 +01:00
Sam Hocevar
d4f63c3844
Use make variables $@ and $^ where appropriate.
2018-03-01 15:45:34 +01:00
Sam Hocevar
551932697d
Ensure make clean
is idempotent.
...
Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail.
2018-03-01 15:45:23 +01:00
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:51:40 +01:00
omar
d7f97922b8
Examples: Fix d749d49903
missing the deletion code. ( #1217 )
2018-02-23 22:46:14 +01:00
omar
d749d49903
Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. ( #1217 )
2018-02-23 12:37:49 +01:00
omar
288351a801
Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. ( #301 )
2018-02-23 00:00:43 +01:00
omar
63be3e7c82
Update README.txt
2018-02-22 23:20:37 +01:00
omar
7e24ce0956
Examples: DirectX12: Fixed shutdown issue. ( #301 )
2018-02-22 23:04:28 +01:00
omar
9be7d048c8
Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. ( #301 )
2018-02-22 23:03:47 +01:00
omar
913f3692a2
Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
2018-02-22 22:38:22 +01:00
omar
0d063585e8
Merge branch 'jdm3_master'
2018-02-22 17:04:15 +01:00
omar
f43068c543
Examples: DirectX10, DirectX11: Simplified main example code.
2018-02-22 13:15:16 +01:00
omar
493ec0bc98
Simplified .gitignore list
2018-02-21 23:13:53 +01:00
omar
9b9d9321cf
Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.
2018-02-21 22:46:49 +01:00
omar
9c20a40b36
Examples: OpenGL: Cast call to glPolygonMode(). ( #1628 ).
2018-02-20 15:49:17 +01:00
omar
daddd09cd5
Examples: Mouse cursor handling comments/tweaks to homogenize. ( #1495 )
2018-02-20 14:23:22 +01:00
omar
d534207622
Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). ( #1495 )
2018-02-20 14:18:02 +01:00